1 | /**************************************************************************** |
2 | ** |
3 | ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). |
4 | ** Contact: http://www.qt-project.org/legal |
5 | ** |
6 | ** This file is part of the QtOpenGL module of the Qt Toolkit. |
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8 | ** $QT_BEGIN_LICENSE:LGPL$ |
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27 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
28 | ** |
29 | ** GNU General Public License Usage |
30 | ** Alternatively, this file may be used under the terms of the GNU |
31 | ** General Public License version 3.0 as published by the Free Software |
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36 | ** |
37 | ** |
38 | ** $QT_END_LICENSE$ |
39 | ** |
40 | ****************************************************************************/ |
41 | |
42 | #include <qdebug.h> |
43 | #include <private/qfontengine_p.h> |
44 | #include <qmath.h> |
45 | #include <private/qmath_p.h> |
46 | #include <private/qdrawhelper_p.h> |
47 | #include <private/qpaintengine_p.h> |
48 | #include "qapplication.h" |
49 | #include "qbrush.h" |
50 | #include "qgl.h" |
51 | #include <private/qgl_p.h> |
52 | #include <private/qglpaintdevice_p.h> |
53 | #include <private/qpainter_p.h> |
54 | #include "qmap.h" |
55 | #include <private/qpaintengine_opengl_p.h> |
56 | #include <private/qdatabuffer_p.h> |
57 | #include "qpen.h" |
58 | #include "qvarlengtharray.h" |
59 | #include <private/qpainter_p.h> |
60 | #include <private/qglpixelbuffer_p.h> |
61 | #include <private/qbezier_p.h> |
62 | #include <qglframebufferobject.h> |
63 | #include <private/qstatictext_p.h> |
64 | |
65 | #include "private/qtessellator_p.h" |
66 | |
67 | #include "util/fragmentprograms_p.h" |
68 | |
69 | #ifdef Q_WS_QWS |
70 | #include "private/qglwindowsurface_qws_p.h" |
71 | #include "qwsmanager_qws.h" |
72 | #include "private/qwsmanager_p.h" |
73 | #endif |
74 | |
75 | #define QGL_FUNC_CONTEXT QGLContext *ctx = const_cast<QGLContext *>(device->context()); |
76 | |
77 | #include <stdlib.h> |
78 | #include "qpaintengine_opengl_p.h" |
79 | |
80 | QT_BEGIN_NAMESPACE |
81 | |
82 | Q_GUI_EXPORT QImage qt_imageForBrush(int brushStyle, bool invert); //in qbrush.cpp |
83 | #ifdef QT_MAC_USE_COCOA |
84 | extern void *qt_current_nsopengl_context(); // qgl_mac.mm |
85 | #endif |
86 | |
87 | #define QREAL_MAX 9e100 |
88 | #define QREAL_MIN -9e100 |
89 | |
90 | extern int qt_next_power_of_two(int v); |
91 | |
92 | #define DISABLE_DEBUG_ONCE |
93 | |
94 | //#define DEBUG_DISPLAY_MASK_TEXTURE |
95 | |
96 | #ifdef DISABLE_DEBUG_ONCE |
97 | #define DEBUG_OVERRIDE(state) ; |
98 | #define DEBUG_ONCE_STR(str) ; |
99 | #define DEBUG_ONCE if (0) |
100 | #else |
101 | static int DEBUG_OVERRIDE_FLAG = 0; |
102 | static bool DEBUG_TEMP_FLAG; |
103 | #define DEBUG_OVERRIDE(state) { state ? ++DEBUG_OVERRIDE_FLAG : --DEBUG_OVERRIDE_FLAG; } |
104 | #define DEBUG_ONCE if ((DEBUG_TEMP_FLAG = DEBUG_OVERRIDE_FLAG) && 0) ; else for (static int DEBUG_ONCE_FLAG = false; !DEBUG_ONCE_FLAG || DEBUG_TEMP_FLAG; DEBUG_ONCE_FLAG = true, DEBUG_TEMP_FLAG = false) |
105 | #define DEBUG_ONCE_STR(str) DEBUG_ONCE qDebug() << (str); |
106 | #endif |
107 | |
108 | #ifdef Q_WS_X11 |
109 | static bool qt_nvidiaFboNeedsFinish = false; |
110 | #endif |
111 | |
112 | static inline void qt_glColor4ubv(unsigned char *col) |
113 | { |
114 | glColor4f(col[0]/255.0f, col[1]/255.0f, col[2]/255.0f, col[3]/255.0f); |
115 | } |
116 | |
117 | struct QT_PointF { |
118 | qreal x; |
119 | qreal y; |
120 | }; |
121 | |
122 | struct QGLTrapezoid |
123 | { |
124 | QGLTrapezoid() |
125 | {} |
126 | |
127 | QGLTrapezoid(qreal top_, qreal bottom_, qreal topLeftX_, qreal topRightX_, qreal bottomLeftX_, qreal bottomRightX_) |
128 | : top(top_), |
129 | bottom(bottom_), |
130 | topLeftX(topLeftX_), |
131 | topRightX(topRightX_), |
132 | bottomLeftX(bottomLeftX_), |
133 | bottomRightX(bottomRightX_) |
134 | {} |
135 | |
136 | const QGLTrapezoid translated(const QPointF &delta) const; |
137 | |
138 | qreal top; |
139 | qreal bottom; |
140 | qreal topLeftX; |
141 | qreal topRightX; |
142 | qreal bottomLeftX; |
143 | qreal bottomRightX; |
144 | }; |
145 | |
146 | const QGLTrapezoid QGLTrapezoid::translated(const QPointF &delta) const |
147 | { |
148 | QGLTrapezoid trap(*this); |
149 | trap.top += delta.y(); |
150 | trap.bottom += delta.y(); |
151 | trap.topLeftX += delta.x(); |
152 | trap.topRightX += delta.x(); |
153 | trap.bottomLeftX += delta.x(); |
154 | trap.bottomRightX += delta.x(); |
155 | return trap; |
156 | } |
157 | |
158 | |
159 | class QOpenGLImmediateModeTessellator; |
160 | class QGLMaskGenerator; |
161 | class QGLOffscreen; |
162 | |
163 | class QGLMaskTextureCache |
164 | { |
165 | public: |
166 | void setOffscreenSize(const QSize &offscreenSize); |
167 | void setDrawableSize(const QSize &drawableSize); |
168 | |
169 | struct CacheLocation { |
170 | QRect rect; |
171 | int channel; |
172 | |
173 | QRect screen_rect; |
174 | }; |
175 | |
176 | struct CacheInfo { |
177 | inline CacheInfo(const QPainterPath &p, const QTransform &m, qreal w = -1) : |
178 | path(p), matrix(m), stroke_width(w), age(0) {} |
179 | |
180 | QPainterPath path; |
181 | QTransform matrix; |
182 | qreal stroke_width; |
183 | |
184 | CacheLocation loc; |
185 | |
186 | int age; |
187 | }; |
188 | |
189 | struct QuadTreeNode { |
190 | quint64 key; |
191 | |
192 | int largest_available_block; |
193 | int largest_used_block; |
194 | }; |
195 | |
196 | CacheLocation getMask(QGLMaskGenerator &maskGenerator, QOpenGLPaintEnginePrivate *engine); |
197 | |
198 | typedef QMultiHash<quint64, CacheInfo> QGLTextureCacheHash; |
199 | |
200 | enum {block_size = 64}; |
201 | |
202 | // throw out keys that are too old |
203 | void maintainCache(); |
204 | void clearCache(); |
205 | |
206 | private: |
207 | quint64 hash(const QPainterPath &p, const QTransform &m, qreal w); |
208 | |
209 | void createMask(quint64 key, CacheInfo &info, QGLMaskGenerator &maskGenerator); |
210 | |
211 | QSize offscreenSize; |
212 | QSize drawableSize; |
213 | |
214 | QGLTextureCacheHash cache; |
215 | |
216 | QVector<QuadTreeNode> occupied_quadtree[4]; |
217 | |
218 | void quadtreeUpdate(int channel, int node, int current_block_size); |
219 | void quadtreeAllocate(quint64 key, const QSize &size, QRect *rect, int *channel); |
220 | |
221 | bool quadtreeFindAvailableLocation(const QSize &size, QRect *rect, int *channel); |
222 | void quadtreeFindExistingLocation(const QSize &size, QRect *rect, int *channel); |
223 | |
224 | void quadtreeInsert(int channel, quint64 key, const QRect &rect, int node = 0); |
225 | void quadtreeClear(int channel, const QRect &rect, int node = 0); |
226 | |
227 | int quadtreeBlocksize(int node); |
228 | QPoint quadtreeLocation(int node); |
229 | |
230 | QOpenGLPaintEnginePrivate *engine; |
231 | }; |
232 | |
233 | Q_GLOBAL_STATIC(QGLMaskTextureCache, qt_mask_texture_cache) |
234 | |
235 | class QGLOffscreen : public QObject |
236 | { |
237 | Q_OBJECT |
238 | public: |
239 | QGLOffscreen() |
240 | : QObject(), |
241 | offscreen(0), |
242 | ctx(0), |
243 | mask_dim(0), |
244 | activated(false), |
245 | bound(false) |
246 | { |
247 | connect(QGLSignalProxy::instance(), |
248 | SIGNAL(aboutToDestroyContext(const QGLContext*)), |
249 | SLOT(cleanupGLContextRefs(const QGLContext*))); |
250 | } |
251 | |
252 | inline void setDevice(QPaintDevice *pdev); |
253 | |
254 | void begin(); |
255 | void end(); |
256 | |
257 | inline void bind(); |
258 | inline void release(); |
259 | |
260 | inline bool isBound() const; |
261 | |
262 | inline QSize drawableSize() const; |
263 | inline QSize offscreenSize() const; |
264 | |
265 | inline GLuint offscreenTexture() const; |
266 | |
267 | QGLContext *context() const; |
268 | |
269 | static bool isSupported(); |
270 | |
271 | inline void initialize(); |
272 | |
273 | inline bool isValid() const; |
274 | |
275 | public Q_SLOTS: |
276 | void cleanupGLContextRefs(const QGLContext *context) { |
277 | if (context == ctx) { |
278 | delete offscreen; |
279 | ctx = 0; |
280 | offscreen = 0; |
281 | mask_dim = 0; |
282 | } |
283 | } |
284 | |
285 | private: |
286 | QGLPaintDevice* device; |
287 | |
288 | QGLFramebufferObject *offscreen; |
289 | QGLContext *ctx; |
290 | |
291 | // dimensions of mask texture (square) |
292 | int mask_dim; |
293 | QSize last_failed_size; |
294 | |
295 | bool drawable_fbo; |
296 | |
297 | bool activated; |
298 | bool initialized; |
299 | |
300 | bool bound; |
301 | }; |
302 | |
303 | inline void QGLOffscreen::setDevice(QPaintDevice *pdev) |
304 | { |
305 | if (pdev->devType() == QInternal::OpenGL) |
306 | device = static_cast<QGLPaintDevice*>(pdev); |
307 | else |
308 | device = QGLPaintDevice::getDevice(pdev); |
309 | |
310 | if (!device) |
311 | return; |
312 | |
313 | drawable_fbo = (pdev->devType() == QInternal::FramebufferObject); |
314 | } |
315 | |
316 | void QGLOffscreen::begin() |
317 | { |
318 | #ifndef QT_OPENGL_ES |
319 | initialized = false; |
320 | |
321 | if (activated) |
322 | initialize(); |
323 | #endif |
324 | } |
325 | |
326 | void QGLOffscreen::initialize() |
327 | { |
328 | #ifndef QT_OPENGL_ES |
329 | if (initialized) |
330 | return; |
331 | |
332 | activated = true; |
333 | initialized = true; |
334 | |
335 | int dim = qMax(2048, static_cast<int>(qt_next_power_of_two(qMax(device->size().width(), device->size().height())))); |
336 | |
337 | bool shared_context = QGLContext::areSharing(device->context(), ctx); |
338 | bool would_fail = last_failed_size.isValid() && |
339 | (device->size().width() >= last_failed_size.width() || |
340 | device->size().height() >= last_failed_size.height()); |
341 | bool needs_refresh = dim > mask_dim || !shared_context; |
342 | |
343 | if (needs_refresh && !would_fail) { |
344 | DEBUG_ONCE qDebug() << "QGLOffscreen::initialize(): creating offscreen of size" << dim; |
345 | delete offscreen; |
346 | offscreen = new QGLFramebufferObject(dim, dim, GLenum(GL_TEXTURE_2D)); |
347 | mask_dim = dim; |
348 | |
349 | if (!offscreen->isValid()) { |
350 | qWarning("QGLOffscreen: Invalid offscreen fbo (size %dx%d)" , mask_dim, mask_dim); |
351 | delete offscreen; |
352 | offscreen = 0; |
353 | mask_dim = 0; |
354 | last_failed_size = device->size(); |
355 | } |
356 | } |
357 | |
358 | qt_mask_texture_cache()->setOffscreenSize(offscreenSize()); |
359 | qt_mask_texture_cache()->setDrawableSize(device->size()); |
360 | ctx = device->context(); |
361 | #endif |
362 | } |
363 | |
364 | inline bool QGLOffscreen::isValid() const |
365 | { |
366 | return offscreen; |
367 | } |
368 | |
369 | void QGLOffscreen::end() |
370 | { |
371 | if (bound) |
372 | release(); |
373 | #ifdef DEBUG_DISPLAY_MASK_TEXTURE |
374 | glReadBuffer(GL_BACK); |
375 | glDrawBuffer(GL_BACK); |
376 | glMatrixMode(GL_MODELVIEW); |
377 | glLoadIdentity(); |
378 | glColor4f(1, 1, 1, 1); |
379 | glDisable(GL_DEPTH_TEST); |
380 | glBlendFunc(GL_ONE, GL_ZERO); |
381 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); |
382 | glEnable(GL_TEXTURE_2D); |
383 | glBindTexture(GL_TEXTURE_2D, offscreen->texture()); |
384 | |
385 | glBegin(GL_QUADS); |
386 | glTexCoord2f(0.0, 1.0); glVertex2f(0.0, 0.0); |
387 | glTexCoord2f(1.0, 1.0); glVertex2f(drawable.size().width(), 0.0); |
388 | glTexCoord2f(1.0, 0.0); glVertex2f(drawable.size().width(), drawable.size().height()); |
389 | glTexCoord2f(0.0, 0.0); glVertex2f(0.0, drawable.size().height()); |
390 | glEnd(); |
391 | |
392 | glBindTexture(GL_TEXTURE_2D, 0); |
393 | glDisable(GL_TEXTURE_2D); |
394 | #endif |
395 | } |
396 | |
397 | inline void QGLOffscreen::bind() |
398 | { |
399 | #ifndef QT_OPENGL_ES |
400 | Q_ASSERT(initialized); |
401 | |
402 | if (!offscreen || bound) |
403 | return; |
404 | |
405 | DEBUG_ONCE qDebug() << "QGLOffscreen: binding offscreen" ; |
406 | offscreen->bind(); |
407 | |
408 | bound = true; |
409 | |
410 | glViewport(0, 0, offscreenSize().width(), offscreenSize().height()); |
411 | |
412 | glMatrixMode(GL_PROJECTION); |
413 | glLoadIdentity(); |
414 | glOrtho(0, offscreenSize().width(), offscreenSize().height(), 0, -999999, 999999); |
415 | glMatrixMode(GL_MODELVIEW); |
416 | #endif |
417 | } |
418 | |
419 | inline void QGLOffscreen::release() |
420 | { |
421 | #ifndef QT_OPENGL_ES |
422 | if (!offscreen || !bound) |
423 | return; |
424 | |
425 | #ifdef Q_WS_X11 |
426 | // workaround for bug in nvidia driver versions 9x.xx |
427 | if (qt_nvidiaFboNeedsFinish) |
428 | glFinish(); |
429 | #endif |
430 | |
431 | DEBUG_ONCE_STR("QGLOffscreen: releasing offscreen" ); |
432 | |
433 | if (drawable_fbo) |
434 | device->ensureActiveTarget(); //### |
435 | else |
436 | offscreen->release(); |
437 | |
438 | QSize sz(device->size()); |
439 | glViewport(0, 0, sz.width(), sz.height()); |
440 | |
441 | glMatrixMode(GL_PROJECTION); |
442 | glLoadIdentity(); |
443 | #ifndef QT_OPENGL_ES |
444 | glOrtho(0, sz.width(), sz.height(), 0, -999999, 999999); |
445 | #else |
446 | glOrthof(0, sz.width(), sz.height(), 0, -999999, 999999); |
447 | #endif |
448 | glMatrixMode(GL_MODELVIEW); |
449 | |
450 | bound = false; |
451 | #endif |
452 | } |
453 | |
454 | inline bool QGLOffscreen::isBound() const |
455 | { |
456 | return bound; |
457 | } |
458 | |
459 | inline QSize QGLOffscreen::drawableSize() const |
460 | { |
461 | return device->size(); |
462 | } |
463 | |
464 | inline QSize QGLOffscreen::offscreenSize() const |
465 | { |
466 | return QSize(mask_dim, mask_dim); |
467 | } |
468 | |
469 | inline GLuint QGLOffscreen::offscreenTexture() const |
470 | { |
471 | return offscreen ? offscreen->texture() : 0; |
472 | } |
473 | |
474 | inline QGLContext *QGLOffscreen::context() const |
475 | { |
476 | return ctx; |
477 | } |
478 | |
479 | bool QGLOffscreen::isSupported() |
480 | { |
481 | return (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject); // for fbo |
482 | } |
483 | |
484 | struct QDrawQueueItem |
485 | { |
486 | QDrawQueueItem(qreal _opacity, |
487 | QBrush _brush, |
488 | const QPointF &_brush_origion, |
489 | QPainter::CompositionMode _composition_mode, |
490 | const QTransform &_matrix, |
491 | QGLMaskTextureCache::CacheLocation _location) |
492 | : opacity(_opacity), |
493 | brush(_brush), |
494 | brush_origin(_brush_origion), |
495 | composition_mode(_composition_mode), |
496 | matrix(_matrix), |
497 | location(_location) {} |
498 | qreal opacity; |
499 | QBrush brush; |
500 | QPointF brush_origin; |
501 | QPainter::CompositionMode composition_mode; |
502 | |
503 | QTransform matrix; |
504 | QGLMaskTextureCache::CacheLocation location; |
505 | }; |
506 | |
507 | ////////// GL program cache: start |
508 | |
509 | struct GLProgram { |
510 | int brush; // brush index or mask index |
511 | int mode; // composition mode index |
512 | bool mask; |
513 | GLuint program; |
514 | }; |
515 | |
516 | typedef QMultiHash<const QGLContext *, GLProgram> QGLProgramHash; |
517 | |
518 | class QGLProgramCache : public QObject |
519 | { |
520 | Q_OBJECT |
521 | public: |
522 | QGLProgramCache() { |
523 | // we have to know when a context is deleted so we can free |
524 | // any program handles it holds |
525 | connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext*)), |
526 | SLOT(cleanupPrograms(const QGLContext*))); |
527 | |
528 | } |
529 | ~QGLProgramCache() { |
530 | // at this point the cache should contain 0 elements |
531 | // Q_ASSERT(program.size() == 0); |
532 | } |
533 | |
534 | GLuint getProgram(const QGLContext *ctx, int brush, int mode, bool mask_mode) |
535 | { |
536 | // 1. see if we have an entry for the ctx context |
537 | QList<GLProgram> progs = programs.values(ctx); |
538 | for (int i=0; i<progs.size(); ++i) { |
539 | const GLProgram &prg = progs.at(i); |
540 | if (mask_mode) { |
541 | if (prg.mask && prg.brush == brush) |
542 | return prg.program; |
543 | } else { |
544 | if (!prg.mask && prg.brush == brush && prg.mode == mode) |
545 | return prg.program; |
546 | } |
547 | } |
548 | |
549 | // 2. try to find a match in a shared context, and update the |
550 | // hash with the entry found |
551 | QList<const QGLContext *> contexts = programs.uniqueKeys(); |
552 | for (int i=0; i<contexts.size(); ++i) { |
553 | const QGLContext *cx = contexts.at(i); |
554 | if (cx != ctx && QGLContext::areSharing(cx, ctx)) { |
555 | QList<GLProgram> progs = programs.values(cx); |
556 | for (int k=0; k<progs.size(); ++k) { |
557 | const GLProgram &prg = progs.at(k); |
558 | if (mask_mode) { |
559 | if (prg.mask && prg.brush == brush) { |
560 | programs.insert(ctx, prg); |
561 | return prg.program; |
562 | } |
563 | } else { |
564 | if (!prg.mask && prg.brush == brush && prg.mode == mode) { |
565 | programs.insert(ctx, prg); |
566 | return prg.program; |
567 | } |
568 | } |
569 | } |
570 | } |
571 | } |
572 | |
573 | // 3. compile a new program and place it into the cache |
574 | // NB! assumes ctx is the current GL context |
575 | GLProgram prg; |
576 | prg.brush = brush; |
577 | prg.mode = mode; |
578 | prg.mask = mask_mode; |
579 | glGenProgramsARB(1, &prg.program); |
580 | glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, prg.program); |
581 | const char *src = mask_mode |
582 | ? mask_fragment_program_sources[brush] |
583 | : painter_fragment_program_sources[brush][mode]; |
584 | // necessary for .NET 2002, apparently |
585 | const GLbyte *gl_src = reinterpret_cast<const GLbyte *>(src); |
586 | |
587 | while (glGetError() != GL_NO_ERROR) {} // reset error state |
588 | glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, |
589 | int(strlen(src)), gl_src); |
590 | if (glGetError() != GL_NO_ERROR) { |
591 | // qDebug() << "QGLProgramCache: Unable to compile fragment program."; |
592 | glDeleteProgramsARB(1, &prg.program); |
593 | return 0; |
594 | } |
595 | |
596 | // qDebug() << "QGLProgramCache: Creating GL program:" << prg.program << hex << ctx; |
597 | programs.insert(ctx, prg); |
598 | return prg.program; |
599 | } |
600 | |
601 | public Q_SLOTS: |
602 | void cleanupPrograms(const QGLContext *context) |
603 | { |
604 | QGLProgramHash::iterator it = programs.begin(); |
605 | while (it != programs.end()) { |
606 | if (it.key() == context) { |
607 | if (!context->isSharing()) { |
608 | // the ctx variable below is needed for the glDeleteProgramARB call |
609 | // since it is resolved from our extension system |
610 | // NB! assumes context is the current GL context |
611 | const QGLContext *ctx = context; |
612 | // qDebug() << "QGLProgramHash: Deleting GL program:" << it.value().program << hex << it.key(); |
613 | glDeleteProgramsARB(1, &it.value().program); |
614 | } |
615 | it = programs.erase(it); |
616 | } else { |
617 | ++it; |
618 | } |
619 | } |
620 | } |
621 | |
622 | private: |
623 | QGLProgramHash programs; |
624 | }; |
625 | |
626 | Q_GLOBAL_STATIC(QGLProgramCache, qt_gl_program_cache) |
627 | |
628 | ////////// GL program cache: end |
629 | |
630 | class QOpenGLPaintEnginePrivate; |
631 | class QGLPrivateCleanup : public QObject |
632 | { |
633 | Q_OBJECT |
634 | public: |
635 | QGLPrivateCleanup(QOpenGLPaintEnginePrivate *priv) |
636 | : p(priv) |
637 | { |
638 | connect(QGLSignalProxy::instance(), |
639 | SIGNAL(aboutToDestroyContext(const QGLContext*)), |
640 | SLOT(cleanupGLContextRefs(const QGLContext*))); |
641 | } |
642 | |
643 | public Q_SLOTS: |
644 | void cleanupGLContextRefs(const QGLContext *context); |
645 | |
646 | private: |
647 | QOpenGLPaintEnginePrivate *p; |
648 | }; |
649 | |
650 | class QOpenGLPaintEnginePrivate : public QPaintEngineExPrivate |
651 | { |
652 | Q_DECLARE_PUBLIC(QOpenGLPaintEngine) |
653 | public: |
654 | QOpenGLPaintEnginePrivate() |
655 | : opacity(1) |
656 | , composition_mode(QPainter::CompositionMode_SourceOver) |
657 | , has_pen(false) |
658 | , has_brush(false) |
659 | , has_fast_pen(false) |
660 | , use_stencil_method(false) |
661 | , dirty_drawable_texture(false) |
662 | , has_stencil_face_ext(false) |
663 | , use_fragment_programs(false) |
664 | , high_quality_antialiasing(false) |
665 | , use_smooth_pixmap_transform(false) |
666 | , use_emulation(false) |
667 | , txop(QTransform::TxNone) |
668 | , inverseScale(1) |
669 | , moveToCount(0) |
670 | , last_created_state(0) |
671 | , shader_ctx(0) |
672 | , grad_palette(0) |
673 | , tess_points(0) |
674 | , drawable_texture(0) |
675 | , ref_cleaner(this) |
676 | {} |
677 | |
678 | inline void setGLPen(const QColor &c) { |
679 | uint alpha = qRound(c.alpha() * opacity); |
680 | pen_color[0] = qt_div_255(c.red() * alpha); |
681 | pen_color[1] = qt_div_255(c.green() * alpha); |
682 | pen_color[2] = qt_div_255(c.blue() * alpha); |
683 | pen_color[3] = alpha; |
684 | } |
685 | |
686 | inline void setGLBrush(const QColor &c) { |
687 | uint alpha = qRound(c.alpha() * opacity); |
688 | brush_color[0] = qt_div_255(c.red() * alpha); |
689 | brush_color[1] = qt_div_255(c.green() * alpha); |
690 | brush_color[2] = qt_div_255(c.blue() * alpha); |
691 | brush_color[3] = alpha; |
692 | } |
693 | |
694 | inline void setGradientOps(const QBrush &brush, const QRectF &bounds); |
695 | void createGradientPaletteTexture(const QGradient& g); |
696 | |
697 | void updateGradient(const QBrush &brush, const QRectF &bounds); |
698 | |
699 | inline void lineToStencil(qreal x, qreal y); |
700 | inline void curveToStencil(const QPointF &cp1, const QPointF &cp2, const QPointF &ep); |
701 | void pathToVertexArrays(const QPainterPath &path); |
702 | void fillVertexArray(Qt::FillRule fillRule); |
703 | void drawVertexArrays(); |
704 | void fillPath(const QPainterPath &path); |
705 | void fillPolygon_dev(const QPointF *polygonPoints, int pointCount, |
706 | Qt::FillRule fill); |
707 | |
708 | void drawFastRect(const QRectF &rect); |
709 | void strokePath(const QPainterPath &path, bool use_cache); |
710 | void strokePathFastPen(const QPainterPath &path, bool needsResolving); |
711 | void strokeLines(const QPainterPath &path); |
712 | |
713 | void updateDepthClip(); |
714 | void systemStateChanged(); |
715 | |
716 | void cleanupGLContextRefs(const QGLContext *context) { |
717 | if (context == shader_ctx) |
718 | shader_ctx = 0; |
719 | } |
720 | |
721 | inline void updateFastPen() { |
722 | qreal pen_width = cpen.widthF(); |
723 | has_fast_pen = |
724 | ((pen_width == 0 || (pen_width <= 1 && matrix.type() <= QTransform::TxTranslate)) |
725 | || cpen.isCosmetic()) |
726 | && cpen.style() == Qt::SolidLine |
727 | && cpen.isSolid(); |
728 | |
729 | } |
730 | |
731 | void disableClipping(); |
732 | void enableClipping(); |
733 | void ensureDrawableTexture(); |
734 | |
735 | QPen cpen; |
736 | QBrush cbrush; |
737 | Qt::BrushStyle brush_style; |
738 | QPointF brush_origin; |
739 | Qt::BrushStyle pen_brush_style; |
740 | qreal opacity; |
741 | QPainter::CompositionMode composition_mode; |
742 | |
743 | Qt::BrushStyle current_style; |
744 | |
745 | uint has_pen : 1; |
746 | uint has_brush : 1; |
747 | uint has_fast_pen : 1; |
748 | uint use_stencil_method : 1; |
749 | uint dirty_drawable_texture : 1; |
750 | uint has_stencil_face_ext : 1; |
751 | uint use_fragment_programs : 1; |
752 | uint high_quality_antialiasing : 1; |
753 | uint has_antialiasing : 1; |
754 | uint has_fast_composition_mode : 1; |
755 | uint use_smooth_pixmap_transform : 1; |
756 | uint use_system_clip : 1; |
757 | uint use_emulation : 1; |
758 | |
759 | QRegion dirty_stencil; |
760 | |
761 | void updateUseEmulation(); |
762 | |
763 | QTransform matrix; |
764 | GLubyte pen_color[4]; |
765 | GLubyte brush_color[4]; |
766 | QTransform::TransformationType txop; |
767 | QGLPaintDevice* device; |
768 | QGLOffscreen offscreen; |
769 | |
770 | qreal inverseScale; |
771 | |
772 | int moveToCount; |
773 | QPointF path_start; |
774 | |
775 | bool isFastRect(const QRectF &r); |
776 | |
777 | void drawImageAsPath(const QRectF &r, const QImage &img, const QRectF &sr); |
778 | void drawTiledImageAsPath(const QRectF &r, const QImage &img, qreal sx, qreal sy, const QPointF &offset); |
779 | |
780 | void drawOffscreenPath(const QPainterPath &path); |
781 | |
782 | void composite(const QRectF &rect, const QPoint &maskOffset = QPoint()); |
783 | void composite(GLuint primitive, const GLfloat *vertexArray, int vertexCount, const QPoint &maskOffset = QPoint()); |
784 | |
785 | bool createFragmentPrograms(); |
786 | void deleteFragmentPrograms(); |
787 | void updateFragmentProgramData(int locations[]); |
788 | |
789 | void cacheItemErased(int channel, const QRect &rect); |
790 | |
791 | void addItem(const QGLMaskTextureCache::CacheLocation &location); |
792 | void drawItem(const QDrawQueueItem &item); |
793 | void flushDrawQueue(); |
794 | |
795 | void copyDrawable(const QRectF &rect); |
796 | |
797 | void updateGLMatrix() const; |
798 | |
799 | mutable QPainterState *last_created_state; |
800 | |
801 | QGLContext *shader_ctx; |
802 | GLuint grad_palette; |
803 | |
804 | GLuint painter_fragment_programs[num_fragment_brushes][num_fragment_composition_modes]; |
805 | GLuint mask_fragment_programs[num_fragment_masks]; |
806 | |
807 | float inv_matrix_data[3][4]; |
808 | float fmp_data[4]; |
809 | float fmp2_m_radius2_data[4]; |
810 | float angle_data[4]; |
811 | float linear_data[4]; |
812 | |
813 | float porterduff_ab_data[4]; |
814 | float porterduff_xyz_data[4]; |
815 | |
816 | float mask_offset_data[4]; |
817 | float mask_channel_data[4]; |
818 | |
819 | FragmentBrushType fragment_brush; |
820 | FragmentCompositionModeType fragment_composition_mode; |
821 | |
822 | void setPorterDuffData(float a, float b, float x, float y, float z); |
823 | void setInvMatrixData(const QTransform &inv_matrix); |
824 | |
825 | qreal max_x; |
826 | qreal max_y; |
827 | qreal min_x; |
828 | qreal min_y; |
829 | |
830 | QDataBuffer<QPointF> tess_points; |
831 | QVector<int> tess_points_stops; |
832 | |
833 | GLdouble projection_matrix[4][4]; |
834 | |
835 | #if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2) |
836 | GLfloat mv_matrix[4][4]; |
837 | #else |
838 | GLdouble mv_matrix[4][4]; |
839 | #endif |
840 | |
841 | QList<QDrawQueueItem> drawQueue; |
842 | |
843 | GLuint drawable_texture; |
844 | QSize drawable_texture_size; |
845 | |
846 | int max_texture_size; |
847 | |
848 | QGLPrivateCleanup ref_cleaner; |
849 | friend class QGLMaskTextureCache; |
850 | }; |
851 | |
852 | class QOpenGLCoordinateOffset |
853 | { |
854 | public: |
855 | QOpenGLCoordinateOffset(QOpenGLPaintEnginePrivate *d); |
856 | ~QOpenGLCoordinateOffset(); |
857 | |
858 | static void enableOffset(QOpenGLPaintEnginePrivate *d); |
859 | static void disableOffset(QOpenGLPaintEnginePrivate *d); |
860 | |
861 | private: |
862 | QOpenGLPaintEnginePrivate *d; |
863 | }; |
864 | |
865 | QOpenGLCoordinateOffset::QOpenGLCoordinateOffset(QOpenGLPaintEnginePrivate *d_) |
866 | : d(d_) |
867 | { |
868 | enableOffset(d); |
869 | } |
870 | |
871 | void QOpenGLCoordinateOffset::enableOffset(QOpenGLPaintEnginePrivate *d) |
872 | { |
873 | if (!d->has_antialiasing) { |
874 | glMatrixMode(GL_MODELVIEW); |
875 | glPushMatrix(); |
876 | d->mv_matrix[3][0] += 0.5; |
877 | d->mv_matrix[3][1] += 0.5; |
878 | d->updateGLMatrix(); |
879 | } |
880 | } |
881 | |
882 | QOpenGLCoordinateOffset::~QOpenGLCoordinateOffset() |
883 | { |
884 | disableOffset(d); |
885 | } |
886 | |
887 | void QOpenGLCoordinateOffset::disableOffset(QOpenGLPaintEnginePrivate *d) |
888 | { |
889 | if (!d->has_antialiasing) { |
890 | glMatrixMode(GL_MODELVIEW); |
891 | glPopMatrix(); |
892 | d->mv_matrix[3][0] -= 0.5; |
893 | d->mv_matrix[3][1] -= 0.5; |
894 | } |
895 | } |
896 | |
897 | void QGLPrivateCleanup::cleanupGLContextRefs(const QGLContext *context) |
898 | { |
899 | p->cleanupGLContextRefs(context); |
900 | } |
901 | |
902 | |
903 | static inline void updateTextureFilter(GLenum target, GLenum wrapMode, bool smoothPixmapTransform) |
904 | { |
905 | if (smoothPixmapTransform) { |
906 | glTexParameterf(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
907 | glTexParameterf(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
908 | } else { |
909 | glTexParameterf(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
910 | glTexParameterf(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
911 | } |
912 | glTexParameterf(target, GL_TEXTURE_WRAP_S, wrapMode); |
913 | glTexParameterf(target, GL_TEXTURE_WRAP_T, wrapMode); |
914 | } |
915 | |
916 | static inline QPainterPath strokeForPath(const QPainterPath &path, const QPen &cpen) { |
917 | QPainterPathStroker stroker; |
918 | if (cpen.style() == Qt::CustomDashLine) |
919 | stroker.setDashPattern(cpen.dashPattern()); |
920 | else |
921 | stroker.setDashPattern(cpen.style()); |
922 | |
923 | stroker.setCapStyle(cpen.capStyle()); |
924 | stroker.setJoinStyle(cpen.joinStyle()); |
925 | stroker.setMiterLimit(cpen.miterLimit()); |
926 | stroker.setDashOffset(cpen.dashOffset()); |
927 | |
928 | qreal width = cpen.widthF(); |
929 | if (width == 0) |
930 | stroker.setWidth(1); |
931 | else |
932 | stroker.setWidth(width); |
933 | |
934 | QPainterPath stroke = stroker.createStroke(path); |
935 | stroke.setFillRule(Qt::WindingFill); |
936 | return stroke; |
937 | } |
938 | |
939 | class QGLStrokeCache |
940 | { |
941 | struct CacheInfo |
942 | { |
943 | inline CacheInfo(QPainterPath p, QPainterPath sp, QPen stroke_pen) : |
944 | path(p), stroked_path(sp), pen(stroke_pen) {} |
945 | QPainterPath path; |
946 | QPainterPath stroked_path; |
947 | QPen pen; |
948 | }; |
949 | |
950 | typedef QMultiHash<quint64, CacheInfo> QGLStrokeTableHash; |
951 | |
952 | public: |
953 | inline QPainterPath getStrokedPath(const QPainterPath &path, const QPen &pen) { |
954 | quint64 hash_val = 0; |
955 | |
956 | for (int i = 0; i < path.elementCount() && i <= 2; i++) { |
957 | hash_val += quint64(path.elementAt(i).x); |
958 | hash_val += quint64(path.elementAt(i).y); |
959 | } |
960 | |
961 | QGLStrokeTableHash::const_iterator it = cache.constFind(hash_val); |
962 | |
963 | if (it == cache.constEnd()) |
964 | return addCacheElement(hash_val, path, pen); |
965 | else { |
966 | do { |
967 | const CacheInfo &cache_info = it.value(); |
968 | if (cache_info.path == path && cache_info.pen == pen) |
969 | return cache_info.stroked_path; |
970 | ++it; |
971 | } while (it != cache.constEnd() && it.key() == hash_val); |
972 | // an exact match for this path was not found, create new cache element |
973 | return addCacheElement(hash_val, path, pen); |
974 | } |
975 | } |
976 | |
977 | protected: |
978 | inline int maxCacheSize() const { return 500; } |
979 | QPainterPath addCacheElement(quint64 hash_val, QPainterPath path, const QPen &pen) { |
980 | if (cache.size() == maxCacheSize()) { |
981 | int elem_to_remove = qrand() % maxCacheSize(); |
982 | cache.remove(cache.keys()[elem_to_remove]); // may remove more than 1, but OK |
983 | } |
984 | QPainterPath stroke = strokeForPath(path, pen); |
985 | CacheInfo cache_entry(path, stroke, pen); |
986 | return cache.insert(hash_val, cache_entry).value().stroked_path; |
987 | } |
988 | |
989 | QGLStrokeTableHash cache; |
990 | }; |
991 | |
992 | Q_GLOBAL_STATIC(QGLStrokeCache, qt_opengl_stroke_cache) |
993 | |
994 | class QGLGradientCache : public QObject |
995 | { |
996 | Q_OBJECT |
997 | struct CacheInfo |
998 | { |
999 | inline CacheInfo(QGradientStops s, qreal op, QGradient::InterpolationMode mode) : |
1000 | stops(s), opacity(op), interpolationMode(mode) {} |
1001 | |
1002 | GLuint texId; |
1003 | QGradientStops stops; |
1004 | qreal opacity; |
1005 | QGradient::InterpolationMode interpolationMode; |
1006 | }; |
1007 | |
1008 | typedef QMultiHash<quint64, CacheInfo> QGLGradientColorTableHash; |
1009 | |
1010 | public: |
1011 | QGLGradientCache() : QObject(), buffer_ctx(0) |
1012 | { |
1013 | connect(QGLSignalProxy::instance(), |
1014 | SIGNAL(aboutToDestroyContext(const QGLContext*)), |
1015 | SLOT(cleanupGLContextRefs(const QGLContext*))); |
1016 | } |
1017 | |
1018 | inline GLuint getBuffer(const QGradient &gradient, qreal opacity, QGLContext *ctx) { |
1019 | if (buffer_ctx && !QGLContext::areSharing(buffer_ctx, ctx)) |
1020 | cleanCache(); |
1021 | |
1022 | buffer_ctx = ctx; |
1023 | |
1024 | quint64 hash_val = 0; |
1025 | |
1026 | QGradientStops stops = gradient.stops(); |
1027 | for (int i = 0; i < stops.size() && i <= 2; i++) |
1028 | hash_val += stops[i].second.rgba(); |
1029 | |
1030 | QGLGradientColorTableHash::const_iterator it = cache.constFind(hash_val); |
1031 | |
1032 | if (it == cache.constEnd()) |
1033 | return addCacheElement(hash_val, gradient, opacity); |
1034 | else { |
1035 | do { |
1036 | const CacheInfo &cache_info = it.value(); |
1037 | if (cache_info.stops == stops && cache_info.opacity == opacity && cache_info.interpolationMode == gradient.interpolationMode()) { |
1038 | return cache_info.texId; |
1039 | } |
1040 | ++it; |
1041 | } while (it != cache.constEnd() && it.key() == hash_val); |
1042 | // an exact match for these stops and opacity was not found, create new cache |
1043 | return addCacheElement(hash_val, gradient, opacity); |
1044 | } |
1045 | } |
1046 | |
1047 | inline int paletteSize() const { return 1024; } |
1048 | |
1049 | protected: |
1050 | inline int maxCacheSize() const { return 60; } |
1051 | inline void generateGradientColorTable(const QGradient& g, |
1052 | uint *colorTable, |
1053 | int size, qreal opacity) const; |
1054 | GLuint addCacheElement(quint64 hash_val, const QGradient &gradient, qreal opacity) { |
1055 | if (cache.size() == maxCacheSize()) { |
1056 | int elem_to_remove = qrand() % maxCacheSize(); |
1057 | quint64 key = cache.keys()[elem_to_remove]; |
1058 | |
1059 | // need to call glDeleteTextures on each removed cache entry: |
1060 | QGLGradientColorTableHash::const_iterator it = cache.constFind(key); |
1061 | do { |
1062 | glDeleteTextures(1, &it.value().texId); |
1063 | } while (++it != cache.constEnd() && it.key() == key); |
1064 | cache.remove(key); // may remove more than 1, but OK |
1065 | } |
1066 | CacheInfo cache_entry(gradient.stops(), opacity, gradient.interpolationMode()); |
1067 | uint buffer[1024]; |
1068 | generateGradientColorTable(gradient, buffer, paletteSize(), opacity); |
1069 | glGenTextures(1, &cache_entry.texId); |
1070 | #ifndef QT_OPENGL_ES |
1071 | glBindTexture(GL_TEXTURE_1D, cache_entry.texId); |
1072 | glTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA, paletteSize(), |
1073 | 0, GL_BGRA, GL_UNSIGNED_BYTE, buffer); |
1074 | #else |
1075 | // create 2D one-line texture instead. This requires an impl of manual GL_TEXGEN for all primitives |
1076 | #endif |
1077 | return cache.insert(hash_val, cache_entry).value().texId; |
1078 | } |
1079 | |
1080 | void cleanCache() { |
1081 | QGLShareContextScope scope(buffer_ctx); |
1082 | QGLGradientColorTableHash::const_iterator it = cache.constBegin(); |
1083 | for (; it != cache.constEnd(); ++it) { |
1084 | const CacheInfo &cache_info = it.value(); |
1085 | glDeleteTextures(1, &cache_info.texId); |
1086 | } |
1087 | cache.clear(); |
1088 | } |
1089 | |
1090 | QGLGradientColorTableHash cache; |
1091 | |
1092 | QGLContext *buffer_ctx; |
1093 | |
1094 | public Q_SLOTS: |
1095 | void cleanupGLContextRefs(const QGLContext *context) { |
1096 | if (context == buffer_ctx) { |
1097 | cleanCache(); |
1098 | buffer_ctx = 0; |
1099 | } |
1100 | } |
1101 | }; |
1102 | |
1103 | static inline uint endianColor(uint c) |
1104 | { |
1105 | #if Q_BYTE_ORDER == Q_LITTLE_ENDIAN |
1106 | return c; |
1107 | #else |
1108 | return ( (c << 24) & 0xff000000) |
1109 | | ((c >> 24) & 0x000000ff) |
1110 | | ((c << 8) & 0x00ff0000) |
1111 | | ((c >> 8) & 0x0000ff00); |
1112 | #endif // Q_BYTE_ORDER |
1113 | } |
1114 | |
1115 | void QGLGradientCache::generateGradientColorTable(const QGradient& gradient, uint *colorTable, int size, qreal opacity) const |
1116 | { |
1117 | int pos = 0; |
1118 | QGradientStops s = gradient.stops(); |
1119 | QVector<uint> colors(s.size()); |
1120 | |
1121 | for (int i = 0; i < s.size(); ++i) |
1122 | colors[i] = s[i].second.rgba(); |
1123 | |
1124 | bool colorInterpolation = (gradient.interpolationMode() == QGradient::ColorInterpolation); |
1125 | |
1126 | uint alpha = qRound(opacity * 256); |
1127 | uint current_color = ARGB_COMBINE_ALPHA(colors[0], alpha); |
1128 | qreal incr = 1.0 / qreal(size); |
1129 | qreal fpos = 1.5 * incr; |
1130 | colorTable[pos++] = endianColor(PREMUL(current_color)); |
1131 | |
1132 | while (fpos <= s.first().first) { |
1133 | colorTable[pos] = colorTable[pos - 1]; |
1134 | pos++; |
1135 | fpos += incr; |
1136 | } |
1137 | |
1138 | if (colorInterpolation) |
1139 | current_color = PREMUL(current_color); |
1140 | |
1141 | for (int i = 0; i < s.size() - 1; ++i) { |
1142 | qreal delta = 1/(s[i+1].first - s[i].first); |
1143 | uint next_color = ARGB_COMBINE_ALPHA(colors[i+1], alpha); |
1144 | if (colorInterpolation) |
1145 | next_color = PREMUL(next_color); |
1146 | |
1147 | while (fpos < s[i+1].first && pos < size) { |
1148 | int dist = int(256 * ((fpos - s[i].first) * delta)); |
1149 | int idist = 256 - dist; |
1150 | if (colorInterpolation) |
1151 | colorTable[pos] = endianColor(INTERPOLATE_PIXEL_256(current_color, idist, next_color, dist)); |
1152 | else |
1153 | colorTable[pos] = endianColor(PREMUL(INTERPOLATE_PIXEL_256(current_color, idist, next_color, dist))); |
1154 | ++pos; |
1155 | fpos += incr; |
1156 | } |
1157 | current_color = next_color; |
1158 | } |
1159 | |
1160 | Q_ASSERT(s.size() > 0); |
1161 | |
1162 | uint last_color = endianColor(PREMUL(ARGB_COMBINE_ALPHA(colors[s.size() - 1], alpha))); |
1163 | for (;pos < size; ++pos) |
1164 | colorTable[pos] = last_color; |
1165 | |
1166 | // Make sure the last color stop is represented at the end of the table |
1167 | colorTable[size-1] = last_color; |
1168 | } |
1169 | |
1170 | #ifndef Q_WS_QWS |
1171 | Q_GLOBAL_STATIC(QGLGradientCache, qt_opengl_gradient_cache) |
1172 | #endif |
1173 | |
1174 | void QOpenGLPaintEnginePrivate::createGradientPaletteTexture(const QGradient& g) |
1175 | { |
1176 | #ifdef QT_OPENGL_ES //### |
1177 | Q_UNUSED(g); |
1178 | #else |
1179 | GLuint texId = qt_opengl_gradient_cache()->getBuffer(g, opacity, device->context()); |
1180 | glBindTexture(GL_TEXTURE_1D, texId); |
1181 | grad_palette = texId; |
1182 | if (g.spread() == QGradient::RepeatSpread || g.type() == QGradient::ConicalGradient) |
1183 | glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
1184 | else if (g.spread() == QGradient::ReflectSpread) |
1185 | glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT_IBM); |
1186 | else |
1187 | glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
1188 | |
1189 | glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
1190 | glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
1191 | |
1192 | #endif |
1193 | } |
1194 | |
1195 | |
1196 | inline void QOpenGLPaintEnginePrivate::setGradientOps(const QBrush &brush, const QRectF &bounds) |
1197 | { |
1198 | current_style = brush.style(); |
1199 | |
1200 | if (current_style < Qt::LinearGradientPattern || current_style > Qt::ConicalGradientPattern) { |
1201 | setGLBrush(brush.color()); |
1202 | qt_glColor4ubv(brush_color); |
1203 | } |
1204 | |
1205 | updateGradient(brush, bounds); |
1206 | |
1207 | #ifndef QT_OPENGL_ES //### GLES does not have GL_TEXTURE_GEN_ so we are falling back for gradients |
1208 | glDisable(GL_TEXTURE_GEN_S); |
1209 | glDisable(GL_TEXTURE_1D); |
1210 | |
1211 | if (current_style == Qt::LinearGradientPattern) { |
1212 | if (high_quality_antialiasing || !has_fast_composition_mode) { |
1213 | fragment_brush = FRAGMENT_PROGRAM_BRUSH_LINEAR; |
1214 | } else { |
1215 | glEnable(GL_TEXTURE_GEN_S); |
1216 | glEnable(GL_TEXTURE_1D); |
1217 | } |
1218 | } else { |
1219 | if (use_fragment_programs) { |
1220 | if (current_style == Qt::RadialGradientPattern) |
1221 | fragment_brush = FRAGMENT_PROGRAM_BRUSH_RADIAL; |
1222 | else if (current_style == Qt::ConicalGradientPattern) |
1223 | fragment_brush = FRAGMENT_PROGRAM_BRUSH_CONICAL; |
1224 | else if (current_style == Qt::SolidPattern) |
1225 | fragment_brush = FRAGMENT_PROGRAM_BRUSH_SOLID; |
1226 | else if (current_style == Qt::TexturePattern && !brush.texture().isQBitmap()) |
1227 | fragment_brush = FRAGMENT_PROGRAM_BRUSH_TEXTURE; |
1228 | else |
1229 | fragment_brush = FRAGMENT_PROGRAM_BRUSH_PATTERN; |
1230 | } |
1231 | } |
1232 | #endif |
1233 | } |
1234 | |
1235 | QOpenGLPaintEngine::QOpenGLPaintEngine() |
1236 | : QPaintEngineEx(*(new QOpenGLPaintEnginePrivate)) |
1237 | { |
1238 | } |
1239 | |
1240 | QOpenGLPaintEngine::~QOpenGLPaintEngine() |
1241 | { |
1242 | } |
1243 | |
1244 | bool QOpenGLPaintEngine::begin(QPaintDevice *pdev) |
1245 | { |
1246 | Q_D(QOpenGLPaintEngine); |
1247 | |
1248 | if (pdev->devType() == QInternal::OpenGL) |
1249 | d->device = static_cast<QGLPaintDevice*>(pdev); |
1250 | else |
1251 | d->device = QGLPaintDevice::getDevice(pdev); |
1252 | |
1253 | if (!d->device) |
1254 | return false; |
1255 | |
1256 | d->offscreen.setDevice(pdev); |
1257 | d->has_fast_pen = false; |
1258 | d->inverseScale = 1; |
1259 | d->opacity = 1; |
1260 | d->device->beginPaint(); |
1261 | d->matrix = QTransform(); |
1262 | d->has_antialiasing = false; |
1263 | d->high_quality_antialiasing = false; |
1264 | |
1265 | QSize sz(d->device->size()); |
1266 | d->dirty_stencil = QRect(0, 0, sz.width(), sz.height()); |
1267 | |
1268 | d->use_emulation = false; |
1269 | |
1270 | for (int i = 0; i < 4; ++i) |
1271 | for (int j = 0; j < 4; ++j) |
1272 | d->mv_matrix[i][j] = (i == j ? qreal(1) : qreal(0)); |
1273 | |
1274 | bool has_frag_program = (QGLExtensions::glExtensions() & QGLExtensions::FragmentProgram) |
1275 | && (pdev->devType() != QInternal::Pixmap); |
1276 | |
1277 | QGLContext *ctx = const_cast<QGLContext *>(d->device->context()); |
1278 | if (!ctx) { |
1279 | qWarning() << "QOpenGLPaintEngine: paint device doesn't have a valid GL context." ; |
1280 | return false; |
1281 | } |
1282 | |
1283 | if (has_frag_program) |
1284 | has_frag_program = qt_resolve_frag_program_extensions(ctx) && qt_resolve_version_1_3_functions(ctx); |
1285 | |
1286 | d->use_stencil_method = d->device->format().stencil() |
1287 | && (QGLExtensions::glExtensions() & QGLExtensions::StencilWrap); |
1288 | if (d->device->format().directRendering() |
1289 | && (d->use_stencil_method && QGLExtensions::glExtensions() & QGLExtensions::StencilTwoSide)) |
1290 | d->has_stencil_face_ext = qt_resolve_stencil_face_extension(ctx); |
1291 | |
1292 | #ifdef Q_WS_X11 |
1293 | static bool nvidia_workaround_needs_init = true; |
1294 | if (nvidia_workaround_needs_init) { |
1295 | // nvidia 9x.xx unix drivers contain a bug which requires us to |
1296 | // call glFinish before releasing an fbo to avoid painting |
1297 | // artifacts |
1298 | const QByteArray versionString(reinterpret_cast<const char*>(glGetString(GL_VERSION))); |
1299 | const int pos = versionString.indexOf("NVIDIA" ); |
1300 | if (pos >= 0) { |
1301 | const float nvidiaDriverVersion = versionString.mid(pos + strlen("NVIDIA" )).toFloat(); |
1302 | qt_nvidiaFboNeedsFinish = nvidiaDriverVersion >= 90.0 && nvidiaDriverVersion < 100.0; |
1303 | } |
1304 | nvidia_workaround_needs_init = false; |
1305 | } |
1306 | #endif |
1307 | |
1308 | #ifndef QT_OPENGL_ES |
1309 | if (!ctx->d_ptr->internal_context) { |
1310 | glGetDoublev(GL_PROJECTION_MATRIX, &d->projection_matrix[0][0]); |
1311 | glPushClientAttrib(GL_CLIENT_ALL_ATTRIB_BITS); |
1312 | glPushAttrib(GL_ALL_ATTRIB_BITS); |
1313 | |
1314 | glDisableClientState(GL_EDGE_FLAG_ARRAY); |
1315 | glDisableClientState(GL_INDEX_ARRAY); |
1316 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); |
1317 | glDisable(GL_TEXTURE_1D); |
1318 | glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
1319 | glPixelTransferi(GL_MAP_COLOR, false); |
1320 | glPixelTransferi(GL_MAP_STENCIL, false); |
1321 | glDisable(GL_TEXTURE_GEN_S); |
1322 | |
1323 | glPixelStorei(GL_PACK_SWAP_BYTES, false); |
1324 | glPixelStorei(GL_PACK_LSB_FIRST, false); |
1325 | glPixelStorei(GL_PACK_ROW_LENGTH, 0); |
1326 | glPixelStorei(GL_PACK_SKIP_ROWS, 0); |
1327 | glPixelStorei(GL_PACK_SKIP_PIXELS, 0); |
1328 | glPixelStorei(GL_PACK_ALIGNMENT, 4); |
1329 | |
1330 | glPixelStorei(GL_UNPACK_SWAP_BYTES, false); |
1331 | glPixelStorei(GL_UNPACK_LSB_FIRST, false); |
1332 | glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); |
1333 | glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); |
1334 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); |
1335 | glPixelStorei(GL_UNPACK_ALIGNMENT, 4); |
1336 | |
1337 | if (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_1_2) { |
1338 | glPixelStorei(GL_PACK_IMAGE_HEIGHT, 0); |
1339 | glPixelStorei(GL_PACK_SKIP_IMAGES, 0); |
1340 | glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, 0); |
1341 | glPixelStorei(GL_UNPACK_SKIP_IMAGES, 0); |
1342 | } |
1343 | } |
1344 | #endif |
1345 | |
1346 | if (!ctx->d_ptr->internal_context) { |
1347 | glMatrixMode(GL_MODELVIEW); |
1348 | glPushMatrix(); |
1349 | glMatrixMode(GL_TEXTURE); |
1350 | glPushMatrix(); |
1351 | glLoadIdentity(); |
1352 | glDisableClientState(GL_COLOR_ARRAY); |
1353 | glDisableClientState(GL_NORMAL_ARRAY); |
1354 | glDisableClientState(GL_TEXTURE_COORD_ARRAY); |
1355 | glDisableClientState(GL_VERTEX_ARRAY); |
1356 | |
1357 | if (QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers) |
1358 | glDisable(GL_MULTISAMPLE); |
1359 | glDisable(GL_TEXTURE_2D); |
1360 | if (QGLExtensions::glExtensions() & QGLExtensions::TextureRectangle) |
1361 | glDisable(GL_TEXTURE_RECTANGLE_NV); |
1362 | glDisable(GL_STENCIL_TEST); |
1363 | glDisable(GL_CULL_FACE); |
1364 | glDisable(GL_LIGHTING); |
1365 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); |
1366 | } |
1367 | |
1368 | d->offscreen.begin(); |
1369 | |
1370 | glViewport(0, 0, sz.width(), sz.height()); // XXX (Embedded): We need a solution for GLWidgets that draw in a part or a bigger surface... |
1371 | glMatrixMode(GL_PROJECTION); |
1372 | glLoadIdentity(); |
1373 | #ifdef QT_OPENGL_ES |
1374 | glOrthof(0, sz.width(), sz.height(), 0, -999999, 999999); |
1375 | #else |
1376 | glOrtho(0, sz.width(), sz.height(), 0, -999999, 999999); |
1377 | #endif |
1378 | glMatrixMode(GL_MODELVIEW); |
1379 | glLoadIdentity(); |
1380 | glEnable(GL_BLEND); |
1381 | d->composition_mode = QPainter::CompositionMode_SourceOver; |
1382 | |
1383 | #ifdef QT_OPENGL_ES |
1384 | d->max_texture_size = ctx->d_func()->maxTextureSize(); |
1385 | #else |
1386 | bool shared_ctx = QGLContext::areSharing(d->device->context(), d->shader_ctx); |
1387 | |
1388 | if (shared_ctx) { |
1389 | d->max_texture_size = d->shader_ctx->d_func()->maxTextureSize(); |
1390 | } else { |
1391 | d->max_texture_size = ctx->d_func()->maxTextureSize(); |
1392 | |
1393 | if (d->shader_ctx) { |
1394 | d->shader_ctx->makeCurrent(); |
1395 | glBindTexture(GL_TEXTURE_1D, 0); |
1396 | glDeleteTextures(1, &d->grad_palette); |
1397 | |
1398 | if (has_frag_program && d->use_fragment_programs) |
1399 | glDeleteTextures(1, &d->drawable_texture); |
1400 | ctx->makeCurrent(); |
1401 | } |
1402 | d->shader_ctx = d->device->context(); |
1403 | glGenTextures(1, &d->grad_palette); |
1404 | |
1405 | qt_mask_texture_cache()->clearCache(); |
1406 | d->use_fragment_programs = has_frag_program; |
1407 | } |
1408 | |
1409 | if (d->use_fragment_programs && (!shared_ctx || sz.width() > d->drawable_texture_size.width() |
1410 | || sz.height() > d->drawable_texture_size.height())) |
1411 | { |
1412 | // delete old texture if size has increased, otherwise it was deleted earlier |
1413 | if (shared_ctx) |
1414 | glDeleteTextures(1, &d->drawable_texture); |
1415 | |
1416 | d->dirty_drawable_texture = true; |
1417 | d->drawable_texture_size = QSize(qt_next_power_of_two(sz.width()), |
1418 | qt_next_power_of_two(sz.height())); |
1419 | } |
1420 | #endif |
1421 | |
1422 | updateClipRegion(QRegion(), Qt::NoClip); |
1423 | penChanged(); |
1424 | brushChanged(); |
1425 | opacityChanged(); |
1426 | compositionModeChanged(); |
1427 | renderHintsChanged(); |
1428 | transformChanged(); |
1429 | return true; |
1430 | } |
1431 | |
1432 | bool QOpenGLPaintEngine::end() |
1433 | { |
1434 | Q_D(QOpenGLPaintEngine); |
1435 | d->flushDrawQueue(); |
1436 | d->offscreen.end(); |
1437 | QGLContext *ctx = const_cast<QGLContext *>(d->device->context()); |
1438 | if (!ctx->d_ptr->internal_context) { |
1439 | glMatrixMode(GL_TEXTURE); |
1440 | glPopMatrix(); |
1441 | glMatrixMode(GL_MODELVIEW); |
1442 | glPopMatrix(); |
1443 | } |
1444 | #ifndef QT_OPENGL_ES |
1445 | if (ctx->d_ptr->internal_context) { |
1446 | glDisable(GL_SCISSOR_TEST); |
1447 | } else { |
1448 | glMatrixMode(GL_PROJECTION); |
1449 | glLoadMatrixd(&d->projection_matrix[0][0]); |
1450 | glPopAttrib(); |
1451 | glPopClientAttrib(); |
1452 | } |
1453 | #endif |
1454 | d->device->endPaint(); |
1455 | qt_mask_texture_cache()->maintainCache(); |
1456 | |
1457 | #if defined(Q_WS_X11) |
1458 | // clear out the references we hold for textures bound with the |
1459 | // texture_from_pixmap extension |
1460 | ctx->d_func()->boundPixmaps.clear(); |
1461 | #endif |
1462 | return true; |
1463 | } |
1464 | |
1465 | void QOpenGLPaintEngine::updateState(const QPaintEngineState &state) |
1466 | { |
1467 | Q_D(QOpenGLPaintEngine); |
1468 | QPaintEngine::DirtyFlags flags = state.state(); |
1469 | |
1470 | bool update_fast_pen = false; |
1471 | |
1472 | if (flags & DirtyOpacity) { |
1473 | update_fast_pen = true; |
1474 | d->opacity = state.opacity(); |
1475 | if (d->opacity > 1.0f) |
1476 | d->opacity = 1.0f; |
1477 | if (d->opacity < 0.f) |
1478 | d->opacity = 0.f; |
1479 | // force update |
1480 | flags |= DirtyPen; |
1481 | flags |= DirtyBrush; |
1482 | } |
1483 | |
1484 | if (flags & DirtyTransform) { |
1485 | update_fast_pen = true; |
1486 | updateMatrix(state.transform()); |
1487 | // brush setup depends on transform state |
1488 | if (state.brush().style() != Qt::NoBrush) |
1489 | flags |= DirtyBrush; |
1490 | } |
1491 | |
1492 | if (flags & DirtyPen) { |
1493 | update_fast_pen = true; |
1494 | updatePen(state.pen()); |
1495 | } |
1496 | |
1497 | if (flags & (DirtyBrush | DirtyBrushOrigin)) { |
1498 | updateBrush(state.brush(), state.brushOrigin()); |
1499 | } |
1500 | |
1501 | if (flags & DirtyFont) { |
1502 | updateFont(state.font()); |
1503 | } |
1504 | |
1505 | if (state.state() & DirtyClipEnabled) { |
1506 | if (state.isClipEnabled()) |
1507 | updateClipRegion(painter()->clipRegion(), Qt::ReplaceClip); |
1508 | else |
1509 | updateClipRegion(QRegion(), Qt::NoClip); |
1510 | } |
1511 | |
1512 | if (flags & DirtyClipPath) { |
1513 | updateClipRegion(QRegion(state.clipPath().toFillPolygon().toPolygon(), |
1514 | state.clipPath().fillRule()), |
1515 | state.clipOperation()); |
1516 | } |
1517 | |
1518 | if (flags & DirtyClipRegion) { |
1519 | updateClipRegion(state.clipRegion(), state.clipOperation()); |
1520 | } |
1521 | |
1522 | if (flags & DirtyHints) { |
1523 | updateRenderHints(state.renderHints()); |
1524 | } |
1525 | |
1526 | if (flags & DirtyCompositionMode) { |
1527 | updateCompositionMode(state.compositionMode()); |
1528 | } |
1529 | |
1530 | if (update_fast_pen) { |
1531 | Q_D(QOpenGLPaintEngine); |
1532 | qreal pen_width = d->cpen.widthF(); |
1533 | d->has_fast_pen = |
1534 | ((pen_width == 0 || (pen_width <= 1 && d->txop <= QTransform::TxTranslate)) |
1535 | || d->cpen.isCosmetic()) |
1536 | && d->cpen.style() == Qt::SolidLine |
1537 | && d->cpen.isSolid(); |
1538 | } |
1539 | } |
1540 | |
1541 | |
1542 | void QOpenGLPaintEnginePrivate::setInvMatrixData(const QTransform &inv_matrix) |
1543 | { |
1544 | inv_matrix_data[0][0] = inv_matrix.m11(); |
1545 | inv_matrix_data[1][0] = inv_matrix.m21(); |
1546 | inv_matrix_data[2][0] = inv_matrix.m31(); |
1547 | |
1548 | inv_matrix_data[0][1] = inv_matrix.m12(); |
1549 | inv_matrix_data[1][1] = inv_matrix.m22(); |
1550 | inv_matrix_data[2][1] = inv_matrix.m32(); |
1551 | |
1552 | inv_matrix_data[0][2] = inv_matrix.m13(); |
1553 | inv_matrix_data[1][2] = inv_matrix.m23(); |
1554 | inv_matrix_data[2][2] = inv_matrix.m33(); |
1555 | } |
1556 | |
1557 | |
1558 | void QOpenGLPaintEnginePrivate::updateGradient(const QBrush &brush, const QRectF &) |
1559 | { |
1560 | #ifdef QT_OPENGL_ES |
1561 | Q_UNUSED(brush); |
1562 | #else |
1563 | bool has_mirrored_repeat = QGLExtensions::glExtensions() & QGLExtensions::MirroredRepeat; |
1564 | Qt::BrushStyle style = brush.style(); |
1565 | |
1566 | if (has_mirrored_repeat && style == Qt::LinearGradientPattern) { |
1567 | const QLinearGradient *g = static_cast<const QLinearGradient *>(brush.gradient()); |
1568 | QTransform m = brush.transform(); |
1569 | QPointF realStart = g->start(); |
1570 | QPointF realFinal = g->finalStop(); |
1571 | QPointF start = m.map(realStart); |
1572 | QPointF stop; |
1573 | |
1574 | if (qFuzzyCompare(m.m11(), m.m22()) && m.m12() == 0.0 && m.m21() == 0.0) { |
1575 | // It is a simple uniform scale and/or translation |
1576 | stop = m.map(realFinal); |
1577 | } else { |
1578 | // It is not enough to just transform the endpoints. |
1579 | // We have to make sure the _pattern_ is transformed correctly. |
1580 | |
1581 | qreal odx = realFinal.x() - realStart.x(); |
1582 | qreal ody = realFinal.y() - realStart.y(); |
1583 | |
1584 | // nx, ny and dx, dy are normal and gradient direction after transform: |
1585 | qreal nx = m.m11()*ody - m.m21()*odx; |
1586 | qreal ny = m.m12()*ody - m.m22()*odx; |
1587 | |
1588 | qreal dx = m.m11()*odx + m.m21()*ody; |
1589 | qreal dy = m.m12()*odx + m.m22()*ody; |
1590 | |
1591 | qreal lx = 1 / (dx - dy*nx/ny); |
1592 | qreal ly = 1 / (dy - dx*ny/nx); |
1593 | qreal l = 1 / qSqrt(lx*lx+ly*ly); |
1594 | |
1595 | stop = start + QPointF(-ny, nx) * l/qSqrt(nx*nx+ny*ny); |
1596 | } |
1597 | |
1598 | float tr[4], f; |
1599 | tr[0] = stop.x() - start.x(); |
1600 | tr[1] = stop.y() - start.y(); |
1601 | f = 1.0 / (tr[0]*tr[0] + tr[1]*tr[1]); |
1602 | tr[0] *= f; |
1603 | tr[1] *= f; |
1604 | tr[2] = 0; |
1605 | tr[3] = -(start.x()*tr[0] + start.y()*tr[1]); |
1606 | brush_color[0] = brush_color[1] = brush_color[2] = brush_color[3] = 255; |
1607 | qt_glColor4ubv(brush_color); |
1608 | glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); |
1609 | glTexGenfv(GL_S, GL_OBJECT_PLANE, tr); |
1610 | } |
1611 | |
1612 | if (use_fragment_programs) { |
1613 | if (style == Qt::RadialGradientPattern) { |
1614 | const QRadialGradient *g = static_cast<const QRadialGradient *>(brush.gradient()); |
1615 | QPointF realCenter = g->center(); |
1616 | QPointF realFocal = g->focalPoint(); |
1617 | qreal realRadius = g->radius(); |
1618 | QTransform translate(1, 0, 0, 1, -realFocal.x(), -realFocal.y()); |
1619 | QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height()); |
1620 | QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y()); |
1621 | QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate; |
1622 | |
1623 | setInvMatrixData(inv_matrix); |
1624 | |
1625 | fmp_data[0] = realCenter.x() - realFocal.x(); |
1626 | fmp_data[1] = realCenter.y() - realFocal.y(); |
1627 | |
1628 | fmp2_m_radius2_data[0] = -fmp_data[0] * fmp_data[0] - fmp_data[1] * fmp_data[1] + realRadius * realRadius; |
1629 | } else if (style == Qt::ConicalGradientPattern) { |
1630 | const QConicalGradient *g = static_cast<const QConicalGradient *>(brush.gradient()); |
1631 | QPointF realCenter = g->center(); |
1632 | QTransform translate(1, 0, 0, 1, -realCenter.x(), -realCenter.y()); |
1633 | QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height()); |
1634 | QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y()); |
1635 | QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate; |
1636 | |
1637 | setInvMatrixData(inv_matrix); |
1638 | |
1639 | angle_data[0] = -(g->angle() * 2 * Q_PI) / 360.0; |
1640 | } else if (style == Qt::LinearGradientPattern) { |
1641 | const QLinearGradient *g = static_cast<const QLinearGradient *>(brush.gradient()); |
1642 | |
1643 | QPointF realStart = g->start(); |
1644 | QPointF realFinal = g->finalStop(); |
1645 | QTransform translate(1, 0, 0, 1, -realStart.x(), -realStart.y()); |
1646 | QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height()); |
1647 | QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y()); |
1648 | QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate; |
1649 | |
1650 | setInvMatrixData(inv_matrix); |
1651 | |
1652 | QPointF l = realFinal - realStart; |
1653 | |
1654 | linear_data[0] = l.x(); |
1655 | linear_data[1] = l.y(); |
1656 | |
1657 | linear_data[2] = 1.0f / (l.x() * l.x() + l.y() * l.y()); |
1658 | } else if (style != Qt::SolidPattern) { |
1659 | QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height()); |
1660 | QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y()); |
1661 | QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted(); |
1662 | |
1663 | setInvMatrixData(inv_matrix); |
1664 | } |
1665 | } |
1666 | |
1667 | if (style >= Qt::LinearGradientPattern && style <= Qt::ConicalGradientPattern) { |
1668 | createGradientPaletteTexture(*brush.gradient()); |
1669 | } |
1670 | #endif |
1671 | } |
1672 | |
1673 | |
1674 | class QOpenGLTessellator : public QTessellator |
1675 | { |
1676 | public: |
1677 | QOpenGLTessellator() {} |
1678 | ~QOpenGLTessellator() { } |
1679 | QGLTrapezoid toGLTrapezoid(const Trapezoid &trap); |
1680 | }; |
1681 | |
1682 | QGLTrapezoid QOpenGLTessellator::toGLTrapezoid(const Trapezoid &trap) |
1683 | { |
1684 | QGLTrapezoid t; |
1685 | |
1686 | t.top = Q27Dot5ToDouble(trap.top); |
1687 | t.bottom = Q27Dot5ToDouble(trap.bottom); |
1688 | |
1689 | Q27Dot5 y = trap.topLeft->y - trap.bottomLeft->y; |
1690 | |
1691 | qreal topLeftY = Q27Dot5ToDouble(trap.topLeft->y); |
1692 | |
1693 | qreal tx = Q27Dot5ToDouble(trap.topLeft->x); |
1694 | qreal m = (-tx + Q27Dot5ToDouble(trap.bottomLeft->x)) / Q27Dot5ToDouble(y); |
1695 | t.topLeftX = tx + m * (topLeftY - t.top); |
1696 | t.bottomLeftX = tx + m * (topLeftY - t.bottom); |
1697 | |
1698 | y = trap.topRight->y - trap.bottomRight->y; |
1699 | |
1700 | qreal topRightY = Q27Dot5ToDouble(trap.topRight->y); |
1701 | |
1702 | tx = Q27Dot5ToDouble(trap.topRight->x); |
1703 | m = (-tx + Q27Dot5ToDouble(trap.bottomRight->x)) / Q27Dot5ToDouble(y); |
1704 | |
1705 | t.topRightX = tx + m * (topRightY - Q27Dot5ToDouble(trap.top)); |
1706 | t.bottomRightX = tx + m * (topRightY - Q27Dot5ToDouble(trap.bottom)); |
1707 | |
1708 | return t; |
1709 | } |
1710 | |
1711 | class QOpenGLImmediateModeTessellator : public QOpenGLTessellator |
1712 | { |
1713 | public: |
1714 | void addTrap(const Trapezoid &trap); |
1715 | void tessellate(const QPointF *points, int nPoints, bool winding) { |
1716 | trapezoids.reserve(trapezoids.size() + nPoints); |
1717 | setWinding(winding); |
1718 | QTessellator::tessellate(points, nPoints); |
1719 | } |
1720 | |
1721 | QVector<QGLTrapezoid> trapezoids; |
1722 | }; |
1723 | |
1724 | void QOpenGLImmediateModeTessellator::addTrap(const Trapezoid &trap) |
1725 | { |
1726 | trapezoids.append(toGLTrapezoid(trap)); |
1727 | } |
1728 | |
1729 | #ifndef QT_OPENGL_ES |
1730 | static void drawTrapezoid(const QGLTrapezoid &trap, const qreal offscreenHeight, QGLContext *ctx) |
1731 | { |
1732 | qreal minX = qMin(trap.topLeftX, trap.bottomLeftX); |
1733 | qreal maxX = qMax(trap.topRightX, trap.bottomRightX); |
1734 | |
1735 | if (qFuzzyCompare(trap.top, trap.bottom) || qFuzzyCompare(minX, maxX) || |
1736 | (qFuzzyCompare(trap.topLeftX, trap.topRightX) && qFuzzyCompare(trap.bottomLeftX, trap.bottomRightX))) |
1737 | return; |
1738 | |
1739 | const qreal xpadding = 1.0; |
1740 | const qreal ypadding = 1.0; |
1741 | |
1742 | qreal topDist = offscreenHeight - trap.top; |
1743 | qreal bottomDist = offscreenHeight - trap.bottom; |
1744 | |
1745 | qreal reciprocal = bottomDist / (bottomDist - topDist); |
1746 | |
1747 | qreal leftB = trap.bottomLeftX + (trap.topLeftX - trap.bottomLeftX) * reciprocal; |
1748 | qreal rightB = trap.bottomRightX + (trap.topRightX - trap.bottomRightX) * reciprocal; |
1749 | |
1750 | const bool topZero = qFuzzyIsNull(topDist); |
1751 | |
1752 | reciprocal = topZero ? 1.0 / bottomDist : 1.0 / topDist; |
1753 | |
1754 | qreal leftA = topZero ? (trap.bottomLeftX - leftB) * reciprocal : (trap.topLeftX - leftB) * reciprocal; |
1755 | qreal rightA = topZero ? (trap.bottomRightX - rightB) * reciprocal : (trap.topRightX - rightB) * reciprocal; |
1756 | |
1757 | qreal invLeftA = qFuzzyIsNull(leftA) ? 0.0 : 1.0 / leftA; |
1758 | qreal invRightA = qFuzzyIsNull(rightA) ? 0.0 : 1.0 / rightA; |
1759 | |
1760 | // fragment program needs the negative of invRightA as it mirrors the line |
1761 | glTexCoord4f(topDist, bottomDist, invLeftA, -invRightA); |
1762 | glMultiTexCoord4f(GL_TEXTURE1, leftA, leftB, rightA, rightB); |
1763 | |
1764 | qreal topY = trap.top - ypadding; |
1765 | qreal bottomY = trap.bottom + ypadding; |
1766 | |
1767 | qreal bounds_bottomLeftX = leftA * (offscreenHeight - bottomY) + leftB; |
1768 | qreal bounds_bottomRightX = rightA * (offscreenHeight - bottomY) + rightB; |
1769 | qreal bounds_topLeftX = leftA * (offscreenHeight - topY) + leftB; |
1770 | qreal bounds_topRightX = rightA * (offscreenHeight - topY) + rightB; |
1771 | |
1772 | QPointF leftNormal(1, -leftA); |
1773 | leftNormal /= qSqrt(leftNormal.x() * leftNormal.x() + leftNormal.y() * leftNormal.y()); |
1774 | QPointF rightNormal(1, -rightA); |
1775 | rightNormal /= qSqrt(rightNormal.x() * rightNormal.x() + rightNormal.y() * rightNormal.y()); |
1776 | |
1777 | qreal left_padding = xpadding / qAbs(leftNormal.x()); |
1778 | qreal right_padding = xpadding / qAbs(rightNormal.x()); |
1779 | |
1780 | glVertex2d(bounds_topLeftX - left_padding, topY); |
1781 | glVertex2d(bounds_topRightX + right_padding, topY); |
1782 | glVertex2d(bounds_bottomRightX + right_padding, bottomY); |
1783 | glVertex2d(bounds_bottomLeftX - left_padding, bottomY); |
1784 | |
1785 | glTexCoord4f(0.0f, 0.0f, 0.0f, 1.0f); |
1786 | } |
1787 | #endif // !Q_WS_QWS |
1788 | |
1789 | class QOpenGLTrapezoidToArrayTessellator : public QOpenGLTessellator |
1790 | { |
1791 | public: |
1792 | QOpenGLTrapezoidToArrayTessellator() : vertices(0), allocated(0), size(0) {} |
1793 | ~QOpenGLTrapezoidToArrayTessellator() { free(vertices); } |
1794 | GLfloat *vertices; |
1795 | int allocated; |
1796 | int size; |
1797 | QRectF bounds; |
1798 | void addTrap(const Trapezoid &trap); |
1799 | void tessellate(const QPointF *points, int nPoints, bool winding) { |
1800 | size = 0; |
1801 | setWinding(winding); |
1802 | bounds = QTessellator::tessellate(points, nPoints); |
1803 | } |
1804 | }; |
1805 | |
1806 | void QOpenGLTrapezoidToArrayTessellator::addTrap(const Trapezoid &trap) |
1807 | { |
1808 | // On OpenGL ES we convert the trap to 2 triangles |
1809 | #ifndef QT_OPENGL_ES |
1810 | if (size > allocated - 8) { |
1811 | #else |
1812 | if (size > allocated - 12) { |
1813 | #endif |
1814 | allocated = qMax(2*allocated, 512); |
1815 | vertices = (GLfloat *)realloc(vertices, allocated * sizeof(GLfloat)); |
1816 | } |
1817 | |
1818 | QGLTrapezoid t = toGLTrapezoid(trap); |
1819 | |
1820 | #ifndef QT_OPENGL_ES |
1821 | vertices[size++] = t.topLeftX; |
1822 | vertices[size++] = t.top; |
1823 | vertices[size++] = t.topRightX; |
1824 | vertices[size++] = t.top; |
1825 | vertices[size++] = t.bottomRightX; |
1826 | vertices[size++] = t.bottom; |
1827 | vertices[size++] = t.bottomLeftX; |
1828 | vertices[size++] = t.bottom; |
1829 | #else |
1830 | // First triangle |
1831 | vertices[size++] = t.topLeftX; |
1832 | vertices[size++] = t.top; |
1833 | vertices[size++] = t.topRightX; |
1834 | vertices[size++] = t.top; |
1835 | vertices[size++] = t.bottomRightX; |
1836 | vertices[size++] = t.bottom; |
1837 | |
1838 | // Second triangle |
1839 | vertices[size++] = t.bottomLeftX; |
1840 | vertices[size++] = t.bottom; |
1841 | vertices[size++] = t.topLeftX; |
1842 | vertices[size++] = t.top; |
1843 | vertices[size++] = t.bottomRightX; |
1844 | vertices[size++] = t.bottom; |
1845 | #endif |
1846 | } |
1847 | |
1848 | |
1849 | void QOpenGLPaintEnginePrivate::fillPolygon_dev(const QPointF *polygonPoints, int pointCount, |
1850 | Qt::FillRule fill) |
1851 | { |
1852 | QOpenGLTrapezoidToArrayTessellator tessellator; |
1853 | tessellator.tessellate(polygonPoints, pointCount, fill == Qt::WindingFill); |
1854 | |
1855 | DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Drawing polygon with" << pointCount << "points using fillPolygon_dev" ; |
1856 | |
1857 | setGradientOps(cbrush, tessellator.bounds); |
1858 | |
1859 | bool fast_style = current_style == Qt::LinearGradientPattern |
1860 | || current_style == Qt::SolidPattern; |
1861 | |
1862 | #ifndef QT_OPENGL_ES |
1863 | GLenum geometry_mode = GL_QUADS; |
1864 | #else |
1865 | GLenum geometry_mode = GL_TRIANGLES; |
1866 | #endif |
1867 | |
1868 | if (use_fragment_programs && !(fast_style && has_fast_composition_mode)) { |
1869 | composite(geometry_mode, tessellator.vertices, tessellator.size / 2); |
1870 | } else { |
1871 | glVertexPointer(2, GL_FLOAT, 0, tessellator.vertices); |
1872 | glEnableClientState(GL_VERTEX_ARRAY); |
1873 | glDrawArrays(geometry_mode, 0, tessellator.size/2); |
1874 | glDisableClientState(GL_VERTEX_ARRAY); |
1875 | } |
1876 | } |
1877 | |
1878 | |
1879 | inline void QOpenGLPaintEnginePrivate::lineToStencil(qreal x, qreal y) |
1880 | { |
1881 | tess_points.add(QPointF(x, y)); |
1882 | |
1883 | if (x > max_x) |
1884 | max_x = x; |
1885 | else if (x < min_x) |
1886 | min_x = x; |
1887 | if (y > max_y) |
1888 | max_y = y; |
1889 | else if (y < min_y) |
1890 | min_y = y; |
1891 | } |
1892 | |
1893 | inline void QOpenGLPaintEnginePrivate::curveToStencil(const QPointF &cp1, const QPointF &cp2, const QPointF &ep) |
1894 | { |
1895 | qreal inverseScaleHalf = inverseScale / 2; |
1896 | |
1897 | QBezier beziers[32]; |
1898 | beziers[0] = QBezier::fromPoints(tess_points.last(), cp1, cp2, ep); |
1899 | QBezier *b = beziers; |
1900 | while (b >= beziers) { |
1901 | // check if we can pop the top bezier curve from the stack |
1902 | qreal l = qAbs(b->x4 - b->x1) + qAbs(b->y4 - b->y1); |
1903 | qreal d; |
1904 | if (l > inverseScale) { |
1905 | d = qAbs( (b->x4 - b->x1)*(b->y1 - b->y2) - (b->y4 - b->y1)*(b->x1 - b->x2) ) |
1906 | + qAbs( (b->x4 - b->x1)*(b->y1 - b->y3) - (b->y4 - b->y1)*(b->x1 - b->x3) ); |
1907 | d /= l; |
1908 | } else { |
1909 | d = qAbs(b->x1 - b->x2) + qAbs(b->y1 - b->y2) + |
1910 | qAbs(b->x1 - b->x3) + qAbs(b->y1 - b->y3); |
1911 | } |
1912 | if (d < inverseScaleHalf || b == beziers + 31) { |
1913 | // good enough, we pop it off and add the endpoint |
1914 | lineToStencil(b->x4, b->y4); |
1915 | --b; |
1916 | } else { |
1917 | // split, second half of the polygon goes lower into the stack |
1918 | b->split(b+1, b); |
1919 | ++b; |
1920 | } |
1921 | } |
1922 | } |
1923 | |
1924 | |
1925 | void QOpenGLPaintEnginePrivate::pathToVertexArrays(const QPainterPath &path) |
1926 | { |
1927 | const QPainterPath::Element &first = path.elementAt(0); |
1928 | min_x = max_x = first.x; |
1929 | min_y = max_y = first.y; |
1930 | |
1931 | tess_points.reset(); |
1932 | tess_points_stops.clear(); |
1933 | lineToStencil(first.x, first.y); |
1934 | |
1935 | for (int i=1; i<path.elementCount(); ++i) { |
1936 | const QPainterPath::Element &e = path.elementAt(i); |
1937 | switch (e.type) { |
1938 | case QPainterPath::MoveToElement: |
1939 | tess_points_stops.append(tess_points.size()); |
1940 | lineToStencil(e.x, e.y); |
1941 | break; |
1942 | case QPainterPath::LineToElement: |
1943 | lineToStencil(e.x, e.y); |
1944 | break; |
1945 | case QPainterPath::CurveToElement: |
1946 | curveToStencil(e, path.elementAt(i+1), path.elementAt(i+2)); |
1947 | i+=2; |
1948 | break; |
1949 | default: |
1950 | break; |
1951 | } |
1952 | } |
1953 | lineToStencil(first.x, first.y); |
1954 | tess_points_stops.append(tess_points.size()); |
1955 | } |
1956 | |
1957 | |
1958 | void QOpenGLPaintEnginePrivate::drawVertexArrays() |
1959 | { |
1960 | if (tess_points_stops.count() == 0) |
1961 | return; |
1962 | glEnableClientState(GL_VERTEX_ARRAY); |
1963 | glVertexPointer(2, GL_DOUBLE, 0, tess_points.data()); |
1964 | int previous_stop = 0; |
1965 | foreach(int stop, tess_points_stops) { |
1966 | glDrawArrays(GL_TRIANGLE_FAN, previous_stop, stop-previous_stop); |
1967 | previous_stop = stop; |
1968 | } |
1969 | glDisableClientState(GL_VERTEX_ARRAY); |
1970 | } |
1971 | |
1972 | void QOpenGLPaintEnginePrivate::fillVertexArray(Qt::FillRule fillRule) |
1973 | { |
1974 | Q_Q(QOpenGLPaintEngine); |
1975 | |
1976 | QRect rect = dirty_stencil.boundingRect(); |
1977 | |
1978 | if (use_system_clip) |
1979 | rect = q->systemClip().intersected(dirty_stencil).boundingRect(); |
1980 | |
1981 | glStencilMask(~0); |
1982 | |
1983 | if (!rect.isEmpty()) { |
1984 | disableClipping(); |
1985 | |
1986 | glEnable(GL_SCISSOR_TEST); |
1987 | |
1988 | const int left = rect.left(); |
1989 | const int width = rect.width(); |
1990 | const int bottom = device->size().height() - (rect.bottom() + 1); |
1991 | const int height = rect.height(); |
1992 | |
1993 | glScissor(left, bottom, width, height); |
1994 | |
1995 | glClearStencil(0); |
1996 | glClear(GL_STENCIL_BUFFER_BIT); |
1997 | dirty_stencil -= rect; |
1998 | |
1999 | glDisable(GL_SCISSOR_TEST); |
2000 | |
2001 | enableClipping(); |
2002 | } |
2003 | |
2004 | // Enable stencil. |
2005 | glEnable(GL_STENCIL_TEST); |
2006 | |
2007 | // Disable color writes. |
2008 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); |
2009 | |
2010 | GLuint stencilMask = 0; |
2011 | |
2012 | if (fillRule == Qt::OddEvenFill) { |
2013 | stencilMask = 1; |
2014 | |
2015 | // Enable stencil writes. |
2016 | glStencilMask(stencilMask); |
2017 | |
2018 | // Set stencil xor mode. |
2019 | glStencilOp(GL_KEEP, GL_KEEP, GL_INVERT); |
2020 | |
2021 | // Disable stencil func. |
2022 | glStencilFunc(GL_ALWAYS, 0, ~0); |
2023 | |
2024 | drawVertexArrays(); |
2025 | } else if (fillRule == Qt::WindingFill) { |
2026 | stencilMask = ~0; |
2027 | |
2028 | if (has_stencil_face_ext) { |
2029 | QGL_FUNC_CONTEXT; |
2030 | glEnable(GL_STENCIL_TEST_TWO_SIDE_EXT); |
2031 | |
2032 | glActiveStencilFaceEXT(GL_BACK); |
2033 | glStencilOp(GL_KEEP, GL_KEEP, GL_DECR_WRAP_EXT); |
2034 | glStencilFunc(GL_ALWAYS, 0, ~0); |
2035 | |
2036 | glActiveStencilFaceEXT(GL_FRONT); |
2037 | glStencilOp(GL_KEEP, GL_KEEP, GL_INCR_WRAP_EXT); |
2038 | glStencilFunc(GL_ALWAYS, 0, ~0); |
2039 | |
2040 | drawVertexArrays(); |
2041 | |
2042 | glDisable(GL_STENCIL_TEST_TWO_SIDE_EXT); |
2043 | } else { |
2044 | glStencilFunc(GL_ALWAYS, 0, ~0); |
2045 | glEnable(GL_CULL_FACE); |
2046 | |
2047 | glCullFace(GL_BACK); |
2048 | glStencilOp(GL_KEEP, GL_KEEP, GL_INCR_WRAP_EXT); |
2049 | drawVertexArrays(); |
2050 | |
2051 | glCullFace(GL_FRONT); |
2052 | glStencilOp(GL_KEEP, GL_KEEP, GL_DECR_WRAP_EXT); |
2053 | drawVertexArrays(); |
2054 | |
2055 | glDisable(GL_CULL_FACE); |
2056 | } |
2057 | } |
2058 | |
2059 | // Enable color writes. |
2060 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); |
2061 | glStencilMask(stencilMask); |
2062 | |
2063 | setGradientOps(cbrush, QRectF(QPointF(min_x, min_y), QSizeF(max_x - min_x, max_y - min_y))); |
2064 | |
2065 | bool fast_fill = has_fast_composition_mode && (current_style == Qt::LinearGradientPattern || current_style == Qt::SolidPattern); |
2066 | |
2067 | if (use_fragment_programs && !fast_fill) { |
2068 | DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Drawing polygon using stencil method (fragment programs)" ; |
2069 | QRectF rect(QPointF(min_x, min_y), QSizeF(max_x - min_x, max_y - min_y)); |
2070 | |
2071 | // Enable stencil func. |
2072 | glStencilFunc(GL_NOTEQUAL, 0, stencilMask); |
2073 | glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); |
2074 | composite(rect); |
2075 | } else { |
2076 | DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Drawing polygon using stencil method (no fragment programs)" ; |
2077 | |
2078 | // Enable stencil func. |
2079 | glStencilFunc(GL_NOTEQUAL, 0, stencilMask); |
2080 | glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); |
2081 | #ifndef QT_OPENGL_ES |
2082 | glBegin(GL_QUADS); |
2083 | glVertex2f(min_x, min_y); |
2084 | glVertex2f(max_x, min_y); |
2085 | glVertex2f(max_x, max_y); |
2086 | glVertex2f(min_x, max_y); |
2087 | glEnd(); |
2088 | #endif |
2089 | } |
2090 | |
2091 | // Disable stencil writes. |
2092 | glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); |
2093 | glStencilMask(0); |
2094 | glDisable(GL_STENCIL_TEST); |
2095 | } |
2096 | |
2097 | void QOpenGLPaintEnginePrivate::fillPath(const QPainterPath &path) |
2098 | { |
2099 | if (path.isEmpty()) |
2100 | return; |
2101 | |
2102 | if (use_stencil_method && !high_quality_antialiasing) { |
2103 | pathToVertexArrays(path); |
2104 | fillVertexArray(path.fillRule()); |
2105 | return; |
2106 | } |
2107 | |
2108 | glMatrixMode(GL_MODELVIEW); |
2109 | glLoadIdentity(); |
2110 | |
2111 | if (high_quality_antialiasing) |
2112 | drawOffscreenPath(path); |
2113 | else { |
2114 | QPolygonF poly = path.toFillPolygon(matrix); |
2115 | fillPolygon_dev(poly.data(), poly.count(), |
2116 | path.fillRule()); |
2117 | } |
2118 | |
2119 | updateGLMatrix(); |
2120 | } |
2121 | |
2122 | Q_GUI_EXPORT bool qt_isExtendedRadialGradient(const QBrush &brush); |
2123 | |
2124 | static inline bool needsEmulation(Qt::BrushStyle style) |
2125 | { |
2126 | return !(style == Qt::SolidPattern |
2127 | || (style == Qt::LinearGradientPattern |
2128 | && (QGLExtensions::glExtensions() & QGLExtensions::MirroredRepeat))); |
2129 | } |
2130 | |
2131 | void QOpenGLPaintEnginePrivate::updateUseEmulation() |
2132 | { |
2133 | use_emulation = (!use_fragment_programs |
2134 | && ((has_pen && needsEmulation(pen_brush_style)) |
2135 | || (has_brush && needsEmulation(brush_style)))) |
2136 | || (has_pen && qt_isExtendedRadialGradient(cpen.brush())) |
2137 | || (has_brush && qt_isExtendedRadialGradient(cbrush)); |
2138 | } |
2139 | |
2140 | void QOpenGLPaintEngine::updatePen(const QPen &pen) |
2141 | { |
2142 | Q_D(QOpenGLPaintEngine); |
2143 | Qt::PenStyle pen_style = pen.style(); |
2144 | d->pen_brush_style = pen.brush().style(); |
2145 | d->cpen = pen; |
2146 | d->has_pen = (pen_style != Qt::NoPen) && (d->pen_brush_style != Qt::NoBrush); |
2147 | d->updateUseEmulation(); |
2148 | |
2149 | if (pen.isCosmetic()) { |
2150 | GLfloat width = pen.widthF() == 0.0f ? 1.0f : pen.widthF(); |
2151 | glLineWidth(width); |
2152 | glPointSize(width); |
2153 | } |
2154 | |
2155 | if (d->pen_brush_style >= Qt::LinearGradientPattern |
2156 | && d->pen_brush_style <= Qt::ConicalGradientPattern) |
2157 | { |
2158 | d->setGLPen(Qt::white); |
2159 | } else { |
2160 | d->setGLPen(pen.color()); |
2161 | } |
2162 | |
2163 | d->updateFastPen(); |
2164 | } |
2165 | |
2166 | void QOpenGLPaintEngine::updateBrush(const QBrush &brush, const QPointF &origin) |
2167 | { |
2168 | Q_D(QOpenGLPaintEngine); |
2169 | d->cbrush = brush; |
2170 | d->brush_style = brush.style(); |
2171 | d->brush_origin = origin; |
2172 | d->has_brush = (d->brush_style != Qt::NoBrush); |
2173 | d->updateUseEmulation(); |
2174 | } |
2175 | |
2176 | void QOpenGLPaintEngine::updateFont(const QFont &) |
2177 | { |
2178 | } |
2179 | |
2180 | void QOpenGLPaintEngine::updateMatrix(const QTransform &mtx) |
2181 | { |
2182 | Q_D(QOpenGLPaintEngine); |
2183 | |
2184 | d->matrix = mtx; |
2185 | |
2186 | d->mv_matrix[0][0] = mtx.m11(); |
2187 | d->mv_matrix[0][1] = mtx.m12(); |
2188 | d->mv_matrix[0][2] = 0; |
2189 | d->mv_matrix[0][3] = mtx.m13(); |
2190 | |
2191 | d->mv_matrix[1][0] = mtx.m21(); |
2192 | d->mv_matrix[1][1] = mtx.m22(); |
2193 | d->mv_matrix[1][2] = 0; |
2194 | d->mv_matrix[1][3] = mtx.m23(); |
2195 | |
2196 | d->mv_matrix[2][0] = 0; |
2197 | d->mv_matrix[2][1] = 0; |
2198 | d->mv_matrix[2][2] = 1; |
2199 | d->mv_matrix[2][3] = 0; |
2200 | |
2201 | d->mv_matrix[3][0] = mtx.dx(); |
2202 | d->mv_matrix[3][1] = mtx.dy(); |
2203 | d->mv_matrix[3][2] = 0; |
2204 | d->mv_matrix[3][3] = mtx.m33(); |
2205 | |
2206 | d->txop = mtx.type(); |
2207 | |
2208 | // 1/10000 == 0.0001, so we have good enough res to cover curves |
2209 | // that span the entire widget... |
2210 | d->inverseScale = qMax(1 / qMax( qMax(qAbs(mtx.m11()), qAbs(mtx.m22())), |
2211 | qMax(qAbs(mtx.m12()), qAbs(mtx.m21())) ), |
2212 | qreal(0.0001)); |
2213 | |
2214 | d->updateGLMatrix(); |
2215 | d->updateFastPen(); |
2216 | } |
2217 | |
2218 | void QOpenGLPaintEnginePrivate::updateGLMatrix() const |
2219 | { |
2220 | glMatrixMode(GL_MODELVIEW); |
2221 | #ifndef QT_OPENGL_ES |
2222 | glLoadMatrixd(&mv_matrix[0][0]); |
2223 | #else |
2224 | glLoadMatrixf(&mv_matrix[0][0]); |
2225 | #endif |
2226 | } |
2227 | |
2228 | void QOpenGLPaintEnginePrivate::disableClipping() |
2229 | { |
2230 | glDisable(GL_DEPTH_TEST); |
2231 | glDisable(GL_SCISSOR_TEST); |
2232 | } |
2233 | |
2234 | void QOpenGLPaintEnginePrivate::enableClipping() |
2235 | { |
2236 | Q_Q(QOpenGLPaintEngine); |
2237 | if (!q->state()->hasClipping) |
2238 | return; |
2239 | |
2240 | if (q->state()->fastClip.isEmpty()) |
2241 | glEnable(GL_DEPTH_TEST); |
2242 | else |
2243 | updateDepthClip(); // this will enable the scissor test |
2244 | } |
2245 | |
2246 | void QOpenGLPaintEnginePrivate::updateDepthClip() |
2247 | { |
2248 | Q_Q(QOpenGLPaintEngine); |
2249 | |
2250 | ++q->state()->depthClipId; |
2251 | |
2252 | glDisable(GL_DEPTH_TEST); |
2253 | glDisable(GL_SCISSOR_TEST); |
2254 | |
2255 | if (!q->state()->hasClipping) |
2256 | return; |
2257 | |
2258 | QRect fastClip; |
2259 | if (q->state()->clipEnabled) { |
2260 | fastClip = q->state()->fastClip; |
2261 | } else if (use_system_clip && q->systemClip().rects().count() == 1) { |
2262 | fastClip = q->systemClip().rects().at(0); |
2263 | } |
2264 | |
2265 | if (!fastClip.isEmpty()) { |
2266 | glEnable(GL_SCISSOR_TEST); |
2267 | |
2268 | const int left = fastClip.left(); |
2269 | const int width = fastClip.width(); |
2270 | const int bottom = device->size().height() - (fastClip.bottom() + 1); |
2271 | const int height = fastClip.height(); |
2272 | |
2273 | glScissor(left, bottom, width, height); |
2274 | return; |
2275 | } |
2276 | |
2277 | #if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2) |
2278 | glClearDepthf(0.0f); |
2279 | #else |
2280 | glClearDepth(0.0f); |
2281 | #endif |
2282 | |
2283 | glEnable(GL_DEPTH_TEST); |
2284 | glDepthMask(GL_TRUE); |
2285 | glClear(GL_DEPTH_BUFFER_BIT); |
2286 | |
2287 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); |
2288 | glDepthFunc(GL_ALWAYS); |
2289 | |
2290 | const QVector<QRect> rects = q->state()->clipEnabled ? q->state()->clipRegion.rects() : q->systemClip().rects(); |
2291 | |
2292 | // rectangle count * 2 (triangles) * vertex count * component count (Z omitted) |
2293 | QDataBuffer<GLfloat> clipVertex(rects.size()*2*3*2); |
2294 | for (int i = 0; i < rects.size(); ++i) { |
2295 | GLfloat x = GLfloat(rects.at(i).left()); |
2296 | GLfloat w = GLfloat(rects.at(i).width()); |
2297 | GLfloat h = GLfloat(rects.at(i).height()); |
2298 | GLfloat y = GLfloat(rects.at(i).top()); |
2299 | |
2300 | // First triangle |
2301 | clipVertex.add(x); |
2302 | clipVertex.add(y); |
2303 | |
2304 | clipVertex.add(x); |
2305 | clipVertex.add(y + h); |
2306 | |
2307 | clipVertex.add(x + w); |
2308 | clipVertex.add(y); |
2309 | |
2310 | // Second triangle |
2311 | clipVertex.add(x); |
2312 | clipVertex.add(y + h); |
2313 | |
2314 | clipVertex.add(x + w); |
2315 | clipVertex.add(y + h); |
2316 | |
2317 | clipVertex.add (x + w); |
2318 | clipVertex.add(y); |
2319 | } |
2320 | |
2321 | if (rects.size()) { |
2322 | glMatrixMode(GL_MODELVIEW); |
2323 | glLoadIdentity(); |
2324 | |
2325 | glEnableClientState(GL_VERTEX_ARRAY); |
2326 | glVertexPointer(2, GL_FLOAT, 0, clipVertex.data()); |
2327 | |
2328 | glDrawArrays(GL_TRIANGLES, 0, rects.size()*2*3); |
2329 | glDisableClientState(GL_VERTEX_ARRAY); |
2330 | updateGLMatrix(); |
2331 | } |
2332 | |
2333 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); |
2334 | glDepthMask(GL_FALSE); |
2335 | glDepthFunc(GL_LEQUAL); |
2336 | } |
2337 | |
2338 | void QOpenGLPaintEnginePrivate::systemStateChanged() |
2339 | { |
2340 | Q_Q(QOpenGLPaintEngine); |
2341 | if (q->painter()->hasClipping()) |
2342 | q->updateClipRegion(q->painter()->clipRegion(), Qt::ReplaceClip); |
2343 | else |
2344 | q->updateClipRegion(QRegion(), Qt::NoClip); |
2345 | } |
2346 | |
2347 | void QOpenGLPaintEngine::updateClipRegion(const QRegion &clipRegion, Qt::ClipOperation op) |
2348 | { |
2349 | Q_D(QOpenGLPaintEngine); |
2350 | |
2351 | // clipping is only supported when a stencil or depth buffer is |
2352 | // available |
2353 | if (!d->device->format().depth()) |
2354 | return; |
2355 | |
2356 | d->use_system_clip = false; |
2357 | QRegion sysClip = systemClip(); |
2358 | if (!sysClip.isEmpty()) { |
2359 | if (d->pdev->devType() != QInternal::Widget) { |
2360 | d->use_system_clip = true; |
2361 | } else { |
2362 | #ifndef Q_WS_QWS |
2363 | // Only use the system clip if we're currently rendering a widget with a GL painter. |
2364 | if (d->currentClipWidget) { |
2365 | QWidgetPrivate *widgetPrivate = qt_widget_private(d->currentClipWidget->window()); |
2366 | d->use_system_clip = widgetPrivate->extra && widgetPrivate->extra->inRenderWithPainter; |
2367 | } |
2368 | #endif |
2369 | } |
2370 | } |
2371 | |
2372 | d->flushDrawQueue(); |
2373 | |
2374 | if (op == Qt::NoClip && !d->use_system_clip) { |
2375 | state()->hasClipping = false; |
2376 | state()->clipRegion = QRegion(); |
2377 | d->updateDepthClip(); |
2378 | return; |
2379 | } |
2380 | |
2381 | bool isScreenClip = false; |
2382 | if (!d->use_system_clip) { |
2383 | QVector<QRect> untransformedRects = clipRegion.rects(); |
2384 | |
2385 | if (untransformedRects.size() == 1) { |
2386 | QPainterPath path; |
2387 | path.addRect(untransformedRects[0]); |
2388 | path = d->matrix.map(path); |
2389 | |
2390 | if (path.contains(QRectF(QPointF(), d->device->size()))) |
2391 | isScreenClip = true; |
2392 | } |
2393 | } |
2394 | |
2395 | QRegion region = isScreenClip ? QRegion() : clipRegion * d->matrix; |
2396 | switch (op) { |
2397 | case Qt::NoClip: |
2398 | if (!d->use_system_clip) |
2399 | break; |
2400 | state()->clipRegion = sysClip; |
2401 | break; |
2402 | case Qt::IntersectClip: |
2403 | if (isScreenClip) |
2404 | return; |
2405 | if (state()->hasClipping) { |
2406 | state()->clipRegion &= region; |
2407 | break; |
2408 | } |
2409 | // fall through |
2410 | case Qt::ReplaceClip: |
2411 | if (d->use_system_clip) |
2412 | state()->clipRegion = region & sysClip; |
2413 | else |
2414 | state()->clipRegion = region; |
2415 | break; |
2416 | case Qt::UniteClip: |
2417 | state()->clipRegion |= region; |
2418 | if (d->use_system_clip) |
2419 | state()->clipRegion &= sysClip; |
2420 | break; |
2421 | default: |
2422 | break; |
2423 | } |
2424 | |
2425 | if (isScreenClip) { |
2426 | state()->hasClipping = false; |
2427 | state()->clipRegion = QRegion(); |
2428 | } else { |
2429 | state()->hasClipping = op != Qt::NoClip || d->use_system_clip; |
2430 | } |
2431 | |
2432 | if (state()->hasClipping && state()->clipRegion.rects().size() == 1) |
2433 | state()->fastClip = state()->clipRegion.rects().at(0); |
2434 | else |
2435 | state()->fastClip = QRect(); |
2436 | |
2437 | d->updateDepthClip(); |
2438 | } |
2439 | |
2440 | void QOpenGLPaintEngine::updateRenderHints(QPainter::RenderHints hints) |
2441 | { |
2442 | Q_D(QOpenGLPaintEngine); |
2443 | |
2444 | d->flushDrawQueue(); |
2445 | d->use_smooth_pixmap_transform = bool(hints & QPainter::SmoothPixmapTransform); |
2446 | if ((hints & QPainter::Antialiasing) || (hints & QPainter::HighQualityAntialiasing)) { |
2447 | if (d->use_fragment_programs && QGLOffscreen::isSupported() |
2448 | && (hints & QPainter::HighQualityAntialiasing)) { |
2449 | d->high_quality_antialiasing = true; |
2450 | } else { |
2451 | d->high_quality_antialiasing = false; |
2452 | if (QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers) |
2453 | glEnable(GL_MULTISAMPLE); |
2454 | } |
2455 | } else { |
2456 | d->high_quality_antialiasing = false; |
2457 | if (QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers) |
2458 | glDisable(GL_MULTISAMPLE); |
2459 | } |
2460 | |
2461 | if (d->high_quality_antialiasing) { |
2462 | d->offscreen.initialize(); |
2463 | |
2464 | if (!d->offscreen.isValid()) { |
2465 | DEBUG_ONCE_STR("Unable to initialize offscreen, disabling high quality antialiasing" ); |
2466 | d->high_quality_antialiasing = false; |
2467 | if (QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers) |
2468 | glEnable(GL_MULTISAMPLE); |
2469 | } |
2470 | } |
2471 | |
2472 | d->has_antialiasing = d->high_quality_antialiasing |
2473 | || ((hints & QPainter::Antialiasing) |
2474 | && (QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers)); |
2475 | } |
2476 | |
2477 | |
2478 | void QOpenGLPaintEnginePrivate::setPorterDuffData(float a, float b, float x, float y, float z) |
2479 | { |
2480 | porterduff_ab_data[0] = a; |
2481 | porterduff_ab_data[1] = b; |
2482 | |
2483 | porterduff_xyz_data[0] = x; |
2484 | porterduff_xyz_data[1] = y; |
2485 | porterduff_xyz_data[2] = z; |
2486 | } |
2487 | |
2488 | |
2489 | void QOpenGLPaintEngine::updateCompositionMode(QPainter::CompositionMode composition_mode) |
2490 | { |
2491 | Q_D(QOpenGLPaintEngine); |
2492 | |
2493 | if (!d->use_fragment_programs && composition_mode > QPainter::CompositionMode_Plus) |
2494 | composition_mode = QPainter::CompositionMode_SourceOver; |
2495 | |
2496 | d->composition_mode = composition_mode; |
2497 | |
2498 | d->has_fast_composition_mode = (!d->high_quality_antialiasing && composition_mode <= QPainter::CompositionMode_Plus) |
2499 | || composition_mode == QPainter::CompositionMode_SourceOver |
2500 | || composition_mode == QPainter::CompositionMode_Destination |
2501 | || composition_mode == QPainter::CompositionMode_DestinationOver |
2502 | || composition_mode == QPainter::CompositionMode_DestinationOut |
2503 | || composition_mode == QPainter::CompositionMode_SourceAtop |
2504 | || composition_mode == QPainter::CompositionMode_Xor |
2505 | || composition_mode == QPainter::CompositionMode_Plus; |
2506 | |
2507 | if (d->has_fast_composition_mode) |
2508 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODE_BLEND_MODE_MASK : COMPOSITION_MODE_BLEND_MODE_NOMASK; |
2509 | else if (composition_mode <= QPainter::CompositionMode_Plus) |
2510 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_SIMPLE_PORTER_DUFF : COMPOSITION_MODES_SIMPLE_PORTER_DUFF_NOMASK; |
2511 | else |
2512 | switch (composition_mode) { |
2513 | case QPainter::CompositionMode_Multiply: |
2514 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_MULTIPLY : COMPOSITION_MODES_MULTIPLY_NOMASK; |
2515 | break; |
2516 | case QPainter::CompositionMode_Screen: |
2517 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_SCREEN : COMPOSITION_MODES_SCREEN_NOMASK; |
2518 | break; |
2519 | case QPainter::CompositionMode_Overlay: |
2520 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_OVERLAY : COMPOSITION_MODES_OVERLAY_NOMASK; |
2521 | break; |
2522 | case QPainter::CompositionMode_Darken: |
2523 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_DARKEN : COMPOSITION_MODES_DARKEN_NOMASK; |
2524 | break; |
2525 | case QPainter::CompositionMode_Lighten: |
2526 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_LIGHTEN : COMPOSITION_MODES_LIGHTEN_NOMASK; |
2527 | break; |
2528 | case QPainter::CompositionMode_ColorDodge: |
2529 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_COLORDODGE : COMPOSITION_MODES_COLORDODGE_NOMASK; |
2530 | break; |
2531 | case QPainter::CompositionMode_ColorBurn: |
2532 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_COLORBURN : COMPOSITION_MODES_COLORBURN_NOMASK; |
2533 | break; |
2534 | case QPainter::CompositionMode_HardLight: |
2535 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_HARDLIGHT : COMPOSITION_MODES_HARDLIGHT_NOMASK; |
2536 | break; |
2537 | case QPainter::CompositionMode_SoftLight: |
2538 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_SOFTLIGHT : COMPOSITION_MODES_SOFTLIGHT_NOMASK; |
2539 | break; |
2540 | case QPainter::CompositionMode_Difference: |
2541 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_DIFFERENCE : COMPOSITION_MODES_DIFFERENCE_NOMASK; |
2542 | break; |
2543 | case QPainter::CompositionMode_Exclusion: |
2544 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_EXCLUSION : COMPOSITION_MODES_EXCLUSION_NOMASK; |
2545 | break; |
2546 | default: |
2547 | Q_ASSERT(false); |
2548 | } |
2549 | |
2550 | switch(composition_mode) { |
2551 | case QPainter::CompositionMode_DestinationOver: |
2552 | glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ONE); |
2553 | d->setPorterDuffData(0, 1, 1, 1, 1); |
2554 | break; |
2555 | case QPainter::CompositionMode_Clear: |
2556 | glBlendFunc(GL_ZERO, GL_ZERO); |
2557 | d->setPorterDuffData(0, 0, 0, 0, 0); |
2558 | break; |
2559 | case QPainter::CompositionMode_Source: |
2560 | glBlendFunc(GL_ONE, GL_ZERO); |
2561 | d->setPorterDuffData(1, 0, 1, 1, 0); |
2562 | break; |
2563 | case QPainter::CompositionMode_Destination: |
2564 | glBlendFunc(GL_ZERO, GL_ONE); |
2565 | d->setPorterDuffData(0, 1, 1, 0, 1); |
2566 | break; |
2567 | case QPainter::CompositionMode_SourceIn: |
2568 | glBlendFunc(GL_DST_ALPHA, GL_ZERO); |
2569 | d->setPorterDuffData(1, 0, 1, 0, 0); |
2570 | break; |
2571 | case QPainter::CompositionMode_DestinationIn: |
2572 | glBlendFunc(GL_ZERO, GL_SRC_ALPHA); |
2573 | d->setPorterDuffData(0, 1, 1, 0, 0); |
2574 | break; |
2575 | case QPainter::CompositionMode_SourceOut: |
2576 | glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ZERO); |
2577 | d->setPorterDuffData(0, 0, 0, 1, 0); |
2578 | break; |
2579 | case QPainter::CompositionMode_DestinationOut: |
2580 | glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA); |
2581 | d->setPorterDuffData(0, 0, 0, 0, 1); |
2582 | break; |
2583 | case QPainter::CompositionMode_SourceAtop: |
2584 | glBlendFunc(GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2585 | d->setPorterDuffData(1, 0, 1, 0, 1); |
2586 | break; |
2587 | case QPainter::CompositionMode_DestinationAtop: |
2588 | glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA); |
2589 | d->setPorterDuffData(0, 1, 1, 1, 0); |
2590 | break; |
2591 | case QPainter::CompositionMode_Xor: |
2592 | glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2593 | d->setPorterDuffData(0, 0, 0, 1, 1); |
2594 | break; |
2595 | case QPainter::CompositionMode_SourceOver: |
2596 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
2597 | d->setPorterDuffData(1, 0, 1, 1, 1); |
2598 | break; |
2599 | case QPainter::CompositionMode_Plus: |
2600 | glBlendFunc(GL_ONE, GL_ONE); |
2601 | d->setPorterDuffData(1, 1, 1, 1, 1); |
2602 | break; |
2603 | default: |
2604 | break; |
2605 | } |
2606 | } |
2607 | |
2608 | class QGLMaskGenerator |
2609 | { |
2610 | public: |
2611 | QGLMaskGenerator(const QPainterPath &path, const QTransform &matrix, qreal stroke_width = -1) |
2612 | : p(path), |
2613 | m(matrix), |
2614 | w(stroke_width) |
2615 | { |
2616 | } |
2617 | |
2618 | virtual QRect screenRect() = 0; |
2619 | virtual void drawMask(const QRect &rect) = 0; |
2620 | |
2621 | QPainterPath path() const { return p; } |
2622 | QTransform matrix() const { return m; } |
2623 | qreal strokeWidth() const { return w; } |
2624 | |
2625 | virtual ~QGLMaskGenerator() {} |
2626 | |
2627 | private: |
2628 | QPainterPath p; |
2629 | QTransform m; |
2630 | qreal w; |
2631 | }; |
2632 | |
2633 | void QGLMaskTextureCache::setOffscreenSize(const QSize &sz) |
2634 | { |
2635 | Q_ASSERT(sz.width() == sz.height()); |
2636 | |
2637 | if (offscreenSize != sz) { |
2638 | offscreenSize = sz; |
2639 | clearCache(); |
2640 | } |
2641 | } |
2642 | |
2643 | void QGLMaskTextureCache::clearCache() |
2644 | { |
2645 | cache.clear(); |
2646 | |
2647 | int quad_tree_size = 1; |
2648 | |
2649 | for (int i = block_size; i < offscreenSize.width(); i *= 2) |
2650 | quad_tree_size += quad_tree_size * 4; |
2651 | |
2652 | for (int i = 0; i < 4; ++i) { |
2653 | occupied_quadtree[i].resize(quad_tree_size); |
2654 | |
2655 | occupied_quadtree[i][0].key = 0; |
2656 | occupied_quadtree[i][0].largest_available_block = offscreenSize.width(); |
2657 | occupied_quadtree[i][0].largest_used_block = 0; |
2658 | |
2659 | DEBUG_ONCE qDebug() << "QGLMaskTextureCache:: created quad tree of size" << quad_tree_size; |
2660 | } |
2661 | } |
2662 | |
2663 | void QGLMaskTextureCache::setDrawableSize(const QSize &sz) |
2664 | { |
2665 | drawableSize = sz; |
2666 | } |
2667 | |
2668 | void QGLMaskTextureCache::maintainCache() |
2669 | { |
2670 | QGLTextureCacheHash::iterator it = cache.begin(); |
2671 | QGLTextureCacheHash::iterator end = cache.end(); |
2672 | |
2673 | while (it != end) { |
2674 | CacheInfo &cache_info = it.value(); |
2675 | ++cache_info.age; |
2676 | |
2677 | if (cache_info.age > 1) { |
2678 | quadtreeInsert(cache_info.loc.channel, 0, cache_info.loc.rect); |
2679 | it = cache.erase(it); |
2680 | } else { |
2681 | ++it; |
2682 | } |
2683 | } |
2684 | } |
2685 | |
2686 | //#define DISABLE_MASK_CACHE |
2687 | |
2688 | QGLMaskTextureCache::CacheLocation QGLMaskTextureCache::getMask(QGLMaskGenerator &maskGenerator, QOpenGLPaintEnginePrivate *e) |
2689 | { |
2690 | #ifndef DISABLE_MASK_CACHE |
2691 | engine = e; |
2692 | |
2693 | quint64 key = hash(maskGenerator.path(), maskGenerator.matrix(), maskGenerator.strokeWidth()); |
2694 | |
2695 | if (key == 0) |
2696 | key = 1; |
2697 | |
2698 | CacheInfo info(maskGenerator.path(), maskGenerator.matrix(), maskGenerator.strokeWidth()); |
2699 | |
2700 | QGLTextureCacheHash::iterator it = cache.find(key); |
2701 | |
2702 | while (it != cache.end() && it.key() == key) { |
2703 | CacheInfo &cache_info = it.value(); |
2704 | if (info.stroke_width == cache_info.stroke_width && info.matrix == cache_info.matrix && info.path == cache_info.path) { |
2705 | DEBUG_ONCE_STR("QGLMaskTextureCache::getMask(): Using cached mask" ); |
2706 | |
2707 | cache_info.age = 0; |
2708 | return cache_info.loc; |
2709 | } |
2710 | ++it; |
2711 | } |
2712 | |
2713 | // mask was not found, create new mask |
2714 | |
2715 | DEBUG_ONCE_STR("QGLMaskTextureCache::getMask(): Creating new mask..." ); |
2716 | |
2717 | createMask(key, info, maskGenerator); |
2718 | |
2719 | cache.insert(key, info); |
2720 | |
2721 | return info.loc; |
2722 | #else |
2723 | CacheInfo info(maskGenerator.path(), maskGenerator.matrix()); |
2724 | createMask(0, info, maskGenerator); |
2725 | return info.loc; |
2726 | #endif |
2727 | } |
2728 | |
2729 | #ifndef FloatToQuint64 |
2730 | #define FloatToQuint64(i) (quint64)((i) * 32) |
2731 | #endif |
2732 | |
2733 | quint64 QGLMaskTextureCache::hash(const QPainterPath &p, const QTransform &m, qreal w) |
2734 | { |
2735 | Q_ASSERT(sizeof(quint64) == 8); |
2736 | |
2737 | quint64 h = 0; |
2738 | |
2739 | for (int i = 0; i < p.elementCount(); ++i) { |
2740 | h += FloatToQuint64(p.elementAt(i).x) << 32; |
2741 | h += FloatToQuint64(p.elementAt(i).y); |
2742 | h += p.elementAt(i).type; |
2743 | } |
2744 | |
2745 | h += FloatToQuint64(m.m11()); |
2746 | #ifndef Q_OS_WINCE // ### |
2747 | //Compiler crashes for arm on WinCE |
2748 | h += FloatToQuint64(m.m12()) << 4; |
2749 | h += FloatToQuint64(m.m13()) << 8; |
2750 | h += FloatToQuint64(m.m21()) << 12; |
2751 | h += FloatToQuint64(m.m22()) << 16; |
2752 | h += FloatToQuint64(m.m23()) << 20; |
2753 | h += FloatToQuint64(m.m31()) << 24; |
2754 | h += FloatToQuint64(m.m32()) << 28; |
2755 | #endif |
2756 | h += FloatToQuint64(m.m33()) << 32; |
2757 | |
2758 | h += FloatToQuint64(w); |
2759 | |
2760 | return h; |
2761 | } |
2762 | |
2763 | void QGLMaskTextureCache::createMask(quint64 key, CacheInfo &info, QGLMaskGenerator &maskGenerator) |
2764 | { |
2765 | info.loc.screen_rect = maskGenerator.screenRect(); |
2766 | |
2767 | if (info.loc.screen_rect.isEmpty()) { |
2768 | info.loc.channel = 0; |
2769 | info.loc.rect = QRect(); |
2770 | return; |
2771 | } |
2772 | |
2773 | quadtreeAllocate(key, info.loc.screen_rect.size(), &info.loc.rect, &info.loc.channel); |
2774 | |
2775 | int ch = info.loc.channel; |
2776 | glColorMask(ch == 0, ch == 1, ch == 2, ch == 3); |
2777 | |
2778 | maskGenerator.drawMask(info.loc.rect); |
2779 | |
2780 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); |
2781 | } |
2782 | |
2783 | int QGLMaskTextureCache::quadtreeBlocksize(int node) |
2784 | { |
2785 | DEBUG_ONCE qDebug() << "Offscreen size:" << offscreenSize.width(); |
2786 | |
2787 | int blocksize = offscreenSize.width(); |
2788 | |
2789 | while (node) { |
2790 | node = (node - 1) / 4; |
2791 | blocksize /= 2; |
2792 | } |
2793 | |
2794 | return blocksize; |
2795 | } |
2796 | |
2797 | QPoint QGLMaskTextureCache::quadtreeLocation(int node) |
2798 | { |
2799 | QPoint location; |
2800 | int blocksize = quadtreeBlocksize(node); |
2801 | |
2802 | while (node) { |
2803 | --node; |
2804 | |
2805 | if (node & 1) |
2806 | location.setX(location.x() + blocksize); |
2807 | |
2808 | if (node & 2) |
2809 | location.setY(location.y() + blocksize); |
2810 | |
2811 | node /= 4; |
2812 | blocksize *= 2; |
2813 | } |
2814 | |
2815 | return location; |
2816 | } |
2817 | |
2818 | void QGLMaskTextureCache::quadtreeUpdate(int channel, int node, int current_block_size) |
2819 | { |
2820 | while (node) { |
2821 | node = (node - 1) / 4; |
2822 | |
2823 | int first_child = node * 4 + 1; |
2824 | |
2825 | int largest_available = 0; |
2826 | int largest_used = 0; |
2827 | |
2828 | bool all_empty = true; |
2829 | |
2830 | for (int i = 0; i < 4; ++i) { |
2831 | largest_available = qMax(largest_available, occupied_quadtree[channel][first_child + i].largest_available_block); |
2832 | largest_used = qMax(largest_used, occupied_quadtree[channel][first_child + i].largest_used_block); |
2833 | |
2834 | if (occupied_quadtree[channel][first_child + i].largest_available_block < current_block_size) |
2835 | all_empty = false; |
2836 | } |
2837 | |
2838 | current_block_size *= 2; |
2839 | |
2840 | if (all_empty) { |
2841 | occupied_quadtree[channel][node].largest_available_block = current_block_size; |
2842 | occupied_quadtree[channel][node].largest_used_block = 0; |
2843 | } else { |
2844 | occupied_quadtree[channel][node].largest_available_block = largest_available; |
2845 | occupied_quadtree[channel][node].largest_used_block = largest_used; |
2846 | } |
2847 | } |
2848 | } |
2849 | |
2850 | void QGLMaskTextureCache::quadtreeInsert(int channel, quint64 key, const QRect &rect, int node) |
2851 | { |
2852 | int current_block_size = quadtreeBlocksize(node); |
2853 | QPoint location = quadtreeLocation(node); |
2854 | QRect relative = rect.translated(-location); |
2855 | |
2856 | if (relative.left() >= current_block_size || relative.top() >= current_block_size |
2857 | || relative.right() < 0 || relative.bottom() < 0) |
2858 | return; |
2859 | |
2860 | if (current_block_size == block_size // no more refining possible |
2861 | || (relative.top() < block_size && relative.bottom() >= (current_block_size - block_size) |
2862 | && relative.left() < block_size && relative.right() >= (current_block_size - block_size))) |
2863 | { |
2864 | if (key != 0) { |
2865 | occupied_quadtree[channel][node].largest_available_block = 0; |
2866 | occupied_quadtree[channel][node].largest_used_block = rect.width() * rect.height(); |
2867 | } else { |
2868 | occupied_quadtree[channel][node].largest_available_block = current_block_size; |
2869 | occupied_quadtree[channel][node].largest_used_block = 0; |
2870 | } |
2871 | |
2872 | occupied_quadtree[channel][node].key = key; |
2873 | |
2874 | quadtreeUpdate(channel, node, current_block_size); |
2875 | } else { |
2876 | if (key && occupied_quadtree[channel][node].largest_available_block == current_block_size) { |
2877 | // refining the quad tree, initialize child nodes |
2878 | int half_block_size = current_block_size / 2; |
2879 | |
2880 | int temp = node * 4 + 1; |
2881 | for (int sibling = 0; sibling < 4; ++sibling) { |
2882 | occupied_quadtree[channel][temp + sibling].largest_available_block = half_block_size; |
2883 | occupied_quadtree[channel][temp + sibling].largest_used_block = 0; |
2884 | occupied_quadtree[channel][temp + sibling].key = 0; |
2885 | } |
2886 | } |
2887 | |
2888 | node = node * 4 + 1; |
2889 | |
2890 | for (int sibling = 0; sibling < 4; ++sibling) |
2891 | quadtreeInsert(channel, key, rect, node + sibling); |
2892 | } |
2893 | } |
2894 | |
2895 | void QGLMaskTextureCache::quadtreeClear(int channel, const QRect &rect, int node) |
2896 | { |
2897 | const quint64 &key = occupied_quadtree[channel][node].key; |
2898 | |
2899 | int current_block_size = quadtreeBlocksize(node); |
2900 | QPoint location = quadtreeLocation(node); |
2901 | |
2902 | QRect relative = rect.translated(-location); |
2903 | |
2904 | if (relative.left() >= current_block_size || relative.top() >= current_block_size |
2905 | || relative.right() < 0 || relative.bottom() < 0) |
2906 | return; |
2907 | |
2908 | if (key != 0) { |
2909 | QGLTextureCacheHash::iterator it = cache.find(key); |
2910 | |
2911 | Q_ASSERT(it != cache.end()); |
2912 | |
2913 | while (it != cache.end() && it.key() == key) { |
2914 | const CacheInfo &cache_info = it.value(); |
2915 | |
2916 | if (cache_info.loc.channel == channel |
2917 | && cache_info.loc.rect.left() <= location.x() |
2918 | && cache_info.loc.rect.top() <= location.y() |
2919 | && cache_info.loc.rect.right() >= location.x() |
2920 | && cache_info.loc.rect.bottom() >= location.y()) |
2921 | { |
2922 | quadtreeInsert(channel, 0, cache_info.loc.rect); |
2923 | engine->cacheItemErased(channel, cache_info.loc.rect); |
2924 | cache.erase(it); |
2925 | goto found; |
2926 | } else { |
2927 | ++it; |
2928 | } |
2929 | } |
2930 | |
2931 | // if we don't find the key there's an error in the quadtree |
2932 | Q_ASSERT(false); |
2933 | found: |
2934 | Q_ASSERT(occupied_quadtree[channel][node].key == 0); |
2935 | } else if (occupied_quadtree[channel][node].largest_available_block < current_block_size) { |
2936 | Q_ASSERT(current_block_size >= block_size); |
2937 | |
2938 | node = node * 4 + 1; |
2939 | |
2940 | for (int sibling = 0; sibling < 4; ++sibling) |
2941 | quadtreeClear(channel, rect, node + sibling); |
2942 | } |
2943 | } |
2944 | |
2945 | bool QGLMaskTextureCache::quadtreeFindAvailableLocation(const QSize &size, QRect *rect, int *channel) |
2946 | { |
2947 | int needed_block_size = qMax(1, qMax(size.width(), size.height())); |
2948 | |
2949 | for (int i = 0; i < 4; ++i) { |
2950 | int current_block_size = offscreenSize.width(); |
2951 | |
2952 | if (occupied_quadtree[i][0].largest_available_block >= needed_block_size) { |
2953 | int node = 0; |
2954 | |
2955 | while (current_block_size != occupied_quadtree[i][node].largest_available_block) { |
2956 | Q_ASSERT(current_block_size > block_size); |
2957 | Q_ASSERT(current_block_size > occupied_quadtree[i][node].largest_available_block); |
2958 | |
2959 | node = node * 4 + 1; |
2960 | current_block_size /= 2; |
2961 | |
2962 | int sibling = 0; |
2963 | |
2964 | while (occupied_quadtree[i][node + sibling].largest_available_block < needed_block_size) |
2965 | ++sibling; |
2966 | |
2967 | Q_ASSERT(sibling < 4); |
2968 | node += sibling; |
2969 | } |
2970 | |
2971 | *channel = i; |
2972 | *rect = QRect(quadtreeLocation(node), size); |
2973 | |
2974 | return true; |
2975 | } |
2976 | } |
2977 | |
2978 | return false; |
2979 | } |
2980 | |
2981 | void QGLMaskTextureCache::quadtreeFindExistingLocation(const QSize &size, QRect *rect, int *channel) |
2982 | { |
2983 | // try to pick small masks to throw out, as large masks are more expensive to recompute |
2984 | *channel = qrand() % 4; |
2985 | for (int i = 0; i < 4; ++i) |
2986 | if (occupied_quadtree[i][0].largest_used_block < occupied_quadtree[*channel][0].largest_used_block) |
2987 | *channel = i; |
2988 | |
2989 | int needed_block_size = qt_next_power_of_two(qMax(1, qMax(size.width(), size.height()))); |
2990 | |
2991 | int node = 0; |
2992 | int current_block_size = offscreenSize.width(); |
2993 | |
2994 | while (current_block_size > block_size |
2995 | && current_block_size >= needed_block_size * 2 |
2996 | && occupied_quadtree[*channel][node].key == 0) |
2997 | { |
2998 | node = node * 4 + 1; |
2999 | |
3000 | int sibling = 0; |
3001 | |
3002 | for (int i = 1; i < 4; ++i) { |
3003 | if (occupied_quadtree[*channel][node + i].largest_used_block |
3004 | <= occupied_quadtree[*channel][node + sibling].largest_used_block) |
3005 | { |
3006 | sibling = i; |
3007 | } |
3008 | } |
3009 | |
3010 | node += sibling; |
3011 | current_block_size /= 2; |
3012 | } |
3013 | |
3014 | *rect = QRect(quadtreeLocation(node), size); |
3015 | } |
3016 | |
3017 | void QGLMaskTextureCache::quadtreeAllocate(quint64 key, const QSize &size, QRect *rect, int *channel) |
3018 | { |
3019 | #ifndef DISABLE_MASK_CACHE |
3020 | if (!quadtreeFindAvailableLocation(size, rect, channel)) { |
3021 | quadtreeFindExistingLocation(size, rect, channel); |
3022 | quadtreeClear(*channel, *rect); |
3023 | } |
3024 | |
3025 | quadtreeInsert(*channel, key, *rect); |
3026 | #else |
3027 | *channel = 0; |
3028 | *rect = QRect(QPoint(), size); |
3029 | #endif |
3030 | } |
3031 | |
3032 | class QGLTrapezoidMaskGenerator : public QGLMaskGenerator |
3033 | { |
3034 | public: |
3035 | QGLTrapezoidMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offscreen, GLuint maskFragmentProgram, qreal strokeWidth = -1.0); |
3036 | |
3037 | QRect screenRect(); |
3038 | void drawMask(const QRect &rect); |
3039 | |
3040 | private: |
3041 | QRect screen_rect; |
3042 | bool has_screen_rect; |
3043 | |
3044 | QGLOffscreen *offscreen; |
3045 | |
3046 | GLuint maskFragmentProgram; |
3047 | |
3048 | virtual QVector<QGLTrapezoid> generateTrapezoids() = 0; |
3049 | virtual QRect computeScreenRect() = 0; |
3050 | }; |
3051 | |
3052 | class QGLPathMaskGenerator : public QGLTrapezoidMaskGenerator |
3053 | { |
3054 | public: |
3055 | QGLPathMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offscreen, GLuint maskFragmentProgram); |
3056 | |
3057 | private: |
3058 | QVector<QGLTrapezoid> generateTrapezoids(); |
3059 | QRect computeScreenRect(); |
3060 | |
3061 | QPolygonF poly; |
3062 | }; |
3063 | |
3064 | class QGLLineMaskGenerator : public QGLTrapezoidMaskGenerator |
3065 | { |
3066 | public: |
3067 | QGLLineMaskGenerator(const QPainterPath &path, const QTransform &matrix, qreal width, QGLOffscreen &offscreen, GLuint maskFragmentProgram); |
3068 | |
3069 | private: |
3070 | QVector<QGLTrapezoid> generateTrapezoids(); |
3071 | QRect computeScreenRect(); |
3072 | |
3073 | QPainterPath transformedPath; |
3074 | }; |
3075 | |
3076 | class QGLRectMaskGenerator : public QGLTrapezoidMaskGenerator |
3077 | { |
3078 | public: |
3079 | QGLRectMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offscreen, GLuint maskFragmentProgram); |
3080 | |
3081 | private: |
3082 | QVector<QGLTrapezoid> generateTrapezoids(); |
3083 | QRect computeScreenRect(); |
3084 | |
3085 | QPainterPath transformedPath; |
3086 | }; |
3087 | |
3088 | class QGLEllipseMaskGenerator : public QGLMaskGenerator |
3089 | { |
3090 | public: |
3091 | QGLEllipseMaskGenerator(const QRectF &rect, const QTransform &matrix, QGLOffscreen &offscreen, GLuint maskFragmentProgram, int *maskVariableLocations); |
3092 | |
3093 | QRect screenRect(); |
3094 | void drawMask(const QRect &rect); |
3095 | |
3096 | private: |
3097 | QRect screen_rect; |
3098 | |
3099 | QRectF ellipseRect; |
3100 | |
3101 | QGLOffscreen *offscreen; |
3102 | |
3103 | GLuint maskFragmentProgram; |
3104 | |
3105 | int *maskVariableLocations; |
3106 | |
3107 | float vertexArray[4 * 2]; |
3108 | }; |
3109 | |
3110 | QGLTrapezoidMaskGenerator::QGLTrapezoidMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offs, GLuint program, qreal stroke_width) |
3111 | : QGLMaskGenerator(path, matrix, stroke_width) |
3112 | , has_screen_rect(false) |
3113 | , offscreen(&offs) |
3114 | , maskFragmentProgram(program) |
3115 | { |
3116 | } |
3117 | |
3118 | extern void qt_add_rect_to_array(const QRectF &r, GLfloat *array); |
3119 | extern void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, GLfloat *array); |
3120 | |
3121 | void QGLTrapezoidMaskGenerator::drawMask(const QRect &rect) |
3122 | { |
3123 | #ifdef QT_OPENGL_ES |
3124 | Q_UNUSED(rect); |
3125 | #else |
3126 | glMatrixMode(GL_MODELVIEW); |
3127 | glPushMatrix(); |
3128 | glLoadIdentity(); |
3129 | |
3130 | QGLContext *ctx = offscreen->context(); |
3131 | offscreen->bind(); |
3132 | |
3133 | glDisable(GL_TEXTURE_GEN_S); |
3134 | glDisable(GL_TEXTURE_1D); |
3135 | |
3136 | GLfloat vertexArray[4 * 2]; |
3137 | qt_add_rect_to_array(rect, vertexArray); |
3138 | |
3139 | bool needs_scissor = rect != screen_rect; |
3140 | |
3141 | if (needs_scissor) { |
3142 | glEnable(GL_SCISSOR_TEST); |
3143 | glScissor(rect.left(), offscreen->offscreenSize().height() - rect.bottom() - 1, rect.width(), rect.height()); |
3144 | } |
3145 | |
3146 | QVector<QGLTrapezoid> trapezoids = generateTrapezoids(); |
3147 | |
3148 | // clear mask |
3149 | glBlendFunc(GL_ZERO, GL_ZERO); // clear |
3150 | glVertexPointer(2, GL_FLOAT, 0, vertexArray); |
3151 | glEnableClientState(GL_VERTEX_ARRAY); |
3152 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
3153 | glDisableClientState(GL_VERTEX_ARRAY); |
3154 | |
3155 | glBlendFunc(GL_ONE, GL_ONE); // add mask |
3156 | glEnable(GL_FRAGMENT_PROGRAM_ARB); |
3157 | glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, maskFragmentProgram); |
3158 | |
3159 | QPoint delta = rect.topLeft() - screen_rect.topLeft(); |
3160 | glBegin(GL_QUADS); |
3161 | for (int i = 0; i < trapezoids.size(); ++i) |
3162 | drawTrapezoid(trapezoids[i].translated(delta), offscreen->offscreenSize().height(), ctx); |
3163 | glEnd(); |
3164 | |
3165 | if (needs_scissor) |
3166 | glDisable(GL_SCISSOR_TEST); |
3167 | |
3168 | glDisable(GL_FRAGMENT_PROGRAM_ARB); |
3169 | |
3170 | glMatrixMode(GL_MODELVIEW); |
3171 | glPopMatrix(); |
3172 | #endif |
3173 | } |
3174 | |
3175 | QRect QGLTrapezoidMaskGenerator::screenRect() |
3176 | { |
3177 | if (!has_screen_rect) { |
3178 | screen_rect = computeScreenRect(); |
3179 | has_screen_rect = true; |
3180 | } |
3181 | |
3182 | screen_rect = screen_rect.intersected(QRect(QPoint(), offscreen->drawableSize())); |
3183 | |
3184 | return screen_rect; |
3185 | } |
3186 | |
3187 | QGLPathMaskGenerator::QGLPathMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offs, GLuint program) |
3188 | : QGLTrapezoidMaskGenerator(path, matrix, offs, program) |
3189 | { |
3190 | } |
3191 | |
3192 | QRect QGLPathMaskGenerator::computeScreenRect() |
3193 | { |
3194 | poly = path().toFillPolygon(matrix()); |
3195 | return poly.boundingRect().toAlignedRect(); |
3196 | } |
3197 | |
3198 | QVector<QGLTrapezoid> QGLPathMaskGenerator::generateTrapezoids() |
3199 | { |
3200 | QOpenGLImmediateModeTessellator tessellator; |
3201 | tessellator.tessellate(poly.data(), poly.count(), path().fillRule() == Qt::WindingFill); |
3202 | return tessellator.trapezoids; |
3203 | } |
3204 | |
3205 | QGLRectMaskGenerator::QGLRectMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offs, GLuint program) |
3206 | : QGLTrapezoidMaskGenerator(path, matrix, offs, program) |
3207 | { |
3208 | } |
3209 | |
3210 | QGLLineMaskGenerator::QGLLineMaskGenerator(const QPainterPath &path, const QTransform &matrix, qreal width, QGLOffscreen &offs, GLuint program) |
3211 | : QGLTrapezoidMaskGenerator(path, matrix, offs, program, width) |
3212 | { |
3213 | } |
3214 | |
3215 | QRect QGLRectMaskGenerator::computeScreenRect() |
3216 | { |
3217 | transformedPath = matrix().map(path()); |
3218 | |
3219 | return transformedPath.controlPointRect().adjusted(-1, -1, 1, 1).toAlignedRect(); |
3220 | } |
3221 | |
3222 | QRect QGLLineMaskGenerator::computeScreenRect() |
3223 | { |
3224 | transformedPath = matrix().map(path()); |
3225 | |
3226 | return transformedPath.controlPointRect().adjusted(-1, -1, 1, 1).toAlignedRect(); |
3227 | } |
3228 | |
3229 | QVector<QGLTrapezoid> QGLLineMaskGenerator::generateTrapezoids() |
3230 | { |
3231 | QOpenGLImmediateModeTessellator tessellator; |
3232 | QPointF last; |
3233 | for (int i = 0; i < transformedPath.elementCount(); ++i) { |
3234 | QPainterPath::Element element = transformedPath.elementAt(i); |
3235 | |
3236 | Q_ASSERT(!element.isCurveTo()); |
3237 | |
3238 | if (element.isLineTo()) |
3239 | tessellator.tessellateRect(last, element, strokeWidth()); |
3240 | |
3241 | last = element; |
3242 | } |
3243 | |
3244 | return tessellator.trapezoids; |
3245 | } |
3246 | |
3247 | QVector<QGLTrapezoid> QGLRectMaskGenerator::generateTrapezoids() |
3248 | { |
3249 | Q_ASSERT(transformedPath.elementCount() == 5); |
3250 | |
3251 | QOpenGLImmediateModeTessellator tessellator; |
3252 | if (matrix().type() <= QTransform::TxScale) { |
3253 | QPointF a = transformedPath.elementAt(0); |
3254 | QPointF b = transformedPath.elementAt(1); |
3255 | QPointF c = transformedPath.elementAt(2); |
3256 | QPointF d = transformedPath.elementAt(3); |
3257 | |
3258 | QPointF first = (a + d) * 0.5; |
3259 | QPointF last = (b + c) * 0.5; |
3260 | |
3261 | QPointF delta = a - d; |
3262 | |
3263 | // manhattan distance (no rotation) |
3264 | qreal width = qAbs(delta.x()) + qAbs(delta.y()); |
3265 | |
3266 | Q_ASSERT(qFuzzyIsNull(delta.x()) || qFuzzyIsNull(delta.y())); |
3267 | |
3268 | tessellator.tessellateRect(first, last, width); |
3269 | } else { |
3270 | QPointF points[5]; |
3271 | |
3272 | for (int i = 0; i < 5; ++i) |
3273 | points[i] = transformedPath.elementAt(i); |
3274 | |
3275 | tessellator.tessellateConvex(points, 5); |
3276 | } |
3277 | return tessellator.trapezoids; |
3278 | } |
3279 | |
3280 | static QPainterPath ellipseRectToPath(const QRectF &rect) |
3281 | { |
3282 | QPainterPath path; |
3283 | path.addEllipse(rect); |
3284 | return path; |
3285 | } |
3286 | |
3287 | QGLEllipseMaskGenerator::QGLEllipseMaskGenerator(const QRectF &rect, const QTransform &matrix, QGLOffscreen &offs, GLuint program, int *locations) |
3288 | : QGLMaskGenerator(ellipseRectToPath(rect), matrix), |
3289 | ellipseRect(rect), |
3290 | offscreen(&offs), |
3291 | maskFragmentProgram(program), |
3292 | maskVariableLocations(locations) |
3293 | { |
3294 | } |
3295 | |
3296 | QRect QGLEllipseMaskGenerator::screenRect() |
3297 | { |
3298 | QPointF center = ellipseRect.center(); |
3299 | |
3300 | QPointF points[] = { |
3301 | QPointF(ellipseRect.left(), center.y()), |
3302 | QPointF(ellipseRect.right(), center.y()), |
3303 | QPointF(center.x(), ellipseRect.top()), |
3304 | QPointF(center.x(), ellipseRect.bottom()) |
3305 | }; |
3306 | |
3307 | qreal min_screen_delta_len = QREAL_MAX; |
3308 | |
3309 | for (int i = 0; i < 4; ++i) { |
3310 | QPointF delta = points[i] - center; |
3311 | |
3312 | // normalize |
3313 | delta /= qSqrt(delta.x() * delta.x() + delta.y() * delta.y()); |
3314 | |
3315 | QPointF screen_delta(matrix().m11() * delta.x() + matrix().m21() * delta.y(), |
3316 | matrix().m12() * delta.x() + matrix().m22() * delta.y()); |
3317 | |
3318 | min_screen_delta_len = qMin(min_screen_delta_len, |
3319 | qreal(qSqrt(screen_delta.x() * screen_delta.x() + screen_delta.y() * screen_delta.y()))); |
3320 | } |
3321 | |
3322 | const qreal padding = 2.0f; |
3323 | |
3324 | qreal grow = padding / min_screen_delta_len; |
3325 | |
3326 | QRectF boundingRect = ellipseRect.adjusted(-grow, -grow, grow, grow); |
3327 | |
3328 | boundingRect = matrix().mapRect(boundingRect); |
3329 | |
3330 | QPointF p(0.5, 0.5); |
3331 | |
3332 | screen_rect = QRect((boundingRect.topLeft() - p).toPoint(), |
3333 | (boundingRect.bottomRight() + p).toPoint()); |
3334 | |
3335 | return screen_rect; |
3336 | } |
3337 | |
3338 | void QGLEllipseMaskGenerator::drawMask(const QRect &rect) |
3339 | { |
3340 | #ifdef QT_OPENGL_ES |
3341 | Q_UNUSED(rect); |
3342 | #else |
3343 | QGLContext *ctx = offscreen->context(); |
3344 | offscreen->bind(); |
3345 | |
3346 | glDisable(GL_TEXTURE_GEN_S); |
3347 | glDisable(GL_TEXTURE_1D); |
3348 | |
3349 | // fragment program needs the inverse radii of the ellipse |
3350 | glTexCoord2f(1.0f / (ellipseRect.width() * 0.5f), |
3351 | 1.0f / (ellipseRect.height() * 0.5f)); |
3352 | |
3353 | QTransform translate(1, 0, 0, 1, -ellipseRect.center().x(), -ellipseRect.center().y()); |
3354 | QTransform gl_to_qt(1, 0, 0, -1, 0, offscreen->drawableSize().height()); |
3355 | QTransform inv_matrix = gl_to_qt * matrix().inverted() * translate; |
3356 | |
3357 | float m[3][4] = { { float(inv_matrix.m11()), float(inv_matrix.m12()), float(inv_matrix.m13()) }, |
3358 | { float(inv_matrix.m21()), float(inv_matrix.m22()), float(inv_matrix.m23()) }, |
3359 | { float(inv_matrix.m31()), float(inv_matrix.m32()), float(inv_matrix.m33()) } }; |
3360 | |
3361 | QPoint offs(screen_rect.left() - rect.left(), (offscreen->drawableSize().height() - screen_rect.top()) |
3362 | - (offscreen->offscreenSize().height() - rect.top())); |
3363 | |
3364 | // last component needs to be 1.0f to avoid Nvidia bug on linux |
3365 | float ellipse_offset[4] = { float(offs.x()), float(offs.y()), 0.0f, 1.0f }; |
3366 | |
3367 | GLfloat vertexArray[4 * 2]; |
3368 | qt_add_rect_to_array(rect, vertexArray); |
3369 | |
3370 | glBlendFunc(GL_ONE, GL_ZERO); // set mask |
3371 | glEnable(GL_FRAGMENT_PROGRAM_ARB); |
3372 | glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, maskFragmentProgram); |
3373 | |
3374 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, maskVariableLocations[VAR_INV_MATRIX_M0], m[0]); |
3375 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, maskVariableLocations[VAR_INV_MATRIX_M1], m[1]); |
3376 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, maskVariableLocations[VAR_INV_MATRIX_M2], m[2]); |
3377 | |
3378 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, maskVariableLocations[VAR_ELLIPSE_OFFSET], ellipse_offset); |
3379 | |
3380 | glEnableClientState(GL_VERTEX_ARRAY); |
3381 | glVertexPointer(2, GL_FLOAT, 0, vertexArray); |
3382 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
3383 | glDisableClientState(GL_VERTEX_ARRAY); |
3384 | glDisable(GL_FRAGMENT_PROGRAM_ARB); |
3385 | #endif |
3386 | } |
3387 | |
3388 | void QOpenGLPaintEnginePrivate::drawOffscreenPath(const QPainterPath &path) |
3389 | { |
3390 | #ifdef Q_WS_QWS |
3391 | Q_UNUSED(path); |
3392 | #else |
3393 | DEBUG_ONCE_STR("QOpenGLPaintEnginePrivate::drawOffscreenPath()" ); |
3394 | |
3395 | disableClipping(); |
3396 | |
3397 | GLuint program = qt_gl_program_cache()->getProgram(device->context(), |
3398 | FRAGMENT_PROGRAM_MASK_TRAPEZOID_AA, 0, true); |
3399 | QGLPathMaskGenerator maskGenerator(path, matrix, offscreen, program); |
3400 | addItem(qt_mask_texture_cache()->getMask(maskGenerator, this)); |
3401 | |
3402 | enableClipping(); |
3403 | #endif |
3404 | } |
3405 | |
3406 | void QOpenGLPaintEnginePrivate::drawFastRect(const QRectF &r) |
3407 | { |
3408 | Q_Q(QOpenGLPaintEngine); |
3409 | DEBUG_ONCE_STR("QOpenGLPaintEngine::drawRects(): drawing fast rect" ); |
3410 | |
3411 | GLfloat vertexArray[10]; |
3412 | qt_add_rect_to_array(r, vertexArray); |
3413 | |
3414 | if (has_pen) |
3415 | QOpenGLCoordinateOffset::enableOffset(this); |
3416 | |
3417 | if (has_brush) { |
3418 | flushDrawQueue(); |
3419 | |
3420 | bool temp = high_quality_antialiasing; |
3421 | high_quality_antialiasing = false; |
3422 | |
3423 | q->updateCompositionMode(composition_mode); |
3424 | |
3425 | setGradientOps(cbrush, r); |
3426 | |
3427 | bool fast_style = current_style == Qt::LinearGradientPattern |
3428 | || current_style == Qt::SolidPattern; |
3429 | |
3430 | if (fast_style && has_fast_composition_mode) { |
3431 | glEnableClientState(GL_VERTEX_ARRAY); |
3432 | glVertexPointer(2, GL_FLOAT, 0, vertexArray); |
3433 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
3434 | glDisableClientState(GL_VERTEX_ARRAY); |
3435 | } else { |
3436 | composite(r); |
3437 | } |
3438 | |
3439 | high_quality_antialiasing = temp; |
3440 | |
3441 | q->updateCompositionMode(composition_mode); |
3442 | } |
3443 | |
3444 | if (has_pen) { |
3445 | if (has_fast_pen && !high_quality_antialiasing) { |
3446 | setGradientOps(cpen.brush(), r); |
3447 | |
3448 | vertexArray[8] = vertexArray[0]; |
3449 | vertexArray[9] = vertexArray[1]; |
3450 | |
3451 | glVertexPointer(2, GL_FLOAT, 0, vertexArray); |
3452 | glEnableClientState(GL_VERTEX_ARRAY); |
3453 | glDrawArrays(GL_LINE_STRIP, 0, 5); |
3454 | glDisableClientState(GL_VERTEX_ARRAY); |
3455 | } else { |
3456 | QPainterPath path; |
3457 | path.setFillRule(Qt::WindingFill); |
3458 | |
3459 | qreal left = r.left(); |
3460 | qreal right = r.right(); |
3461 | qreal top = r.top(); |
3462 | qreal bottom = r.bottom(); |
3463 | |
3464 | path.moveTo(left, top); |
3465 | path.lineTo(right, top); |
3466 | path.lineTo(right, bottom); |
3467 | path.lineTo(left, bottom); |
3468 | path.lineTo(left, top); |
3469 | |
3470 | strokePath(path, false); |
3471 | } |
3472 | |
3473 | QOpenGLCoordinateOffset::disableOffset(this); |
3474 | } |
3475 | } |
3476 | |
3477 | bool QOpenGLPaintEnginePrivate::isFastRect(const QRectF &rect) |
3478 | { |
3479 | if (matrix.type() < QTransform::TxRotate) { |
3480 | QRectF r = matrix.mapRect(rect); |
3481 | return r.topLeft().toPoint() == r.topLeft() |
3482 | && r.bottomRight().toPoint() == r.bottomRight(); |
3483 | } |
3484 | |
3485 | return false; |
3486 | } |
3487 | |
3488 | void QOpenGLPaintEngine::drawRects(const QRect *rects, int rectCount) |
3489 | { |
3490 | struct RectF { |
3491 | qreal x; |
3492 | qreal y; |
3493 | qreal w; |
3494 | qreal h; |
3495 | }; |
3496 | Q_ASSERT(sizeof(RectF) == sizeof(QRectF)); |
3497 | RectF fr[256]; |
3498 | while (rectCount) { |
3499 | int i = 0; |
3500 | while (i < rectCount && i < 256) { |
3501 | fr[i].x = rects[i].x(); |
3502 | fr[i].y = rects[i].y(); |
3503 | fr[i].w = rects[i].width(); |
3504 | fr[i].h = rects[i].height(); |
3505 | ++i; |
3506 | } |
3507 | drawRects((QRectF *)(void *)fr, i); |
3508 | rects += i; |
3509 | rectCount -= i; |
3510 | } |
3511 | } |
3512 | |
3513 | void QOpenGLPaintEngine::drawRects(const QRectF *rects, int rectCount) |
3514 | { |
3515 | Q_D(QOpenGLPaintEngine); |
3516 | |
3517 | if (d->use_emulation) { |
3518 | QPaintEngineEx::drawRects(rects, rectCount); |
3519 | return; |
3520 | } |
3521 | |
3522 | for (int i=0; i<rectCount; ++i) { |
3523 | const QRectF &r = rects[i]; |
3524 | |
3525 | // optimization for rects which can be drawn aliased |
3526 | if (!d->high_quality_antialiasing || d->isFastRect(r)) { |
3527 | d->drawFastRect(r); |
3528 | } else { |
3529 | QPainterPath path; |
3530 | path.addRect(r); |
3531 | |
3532 | if (d->has_brush) { |
3533 | d->disableClipping(); |
3534 | GLuint program = qt_gl_program_cache()->getProgram(d->device->context(), |
3535 | FRAGMENT_PROGRAM_MASK_TRAPEZOID_AA, 0, true); |
3536 | |
3537 | if (d->matrix.type() >= QTransform::TxProject) { |
3538 | QGLPathMaskGenerator maskGenerator(path, d->matrix, d->offscreen, program); |
3539 | d->addItem(qt_mask_texture_cache()->getMask(maskGenerator, d)); |
3540 | } else { |
3541 | QGLRectMaskGenerator maskGenerator(path, d->matrix, d->offscreen, program); |
3542 | d->addItem(qt_mask_texture_cache()->getMask(maskGenerator, d)); |
3543 | } |
3544 | |
3545 | d->enableClipping(); |
3546 | } |
3547 | |
3548 | if (d->has_pen) { |
3549 | if (d->has_fast_pen) |
3550 | d->strokeLines(path); |
3551 | else |
3552 | d->strokePath(path, false); |
3553 | } |
3554 | } |
3555 | } |
3556 | } |
3557 | |
3558 | static void addQuadAsTriangle(GLfloat *quad, GLfloat *triangle) |
3559 | { |
3560 | triangle[0] = quad[0]; |
3561 | triangle[1] = quad[1]; |
3562 | |
3563 | triangle[2] = quad[2]; |
3564 | triangle[3] = quad[3]; |
3565 | |
3566 | triangle[4] = quad[4]; |
3567 | triangle[5] = quad[5]; |
3568 | |
3569 | triangle[6] = quad[4]; |
3570 | triangle[7] = quad[5]; |
3571 | |
3572 | triangle[8] = quad[6]; |
3573 | triangle[9] = quad[7]; |
3574 | |
3575 | triangle[10] = quad[0]; |
3576 | triangle[11] = quad[1]; |
3577 | } |
3578 | |
3579 | void QOpenGLPaintEngine::drawPoints(const QPoint *points, int pointCount) |
3580 | { |
3581 | Q_ASSERT(sizeof(QT_PointF) == sizeof(QPointF)); |
3582 | QT_PointF fp[256]; |
3583 | while (pointCount) { |
3584 | int i = 0; |
3585 | while (i < pointCount && i < 256) { |
3586 | fp[i].x = points[i].x(); |
3587 | fp[i].y = points[i].y(); |
3588 | ++i; |
3589 | } |
3590 | drawPoints((QPointF *)(void *)fp, i); |
3591 | points += i; |
3592 | pointCount -= i; |
3593 | } |
3594 | } |
3595 | |
3596 | void QOpenGLPaintEngine::drawPoints(const QPointF *points, int pointCount) |
3597 | { |
3598 | Q_D(QOpenGLPaintEngine); |
3599 | |
3600 | if (d->use_emulation) { |
3601 | QPaintEngineEx::drawPoints(points, pointCount); |
3602 | return; |
3603 | } |
3604 | |
3605 | d->setGradientOps(d->cpen.brush(), QRectF()); |
3606 | |
3607 | if (!d->cpen.isCosmetic() || d->high_quality_antialiasing) { |
3608 | Qt::PenCapStyle capStyle = d->cpen.capStyle(); |
3609 | if (capStyle == Qt::FlatCap) |
3610 | d->cpen.setCapStyle(Qt::SquareCap); |
3611 | QPaintEngine::drawPoints(points, pointCount); |
3612 | d->cpen.setCapStyle(capStyle); |
3613 | return; |
3614 | } |
3615 | |
3616 | d->flushDrawQueue(); |
3617 | |
3618 | if (d->has_fast_pen) { |
3619 | QVarLengthArray<GLfloat> vertexArray(6 * pointCount); |
3620 | |
3621 | glMatrixMode(GL_MODELVIEW); |
3622 | glPushMatrix(); |
3623 | glLoadIdentity(); |
3624 | |
3625 | int j = 0; |
3626 | for (int i = 0; i < pointCount; ++i) { |
3627 | QPointF mapped = d->matrix.map(points[i]); |
3628 | |
3629 | GLfloat x = GLfloat(qRound(mapped.x())); |
3630 | GLfloat y = GLfloat(qRound(mapped.y())); |
3631 | |
3632 | vertexArray[j++] = x; |
3633 | vertexArray[j++] = y - 0.5f; |
3634 | |
3635 | vertexArray[j++] = x + 1.5f; |
3636 | vertexArray[j++] = y + 1.0f; |
3637 | |
3638 | vertexArray[j++] = x; |
3639 | vertexArray[j++] = y + 1.0f; |
3640 | } |
3641 | |
3642 | glEnableClientState(GL_VERTEX_ARRAY); |
3643 | |
3644 | glVertexPointer(2, GL_FLOAT, 0, vertexArray.constData()); |
3645 | glDrawArrays(GL_TRIANGLES, 0, pointCount*3); |
3646 | |
3647 | glDisableClientState(GL_VERTEX_ARRAY); |
3648 | |
3649 | glPopMatrix(); |
3650 | return; |
3651 | } |
3652 | |
3653 | const qreal *vertexArray = reinterpret_cast<const qreal*>(&points[0]); |
3654 | |
3655 | if (sizeof(qreal) == sizeof(double)) { |
3656 | Q_ASSERT(sizeof(QPointF) == 16); |
3657 | glVertexPointer(2, GL_DOUBLE, 0, vertexArray); |
3658 | } |
3659 | else { |
3660 | Q_ASSERT(sizeof(QPointF) == 8); |
3661 | glVertexPointer(2, GL_FLOAT, 0, vertexArray); |
3662 | } |
3663 | |
3664 | glEnableClientState(GL_VERTEX_ARRAY); |
3665 | glDrawArrays(GL_POINTS, 0, pointCount); |
3666 | glDisableClientState(GL_VERTEX_ARRAY); |
3667 | } |
3668 | |
3669 | void QOpenGLPaintEngine::drawLines(const QLine *lines, int lineCount) |
3670 | { |
3671 | struct PointF { |
3672 | qreal x; |
3673 | qreal y; |
3674 | }; |
3675 | struct LineF { |
3676 | PointF p1; |
3677 | PointF p2; |
3678 | }; |
3679 | Q_ASSERT(sizeof(PointF) == sizeof(QPointF)); |
3680 | Q_ASSERT(sizeof(LineF) == sizeof(QLineF)); |
3681 | LineF fl[256]; |
3682 | while (lineCount) { |
3683 | int i = 0; |
3684 | while (i < lineCount && i < 256) { |
3685 | fl[i].p1.x = lines[i].x1(); |
3686 | fl[i].p1.y = lines[i].y1(); |
3687 | fl[i].p2.x = lines[i].x2(); |
3688 | fl[i].p2.y = lines[i].y2(); |
3689 | ++i; |
3690 | } |
3691 | drawLines((QLineF *)(void *)fl, i); |
3692 | lines += i; |
3693 | lineCount -= i; |
3694 | } |
3695 | } |
3696 | |
3697 | void QOpenGLPaintEngine::drawLines(const QLineF *lines, int lineCount) |
3698 | { |
3699 | Q_D(QOpenGLPaintEngine); |
3700 | |
3701 | if (d->use_emulation) { |
3702 | QPaintEngineEx::drawLines(lines, lineCount); |
3703 | return; |
3704 | } |
3705 | |
3706 | if (d->has_pen) { |
3707 | QOpenGLCoordinateOffset offset(d); |
3708 | if (d->has_fast_pen && !d->high_quality_antialiasing) { |
3709 | //### gradient resolving on lines isn't correct |
3710 | d->setGradientOps(d->cpen.brush(), QRectF()); |
3711 | |
3712 | bool useRects = false; |
3713 | // scale or 90 degree rotation? |
3714 | if (d->matrix.type() <= QTransform::TxTranslate |
3715 | || (!d->cpen.isCosmetic() |
3716 | && (d->matrix.type() <= QTransform::TxScale |
3717 | || (d->matrix.type() == QTransform::TxRotate |
3718 | && d->matrix.m11() == 0 && d->matrix.m22() == 0)))) { |
3719 | useRects = true; |
3720 | for (int i = 0; i < lineCount; ++i) { |
3721 | if (lines[i].p1().x() != lines[i].p2().x() |
3722 | && lines[i].p1().y() != lines[i].p2().y()) { |
3723 | useRects = false; |
3724 | break; |
3725 | } |
3726 | } |
3727 | } |
3728 | |
3729 | GLfloat endCap = d->cpen.capStyle() == Qt::FlatCap ? 0.0f : 0.5f; |
3730 | if (useRects) { |
3731 | QVarLengthArray<GLfloat> vertexArray(12 * lineCount); |
3732 | |
3733 | GLfloat quad[8]; |
3734 | for (int i = 0; i < lineCount; ++i) { |
3735 | GLfloat x1 = lines[i].x1(); |
3736 | GLfloat x2 = lines[i].x2(); |
3737 | GLfloat y1 = lines[i].y1(); |
3738 | GLfloat y2 = lines[i].y2(); |
3739 | |
3740 | if (x1 == x2) { |
3741 | if (y1 > y2) |
3742 | qSwap(y1, y2); |
3743 | |
3744 | quad[0] = x1 - 0.5f; |
3745 | quad[1] = y1 - endCap; |
3746 | |
3747 | quad[2] = x1 + 0.5f; |
3748 | quad[3] = y1 - endCap; |
3749 | |
3750 | quad[4] = x1 + 0.5f; |
3751 | quad[5] = y2 + endCap; |
3752 | |
3753 | quad[6] = x1 - 0.5f; |
3754 | quad[7] = y2 + endCap; |
3755 | } else { |
3756 | if (x1 > x2) |
3757 | qSwap(x1, x2); |
3758 | |
3759 | quad[0] = x1 - endCap; |
3760 | quad[1] = y1 + 0.5f; |
3761 | |
3762 | quad[2] = x1 - endCap; |
3763 | quad[3] = y1 - 0.5f; |
3764 | |
3765 | quad[4] = x2 + endCap; |
3766 | quad[5] = y1 - 0.5f; |
3767 | |
3768 | quad[6] = x2 + endCap; |
3769 | quad[7] = y1 + 0.5f; |
3770 | } |
3771 | |
3772 | addQuadAsTriangle(quad, &vertexArray[12*i]); |
3773 | } |
3774 | |
3775 | glEnableClientState(GL_VERTEX_ARRAY); |
3776 | |
3777 | glVertexPointer(2, GL_FLOAT, 0, vertexArray.constData()); |
3778 | glDrawArrays(GL_TRIANGLES, 0, lineCount*6); |
3779 | |
3780 | glDisableClientState(GL_VERTEX_ARRAY); |
3781 | } else { |
3782 | QVarLengthArray<GLfloat> vertexArray(4 * lineCount); |
3783 | for (int i = 0; i < lineCount; ++i) { |
3784 | vertexArray[4*i] = lines[i].x1(); |
3785 | vertexArray[4*i+1] = lines[i].y1(); |
3786 | vertexArray[4*i+2] = lines[i].x2(); |
3787 | vertexArray[4*i+3] = lines[i].y2(); |
3788 | } |
3789 | |
3790 | glEnableClientState(GL_VERTEX_ARRAY); |
3791 | |
3792 | glVertexPointer(2, GL_FLOAT, 0, vertexArray.constData()); |
3793 | glDrawArrays(GL_LINES, 0, lineCount*2); |
3794 | |
3795 | glVertexPointer(2, GL_FLOAT, 4*sizeof(GLfloat), vertexArray.constData() + 2); |
3796 | glDrawArrays(GL_POINTS, 0, lineCount); |
3797 | |
3798 | glDisableClientState(GL_VERTEX_ARRAY); |
3799 | } |
3800 | } else { |
3801 | QPainterPath path; |
3802 | path.setFillRule(Qt::WindingFill); |
3803 | for (int i=0; i<lineCount; ++i) { |
3804 | const QLineF &l = lines[i]; |
3805 | |
3806 | if (l.p1() == l.p2()) { |
3807 | if (d->cpen.capStyle() != Qt::FlatCap) { |
3808 | QPointF p = l.p1(); |
3809 | drawPoints(&p, 1); |
3810 | } |
3811 | continue; |
3812 | } |
3813 | |
3814 | path.moveTo(l.x1(), l.y1()); |
3815 | path.lineTo(l.x2(), l.y2()); |
3816 | } |
3817 | |
3818 | if (d->has_fast_pen && d->high_quality_antialiasing) |
3819 | d->strokeLines(path); |
3820 | else |
3821 | d->strokePath(path, false); |
3822 | } |
3823 | } |
3824 | } |
3825 | |
3826 | void QOpenGLPaintEngine::drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode) |
3827 | { |
3828 | Q_ASSERT(sizeof(QT_PointF) == sizeof(QPointF)); |
3829 | QVarLengthArray<QT_PointF> p(pointCount); |
3830 | for (int i=0; i<pointCount; ++i) { |
3831 | p[i].x = points[i].x(); |
3832 | p[i].y = points[i].y(); |
3833 | } |
3834 | drawPolygon((QPointF *)p.data(), pointCount, mode); |
3835 | } |
3836 | |
3837 | void QOpenGLPaintEngine::drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode) |
3838 | { |
3839 | Q_D(QOpenGLPaintEngine); |
3840 | if(pointCount < 2) |
3841 | return; |
3842 | |
3843 | if (d->use_emulation) { |
3844 | QPaintEngineEx::drawPolygon(points, pointCount, mode); |
3845 | return; |
3846 | } |
3847 | |
3848 | QRectF bounds; |
3849 | if ((mode == ConvexMode && !d->high_quality_antialiasing && state()->brushNeedsResolving()) || |
3850 | ((d->has_fast_pen && !d->high_quality_antialiasing) && state()->penNeedsResolving())) { |
3851 | qreal minx = points[0].x(), miny = points[0].y(), |
3852 | maxx = points[0].x(), maxy = points[0].y(); |
3853 | for (int i = 1; i < pointCount; ++i) { |
3854 | const QPointF &pt = points[i]; |
3855 | if (minx > pt.x()) |
3856 | minx = pt.x(); |
3857 | if (miny > pt.y()) |
3858 | miny = pt.y(); |
3859 | if (maxx < pt.x()) |
3860 | maxx = pt.x(); |
3861 | if (maxy < pt.y()) |
3862 | maxy = pt.y(); |
3863 | } |
3864 | bounds = QRectF(minx, maxx, maxx-minx, maxy-miny); |
3865 | } |
3866 | |
3867 | QOpenGLCoordinateOffset offset(d); |
3868 | |
3869 | if (d->has_brush && mode != PolylineMode) { |
3870 | if (mode == ConvexMode && !d->high_quality_antialiasing) { |
3871 | //### resolving on polygon from points isn't correct |
3872 | d->setGradientOps(d->cbrush, bounds); |
3873 | |
3874 | const qreal *vertexArray = reinterpret_cast<const qreal*>(&points[0]); |
3875 | |
3876 | if (sizeof(qreal) == sizeof(double)) { |
3877 | Q_ASSERT(sizeof(QPointF) == 16); |
3878 | glVertexPointer(2, GL_DOUBLE, 0, vertexArray); |
3879 | } |
3880 | else { |
3881 | Q_ASSERT(sizeof(QPointF) == 8); |
3882 | glVertexPointer(2, GL_FLOAT, 0, vertexArray); |
3883 | } |
3884 | |
3885 | glEnableClientState(GL_VERTEX_ARRAY); |
3886 | glDrawArrays(GL_TRIANGLE_FAN, 0, pointCount); |
3887 | glDisableClientState(GL_VERTEX_ARRAY); |
3888 | } else { |
3889 | QPainterPath path; |
3890 | path.setFillRule(mode == WindingMode ? Qt::WindingFill : Qt::OddEvenFill); |
3891 | path.moveTo(points[0]); |
3892 | for (int i=1; i<pointCount; ++i) |
3893 | path.lineTo(points[i]); |
3894 | d->fillPath(path); |
3895 | } |
3896 | } |
3897 | |
3898 | if (d->has_pen) { |
3899 | if (d->has_fast_pen && !d->high_quality_antialiasing) { |
3900 | d->setGradientOps(d->cpen.brush(), bounds); |
3901 | QVarLengthArray<GLfloat> vertexArray(pointCount*2 + 2); |
3902 | glVertexPointer(2, GL_FLOAT, 0, vertexArray.constData()); |
3903 | int i; |
3904 | for (i=0; i<pointCount; ++i) { |
3905 | vertexArray[i*2] = points[i].x(); |
3906 | vertexArray[i*2+1] = points[i].y(); |
3907 | } |
3908 | |
3909 | glEnableClientState(GL_VERTEX_ARRAY); |
3910 | if (mode != PolylineMode) { |
3911 | vertexArray[i*2] = vertexArray[0]; |
3912 | vertexArray[i*2+1] = vertexArray[1]; |
3913 | glDrawArrays(GL_LINE_STRIP, 0, pointCount+1); |
3914 | } else { |
3915 | glDrawArrays(GL_LINE_STRIP, 0, pointCount); |
3916 | glDrawArrays(GL_POINTS, pointCount-1, 1); |
3917 | } |
3918 | glDisableClientState(GL_VERTEX_ARRAY); |
3919 | } else { |
3920 | QPainterPath path(points[0]); |
3921 | for (int i = 1; i < pointCount; ++i) |
3922 | path.lineTo(points[i]); |
3923 | if (mode != PolylineMode) |
3924 | path.lineTo(points[0]); |
3925 | |
3926 | if (d->has_fast_pen) |
3927 | d->strokeLines(path); |
3928 | else |
3929 | d->strokePath(path, true); |
3930 | } |
3931 | } |
3932 | } |
3933 | |
3934 | void QOpenGLPaintEnginePrivate::strokeLines(const QPainterPath &path) |
3935 | { |
3936 | DEBUG_ONCE_STR("QOpenGLPaintEnginePrivate::strokeLines()" ); |
3937 | |
3938 | qreal penWidth = cpen.widthF(); |
3939 | |
3940 | GLuint program = qt_gl_program_cache()->getProgram(device->context(), |
3941 | FRAGMENT_PROGRAM_MASK_TRAPEZOID_AA, 0, true); |
3942 | QGLLineMaskGenerator maskGenerator(path, matrix, penWidth == 0 ? 1.0 : penWidth, |
3943 | offscreen, program); |
3944 | |
3945 | disableClipping(); |
3946 | |
3947 | QBrush temp = cbrush; |
3948 | QPointF origin = brush_origin; |
3949 | |
3950 | cbrush = cpen.brush(); |
3951 | brush_origin = QPointF(); |
3952 | |
3953 | addItem(qt_mask_texture_cache()->getMask(maskGenerator, this)); |
3954 | |
3955 | cbrush = temp; |
3956 | brush_origin = origin; |
3957 | |
3958 | enableClipping(); |
3959 | } |
3960 | |
3961 | Q_GUI_EXPORT bool qt_scaleForTransform(const QTransform &transform, qreal *scale); // qtransform.cpp |
3962 | |
3963 | void QOpenGLPaintEnginePrivate::strokePath(const QPainterPath &path, bool use_cache) |
3964 | { |
3965 | QBrush old_brush = cbrush; |
3966 | cbrush = cpen.brush(); |
3967 | |
3968 | qreal txscale = 1; |
3969 | if (cpen.isCosmetic() || (qt_scaleForTransform(matrix, &txscale) && txscale != 1)) { |
3970 | QTransform temp = matrix; |
3971 | matrix = QTransform(); |
3972 | glPushMatrix(); |
3973 | |
3974 | if (has_antialiasing) { |
3975 | glLoadIdentity(); |
3976 | } else { |
3977 | float offs_matrix[] = |
3978 | { 1, 0, 0, 0, |
3979 | 0, 1, 0, 0, |
3980 | 0, 0, 1, 0, |
3981 | 0.5, 0.5, 0, 1 }; |
3982 | glLoadMatrixf(offs_matrix); |
3983 | } |
3984 | |
3985 | QPen pen = cpen; |
3986 | if (txscale != 1) |
3987 | pen.setWidthF(pen.widthF() * txscale); |
3988 | if (use_cache) |
3989 | fillPath(qt_opengl_stroke_cache()->getStrokedPath(temp.map(path), pen)); |
3990 | else |
3991 | fillPath(strokeForPath(temp.map(path), pen)); |
3992 | |
3993 | glPopMatrix(); |
3994 | matrix = temp; |
3995 | } else if (use_cache) { |
3996 | fillPath(qt_opengl_stroke_cache()->getStrokedPath(path, cpen)); |
3997 | } else { |
3998 | fillPath(strokeForPath(path, cpen)); |
3999 | } |
4000 | |
4001 | cbrush = old_brush; |
4002 | } |
4003 | |
4004 | void QOpenGLPaintEnginePrivate::strokePathFastPen(const QPainterPath &path, bool needsResolving) |
4005 | { |
4006 | #ifndef QT_OPENGL_ES |
4007 | QRectF bounds; |
4008 | if (needsResolving) |
4009 | bounds = path.controlPointRect(); |
4010 | setGradientOps(cpen.brush(), bounds); |
4011 | |
4012 | QBezier beziers[32]; |
4013 | for (int i=0; i<path.elementCount(); ++i) { |
4014 | const QPainterPath::Element &e = path.elementAt(i); |
4015 | switch (e.type) { |
4016 | case QPainterPath::MoveToElement: |
4017 | if (i != 0) |
4018 | glEnd(); // GL_LINE_STRIP |
4019 | glBegin(GL_LINE_STRIP); |
4020 | glVertex2d(e.x, e.y); |
4021 | |
4022 | break; |
4023 | case QPainterPath::LineToElement: |
4024 | glVertex2d(e.x, e.y); |
4025 | break; |
4026 | |
4027 | case QPainterPath::CurveToElement: |
4028 | { |
4029 | QPointF sp = path.elementAt(i-1); |
4030 | QPointF cp2 = path.elementAt(i+1); |
4031 | QPointF ep = path.elementAt(i+2); |
4032 | i+=2; |
4033 | |
4034 | qreal inverseScaleHalf = inverseScale / 2; |
4035 | beziers[0] = QBezier::fromPoints(sp, e, cp2, ep); |
4036 | QBezier *b = beziers; |
4037 | while (b >= beziers) { |
4038 | // check if we can pop the top bezier curve from the stack |
4039 | qreal l = qAbs(b->x4 - b->x1) + qAbs(b->y4 - b->y1); |
4040 | qreal d; |
4041 | if (l > inverseScale) { |
4042 | d = qAbs( (b->x4 - b->x1)*(b->y1 - b->y2) |
4043 | - (b->y4 - b->y1)*(b->x1 - b->x2) ) |
4044 | + qAbs( (b->x4 - b->x1)*(b->y1 - b->y3) |
4045 | - (b->y4 - b->y1)*(b->x1 - b->x3) ); |
4046 | d /= l; |
4047 | } else { |
4048 | d = qAbs(b->x1 - b->x2) + qAbs(b->y1 - b->y2) + |
4049 | qAbs(b->x1 - b->x3) + qAbs(b->y1 - b->y3); |
4050 | } |
4051 | if (d < inverseScaleHalf || b == beziers + 31) { |
4052 | // good enough, we pop it off and add the endpoint |
4053 | glVertex2d(b->x4, b->y4); |
4054 | --b; |
4055 | } else { |
4056 | // split, second half of the polygon goes lower into the stack |
4057 | b->split(b+1, b); |
4058 | ++b; |
4059 | } |
4060 | } |
4061 | } // case CurveToElement |
4062 | default: |
4063 | break; |
4064 | } // end of switch |
4065 | } |
4066 | glEnd(); // GL_LINE_STRIP |
4067 | #else |
4068 | // have to use vertex arrays on embedded |
4069 | QRectF bounds; |
4070 | if (needsResolving) |
4071 | bounds = path.controlPointRect(); |
4072 | setGradientOps(cpen.brush(), bounds); |
4073 | |
4074 | glEnableClientState(GL_VERTEX_ARRAY); |
4075 | tess_points.reset(); |
4076 | QBezier beziers[32]; |
4077 | for (int i=0; i<path.elementCount(); ++i) { |
4078 | const QPainterPath::Element &e = path.elementAt(i); |
4079 | switch (e.type) { |
4080 | case QPainterPath::MoveToElement: |
4081 | if (i != 0) { |
4082 | glVertexPointer(2, GL_FLOAT, 0, tess_points.data()); |
4083 | glDrawArrays(GL_LINE_STRIP, 0, tess_points.size()); |
4084 | tess_points.reset(); |
4085 | } |
4086 | tess_points.add(QPointF(e.x, e.y)); |
4087 | |
4088 | break; |
4089 | case QPainterPath::LineToElement: |
4090 | tess_points.add(QPointF(e.x, e.y)); |
4091 | break; |
4092 | |
4093 | case QPainterPath::CurveToElement: |
4094 | { |
4095 | QPointF sp = path.elementAt(i-1); |
4096 | QPointF cp2 = path.elementAt(i+1); |
4097 | QPointF ep = path.elementAt(i+2); |
4098 | i+=2; |
4099 | |
4100 | qreal inverseScaleHalf = inverseScale / 2; |
4101 | beziers[0] = QBezier::fromPoints(sp, e, cp2, ep); |
4102 | QBezier *b = beziers; |
4103 | while (b >= beziers) { |
4104 | // check if we can pop the top bezier curve from the stack |
4105 | qreal l = qAbs(b->x4 - b->x1) + qAbs(b->y4 - b->y1); |
4106 | qreal d; |
4107 | if (l > inverseScale) { |
4108 | d = qAbs( (b->x4 - b->x1)*(b->y1 - b->y2) |
4109 | - (b->y4 - b->y1)*(b->x1 - b->x2) ) |
4110 | + qAbs( (b->x4 - b->x1)*(b->y1 - b->y3) |
4111 | - (b->y4 - b->y1)*(b->x1 - b->x3) ); |
4112 | d /= l; |
4113 | } else { |
4114 | d = qAbs(b->x1 - b->x2) + qAbs(b->y1 - b->y2) + |
4115 | qAbs(b->x1 - b->x3) + qAbs(b->y1 - b->y3); |
4116 | } |
4117 | if (d < inverseScaleHalf || b == beziers + 31) { |
4118 | // good enough, we pop it off and add the endpoint |
4119 | tess_points.add(QPointF(b->x4, b->y4)); |
4120 | --b; |
4121 | } else { |
4122 | // split, second half of the polygon goes lower into the stack |
4123 | b->split(b+1, b); |
4124 | ++b; |
4125 | } |
4126 | } |
4127 | } // case CurveToElement |
4128 | default: |
4129 | break; |
4130 | } // end of switch |
4131 | } |
4132 | glVertexPointer(2, GL_FLOAT, 0, tess_points.data()); |
4133 | glDrawArrays(GL_LINE_STRIP, 0, tess_points.size()); |
4134 | glDisableClientState(GL_VERTEX_ARRAY); |
4135 | #endif |
4136 | } |
4137 | |
4138 | static bool pathClosed(const QPainterPath &path) |
4139 | { |
4140 | QPointF lastMoveTo = path.elementAt(0); |
4141 | QPointF lastPoint = lastMoveTo; |
4142 | |
4143 | for (int i = 1; i < path.elementCount(); ++i) { |
4144 | const QPainterPath::Element &e = path.elementAt(i); |
4145 | switch (e.type) { |
4146 | case QPainterPath::MoveToElement: |
4147 | if (lastMoveTo != lastPoint) |
4148 | return false; |
4149 | lastMoveTo = lastPoint = e; |
4150 | break; |
4151 | case QPainterPath::LineToElement: |
4152 | lastPoint = e; |
4153 | break; |
4154 | case QPainterPath::CurveToElement: |
4155 | lastPoint = path.elementAt(i + 2); |
4156 | i+=2; |
4157 | break; |
4158 | default: |
4159 | break; |
4160 | } |
4161 | } |
4162 | |
4163 | return lastMoveTo == lastPoint; |
4164 | } |
4165 | |
4166 | void QOpenGLPaintEngine::drawPath(const QPainterPath &path) |
4167 | { |
4168 | Q_D(QOpenGLPaintEngine); |
4169 | |
4170 | if (path.isEmpty()) |
4171 | return; |
4172 | |
4173 | if (d->use_emulation) { |
4174 | QPaintEngineEx::drawPath(path); |
4175 | return; |
4176 | } |
4177 | |
4178 | QOpenGLCoordinateOffset offset(d); |
4179 | |
4180 | if (d->has_brush) { |
4181 | bool path_closed = pathClosed(path); |
4182 | |
4183 | bool has_thick_pen = |
4184 | path_closed |
4185 | && d->has_pen |
4186 | && d->cpen.style() == Qt::SolidLine |
4187 | && d->cpen.isSolid() |
4188 | && d->cpen.color().alpha() == 255 |
4189 | && d->txop < QTransform::TxProject |
4190 | && d->cpen.widthF() >= 2 / qSqrt(qMin(d->matrix.m11() * d->matrix.m11() |
4191 | + d->matrix.m21() * d->matrix.m21(), |
4192 | d->matrix.m12() * d->matrix.m12() |
4193 | + d->matrix.m22() * d->matrix.m22())); |
4194 | |
4195 | if (has_thick_pen) { |
4196 | DEBUG_ONCE qDebug() << "QOpenGLPaintEngine::drawPath(): Using thick pen optimization, style:" << d->cbrush.style(); |
4197 | |
4198 | d->flushDrawQueue(); |
4199 | |
4200 | bool temp = d->high_quality_antialiasing; |
4201 | d->high_quality_antialiasing = false; |
4202 | |
4203 | updateCompositionMode(d->composition_mode); |
4204 | |
4205 | d->fillPath(path); |
4206 | |
4207 | d->high_quality_antialiasing = temp; |
4208 | updateCompositionMode(d->composition_mode); |
4209 | } else { |
4210 | d->fillPath(path); |
4211 | } |
4212 | } |
4213 | |
4214 | if (d->has_pen) { |
4215 | if (d->has_fast_pen && !d->high_quality_antialiasing) |
4216 | d->strokePathFastPen(path, state()->penNeedsResolving()); |
4217 | else |
4218 | d->strokePath(path, true); |
4219 | } |
4220 | } |
4221 | |
4222 | void QOpenGLPaintEnginePrivate::drawImageAsPath(const QRectF &r, const QImage &img, const QRectF &sr) |
4223 | { |
4224 | QBrush old_brush = cbrush; |
4225 | QPointF old_brush_origin = brush_origin; |
4226 | |
4227 | qreal scaleX = r.width() / sr.width(); |
4228 | qreal scaleY = r.height() / sr.height(); |
4229 | |
4230 | QTransform brush_matrix = QTransform::fromTranslate(r.left(), r.top()); |
4231 | brush_matrix.scale(scaleX, scaleY); |
4232 | brush_matrix.translate(-sr.left(), -sr.top()); |
4233 | |
4234 | cbrush = QBrush(img); |
4235 | cbrush.setTransform(brush_matrix); |
4236 | brush_origin = QPointF(); |
4237 | |
4238 | QPainterPath p; |
4239 | p.addRect(r); |
4240 | fillPath(p); |
4241 | |
4242 | cbrush = old_brush; |
4243 | brush_origin = old_brush_origin; |
4244 | } |
4245 | |
4246 | void QOpenGLPaintEnginePrivate::drawTiledImageAsPath(const QRectF &r, const QImage &img, qreal sx, qreal sy, |
4247 | const QPointF &offset) |
4248 | { |
4249 | QBrush old_brush = cbrush; |
4250 | QPointF old_brush_origin = brush_origin; |
4251 | |
4252 | QTransform brush_matrix = QTransform::fromTranslate(r.left(), r.top()); |
4253 | brush_matrix.scale(sx, sy); |
4254 | brush_matrix.translate(-offset.x(), -offset.y()); |
4255 | |
4256 | cbrush = QBrush(img); |
4257 | cbrush.setTransform(brush_matrix); |
4258 | brush_origin = QPointF(); |
4259 | |
4260 | QPainterPath p; |
4261 | p.addRect(r); |
4262 | fillPath(p); |
4263 | |
4264 | cbrush = old_brush; |
4265 | brush_origin = old_brush_origin; |
4266 | } |
4267 | |
4268 | static const QRectF scaleRect(const QRectF &r, qreal sx, qreal sy) |
4269 | { |
4270 | return QRectF(r.x() * sx, r.y() * sy, r.width() * sx, r.height() * sy); |
4271 | } |
4272 | |
4273 | template <typename T> |
4274 | static const T qSubImage(const T &image, const QRectF &src, QRectF *srcNew) |
4275 | { |
4276 | const int sx1 = qMax(0, qFloor(src.left())); |
4277 | const int sy1 = qMax(0, qFloor(src.top())); |
4278 | const int sx2 = qMin(image.width(), qCeil(src.right())); |
4279 | const int sy2 = qMin(image.height(), qCeil(src.bottom())); |
4280 | |
4281 | const T sub = image.copy(sx1, sy1, sx2 - sx1, sy2 - sy1); |
4282 | |
4283 | if (srcNew) |
4284 | *srcNew = src.translated(-sx1, -sy1); |
4285 | |
4286 | return sub; |
4287 | } |
4288 | |
4289 | void QOpenGLPaintEngine::drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr) |
4290 | { |
4291 | Q_D(QOpenGLPaintEngine); |
4292 | if (pm.depth() == 1) { |
4293 | QPixmap tpx(pm.size()); |
4294 | tpx.fill(Qt::transparent); |
4295 | QPainter p(&tpx); |
4296 | p.setPen(d->cpen); |
4297 | p.drawPixmap(0, 0, pm); |
4298 | p.end(); |
4299 | drawPixmap(r, tpx, sr); |
4300 | return; |
4301 | } |
4302 | |
4303 | const int sz = d->max_texture_size; |
4304 | if (pm.width() > sz || pm.height() > sz) { |
4305 | QRectF subsr; |
4306 | const QPixmap sub = qSubImage(pm, sr, &subsr); |
4307 | |
4308 | if (sub.width() <= sz && sub.height() <= sz) { |
4309 | drawPixmap(r, sub, subsr); |
4310 | } else { |
4311 | const QPixmap scaled = sub.scaled(sz, sz, Qt::KeepAspectRatio); |
4312 | const qreal sx = scaled.width() / qreal(sub.width()); |
4313 | const qreal sy = scaled.height() / qreal(sub.height()); |
4314 | |
4315 | drawPixmap(r, scaled, scaleRect(subsr, sx, sy)); |
4316 | } |
4317 | return; |
4318 | } |
4319 | |
4320 | |
4321 | if (d->composition_mode > QPainter::CompositionMode_Plus || (d->high_quality_antialiasing && !d->isFastRect(r))) |
4322 | d->drawImageAsPath(r, pm.toImage(), sr); |
4323 | else { |
4324 | GLenum target = qt_gl_preferredTextureTarget(); |
4325 | d->flushDrawQueue(); |
4326 | QGLTexture *tex = |
4327 | d->device->context()->d_func()->bindTexture(pm, target, GL_RGBA, |
4328 | QGLContext::InternalBindOption); |
4329 | drawTextureRect(pm.width(), pm.height(), r, sr, target, tex); |
4330 | } |
4331 | } |
4332 | |
4333 | void QOpenGLPaintEngine::drawTiledPixmap(const QRectF &r, const QPixmap &pm, const QPointF &offset) |
4334 | { |
4335 | Q_D(QOpenGLPaintEngine); |
4336 | if (pm.depth() == 1) { |
4337 | QPixmap tpx(pm.size()); |
4338 | tpx.fill(Qt::transparent); |
4339 | QPainter p(&tpx); |
4340 | p.setPen(d->cpen); |
4341 | p.drawPixmap(0, 0, pm); |
4342 | p.end(); |
4343 | drawTiledPixmap(r, tpx, offset); |
4344 | return; |
4345 | } |
4346 | |
4347 | QImage scaled; |
4348 | const int sz = d->max_texture_size; |
4349 | if (pm.width() > sz || pm.height() > sz) { |
4350 | int rw = qCeil(r.width()); |
4351 | int rh = qCeil(r.height()); |
4352 | if (rw < pm.width() && rh < pm.height()) { |
4353 | drawTiledPixmap(r, pm.copy(0, 0, rw, rh), offset); |
4354 | return; |
4355 | } |
4356 | |
4357 | scaled = pm.toImage().scaled(sz, sz, Qt::KeepAspectRatio); |
4358 | } |
4359 | |
4360 | if (d->composition_mode > QPainter::CompositionMode_Plus || (d->high_quality_antialiasing && !d->isFastRect(r))) { |
4361 | if (scaled.isNull()) |
4362 | d->drawTiledImageAsPath(r, pm.toImage(), 1, 1, offset); |
4363 | else { |
4364 | const qreal sx = pm.width() / qreal(scaled.width()); |
4365 | const qreal sy = pm.height() / qreal(scaled.height()); |
4366 | d->drawTiledImageAsPath(r, scaled, sx, sy, offset); |
4367 | } |
4368 | } else { |
4369 | d->flushDrawQueue(); |
4370 | |
4371 | QGLTexture *tex; |
4372 | if (scaled.isNull()) |
4373 | tex = d->device->context()->d_func()->bindTexture(pm, GL_TEXTURE_2D, GL_RGBA, |
4374 | QGLContext::InternalBindOption); |
4375 | else |
4376 | tex = d->device->context()->d_func()->bindTexture(scaled, GL_TEXTURE_2D, GL_RGBA, |
4377 | QGLContext::InternalBindOption); |
4378 | updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, d->use_smooth_pixmap_transform); |
4379 | |
4380 | #ifndef QT_OPENGL_ES |
4381 | glPushAttrib(GL_CURRENT_BIT); |
4382 | glDisable(GL_TEXTURE_GEN_S); |
4383 | #endif |
4384 | glColor4f(d->opacity, d->opacity, d->opacity, d->opacity); |
4385 | glEnable(GL_TEXTURE_2D); |
4386 | |
4387 | GLdouble tc_w = r.width()/pm.width(); |
4388 | GLdouble tc_h = r.height()/pm.height(); |
4389 | |
4390 | // Rotate the texture so that it is aligned correctly and the |
4391 | // wrapping is done correctly |
4392 | if (tex->options & QGLContext::InvertedYBindOption) { |
4393 | glMatrixMode(GL_TEXTURE); |
4394 | glPushMatrix(); |
4395 | glRotatef(180.0, 0.0, 1.0, 0.0); |
4396 | glRotatef(180.0, 0.0, 0.0, 1.0); |
4397 | } |
4398 | |
4399 | GLfloat vertexArray[4*2]; |
4400 | GLfloat texCoordArray[4*2]; |
4401 | |
4402 | double offset_x = offset.x() / pm.width(); |
4403 | double offset_y = offset.y() / pm.height(); |
4404 | |
4405 | qt_add_rect_to_array(r, vertexArray); |
4406 | qt_add_texcoords_to_array(offset_x, offset_y, |
4407 | tc_w + offset_x, tc_h + offset_y, texCoordArray); |
4408 | |
4409 | glVertexPointer(2, GL_FLOAT, 0, vertexArray); |
4410 | glTexCoordPointer(2, GL_FLOAT, 0, texCoordArray); |
4411 | |
4412 | glEnableClientState(GL_VERTEX_ARRAY); |
4413 | glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
4414 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
4415 | glDisableClientState(GL_TEXTURE_COORD_ARRAY); |
4416 | glDisableClientState(GL_VERTEX_ARRAY); |
4417 | if (tex->options & QGLContext::InvertedYBindOption) |
4418 | glPopMatrix(); |
4419 | |
4420 | glDisable(GL_TEXTURE_2D); |
4421 | #ifndef QT_OPENGL_ES |
4422 | glPopAttrib(); |
4423 | #endif |
4424 | } |
4425 | } |
4426 | |
4427 | void QOpenGLPaintEngine::drawImage(const QRectF &r, const QImage &image, const QRectF &sr, |
4428 | Qt::ImageConversionFlags) |
4429 | { |
4430 | Q_D(QOpenGLPaintEngine); |
4431 | |
4432 | const int sz = d->max_texture_size; |
4433 | if (image.width() > sz || image.height() > sz) { |
4434 | QRectF subsr; |
4435 | const QImage sub = qSubImage(image, sr, &subsr); |
4436 | |
4437 | if (sub.width() <= sz && sub.height() <= sz) { |
4438 | drawImage(r, sub, subsr, 0); |
4439 | } else { |
4440 | const QImage scaled = sub.scaled(sz, sz, Qt::KeepAspectRatio); |
4441 | const qreal sx = scaled.width() / qreal(sub.width()); |
4442 | const qreal sy = scaled.height() / qreal(sub.height()); |
4443 | |
4444 | drawImage(r, scaled, scaleRect(subsr, sx, sy), 0); |
4445 | } |
4446 | return; |
4447 | } |
4448 | |
4449 | if (d->composition_mode > QPainter::CompositionMode_Plus || (d->high_quality_antialiasing && !d->isFastRect(r))) |
4450 | d->drawImageAsPath(r, image, sr); |
4451 | else { |
4452 | GLenum target = qt_gl_preferredTextureTarget(); |
4453 | d->flushDrawQueue(); |
4454 | QGLTexture *tex = |
4455 | d->device->context()->d_func()->bindTexture(image, target, GL_RGBA, |
4456 | QGLContext::InternalBindOption); |
4457 | drawTextureRect(image.width(), image.height(), r, sr, target, tex); |
4458 | } |
4459 | } |
4460 | |
4461 | void QOpenGLPaintEngine::drawTextureRect(int tx_width, int tx_height, const QRectF &r, |
4462 | const QRectF &sr, GLenum target, QGLTexture *tex) |
4463 | { |
4464 | Q_D(QOpenGLPaintEngine); |
4465 | #ifndef QT_OPENGL_ES |
4466 | glPushAttrib(GL_CURRENT_BIT); |
4467 | glDisable(GL_TEXTURE_GEN_S); |
4468 | #endif |
4469 | glColor4f(d->opacity, d->opacity, d->opacity, d->opacity); |
4470 | glEnable(target); |
4471 | updateTextureFilter(target, GL_CLAMP_TO_EDGE, d->use_smooth_pixmap_transform); |
4472 | |
4473 | qreal x1, x2, y1, y2; |
4474 | if (target == GL_TEXTURE_2D) { |
4475 | x1 = sr.x() / tx_width; |
4476 | x2 = x1 + sr.width() / tx_width; |
4477 | if (tex->options & QGLContext::InvertedYBindOption) { |
4478 | y1 = 1 - (sr.bottom() / tx_height); |
4479 | y2 = 1 - (sr.y() / tx_height); |
4480 | } else { |
4481 | y1 = sr.bottom() / tx_height; |
4482 | y2 = sr.y() / tx_height; |
4483 | } |
4484 | } else { |
4485 | x1 = sr.x(); |
4486 | x2 = sr.right(); |
4487 | y1 = sr.bottom(); |
4488 | y2 = sr.y(); |
4489 | } |
4490 | |
4491 | GLfloat vertexArray[4*2]; |
4492 | GLfloat texCoordArray[4*2]; |
4493 | |
4494 | qt_add_rect_to_array(r, vertexArray); |
4495 | qt_add_texcoords_to_array(x1, y2, x2, y1, texCoordArray); |
4496 | |
4497 | glVertexPointer(2, GL_FLOAT, 0, vertexArray); |
4498 | glTexCoordPointer(2, GL_FLOAT, 0, texCoordArray); |
4499 | |
4500 | glEnableClientState(GL_VERTEX_ARRAY); |
4501 | glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
4502 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
4503 | glDisableClientState(GL_TEXTURE_COORD_ARRAY); |
4504 | glDisableClientState(GL_VERTEX_ARRAY); |
4505 | |
4506 | glDisable(target); |
4507 | #ifndef QT_OPENGL_ES |
4508 | glPopAttrib(); |
4509 | #endif |
4510 | } |
4511 | |
4512 | #ifdef Q_WS_WIN |
4513 | HDC |
4514 | #else |
4515 | Qt::HANDLE |
4516 | #endif |
4517 | QOpenGLPaintEngine::handle() const |
4518 | { |
4519 | return 0; |
4520 | } |
4521 | |
4522 | static const int x_margin = 1; |
4523 | static const int y_margin = 0; |
4524 | |
4525 | struct QGLGlyphCoord { |
4526 | // stores the offset and size of a glyph texture |
4527 | qreal x; |
4528 | qreal y; |
4529 | qreal width; |
4530 | qreal height; |
4531 | qreal log_width; |
4532 | qreal log_height; |
4533 | QFixed x_offset; |
4534 | QFixed y_offset; |
4535 | }; |
4536 | |
4537 | struct QGLFontTexture { |
4538 | QGLFontTexture() : data(0) { } |
4539 | ~QGLFontTexture() { free(data); } |
4540 | int x_offset; // glyph offset within the |
4541 | int y_offset; |
4542 | GLuint texture; |
4543 | int width; |
4544 | int height; |
4545 | uchar *data; |
4546 | }; |
4547 | |
4548 | typedef QHash<glyph_t, QGLGlyphCoord*> QGLGlyphHash; |
4549 | typedef QHash<QFontEngine*, QGLGlyphHash*> QGLFontGlyphHash; |
4550 | typedef QHash<quint64, QGLFontTexture*> QGLFontTexHash; |
4551 | typedef QHash<const QGLContext*, QGLFontGlyphHash*> QGLContextHash; |
4552 | |
4553 | static inline void qt_delete_glyph_hash(QGLGlyphHash *hash) |
4554 | { |
4555 | qDeleteAll(*hash); |
4556 | delete hash; |
4557 | } |
4558 | |
4559 | class QGLGlyphCache : public QObject |
4560 | { |
4561 | Q_OBJECT |
4562 | public: |
4563 | QGLGlyphCache() : QObject(0) { current_cache = 0; } |
4564 | ~QGLGlyphCache(); |
4565 | QGLGlyphCoord *lookup(QFontEngine *, glyph_t); |
4566 | void cacheGlyphs(QGLContext *, QFontEngine *, glyph_t *glyphs, int numGlyphs); |
4567 | void cleanCache(); |
4568 | void allocTexture(QGLFontTexture *); |
4569 | |
4570 | public slots: |
4571 | void cleanupContext(const QGLContext *); |
4572 | void fontEngineDestroyed(QObject *); |
4573 | void widgetDestroyed(QObject *); |
4574 | |
4575 | protected: |
4576 | QGLGlyphHash *current_cache; |
4577 | QGLFontTexHash qt_font_textures; |
4578 | QGLContextHash qt_context_cache; |
4579 | }; |
4580 | |
4581 | QGLGlyphCache::~QGLGlyphCache() |
4582 | { |
4583 | // qDebug() << "cleaning out the QGLGlyphCache"; |
4584 | cleanCache(); |
4585 | } |
4586 | |
4587 | void QGLGlyphCache::fontEngineDestroyed(QObject *o) |
4588 | { |
4589 | // qDebug() << "fontEngineDestroyed()"; |
4590 | QFontEngine *fe = static_cast<QFontEngine *>(o); // safe, since only the type is used |
4591 | QList<const QGLContext *> keys = qt_context_cache.keys(); |
4592 | const QGLContext *ctx = 0; |
4593 | |
4594 | for (int i=0; i < keys.size(); ++i) { |
4595 | QGLFontGlyphHash *font_cache = qt_context_cache.value(keys.at(i)); |
4596 | if (font_cache->find(fe) != font_cache->end()) { |
4597 | ctx = keys.at(i); |
4598 | QGLGlyphHash *cache = font_cache->take(fe); |
4599 | qt_delete_glyph_hash(cache); |
4600 | break; |
4601 | } |
4602 | } |
4603 | |
4604 | quint64 font_key = (reinterpret_cast<quint64>(ctx) << 32) | reinterpret_cast<quint64>(fe); |
4605 | QGLFontTexture *tex = qt_font_textures.take(font_key); |
4606 | if (tex) { |
4607 | #ifdef Q_WS_MAC |
4608 | if ( |
4609 | # ifndef QT_MAC_USE_COCOA |
4610 | aglGetCurrentContext() != 0 |
4611 | # else |
4612 | qt_current_nsopengl_context() != 0 |
4613 | # endif |
4614 | ) |
4615 | #endif |
4616 | glDeleteTextures(1, &tex->texture); |
4617 | delete tex; |
4618 | } |
4619 | } |
4620 | |
4621 | void QGLGlyphCache::widgetDestroyed(QObject *) |
4622 | { |
4623 | // qDebug() << "widget destroyed"; |
4624 | cleanCache(); // ### |
4625 | } |
4626 | |
4627 | void QGLGlyphCache::cleanupContext(const QGLContext *ctx) |
4628 | { |
4629 | // qDebug() << "==> cleaning for: " << hex << ctx; |
4630 | QGLFontGlyphHash *font_cache = qt_context_cache.take(ctx); |
4631 | |
4632 | if (font_cache) { |
4633 | QList<QFontEngine *> keys = font_cache->keys(); |
4634 | for (int i=0; i < keys.size(); ++i) { |
4635 | QFontEngine *fe = keys.at(i); |
4636 | qt_delete_glyph_hash(font_cache->take(fe)); |
4637 | quint64 font_key = (reinterpret_cast<quint64>(ctx) << 32) | reinterpret_cast<quint64>(fe); |
4638 | QGLFontTexture *font_tex = qt_font_textures.take(font_key); |
4639 | if (font_tex) { |
4640 | #ifdef Q_WS_MAC |
4641 | if ( |
4642 | # ifndef QT_MAC_USE_COCOA |
4643 | aglGetCurrentContext() == 0 |
4644 | # else |
4645 | qt_current_nsopengl_context() != 0 |
4646 | # endif |
4647 | ) |
4648 | #endif |
4649 | glDeleteTextures(1, &font_tex->texture); |
4650 | delete font_tex; |
4651 | } |
4652 | } |
4653 | delete font_cache; |
4654 | } |
4655 | // qDebug() << "<=== done cleaning, num tex:" << qt_font_textures.size() << "num ctx:" << qt_context_cache.size(); |
4656 | } |
4657 | |
4658 | void QGLGlyphCache::cleanCache() |
4659 | { |
4660 | QGLFontTexHash::const_iterator it = qt_font_textures.constBegin(); |
4661 | if (QGLContext::currentContext()) { |
4662 | while (it != qt_font_textures.constEnd()) { |
4663 | #if defined(Q_WS_MAC) && defined(QT_MAC_USE_COCOA) |
4664 | if (qt_current_nsopengl_context() == 0) |
4665 | break; |
4666 | #endif |
4667 | glDeleteTextures(1, &it.value()->texture); |
4668 | ++it; |
4669 | } |
4670 | } |
4671 | qDeleteAll(qt_font_textures); |
4672 | qt_font_textures.clear(); |
4673 | |
4674 | QList<const QGLContext *> keys = qt_context_cache.keys(); |
4675 | for (int i=0; i < keys.size(); ++i) { |
4676 | QGLFontGlyphHash *font_cache = qt_context_cache.value(keys.at(i)); |
4677 | QGLFontGlyphHash::Iterator it = font_cache->begin(); |
4678 | for (; it != font_cache->end(); ++it) |
4679 | qt_delete_glyph_hash(it.value()); |
4680 | font_cache->clear(); |
4681 | } |
4682 | qDeleteAll(qt_context_cache); |
4683 | qt_context_cache.clear(); |
4684 | } |
4685 | |
4686 | void QGLGlyphCache::allocTexture(QGLFontTexture *font_tex) |
4687 | { |
4688 | font_tex->data = (uchar *) malloc(font_tex->width*font_tex->height*2); |
4689 | memset(font_tex->data, 0, font_tex->width*font_tex->height*2); |
4690 | glBindTexture(GL_TEXTURE_2D, font_tex->texture); |
4691 | #ifndef QT_OPENGL_ES |
4692 | glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE8_ALPHA8, |
4693 | font_tex->width, font_tex->height, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, font_tex->data); |
4694 | #else |
4695 | glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, |
4696 | font_tex->width, font_tex->height, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, font_tex->data); |
4697 | #endif |
4698 | } |
4699 | |
4700 | #if 0 |
4701 | // useful for debugging the glyph cache |
4702 | static QImage getCurrentTexture(const QColor &color, QGLFontTexture *font_tex) |
4703 | { |
4704 | ushort *old_tex_data = (ushort *) malloc(font_tex->width*font_tex->height*2); |
4705 | glGetTexImage(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, old_tex_data); |
4706 | QImage im(font_tex->width, font_tex->height, QImage::Format_ARGB32); |
4707 | for (int y=0; y<font_tex->height; ++y) { |
4708 | for (int x=0; x<font_tex->width; ++x) { |
4709 | im.setPixel(x, y, ((*(old_tex_data+x+y*font_tex->width)) << 24) | (0x00ffffff & color.rgb())); |
4710 | } |
4711 | } |
4712 | delete old_tex_data; |
4713 | return im; |
4714 | } |
4715 | #endif |
4716 | |
4717 | void QGLGlyphCache::cacheGlyphs(QGLContext *context, QFontEngine *fontEngine, |
4718 | glyph_t *glyphs, int numGlyphs) |
4719 | { |
4720 | QGLContextHash::const_iterator dev_it = qt_context_cache.constFind(context); |
4721 | QGLFontGlyphHash *font_cache = 0; |
4722 | const QGLContext *context_key = 0; |
4723 | |
4724 | if (dev_it == qt_context_cache.constEnd()) { |
4725 | // check for shared contexts |
4726 | QList<const QGLContext *> contexts = qt_context_cache.keys(); |
4727 | for (int i=0; i<contexts.size(); ++i) { |
4728 | const QGLContext *ctx = contexts.at(i); |
4729 | if (ctx != context && QGLContext::areSharing(context, ctx)) { |
4730 | context_key = ctx; |
4731 | dev_it = qt_context_cache.constFind(context_key); |
4732 | break; |
4733 | } |
4734 | } |
4735 | } |
4736 | |
4737 | if (dev_it == qt_context_cache.constEnd()) { |
4738 | // no shared contexts either - create a new entry |
4739 | font_cache = new QGLFontGlyphHash; |
4740 | // qDebug() << "new context" << context << font_cache; |
4741 | qt_context_cache.insert(context, font_cache); |
4742 | if (context->isValid()) { |
4743 | if (context->device() && context->device()->devType() == QInternal::Widget) { |
4744 | QWidget *widget = static_cast<QWidget *>(context->device()); |
4745 | connect(widget, SIGNAL(destroyed(QObject*)), SLOT(widgetDestroyed(QObject*))); |
4746 | } |
4747 | connect(QGLSignalProxy::instance(), |
4748 | SIGNAL(aboutToDestroyContext(const QGLContext*)), |
4749 | SLOT(cleanupContext(const QGLContext*))); |
4750 | } |
4751 | } else { |
4752 | font_cache = dev_it.value(); |
4753 | } |
4754 | Q_ASSERT(font_cache != 0); |
4755 | |
4756 | QGLFontGlyphHash::const_iterator cache_it = font_cache->constFind(fontEngine); |
4757 | QGLGlyphHash *cache = 0; |
4758 | if (cache_it == font_cache->constEnd()) { |
4759 | cache = new QGLGlyphHash; |
4760 | font_cache->insert(fontEngine, cache); |
4761 | connect(fontEngine, SIGNAL(destroyed(QObject*)), SLOT(fontEngineDestroyed(QObject*))); |
4762 | } else { |
4763 | cache = cache_it.value(); |
4764 | } |
4765 | current_cache = cache; |
4766 | |
4767 | quint64 font_key = (reinterpret_cast<quint64>(context_key ? context_key : context) << 32) |
4768 | | reinterpret_cast<quint64>(fontEngine); |
4769 | QGLFontTexHash::const_iterator it = qt_font_textures.constFind(font_key); |
4770 | QGLFontTexture *font_tex; |
4771 | if (it == qt_font_textures.constEnd()) { |
4772 | GLuint font_texture; |
4773 | glGenTextures(1, &font_texture); |
4774 | GLint tex_height = qt_next_power_of_two(qRound(fontEngine->ascent().toReal() + fontEngine->descent().toReal())+2); |
4775 | GLint tex_width = qt_next_power_of_two(tex_height*30); // ### |
4776 | GLint max_tex_size; |
4777 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_tex_size); |
4778 | Q_ASSERT(max_tex_size > 0); |
4779 | if (tex_width > max_tex_size) |
4780 | tex_width = max_tex_size; |
4781 | font_tex = new QGLFontTexture; |
4782 | font_tex->texture = font_texture; |
4783 | font_tex->x_offset = x_margin; |
4784 | font_tex->y_offset = y_margin; |
4785 | font_tex->width = tex_width; |
4786 | font_tex->height = tex_height; |
4787 | allocTexture(font_tex); |
4788 | // qDebug() << "new font tex - width:" << tex_width << "height:"<< tex_height |
4789 | // << hex << "tex id:" << font_tex->texture << "key:" << font_key << "num cached:" << qt_font_textures.size(); |
4790 | qt_font_textures.insert(font_key, font_tex); |
4791 | } else { |
4792 | font_tex = it.value(); |
4793 | glBindTexture(GL_TEXTURE_2D, font_tex->texture); |
4794 | } |
4795 | |
4796 | for (int i=0; i< numGlyphs; ++i) { |
4797 | QGLGlyphHash::const_iterator it = cache->constFind(glyphs[i]); |
4798 | if (it == cache->constEnd()) { |
4799 | // render new glyph and put it in the cache |
4800 | glyph_metrics_t metrics = fontEngine->boundingBox(glyphs[i]); |
4801 | QImage glyph_im(fontEngine->alphaMapForGlyph(glyphs[i])); |
4802 | int glyph_width = glyph_im.width(); |
4803 | int glyph_height = qRound(fontEngine->ascent().toReal() + fontEngine->descent().toReal()) + 2; |
4804 | Q_ASSERT(glyph_width >= 0); |
4805 | // pad the glyph width to an even number |
4806 | if (glyph_width % 2 != 0) |
4807 | ++glyph_width; |
4808 | |
4809 | if (font_tex->x_offset + glyph_width + x_margin > font_tex->width) { |
4810 | int strip_height = qt_next_power_of_two(qRound(fontEngine->ascent().toReal() + fontEngine->descent().toReal())+2); |
4811 | font_tex->x_offset = x_margin; |
4812 | font_tex->y_offset += strip_height; |
4813 | if (font_tex->y_offset + strip_height > font_tex->height) { |
4814 | // get hold of the old font texture |
4815 | uchar *old_tex_data = font_tex->data; |
4816 | int old_tex_height = font_tex->height; |
4817 | |
4818 | // realloc a larger texture |
4819 | glDeleteTextures(1, &font_tex->texture); |
4820 | glGenTextures(1, &font_tex->texture); |
4821 | font_tex->height = qt_next_power_of_two(font_tex->height + strip_height); |
4822 | allocTexture(font_tex); |
4823 | |
4824 | // write back the old texture data |
4825 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, font_tex->width, old_tex_height, |
4826 | GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, old_tex_data); |
4827 | memcpy(font_tex->data, old_tex_data, font_tex->width*old_tex_height*2); |
4828 | free(old_tex_data); |
4829 | |
4830 | // update the texture coords and the y offset for the existing glyphs in |
4831 | // the cache, because of the texture size change |
4832 | QGLGlyphHash::iterator it = cache->begin(); |
4833 | while (it != cache->end()) { |
4834 | it.value()->height = (it.value()->height * old_tex_height) / font_tex->height; |
4835 | it.value()->y = (it.value()->y * old_tex_height) / font_tex->height; |
4836 | ++it; |
4837 | } |
4838 | } |
4839 | } |
4840 | |
4841 | glyph_height = qMin(glyph_height, glyph_im.height()); |
4842 | |
4843 | QGLGlyphCoord *qgl_glyph = new QGLGlyphCoord; |
4844 | qgl_glyph->x = qreal(font_tex->x_offset) / font_tex->width; |
4845 | qgl_glyph->y = qreal(font_tex->y_offset) / font_tex->height; |
4846 | qgl_glyph->width = qreal(glyph_width) / font_tex->width; |
4847 | qgl_glyph->height = qreal(glyph_height) / font_tex->height; |
4848 | qgl_glyph->log_width = qreal(glyph_width); |
4849 | qgl_glyph->log_height = qgl_glyph->height * font_tex->height; |
4850 | #ifdef Q_WS_MAC |
4851 | qgl_glyph->x_offset = -metrics.x + 1; |
4852 | qgl_glyph->y_offset = metrics.y - 2; |
4853 | #else |
4854 | qgl_glyph->x_offset = -metrics.x; |
4855 | qgl_glyph->y_offset = metrics.y; |
4856 | #endif |
4857 | |
4858 | if (!glyph_im.isNull()) { |
4859 | int idx = 0; |
4860 | uchar *tex_data = (uchar *) malloc(glyph_width*glyph_height*2); |
4861 | memset(tex_data, 0, glyph_width*glyph_height*2); |
4862 | |
4863 | bool is8BitGray = false; |
4864 | #ifdef Q_WS_QPA |
4865 | if (glyph_im.format() == QImage::Format_Indexed8) { |
4866 | is8BitGray = true; |
4867 | } |
4868 | #endif |
4869 | glyph_im = glyph_im.convertToFormat(QImage::Format_Indexed8); |
4870 | int cacheLineStart = (font_tex->x_offset + font_tex->y_offset*font_tex->width)*2; |
4871 | for (int y=0; y<glyph_height; ++y) { |
4872 | uchar *s = (uchar *) glyph_im.scanLine(y); |
4873 | int lineStart = idx; |
4874 | for (int x=0; x<glyph_im.width(); ++x) { |
4875 | uchar alpha = is8BitGray ? *s : qAlpha(glyph_im.color(*s)); |
4876 | tex_data[idx] = alpha; |
4877 | tex_data[idx+1] = alpha; |
4878 | ++s; |
4879 | idx += 2; |
4880 | } |
4881 | if (glyph_im.width()%2 != 0) |
4882 | idx += 2; |
4883 | // update cache |
4884 | memcpy(font_tex->data+cacheLineStart, tex_data+lineStart, glyph_width*2); |
4885 | cacheLineStart += font_tex->width*2; |
4886 | } |
4887 | glTexSubImage2D(GL_TEXTURE_2D, 0, font_tex->x_offset, font_tex->y_offset, |
4888 | glyph_width, glyph_height, |
4889 | GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, tex_data); |
4890 | free(tex_data); |
4891 | } |
4892 | |
4893 | font_tex->x_offset += glyph_width + x_margin; |
4894 | |
4895 | cache->insert(glyphs[i], qgl_glyph); |
4896 | } |
4897 | } |
4898 | } |
4899 | |
4900 | QGLGlyphCoord *QGLGlyphCache::lookup(QFontEngine *, glyph_t g) |
4901 | { |
4902 | Q_ASSERT(current_cache != 0); |
4903 | // ### careful here |
4904 | QGLGlyphHash::const_iterator it = current_cache->constFind(g); |
4905 | if (it == current_cache->constEnd()) |
4906 | return 0; |
4907 | else |
4908 | return it.value(); |
4909 | } |
4910 | |
4911 | Q_GLOBAL_STATIC(QGLGlyphCache, qt_glyph_cache) |
4912 | |
4913 | // |
4914 | // assumption: the context that this is called for has to be the |
4915 | // current context |
4916 | // |
4917 | void qgl_cleanup_glyph_cache(QGLContext *ctx) |
4918 | { |
4919 | qt_glyph_cache()->cleanupContext(ctx); |
4920 | } |
4921 | |
4922 | void QOpenGLPaintEngine::drawStaticTextItem(QStaticTextItem *textItem) |
4923 | { |
4924 | Q_D(QOpenGLPaintEngine); |
4925 | |
4926 | d->flushDrawQueue(); |
4927 | |
4928 | // make sure the glyphs we want to draw are in the cache |
4929 | qt_glyph_cache()->cacheGlyphs(d->device->context(), textItem->fontEngine(), textItem->glyphs, |
4930 | textItem->numGlyphs); |
4931 | |
4932 | d->setGradientOps(Qt::SolidPattern, QRectF()); // turns off gradient ops |
4933 | qt_glColor4ubv(d->pen_color); |
4934 | glEnable(GL_TEXTURE_2D); |
4935 | |
4936 | #ifdef Q_WS_QWS |
4937 | // XXX: it is necessary to disable alpha writes on GLES/embedded because we don't want |
4938 | // text rendering to update the alpha in the window surface. |
4939 | // XXX: This may not be needed as this behavior does seem to be caused by driver bug |
4940 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE); |
4941 | #endif |
4942 | |
4943 | // do the actual drawing |
4944 | GLfloat vertexArray[4*2]; |
4945 | GLfloat texCoordArray[4*2]; |
4946 | |
4947 | glVertexPointer(2, GL_FLOAT, 0, vertexArray); |
4948 | glTexCoordPointer(2, GL_FLOAT, 0, texCoordArray); |
4949 | |
4950 | glEnableClientState(GL_VERTEX_ARRAY); |
4951 | glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
4952 | bool antialias = !(textItem->fontEngine()->fontDef.styleStrategy & QFont::NoAntialias) |
4953 | && (d->matrix.type() > QTransform::TxTranslate); |
4954 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, antialias ? GL_LINEAR : GL_NEAREST); |
4955 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, antialias ? GL_LINEAR : GL_NEAREST); |
4956 | |
4957 | for (int i=0; i< textItem->numGlyphs; ++i) { |
4958 | QGLGlyphCoord *g = qt_glyph_cache()->lookup(textItem->fontEngine(), textItem->glyphs[i]); |
4959 | |
4960 | // we don't cache glyphs with no width/height |
4961 | if (!g) |
4962 | continue; |
4963 | |
4964 | qreal x1, x2, y1, y2; |
4965 | x1 = g->x; |
4966 | y1 = g->y; |
4967 | x2 = x1 + g->width; |
4968 | y2 = y1 + g->height; |
4969 | |
4970 | QPointF logical_pos((textItem->glyphPositions[i].x - g->x_offset).toReal(), |
4971 | (textItem->glyphPositions[i].y + g->y_offset).toReal()); |
4972 | |
4973 | qt_add_rect_to_array(QRectF(logical_pos, QSizeF(g->log_width, g->log_height)), vertexArray); |
4974 | qt_add_texcoords_to_array(x1, y1, x2, y2, texCoordArray); |
4975 | |
4976 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
4977 | } |
4978 | |
4979 | glDisableClientState(GL_TEXTURE_COORD_ARRAY); |
4980 | glDisableClientState(GL_VERTEX_ARRAY); |
4981 | |
4982 | glDisable(GL_TEXTURE_2D); |
4983 | |
4984 | #ifdef Q_WS_QWS |
4985 | // XXX: This may not be needed as this behavior does seem to be caused by driver bug |
4986 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); |
4987 | #endif |
4988 | |
4989 | } |
4990 | |
4991 | void QOpenGLPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textItem) |
4992 | { |
4993 | Q_D(QOpenGLPaintEngine); |
4994 | |
4995 | const QTextItemInt &ti = static_cast<const QTextItemInt &>(textItem); |
4996 | |
4997 | // fall back to drawing a polygon if the scale factor is large, or |
4998 | // we use a gradient pen |
4999 | if ((d->matrix.det() > 1) || (d->pen_brush_style >= Qt::LinearGradientPattern |
5000 | && d->pen_brush_style <= Qt::ConicalGradientPattern)) { |
5001 | QPaintEngine::drawTextItem(p, textItem); |
5002 | return; |
5003 | } |
5004 | |
5005 | // add the glyphs used to the glyph texture cache |
5006 | QVarLengthArray<QFixedPoint> positions; |
5007 | QVarLengthArray<glyph_t> glyphs; |
5008 | QTransform matrix = QTransform::fromTranslate(qRound(p.x()), qRound(p.y())); |
5009 | ti.fontEngine->getGlyphPositions(ti.glyphs, matrix, ti.flags, glyphs, positions); |
5010 | |
5011 | { |
5012 | QStaticTextItem staticTextItem; |
5013 | staticTextItem.chars = const_cast<QChar *>(ti.chars); |
5014 | staticTextItem.setFontEngine(ti.fontEngine); |
5015 | staticTextItem.glyphs = glyphs.data(); |
5016 | staticTextItem.numChars = ti.num_chars; |
5017 | staticTextItem.numGlyphs = glyphs.size(); |
5018 | staticTextItem.glyphPositions = positions.data(); |
5019 | drawStaticTextItem(&staticTextItem); |
5020 | } |
5021 | |
5022 | } |
5023 | |
5024 | |
5025 | void QOpenGLPaintEngine::drawEllipse(const QRectF &rect) |
5026 | { |
5027 | #ifndef Q_WS_QWS |
5028 | Q_D(QOpenGLPaintEngine); |
5029 | |
5030 | if (d->use_emulation) { |
5031 | QPaintEngineEx::drawEllipse(rect); |
5032 | return; |
5033 | } |
5034 | |
5035 | if (d->high_quality_antialiasing) { |
5036 | if (d->has_brush) { |
5037 | d->disableClipping(); |
5038 | |
5039 | glMatrixMode(GL_MODELVIEW); |
5040 | glPushMatrix(); |
5041 | glLoadIdentity(); |
5042 | |
5043 | GLuint program = qt_gl_program_cache()->getProgram(d->device->context(), |
5044 | FRAGMENT_PROGRAM_MASK_ELLIPSE_AA, 0, true); |
5045 | QGLEllipseMaskGenerator maskGenerator(rect, |
5046 | d->matrix, |
5047 | d->offscreen, |
5048 | program, |
5049 | mask_variable_locations[FRAGMENT_PROGRAM_MASK_ELLIPSE_AA]); |
5050 | |
5051 | d->addItem(qt_mask_texture_cache()->getMask(maskGenerator, d)); |
5052 | |
5053 | d->enableClipping(); |
5054 | |
5055 | glMatrixMode(GL_MODELVIEW); |
5056 | glPopMatrix(); |
5057 | } |
5058 | |
5059 | if (d->has_pen) { |
5060 | QPainterPath path; |
5061 | path.addEllipse(rect); |
5062 | |
5063 | d->strokePath(path, false); |
5064 | } |
5065 | } else { |
5066 | DEBUG_ONCE_STR("QOpenGLPaintEngine::drawEllipse(): falling back to drawPath()" ); |
5067 | |
5068 | QPainterPath path; |
5069 | path.addEllipse(rect); |
5070 | drawPath(path); |
5071 | } |
5072 | #else |
5073 | QPaintEngineEx::drawEllipse(rect); |
5074 | #endif |
5075 | } |
5076 | |
5077 | |
5078 | void QOpenGLPaintEnginePrivate::updateFragmentProgramData(int locations[]) |
5079 | { |
5080 | #ifdef Q_WS_QWS |
5081 | Q_UNUSED(locations); |
5082 | #else |
5083 | QGL_FUNC_CONTEXT; |
5084 | |
5085 | QSize sz = offscreen.offscreenSize(); |
5086 | |
5087 | float inv_mask_size_data[4] = { 1.0f / sz.width(), 1.0f / sz.height(), 0.0f, 0.0f }; |
5088 | |
5089 | sz = drawable_texture_size; |
5090 | |
5091 | float inv_dst_size_data[4] = { 1.0f / sz.width(), 1.0f / sz.height(), 0.0f, 0.0f }; |
5092 | |
5093 | // default inv size 0.125f == 1.0f / 8.0f for pattern brushes |
5094 | float inv_brush_texture_size_data[4] = { 0.125f, 0.125f }; |
5095 | |
5096 | // texture patterns have their own size |
5097 | if (current_style == Qt::TexturePattern) { |
5098 | QSize sz = cbrush.texture().size(); |
5099 | |
5100 | inv_brush_texture_size_data[0] = 1.0f / sz.width(); |
5101 | inv_brush_texture_size_data[1] = 1.0f / sz.height(); |
5102 | } |
5103 | |
5104 | for (unsigned int i = 0; i < num_fragment_variables; ++i) { |
5105 | int location = locations[i]; |
5106 | |
5107 | if (location < 0) |
5108 | continue; |
5109 | |
5110 | switch (i) { |
5111 | case VAR_ANGLE: |
5112 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, angle_data); |
5113 | break; |
5114 | case VAR_LINEAR: |
5115 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, linear_data); |
5116 | break; |
5117 | case VAR_FMP: |
5118 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, fmp_data); |
5119 | break; |
5120 | case VAR_FMP2_M_RADIUS2: |
5121 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, fmp2_m_radius2_data); |
5122 | break; |
5123 | case VAR_INV_MASK_SIZE: |
5124 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_mask_size_data); |
5125 | break; |
5126 | case VAR_INV_DST_SIZE: |
5127 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_dst_size_data); |
5128 | break; |
5129 | case VAR_INV_MATRIX_M0: |
5130 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_matrix_data[0]); |
5131 | break; |
5132 | case VAR_INV_MATRIX_M1: |
5133 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_matrix_data[1]); |
5134 | break; |
5135 | case VAR_INV_MATRIX_M2: |
5136 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_matrix_data[2]); |
5137 | break; |
5138 | case VAR_PORTERDUFF_AB: |
5139 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, porterduff_ab_data); |
5140 | break; |
5141 | case VAR_PORTERDUFF_XYZ: |
5142 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, porterduff_xyz_data); |
5143 | break; |
5144 | case VAR_INV_BRUSH_TEXTURE_SIZE: |
5145 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_brush_texture_size_data); |
5146 | break; |
5147 | case VAR_MASK_OFFSET: |
5148 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, mask_offset_data); |
5149 | break; |
5150 | case VAR_MASK_CHANNEL: |
5151 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, mask_channel_data); |
5152 | break; |
5153 | case VAR_DST_TEXTURE: |
5154 | case VAR_MASK_TEXTURE: |
5155 | case VAR_PALETTE: |
5156 | case VAR_BRUSH_TEXTURE: |
5157 | // texture variables, not handled here |
5158 | break; |
5159 | default: |
5160 | qDebug() << "QOpenGLPaintEnginePrivate: Unhandled fragment variable:" << i; |
5161 | } |
5162 | } |
5163 | #endif |
5164 | } |
5165 | |
5166 | |
5167 | void QOpenGLPaintEnginePrivate::copyDrawable(const QRectF &rect) |
5168 | { |
5169 | #ifdef Q_WS_QWS |
5170 | Q_UNUSED(rect); |
5171 | #else |
5172 | ensureDrawableTexture(); |
5173 | |
5174 | DEBUG_ONCE qDebug() << "Refreshing drawable_texture for rectangle" << rect; |
5175 | QRectF screen_rect = rect.adjusted(-1, -1, 1, 1); |
5176 | |
5177 | int left = qMax(0, static_cast<int>(screen_rect.left())); |
5178 | int width = qMin(device->size().width() - left, static_cast<int>(screen_rect.width()) + 1); |
5179 | |
5180 | int bottom = qMax(0, static_cast<int>(device->size().height() - screen_rect.bottom())); |
5181 | int height = qMin(device->size().height() - bottom, static_cast<int>(screen_rect.height()) + 1); |
5182 | |
5183 | glBindTexture(GL_TEXTURE_2D, drawable_texture); |
5184 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, left, bottom, left, bottom, width, height); |
5185 | #endif |
5186 | } |
5187 | |
5188 | |
5189 | void QOpenGLPaintEnginePrivate::composite(const QRectF &rect, const QPoint &maskOffset) |
5190 | { |
5191 | #ifdef Q_WS_QWS |
5192 | Q_UNUSED(rect); |
5193 | Q_UNUSED(maskOffset); |
5194 | #else |
5195 | GLfloat vertexArray[8]; |
5196 | qt_add_rect_to_array(rect, vertexArray); |
5197 | |
5198 | composite(GL_TRIANGLE_FAN, vertexArray, 4, maskOffset); |
5199 | #endif |
5200 | } |
5201 | |
5202 | |
5203 | void QOpenGLPaintEnginePrivate::composite(GLuint primitive, const GLfloat *vertexArray, int vertexCount, const QPoint &maskOffset) |
5204 | { |
5205 | #ifdef QT_OPENGL_ES |
5206 | Q_UNUSED(primitive); |
5207 | Q_UNUSED(vertexArray); |
5208 | Q_UNUSED(vertexCount); |
5209 | Q_UNUSED(maskOffset); |
5210 | #else |
5211 | Q_Q(QOpenGLPaintEngine); |
5212 | QGL_FUNC_CONTEXT; |
5213 | |
5214 | if (current_style == Qt::NoBrush) |
5215 | return; |
5216 | |
5217 | DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Using compositing program: fragment_brush =" |
5218 | << fragment_brush << ", fragment_composition_mode =" << fragment_composition_mode; |
5219 | |
5220 | if (has_fast_composition_mode) |
5221 | q->updateCompositionMode(composition_mode); |
5222 | else { |
5223 | qreal minX = 1e9, minY = 1e9, maxX = -1e9, maxY = -1e9; |
5224 | |
5225 | for (int i = 0; i < vertexCount; ++i) { |
5226 | qreal x = vertexArray[2 * i]; |
5227 | qreal y = vertexArray[2 * i + 1]; |
5228 | |
5229 | qreal tx, ty; |
5230 | matrix.map(x, y, &tx, &ty); |
5231 | |
5232 | minX = qMin(minX, tx); |
5233 | minY = qMin(minY, ty); |
5234 | maxX = qMax(maxX, tx); |
5235 | maxY = qMax(maxY, ty); |
5236 | } |
5237 | |
5238 | QRectF r(minX, minY, maxX - minX, maxY - minY); |
5239 | copyDrawable(r); |
5240 | |
5241 | glBlendFunc(GL_ONE, GL_ZERO); |
5242 | } |
5243 | |
5244 | int *locations = painter_variable_locations[fragment_brush][fragment_composition_mode]; |
5245 | |
5246 | int texture_locations[] = { locations[VAR_DST_TEXTURE], |
5247 | locations[VAR_MASK_TEXTURE], |
5248 | locations[VAR_PALETTE] }; |
5249 | |
5250 | int brush_texture_location = locations[VAR_BRUSH_TEXTURE]; |
5251 | |
5252 | GLuint texture_targets[] = { GL_TEXTURE_2D, |
5253 | GL_TEXTURE_2D, |
5254 | GL_TEXTURE_1D }; |
5255 | |
5256 | GLuint textures[] = { drawable_texture, |
5257 | offscreen.offscreenTexture(), |
5258 | grad_palette }; |
5259 | |
5260 | const int num_textures = sizeof(textures) / sizeof(*textures); |
5261 | |
5262 | Q_ASSERT(num_textures == sizeof(texture_locations) / sizeof(*texture_locations)); |
5263 | Q_ASSERT(num_textures == sizeof(texture_targets) / sizeof(*texture_targets)); |
5264 | |
5265 | for (int i = 0; i < num_textures; ++i) |
5266 | if (texture_locations[i] >= 0) { |
5267 | glActiveTexture(GL_TEXTURE0 + texture_locations[i]); |
5268 | glBindTexture(texture_targets[i], textures[i]); |
5269 | } |
5270 | |
5271 | if (brush_texture_location >= 0) { |
5272 | glActiveTexture(GL_TEXTURE0 + brush_texture_location); |
5273 | |
5274 | if (current_style == Qt::TexturePattern) |
5275 | device->context()->d_func()->bindTexture(cbrush.textureImage(), GL_TEXTURE_2D, GL_RGBA, |
5276 | QGLContext::InternalBindOption); |
5277 | else |
5278 | device->context()->d_func()->bindTexture(qt_imageForBrush(current_style, false), |
5279 | GL_TEXTURE_2D, GL_RGBA, |
5280 | QGLContext::InternalBindOption); |
5281 | |
5282 | updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, use_smooth_pixmap_transform); |
5283 | } |
5284 | |
5285 | glEnableClientState(GL_VERTEX_ARRAY); |
5286 | glVertexPointer(2, GL_FLOAT, 0, vertexArray); |
5287 | glEnable(GL_FRAGMENT_PROGRAM_ARB); |
5288 | GLuint program = qt_gl_program_cache()->getProgram(device->context(), |
5289 | fragment_brush, |
5290 | fragment_composition_mode, false); |
5291 | glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, program); |
5292 | |
5293 | mask_offset_data[0] = maskOffset.x(); |
5294 | mask_offset_data[1] = -maskOffset.y(); |
5295 | |
5296 | updateFragmentProgramData(locations); |
5297 | |
5298 | glDrawArrays(primitive, 0, vertexCount); |
5299 | |
5300 | glDisable(GL_FRAGMENT_PROGRAM_ARB); |
5301 | glDisableClientState(GL_VERTEX_ARRAY); |
5302 | |
5303 | for (int i = 0; i < num_textures; ++i) |
5304 | if (texture_locations[i] >= 0) { |
5305 | glActiveTexture(GL_TEXTURE0 + texture_locations[i]); |
5306 | glBindTexture(texture_targets[i], 0); |
5307 | } |
5308 | |
5309 | if (brush_texture_location >= 0) { |
5310 | glActiveTexture(GL_TEXTURE0 + brush_texture_location); |
5311 | glBindTexture(GL_TEXTURE_2D, 0); |
5312 | } |
5313 | |
5314 | glActiveTexture(GL_TEXTURE0); |
5315 | |
5316 | if (!has_fast_composition_mode) |
5317 | q->updateCompositionMode(composition_mode); |
5318 | #endif |
5319 | } |
5320 | |
5321 | void QOpenGLPaintEnginePrivate::cacheItemErased(int channel, const QRect &rect) |
5322 | { |
5323 | bool isInDrawQueue = false; |
5324 | |
5325 | foreach (const QDrawQueueItem &item, drawQueue) { |
5326 | if (item.location.channel == channel && item.location.rect == rect) { |
5327 | isInDrawQueue = true; |
5328 | break; |
5329 | } |
5330 | } |
5331 | |
5332 | if (isInDrawQueue) |
5333 | flushDrawQueue(); |
5334 | } |
5335 | |
5336 | void QOpenGLPaintEnginePrivate::addItem(const QGLMaskTextureCache::CacheLocation &location) |
5337 | { |
5338 | drawQueue << QDrawQueueItem(opacity, cbrush, brush_origin, composition_mode, matrix, location); |
5339 | } |
5340 | |
5341 | void QOpenGLPaintEnginePrivate::drawItem(const QDrawQueueItem &item) |
5342 | { |
5343 | Q_Q(QOpenGLPaintEngine); |
5344 | |
5345 | opacity = item.opacity; |
5346 | brush_origin = item.brush_origin; |
5347 | q->updateCompositionMode(item.composition_mode); |
5348 | matrix = item.matrix; |
5349 | cbrush = item.brush; |
5350 | brush_style = item.brush.style(); |
5351 | |
5352 | mask_channel_data[0] = item.location.channel == 0; |
5353 | mask_channel_data[1] = item.location.channel == 1; |
5354 | mask_channel_data[2] = item.location.channel == 2; |
5355 | mask_channel_data[3] = item.location.channel == 3; |
5356 | |
5357 | setGradientOps(item.brush, item.location.screen_rect); |
5358 | |
5359 | composite(item.location.screen_rect, item.location.rect.topLeft() - item.location.screen_rect.topLeft() |
5360 | - QPoint(0, offscreen.offscreenSize().height() - device->size().height())); |
5361 | } |
5362 | |
5363 | void QOpenGLPaintEnginePrivate::flushDrawQueue() |
5364 | { |
5365 | #ifndef QT_OPENGL_ES |
5366 | Q_Q(QOpenGLPaintEngine); |
5367 | |
5368 | offscreen.release(); |
5369 | |
5370 | if (!drawQueue.isEmpty()) { |
5371 | DEBUG_ONCE qDebug() << "QOpenGLPaintEngine::flushDrawQueue():" << drawQueue.size() << "items" ; |
5372 | |
5373 | glPushMatrix(); |
5374 | glLoadIdentity(); |
5375 | qreal old_opacity = opacity; |
5376 | QPointF old_brush_origin = brush_origin; |
5377 | QPainter::CompositionMode old_composition_mode = composition_mode; |
5378 | QTransform old_matrix = matrix; |
5379 | QBrush old_brush = cbrush; |
5380 | |
5381 | bool hqaa_old = high_quality_antialiasing; |
5382 | |
5383 | high_quality_antialiasing = true; |
5384 | |
5385 | foreach (const QDrawQueueItem &item, drawQueue) |
5386 | drawItem(item); |
5387 | |
5388 | opacity = old_opacity; |
5389 | brush_origin = old_brush_origin; |
5390 | q->updateCompositionMode(old_composition_mode); |
5391 | matrix = old_matrix; |
5392 | cbrush = old_brush; |
5393 | brush_style = old_brush.style(); |
5394 | |
5395 | high_quality_antialiasing = hqaa_old; |
5396 | |
5397 | setGLBrush(old_brush.color()); |
5398 | qt_glColor4ubv(brush_color); |
5399 | |
5400 | drawQueue.clear(); |
5401 | |
5402 | glPopMatrix(); |
5403 | } |
5404 | #endif |
5405 | } |
5406 | |
5407 | void QOpenGLPaintEngine::clipEnabledChanged() |
5408 | { |
5409 | Q_D(QOpenGLPaintEngine); |
5410 | |
5411 | d->updateDepthClip(); |
5412 | } |
5413 | |
5414 | void QOpenGLPaintEngine::penChanged() |
5415 | { |
5416 | updatePen(state()->pen); |
5417 | } |
5418 | |
5419 | void QOpenGLPaintEngine::brushChanged() |
5420 | { |
5421 | updateBrush(state()->brush, state()->brushOrigin); |
5422 | } |
5423 | |
5424 | void QOpenGLPaintEngine::brushOriginChanged() |
5425 | { |
5426 | updateBrush(state()->brush, state()->brushOrigin); |
5427 | } |
5428 | |
5429 | void QOpenGLPaintEngine::opacityChanged() |
5430 | { |
5431 | Q_D(QOpenGLPaintEngine); |
5432 | QPainterState *s = state(); |
5433 | d->opacity = s->opacity; |
5434 | updateBrush(s->brush, s->brushOrigin); |
5435 | updatePen(s->pen); |
5436 | } |
5437 | |
5438 | void QOpenGLPaintEngine::compositionModeChanged() |
5439 | { |
5440 | updateCompositionMode(state()->composition_mode); |
5441 | } |
5442 | |
5443 | void QOpenGLPaintEngine::renderHintsChanged() |
5444 | { |
5445 | updateRenderHints(state()->renderHints); |
5446 | } |
5447 | |
5448 | void QOpenGLPaintEngine::transformChanged() |
5449 | { |
5450 | updateMatrix(state()->matrix); |
5451 | } |
5452 | |
5453 | Q_GUI_EXPORT QPainterPath qt_painterPathFromVectorPath(const QVectorPath &path); |
5454 | |
5455 | void QOpenGLPaintEngine::fill(const QVectorPath &path, const QBrush &brush) |
5456 | { |
5457 | Q_D(QOpenGLPaintEngine); |
5458 | |
5459 | if (brush.style() == Qt::NoBrush) |
5460 | return; |
5461 | |
5462 | if ((!d->use_fragment_programs && needsEmulation(brush.style())) || qt_isExtendedRadialGradient(brush)) { |
5463 | QPainter *p = painter(); |
5464 | QBrush oldBrush = p->brush(); |
5465 | p->setBrush(brush); |
5466 | qt_draw_helper(p->d_ptr.data(), qt_painterPathFromVectorPath(path), QPainterPrivate::FillDraw); |
5467 | p->setBrush(oldBrush); |
5468 | return; |
5469 | } |
5470 | |
5471 | QBrush old_brush = state()->brush; |
5472 | updateBrush(brush, state()->brushOrigin); |
5473 | |
5474 | const qreal *points = path.points(); |
5475 | const QPainterPath::ElementType *types = path.elements(); |
5476 | if (!types && path.shape() == QVectorPath::RectangleHint) { |
5477 | QRectF r(points[0], points[1], points[4]-points[0], points[5]-points[1]); |
5478 | QPen old_pen = state()->pen; |
5479 | updatePen(Qt::NoPen); |
5480 | drawRects(&r, 1); |
5481 | updatePen(old_pen); |
5482 | } else { |
5483 | d->fillPath(qt_painterPathFromVectorPath(path)); |
5484 | } |
5485 | |
5486 | updateBrush(old_brush, state()->brushOrigin); |
5487 | } |
5488 | |
5489 | template <typename T> static inline bool isRect(const T *pts, int elementCount) { |
5490 | return (elementCount == 5 // 5-point polygon, check for closed rect |
5491 | && pts[0] == pts[8] && pts[1] == pts[9] // last point == first point |
5492 | && pts[0] == pts[6] && pts[2] == pts[4] // x values equal |
5493 | && pts[1] == pts[3] && pts[5] == pts[7] // y values equal... |
5494 | ) || |
5495 | (elementCount == 4 // 4-point polygon, check for unclosed rect |
5496 | && pts[0] == pts[6] && pts[2] == pts[4] // x values equal |
5497 | && pts[1] == pts[3] && pts[5] == pts[7] // y values equal... |
5498 | ); |
5499 | } |
5500 | |
5501 | void QOpenGLPaintEngine::clip(const QVectorPath &path, Qt::ClipOperation op) |
5502 | { |
5503 | const qreal *points = path.points(); |
5504 | const QPainterPath::ElementType *types = path.elements(); |
5505 | if (!types && path.shape() == QVectorPath::RectangleHint) { |
5506 | QRectF r(points[0], points[1], points[4]-points[0], points[5]-points[1]); |
5507 | updateClipRegion(QRegion(r.toRect()), op); |
5508 | return; |
5509 | } |
5510 | |
5511 | QPainterPath p; |
5512 | if (types) { |
5513 | int id = 0; |
5514 | for (int i=0; i<path.elementCount(); ++i) { |
5515 | switch(types[i]) { |
5516 | case QPainterPath::MoveToElement: |
5517 | p.moveTo(QPointF(points[id], points[id+1])); |
5518 | id+=2; |
5519 | break; |
5520 | case QPainterPath::LineToElement: |
5521 | p.lineTo(QPointF(points[id], points[id+1])); |
5522 | id+=2; |
5523 | break; |
5524 | case QPainterPath::CurveToElement: { |
5525 | QPointF p1(points[id], points[id+1]); |
5526 | QPointF p2(points[id+2], points[id+3]); |
5527 | QPointF p3(points[id+4], points[id+5]); |
5528 | p.cubicTo(p1, p2, p3); |
5529 | id+=6; |
5530 | break; |
5531 | } |
5532 | case QPainterPath::CurveToDataElement: |
5533 | ; |
5534 | break; |
5535 | } |
5536 | } |
5537 | } else if (!path.isEmpty()) { |
5538 | p.moveTo(QPointF(points[0], points[1])); |
5539 | int id = 2; |
5540 | for (int i=1; i<path.elementCount(); ++i) { |
5541 | p.lineTo(QPointF(points[id], points[id+1])); |
5542 | id+=2; |
5543 | } |
5544 | } |
5545 | if (path.hints() & QVectorPath::WindingFill) |
5546 | p.setFillRule(Qt::WindingFill); |
5547 | |
5548 | updateClipRegion(QRegion(p.toFillPolygon().toPolygon(), p.fillRule()), op); |
5549 | return; |
5550 | } |
5551 | |
5552 | void QOpenGLPaintEngine::setState(QPainterState *s) |
5553 | { |
5554 | Q_D(QOpenGLPaintEngine); |
5555 | QOpenGLPaintEngineState *new_state = static_cast<QOpenGLPaintEngineState *>(s); |
5556 | QOpenGLPaintEngineState *old_state = state(); |
5557 | |
5558 | QPaintEngineEx::setState(s); |
5559 | |
5560 | // are we in a save() ? |
5561 | if (s == d->last_created_state) { |
5562 | d->last_created_state = 0; |
5563 | return; |
5564 | } |
5565 | |
5566 | if (isActive()) { |
5567 | if (old_state->depthClipId != new_state->depthClipId) |
5568 | d->updateDepthClip(); |
5569 | penChanged(); |
5570 | brushChanged(); |
5571 | opacityChanged(); |
5572 | compositionModeChanged(); |
5573 | renderHintsChanged(); |
5574 | transformChanged(); |
5575 | } |
5576 | } |
5577 | |
5578 | QPainterState *QOpenGLPaintEngine::createState(QPainterState *orig) const |
5579 | { |
5580 | const Q_D(QOpenGLPaintEngine); |
5581 | |
5582 | QOpenGLPaintEngineState *s; |
5583 | if (!orig) |
5584 | s = new QOpenGLPaintEngineState(); |
5585 | else |
5586 | s = new QOpenGLPaintEngineState(*static_cast<QOpenGLPaintEngineState *>(orig)); |
5587 | |
5588 | d->last_created_state = s; |
5589 | return s; |
5590 | } |
5591 | |
5592 | // |
5593 | // QOpenGLPaintEngineState |
5594 | // |
5595 | |
5596 | QOpenGLPaintEngineState::QOpenGLPaintEngineState(QOpenGLPaintEngineState &other) |
5597 | : QPainterState(other) |
5598 | { |
5599 | clipRegion = other.clipRegion; |
5600 | hasClipping = other.hasClipping; |
5601 | fastClip = other.fastClip; |
5602 | depthClipId = other.depthClipId; |
5603 | } |
5604 | |
5605 | QOpenGLPaintEngineState::QOpenGLPaintEngineState() |
5606 | { |
5607 | hasClipping = false; |
5608 | depthClipId = 0; |
5609 | } |
5610 | |
5611 | QOpenGLPaintEngineState::~QOpenGLPaintEngineState() |
5612 | { |
5613 | } |
5614 | |
5615 | void QOpenGLPaintEnginePrivate::ensureDrawableTexture() |
5616 | { |
5617 | if (!dirty_drawable_texture) |
5618 | return; |
5619 | |
5620 | dirty_drawable_texture = false; |
5621 | |
5622 | #ifndef QT_OPENGL_ES |
5623 | glGenTextures(1, &drawable_texture); |
5624 | glBindTexture(GL_TEXTURE_2D, drawable_texture); |
5625 | |
5626 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, |
5627 | drawable_texture_size.width(), |
5628 | drawable_texture_size.height(), 0, |
5629 | GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
5630 | |
5631 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
5632 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
5633 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
5634 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
5635 | #endif |
5636 | } |
5637 | |
5638 | QT_END_NAMESPACE |
5639 | |
5640 | #include "qpaintengine_opengl.moc" |
5641 | |