1 | // SPDX-License-Identifier: GPL-2.0-or-later |
---|---|
2 | /* |
3 | * arch/powerpc/boot/gamecube.c |
4 | * |
5 | * Nintendo GameCube bootwrapper support |
6 | * Copyright (C) 2004-2009 The GameCube Linux Team |
7 | * Copyright (C) 2008,2009 Albert Herranz |
8 | */ |
9 | |
10 | #include <stddef.h> |
11 | #include "stdio.h" |
12 | #include "types.h" |
13 | #include "io.h" |
14 | #include "ops.h" |
15 | |
16 | #include "ugecon.h" |
17 | |
18 | BSS_STACK(8192); |
19 | |
20 | void platform_init(unsigned long r3, unsigned long r4, unsigned long r5) |
21 | { |
22 | u32 heapsize = 16*1024*1024 - (u32)_end; |
23 | |
24 | simple_alloc_init(base: _end, heap_size: heapsize, granularity: 32, max_allocs: 64); |
25 | fdt_init(blob: _dtb_start); |
26 | |
27 | if (ug_probe()) |
28 | console_ops.write = ug_console_write; |
29 | } |
30 | |
31 |