1// SPDX-License-Identifier: GPL-2.0-or-later
2
3#include <linux/dma-resv.h>
4#include <linux/dma-fence-chain.h>
5
6#include <drm/drm_atomic_state_helper.h>
7#include <drm/drm_atomic_uapi.h>
8#include <drm/drm_framebuffer.h>
9#include <drm/drm_gem.h>
10#include <drm/drm_gem_atomic_helper.h>
11#include <drm/drm_gem_framebuffer_helper.h>
12#include <drm/drm_simple_kms_helper.h>
13
14#include "drm_internal.h"
15
16/**
17 * DOC: overview
18 *
19 * The GEM atomic helpers library implements generic atomic-commit
20 * functions for drivers that use GEM objects. Currently, it provides
21 * synchronization helpers, and plane state and framebuffer BO mappings
22 * for planes with shadow buffers.
23 *
24 * Before scanout, a plane's framebuffer needs to be synchronized with
25 * possible writers that draw into the framebuffer. All drivers should
26 * call drm_gem_plane_helper_prepare_fb() from their implementation of
27 * struct &drm_plane_helper.prepare_fb . It sets the plane's fence from
28 * the framebuffer so that the DRM core can synchronize access automatically.
29 * drm_gem_plane_helper_prepare_fb() can also be used directly as
30 * implementation of prepare_fb.
31 *
32 * .. code-block:: c
33 *
34 * #include <drm/drm_gem_atomic_helper.h>
35 *
36 * struct drm_plane_helper_funcs driver_plane_helper_funcs = {
37 * ...,
38 * . prepare_fb = drm_gem_plane_helper_prepare_fb,
39 * };
40 *
41 * A driver using a shadow buffer copies the content of the shadow buffers
42 * into the HW's framebuffer memory during an atomic update. This requires
43 * a mapping of the shadow buffer into kernel address space. The mappings
44 * cannot be established by commit-tail functions, such as atomic_update,
45 * as this would violate locking rules around dma_buf_vmap().
46 *
47 * The helpers for shadow-buffered planes establish and release mappings,
48 * and provide struct drm_shadow_plane_state, which stores the plane's mapping
49 * for commit-tail functions.
50 *
51 * Shadow-buffered planes can easily be enabled by using the provided macros
52 * %DRM_GEM_SHADOW_PLANE_FUNCS and %DRM_GEM_SHADOW_PLANE_HELPER_FUNCS.
53 * These macros set up the plane and plane-helper callbacks to point to the
54 * shadow-buffer helpers.
55 *
56 * .. code-block:: c
57 *
58 * #include <drm/drm_gem_atomic_helper.h>
59 *
60 * struct drm_plane_funcs driver_plane_funcs = {
61 * ...,
62 * DRM_GEM_SHADOW_PLANE_FUNCS,
63 * };
64 *
65 * struct drm_plane_helper_funcs driver_plane_helper_funcs = {
66 * ...,
67 * DRM_GEM_SHADOW_PLANE_HELPER_FUNCS,
68 * };
69 *
70 * In the driver's atomic-update function, shadow-buffer mappings are available
71 * from the plane state. Use to_drm_shadow_plane_state() to upcast from
72 * struct drm_plane_state.
73 *
74 * .. code-block:: c
75 *
76 * void driver_plane_atomic_update(struct drm_plane *plane,
77 * struct drm_plane_state *old_plane_state)
78 * {
79 * struct drm_plane_state *plane_state = plane->state;
80 * struct drm_shadow_plane_state *shadow_plane_state =
81 * to_drm_shadow_plane_state(plane_state);
82 *
83 * // access shadow buffer via shadow_plane_state->map
84 * }
85 *
86 * A mapping address for each of the framebuffer's buffer object is stored in
87 * struct &drm_shadow_plane_state.map. The mappings are valid while the state
88 * is being used.
89 *
90 * Drivers that use struct drm_simple_display_pipe can use
91 * %DRM_GEM_SIMPLE_DISPLAY_PIPE_SHADOW_PLANE_FUNCS to initialize the rsp
92 * callbacks. Access to shadow-buffer mappings is similar to regular
93 * atomic_update.
94 *
95 * .. code-block:: c
96 *
97 * struct drm_simple_display_pipe_funcs driver_pipe_funcs = {
98 * ...,
99 * DRM_GEM_SIMPLE_DISPLAY_PIPE_SHADOW_PLANE_FUNCS,
100 * };
101 *
102 * void driver_pipe_enable(struct drm_simple_display_pipe *pipe,
103 * struct drm_crtc_state *crtc_state,
104 * struct drm_plane_state *plane_state)
105 * {
106 * struct drm_shadow_plane_state *shadow_plane_state =
107 * to_drm_shadow_plane_state(plane_state);
108 *
109 * // access shadow buffer via shadow_plane_state->map
110 * }
111 */
112
113/*
114 * Plane Helpers
115 */
116
117/**
118 * drm_gem_plane_helper_prepare_fb() - Prepare a GEM backed framebuffer
119 * @plane: Plane
120 * @state: Plane state the fence will be attached to
121 *
122 * This function extracts the exclusive fence from &drm_gem_object.resv and
123 * attaches it to plane state for the atomic helper to wait on. This is
124 * necessary to correctly implement implicit synchronization for any buffers
125 * shared as a struct &dma_buf. This function can be used as the
126 * &drm_plane_helper_funcs.prepare_fb callback.
127 *
128 * There is no need for &drm_plane_helper_funcs.cleanup_fb hook for simple
129 * GEM based framebuffer drivers which have their buffers always pinned in
130 * memory.
131 *
132 * This function is the default implementation for GEM drivers of
133 * &drm_plane_helper_funcs.prepare_fb if no callback is provided.
134 */
135int drm_gem_plane_helper_prepare_fb(struct drm_plane *plane,
136 struct drm_plane_state *state)
137{
138 struct dma_fence *fence = dma_fence_get(fence: state->fence);
139 enum dma_resv_usage usage;
140 size_t i;
141 int ret;
142
143 if (!state->fb)
144 return 0;
145
146 /*
147 * Only add the kernel fences here if there is already a fence set via
148 * explicit fencing interfaces on the atomic ioctl.
149 *
150 * This way explicit fencing can be used to overrule implicit fencing,
151 * which is important to make explicit fencing use-cases work: One
152 * example is using one buffer for 2 screens with different refresh
153 * rates. Implicit fencing will clamp rendering to the refresh rate of
154 * the slower screen, whereas explicit fence allows 2 independent
155 * render and display loops on a single buffer. If a driver allows
156 * obeys both implicit and explicit fences for plane updates, then it
157 * will break all the benefits of explicit fencing.
158 */
159 usage = fence ? DMA_RESV_USAGE_KERNEL : DMA_RESV_USAGE_WRITE;
160
161 for (i = 0; i < state->fb->format->num_planes; ++i) {
162 struct drm_gem_object *obj = drm_gem_fb_get_obj(fb: state->fb, plane: i);
163 struct dma_fence *new;
164
165 if (!obj) {
166 ret = -EINVAL;
167 goto error;
168 }
169
170 ret = dma_resv_get_singleton(obj: obj->resv, usage, fence: &new);
171 if (ret)
172 goto error;
173
174 if (new && fence) {
175 struct dma_fence_chain *chain = dma_fence_chain_alloc();
176
177 if (!chain) {
178 ret = -ENOMEM;
179 goto error;
180 }
181
182 dma_fence_chain_init(chain, prev: fence, fence: new, seqno: 1);
183 fence = &chain->base;
184
185 } else if (new) {
186 fence = new;
187 }
188 }
189
190 dma_fence_put(fence: state->fence);
191 state->fence = fence;
192 return 0;
193
194error:
195 dma_fence_put(fence);
196 return ret;
197}
198EXPORT_SYMBOL_GPL(drm_gem_plane_helper_prepare_fb);
199
200/*
201 * Shadow-buffered Planes
202 */
203
204/**
205 * __drm_gem_duplicate_shadow_plane_state - duplicates shadow-buffered plane state
206 * @plane: the plane
207 * @new_shadow_plane_state: the new shadow-buffered plane state
208 *
209 * This function duplicates shadow-buffered plane state. This is helpful for drivers
210 * that subclass struct drm_shadow_plane_state.
211 *
212 * The function does not duplicate existing mappings of the shadow buffers.
213 * Mappings are maintained during the atomic commit by the plane's prepare_fb
214 * and cleanup_fb helpers. See drm_gem_prepare_shadow_fb() and drm_gem_cleanup_shadow_fb()
215 * for corresponding helpers.
216 */
217void
218__drm_gem_duplicate_shadow_plane_state(struct drm_plane *plane,
219 struct drm_shadow_plane_state *new_shadow_plane_state)
220{
221 struct drm_plane_state *plane_state = plane->state;
222 struct drm_shadow_plane_state *shadow_plane_state =
223 to_drm_shadow_plane_state(state: plane_state);
224
225 __drm_atomic_helper_plane_duplicate_state(plane, state: &new_shadow_plane_state->base);
226
227 drm_format_conv_state_copy(state: &shadow_plane_state->fmtcnv_state,
228 old_state: &new_shadow_plane_state->fmtcnv_state);
229}
230EXPORT_SYMBOL(__drm_gem_duplicate_shadow_plane_state);
231
232/**
233 * drm_gem_duplicate_shadow_plane_state - duplicates shadow-buffered plane state
234 * @plane: the plane
235 *
236 * This function implements struct &drm_plane_funcs.atomic_duplicate_state for
237 * shadow-buffered planes. It assumes the existing state to be of type
238 * struct drm_shadow_plane_state and it allocates the new state to be of this
239 * type.
240 *
241 * The function does not duplicate existing mappings of the shadow buffers.
242 * Mappings are maintained during the atomic commit by the plane's prepare_fb
243 * and cleanup_fb helpers. See drm_gem_prepare_shadow_fb() and drm_gem_cleanup_shadow_fb()
244 * for corresponding helpers.
245 *
246 * Returns:
247 * A pointer to a new plane state on success, or NULL otherwise.
248 */
249struct drm_plane_state *
250drm_gem_duplicate_shadow_plane_state(struct drm_plane *plane)
251{
252 struct drm_plane_state *plane_state = plane->state;
253 struct drm_shadow_plane_state *new_shadow_plane_state;
254
255 if (!plane_state)
256 return NULL;
257
258 new_shadow_plane_state = kzalloc(size: sizeof(*new_shadow_plane_state), GFP_KERNEL);
259 if (!new_shadow_plane_state)
260 return NULL;
261 __drm_gem_duplicate_shadow_plane_state(plane, new_shadow_plane_state);
262
263 return &new_shadow_plane_state->base;
264}
265EXPORT_SYMBOL(drm_gem_duplicate_shadow_plane_state);
266
267/**
268 * __drm_gem_destroy_shadow_plane_state - cleans up shadow-buffered plane state
269 * @shadow_plane_state: the shadow-buffered plane state
270 *
271 * This function cleans up shadow-buffered plane state. Helpful for drivers that
272 * subclass struct drm_shadow_plane_state.
273 */
274void __drm_gem_destroy_shadow_plane_state(struct drm_shadow_plane_state *shadow_plane_state)
275{
276 drm_format_conv_state_release(state: &shadow_plane_state->fmtcnv_state);
277 __drm_atomic_helper_plane_destroy_state(state: &shadow_plane_state->base);
278}
279EXPORT_SYMBOL(__drm_gem_destroy_shadow_plane_state);
280
281/**
282 * drm_gem_destroy_shadow_plane_state - deletes shadow-buffered plane state
283 * @plane: the plane
284 * @plane_state: the plane state of type struct drm_shadow_plane_state
285 *
286 * This function implements struct &drm_plane_funcs.atomic_destroy_state
287 * for shadow-buffered planes. It expects that mappings of shadow buffers
288 * have been released already.
289 */
290void drm_gem_destroy_shadow_plane_state(struct drm_plane *plane,
291 struct drm_plane_state *plane_state)
292{
293 struct drm_shadow_plane_state *shadow_plane_state =
294 to_drm_shadow_plane_state(state: plane_state);
295
296 __drm_gem_destroy_shadow_plane_state(shadow_plane_state);
297 kfree(objp: shadow_plane_state);
298}
299EXPORT_SYMBOL(drm_gem_destroy_shadow_plane_state);
300
301/**
302 * __drm_gem_reset_shadow_plane - resets a shadow-buffered plane
303 * @plane: the plane
304 * @shadow_plane_state: the shadow-buffered plane state
305 *
306 * This function resets state for shadow-buffered planes. Helpful
307 * for drivers that subclass struct drm_shadow_plane_state.
308 */
309void __drm_gem_reset_shadow_plane(struct drm_plane *plane,
310 struct drm_shadow_plane_state *shadow_plane_state)
311{
312 __drm_atomic_helper_plane_reset(plane, state: &shadow_plane_state->base);
313 drm_format_conv_state_init(state: &shadow_plane_state->fmtcnv_state);
314}
315EXPORT_SYMBOL(__drm_gem_reset_shadow_plane);
316
317/**
318 * drm_gem_reset_shadow_plane - resets a shadow-buffered plane
319 * @plane: the plane
320 *
321 * This function implements struct &drm_plane_funcs.reset_plane for
322 * shadow-buffered planes. It assumes the current plane state to be
323 * of type struct drm_shadow_plane and it allocates the new state of
324 * this type.
325 */
326void drm_gem_reset_shadow_plane(struct drm_plane *plane)
327{
328 struct drm_shadow_plane_state *shadow_plane_state;
329
330 if (plane->state) {
331 drm_gem_destroy_shadow_plane_state(plane, plane->state);
332 plane->state = NULL; /* must be set to NULL here */
333 }
334
335 shadow_plane_state = kzalloc(size: sizeof(*shadow_plane_state), GFP_KERNEL);
336 if (!shadow_plane_state)
337 return;
338 __drm_gem_reset_shadow_plane(plane, shadow_plane_state);
339}
340EXPORT_SYMBOL(drm_gem_reset_shadow_plane);
341
342/**
343 * drm_gem_begin_shadow_fb_access - prepares shadow framebuffers for CPU access
344 * @plane: the plane
345 * @plane_state: the plane state of type struct drm_shadow_plane_state
346 *
347 * This function implements struct &drm_plane_helper_funcs.begin_fb_access. It
348 * maps all buffer objects of the plane's framebuffer into kernel address
349 * space and stores them in struct &drm_shadow_plane_state.map. The first data
350 * bytes are available in struct &drm_shadow_plane_state.data.
351 *
352 * See drm_gem_end_shadow_fb_access() for cleanup.
353 *
354 * Returns:
355 * 0 on success, or a negative errno code otherwise.
356 */
357int drm_gem_begin_shadow_fb_access(struct drm_plane *plane, struct drm_plane_state *plane_state)
358{
359 struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(state: plane_state);
360 struct drm_framebuffer *fb = plane_state->fb;
361
362 if (!fb)
363 return 0;
364
365 return drm_gem_fb_vmap(fb, map: shadow_plane_state->map, data: shadow_plane_state->data);
366}
367EXPORT_SYMBOL(drm_gem_begin_shadow_fb_access);
368
369/**
370 * drm_gem_end_shadow_fb_access - releases shadow framebuffers from CPU access
371 * @plane: the plane
372 * @plane_state: the plane state of type struct drm_shadow_plane_state
373 *
374 * This function implements struct &drm_plane_helper_funcs.end_fb_access. It
375 * undoes all effects of drm_gem_begin_shadow_fb_access() in reverse order.
376 *
377 * See drm_gem_begin_shadow_fb_access() for more information.
378 */
379void drm_gem_end_shadow_fb_access(struct drm_plane *plane, struct drm_plane_state *plane_state)
380{
381 struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(state: plane_state);
382 struct drm_framebuffer *fb = plane_state->fb;
383
384 if (!fb)
385 return;
386
387 drm_gem_fb_vunmap(fb, map: shadow_plane_state->map);
388}
389EXPORT_SYMBOL(drm_gem_end_shadow_fb_access);
390
391/**
392 * drm_gem_simple_kms_begin_shadow_fb_access - prepares shadow framebuffers for CPU access
393 * @pipe: the simple display pipe
394 * @plane_state: the plane state of type struct drm_shadow_plane_state
395 *
396 * This function implements struct drm_simple_display_funcs.begin_fb_access.
397 *
398 * See drm_gem_begin_shadow_fb_access() for details and
399 * drm_gem_simple_kms_cleanup_shadow_fb() for cleanup.
400 *
401 * Returns:
402 * 0 on success, or a negative errno code otherwise.
403 */
404int drm_gem_simple_kms_begin_shadow_fb_access(struct drm_simple_display_pipe *pipe,
405 struct drm_plane_state *plane_state)
406{
407 return drm_gem_begin_shadow_fb_access(&pipe->plane, plane_state);
408}
409EXPORT_SYMBOL(drm_gem_simple_kms_begin_shadow_fb_access);
410
411/**
412 * drm_gem_simple_kms_end_shadow_fb_access - releases shadow framebuffers from CPU access
413 * @pipe: the simple display pipe
414 * @plane_state: the plane state of type struct drm_shadow_plane_state
415 *
416 * This function implements struct drm_simple_display_funcs.end_fb_access.
417 * It undoes all effects of drm_gem_simple_kms_begin_shadow_fb_access() in
418 * reverse order.
419 *
420 * See drm_gem_simple_kms_begin_shadow_fb_access().
421 */
422void drm_gem_simple_kms_end_shadow_fb_access(struct drm_simple_display_pipe *pipe,
423 struct drm_plane_state *plane_state)
424{
425 drm_gem_end_shadow_fb_access(&pipe->plane, plane_state);
426}
427EXPORT_SYMBOL(drm_gem_simple_kms_end_shadow_fb_access);
428
429/**
430 * drm_gem_simple_kms_reset_shadow_plane - resets a shadow-buffered plane
431 * @pipe: the simple display pipe
432 *
433 * This function implements struct drm_simple_display_funcs.reset_plane
434 * for shadow-buffered planes.
435 */
436void drm_gem_simple_kms_reset_shadow_plane(struct drm_simple_display_pipe *pipe)
437{
438 drm_gem_reset_shadow_plane(&pipe->plane);
439}
440EXPORT_SYMBOL(drm_gem_simple_kms_reset_shadow_plane);
441
442/**
443 * drm_gem_simple_kms_duplicate_shadow_plane_state - duplicates shadow-buffered plane state
444 * @pipe: the simple display pipe
445 *
446 * This function implements struct drm_simple_display_funcs.duplicate_plane_state
447 * for shadow-buffered planes. It does not duplicate existing mappings of the shadow
448 * buffers. Mappings are maintained during the atomic commit by the plane's prepare_fb
449 * and cleanup_fb helpers.
450 *
451 * Returns:
452 * A pointer to a new plane state on success, or NULL otherwise.
453 */
454struct drm_plane_state *
455drm_gem_simple_kms_duplicate_shadow_plane_state(struct drm_simple_display_pipe *pipe)
456{
457 return drm_gem_duplicate_shadow_plane_state(&pipe->plane);
458}
459EXPORT_SYMBOL(drm_gem_simple_kms_duplicate_shadow_plane_state);
460
461/**
462 * drm_gem_simple_kms_destroy_shadow_plane_state - resets shadow-buffered plane state
463 * @pipe: the simple display pipe
464 * @plane_state: the plane state of type struct drm_shadow_plane_state
465 *
466 * This function implements struct drm_simple_display_funcs.destroy_plane_state
467 * for shadow-buffered planes. It expects that mappings of shadow buffers
468 * have been released already.
469 */
470void drm_gem_simple_kms_destroy_shadow_plane_state(struct drm_simple_display_pipe *pipe,
471 struct drm_plane_state *plane_state)
472{
473 drm_gem_destroy_shadow_plane_state(&pipe->plane, plane_state);
474}
475EXPORT_SYMBOL(drm_gem_simple_kms_destroy_shadow_plane_state);
476

source code of linux/drivers/gpu/drm/drm_gem_atomic_helper.c