1/* SPDX-License-Identifier: GPL-2.0-only */
2/**************************************************************************
3 *
4 * Copyright (c) (2005-2007) Imagination Technologies Limited.
5 * Copyright (c) 2007, Intel Corporation.
6 * All Rights Reserved.
7 *
8 **************************************************************************/
9
10#ifndef _PSB_REG_H_
11#define _PSB_REG_H_
12
13#define PSB_CR_CLKGATECTL 0x0000
14#define _PSB_C_CLKGATECTL_AUTO_MAN_REG (1 << 24)
15#define _PSB_C_CLKGATECTL_USE_CLKG_SHIFT (20)
16#define _PSB_C_CLKGATECTL_USE_CLKG_MASK (0x3 << 20)
17#define _PSB_C_CLKGATECTL_DPM_CLKG_SHIFT (16)
18#define _PSB_C_CLKGATECTL_DPM_CLKG_MASK (0x3 << 16)
19#define _PSB_C_CLKGATECTL_TA_CLKG_SHIFT (12)
20#define _PSB_C_CLKGATECTL_TA_CLKG_MASK (0x3 << 12)
21#define _PSB_C_CLKGATECTL_TSP_CLKG_SHIFT (8)
22#define _PSB_C_CLKGATECTL_TSP_CLKG_MASK (0x3 << 8)
23#define _PSB_C_CLKGATECTL_ISP_CLKG_SHIFT (4)
24#define _PSB_C_CLKGATECTL_ISP_CLKG_MASK (0x3 << 4)
25#define _PSB_C_CLKGATECTL_2D_CLKG_SHIFT (0)
26#define _PSB_C_CLKGATECTL_2D_CLKG_MASK (0x3 << 0)
27#define _PSB_C_CLKGATECTL_CLKG_ENABLED (0)
28#define _PSB_C_CLKGATECTL_CLKG_DISABLED (1)
29#define _PSB_C_CLKGATECTL_CLKG_AUTO (2)
30
31#define PSB_CR_CORE_ID 0x0010
32#define _PSB_CC_ID_ID_SHIFT (16)
33#define _PSB_CC_ID_ID_MASK (0xFFFF << 16)
34#define _PSB_CC_ID_CONFIG_SHIFT (0)
35#define _PSB_CC_ID_CONFIG_MASK (0xFFFF << 0)
36
37#define PSB_CR_CORE_REVISION 0x0014
38#define _PSB_CC_REVISION_DESIGNER_SHIFT (24)
39#define _PSB_CC_REVISION_DESIGNER_MASK (0xFF << 24)
40#define _PSB_CC_REVISION_MAJOR_SHIFT (16)
41#define _PSB_CC_REVISION_MAJOR_MASK (0xFF << 16)
42#define _PSB_CC_REVISION_MINOR_SHIFT (8)
43#define _PSB_CC_REVISION_MINOR_MASK (0xFF << 8)
44#define _PSB_CC_REVISION_MAINTENANCE_SHIFT (0)
45#define _PSB_CC_REVISION_MAINTENANCE_MASK (0xFF << 0)
46
47#define PSB_CR_DESIGNER_REV_FIELD1 0x0018
48
49#define PSB_CR_SOFT_RESET 0x0080
50#define _PSB_CS_RESET_TSP_RESET (1 << 6)
51#define _PSB_CS_RESET_ISP_RESET (1 << 5)
52#define _PSB_CS_RESET_USE_RESET (1 << 4)
53#define _PSB_CS_RESET_TA_RESET (1 << 3)
54#define _PSB_CS_RESET_DPM_RESET (1 << 2)
55#define _PSB_CS_RESET_TWOD_RESET (1 << 1)
56#define _PSB_CS_RESET_BIF_RESET (1 << 0)
57
58#define PSB_CR_DESIGNER_REV_FIELD2 0x001C
59
60#define PSB_CR_EVENT_HOST_ENABLE2 0x0110
61
62#define PSB_CR_EVENT_STATUS2 0x0118
63
64#define PSB_CR_EVENT_HOST_CLEAR2 0x0114
65#define _PSB_CE2_BIF_REQUESTER_FAULT (1 << 4)
66
67#define PSB_CR_EVENT_STATUS 0x012C
68
69#define PSB_CR_EVENT_HOST_ENABLE 0x0130
70
71#define PSB_CR_EVENT_HOST_CLEAR 0x0134
72#define _PSB_CE_MASTER_INTERRUPT (1 << 31)
73#define _PSB_CE_TA_DPM_FAULT (1 << 28)
74#define _PSB_CE_TWOD_COMPLETE (1 << 27)
75#define _PSB_CE_DPM_OUT_OF_MEMORY_ZLS (1 << 25)
76#define _PSB_CE_DPM_TA_MEM_FREE (1 << 24)
77#define _PSB_CE_PIXELBE_END_RENDER (1 << 18)
78#define _PSB_CE_SW_EVENT (1 << 14)
79#define _PSB_CE_TA_FINISHED (1 << 13)
80#define _PSB_CE_TA_TERMINATE (1 << 12)
81#define _PSB_CE_DPM_REACHED_MEM_THRESH (1 << 3)
82#define _PSB_CE_DPM_OUT_OF_MEMORY_GBL (1 << 2)
83#define _PSB_CE_DPM_OUT_OF_MEMORY_MT (1 << 1)
84#define _PSB_CE_DPM_3D_MEM_FREE (1 << 0)
85
86
87#define PSB_USE_OFFSET_MASK 0x0007FFFF
88#define PSB_USE_OFFSET_SIZE (PSB_USE_OFFSET_MASK + 1)
89#define PSB_CR_USE_CODE_BASE0 0x0A0C
90#define PSB_CR_USE_CODE_BASE1 0x0A10
91#define PSB_CR_USE_CODE_BASE2 0x0A14
92#define PSB_CR_USE_CODE_BASE3 0x0A18
93#define PSB_CR_USE_CODE_BASE4 0x0A1C
94#define PSB_CR_USE_CODE_BASE5 0x0A20
95#define PSB_CR_USE_CODE_BASE6 0x0A24
96#define PSB_CR_USE_CODE_BASE7 0x0A28
97#define PSB_CR_USE_CODE_BASE8 0x0A2C
98#define PSB_CR_USE_CODE_BASE9 0x0A30
99#define PSB_CR_USE_CODE_BASE10 0x0A34
100#define PSB_CR_USE_CODE_BASE11 0x0A38
101#define PSB_CR_USE_CODE_BASE12 0x0A3C
102#define PSB_CR_USE_CODE_BASE13 0x0A40
103#define PSB_CR_USE_CODE_BASE14 0x0A44
104#define PSB_CR_USE_CODE_BASE15 0x0A48
105#define PSB_CR_USE_CODE_BASE(_i) (0x0A0C + ((_i) << 2))
106#define _PSB_CUC_BASE_DM_SHIFT (25)
107#define _PSB_CUC_BASE_DM_MASK (0x3 << 25)
108#define _PSB_CUC_BASE_ADDR_SHIFT (0) /* 1024-bit aligned address? */
109#define _PSB_CUC_BASE_ADDR_ALIGNSHIFT (7)
110#define _PSB_CUC_BASE_ADDR_MASK (0x1FFFFFF << 0)
111#define _PSB_CUC_DM_VERTEX (0)
112#define _PSB_CUC_DM_PIXEL (1)
113#define _PSB_CUC_DM_RESERVED (2)
114#define _PSB_CUC_DM_EDM (3)
115
116#define PSB_CR_PDS_EXEC_BASE 0x0AB8
117#define _PSB_CR_PDS_EXEC_BASE_ADDR_SHIFT (20) /* 1MB aligned address */
118#define _PSB_CR_PDS_EXEC_BASE_ADDR_ALIGNSHIFT (20)
119
120#define PSB_CR_EVENT_KICKER 0x0AC4
121#define _PSB_CE_KICKER_ADDRESS_SHIFT (4) /* 128-bit aligned address */
122
123#define PSB_CR_EVENT_KICK 0x0AC8
124#define _PSB_CE_KICK_NOW (1 << 0)
125
126#define PSB_CR_BIF_DIR_LIST_BASE1 0x0C38
127
128#define PSB_CR_BIF_CTRL 0x0C00
129#define _PSB_CB_CTRL_CLEAR_FAULT (1 << 4)
130#define _PSB_CB_CTRL_INVALDC (1 << 3)
131#define _PSB_CB_CTRL_FLUSH (1 << 2)
132
133#define PSB_CR_BIF_INT_STAT 0x0C04
134
135#define PSB_CR_BIF_FAULT 0x0C08
136#define _PSB_CBI_STAT_PF_N_RW (1 << 14)
137#define _PSB_CBI_STAT_FAULT_SHIFT (0)
138#define _PSB_CBI_STAT_FAULT_MASK (0x3FFF << 0)
139#define _PSB_CBI_STAT_FAULT_CACHE (1 << 1)
140#define _PSB_CBI_STAT_FAULT_TA (1 << 2)
141#define _PSB_CBI_STAT_FAULT_VDM (1 << 3)
142#define _PSB_CBI_STAT_FAULT_2D (1 << 4)
143#define _PSB_CBI_STAT_FAULT_PBE (1 << 5)
144#define _PSB_CBI_STAT_FAULT_TSP (1 << 6)
145#define _PSB_CBI_STAT_FAULT_ISP (1 << 7)
146#define _PSB_CBI_STAT_FAULT_USSEPDS (1 << 8)
147#define _PSB_CBI_STAT_FAULT_HOST (1 << 9)
148
149#define PSB_CR_BIF_BANK0 0x0C78
150#define PSB_CR_BIF_BANK1 0x0C7C
151#define PSB_CR_BIF_DIR_LIST_BASE0 0x0C84
152#define PSB_CR_BIF_TWOD_REQ_BASE 0x0C88
153#define PSB_CR_BIF_3D_REQ_BASE 0x0CAC
154
155#define PSB_CR_2D_SOCIF 0x0E18
156#define _PSB_C2_SOCIF_FREESPACE_SHIFT (0)
157#define _PSB_C2_SOCIF_FREESPACE_MASK (0xFF << 0)
158#define _PSB_C2_SOCIF_EMPTY (0x80 << 0)
159
160#define PSB_CR_2D_BLIT_STATUS 0x0E04
161#define _PSB_C2B_STATUS_BUSY (1 << 24)
162#define _PSB_C2B_STATUS_COMPLETE_SHIFT (0)
163#define _PSB_C2B_STATUS_COMPLETE_MASK (0xFFFFFF << 0)
164
165/*
166 * 2D defs.
167 */
168
169/*
170 * 2D Slave Port Data : Block Header's Object Type
171 */
172
173#define PSB_2D_CLIP_BH (0x00000000)
174#define PSB_2D_PAT_BH (0x10000000)
175#define PSB_2D_CTRL_BH (0x20000000)
176#define PSB_2D_SRC_OFF_BH (0x30000000)
177#define PSB_2D_MASK_OFF_BH (0x40000000)
178#define PSB_2D_RESERVED1_BH (0x50000000)
179#define PSB_2D_RESERVED2_BH (0x60000000)
180#define PSB_2D_FENCE_BH (0x70000000)
181#define PSB_2D_BLIT_BH (0x80000000)
182#define PSB_2D_SRC_SURF_BH (0x90000000)
183#define PSB_2D_DST_SURF_BH (0xA0000000)
184#define PSB_2D_PAT_SURF_BH (0xB0000000)
185#define PSB_2D_SRC_PAL_BH (0xC0000000)
186#define PSB_2D_PAT_PAL_BH (0xD0000000)
187#define PSB_2D_MASK_SURF_BH (0xE0000000)
188#define PSB_2D_FLUSH_BH (0xF0000000)
189
190/*
191 * Clip Definition block (PSB_2D_CLIP_BH)
192 */
193#define PSB_2D_CLIPCOUNT_MAX (1)
194#define PSB_2D_CLIPCOUNT_MASK (0x00000000)
195#define PSB_2D_CLIPCOUNT_CLRMASK (0xFFFFFFFF)
196#define PSB_2D_CLIPCOUNT_SHIFT (0)
197/* clip rectangle min & max */
198#define PSB_2D_CLIP_XMAX_MASK (0x00FFF000)
199#define PSB_2D_CLIP_XMAX_CLRMASK (0xFF000FFF)
200#define PSB_2D_CLIP_XMAX_SHIFT (12)
201#define PSB_2D_CLIP_XMIN_MASK (0x00000FFF)
202#define PSB_2D_CLIP_XMIN_CLRMASK (0x00FFF000)
203#define PSB_2D_CLIP_XMIN_SHIFT (0)
204/* clip rectangle offset */
205#define PSB_2D_CLIP_YMAX_MASK (0x00FFF000)
206#define PSB_2D_CLIP_YMAX_CLRMASK (0xFF000FFF)
207#define PSB_2D_CLIP_YMAX_SHIFT (12)
208#define PSB_2D_CLIP_YMIN_MASK (0x00000FFF)
209#define PSB_2D_CLIP_YMIN_CLRMASK (0x00FFF000)
210#define PSB_2D_CLIP_YMIN_SHIFT (0)
211
212/*
213 * Pattern Control (PSB_2D_PAT_BH)
214 */
215#define PSB_2D_PAT_HEIGHT_MASK (0x0000001F)
216#define PSB_2D_PAT_HEIGHT_SHIFT (0)
217#define PSB_2D_PAT_WIDTH_MASK (0x000003E0)
218#define PSB_2D_PAT_WIDTH_SHIFT (5)
219#define PSB_2D_PAT_YSTART_MASK (0x00007C00)
220#define PSB_2D_PAT_YSTART_SHIFT (10)
221#define PSB_2D_PAT_XSTART_MASK (0x000F8000)
222#define PSB_2D_PAT_XSTART_SHIFT (15)
223
224/*
225 * 2D Control block (PSB_2D_CTRL_BH)
226 */
227/* Present Flags */
228#define PSB_2D_SRCCK_CTRL (0x00000001)
229#define PSB_2D_DSTCK_CTRL (0x00000002)
230#define PSB_2D_ALPHA_CTRL (0x00000004)
231/* Colour Key Colour (SRC/DST)*/
232#define PSB_2D_CK_COL_MASK (0xFFFFFFFF)
233#define PSB_2D_CK_COL_CLRMASK (0x00000000)
234#define PSB_2D_CK_COL_SHIFT (0)
235/* Colour Key Mask (SRC/DST)*/
236#define PSB_2D_CK_MASK_MASK (0xFFFFFFFF)
237#define PSB_2D_CK_MASK_CLRMASK (0x00000000)
238#define PSB_2D_CK_MASK_SHIFT (0)
239/* Alpha Control (Alpha/RGB)*/
240#define PSB_2D_GBLALPHA_MASK (0x000FF000)
241#define PSB_2D_GBLALPHA_CLRMASK (0xFFF00FFF)
242#define PSB_2D_GBLALPHA_SHIFT (12)
243#define PSB_2D_SRCALPHA_OP_MASK (0x00700000)
244#define PSB_2D_SRCALPHA_OP_CLRMASK (0xFF8FFFFF)
245#define PSB_2D_SRCALPHA_OP_SHIFT (20)
246#define PSB_2D_SRCALPHA_OP_ONE (0x00000000)
247#define PSB_2D_SRCALPHA_OP_SRC (0x00100000)
248#define PSB_2D_SRCALPHA_OP_DST (0x00200000)
249#define PSB_2D_SRCALPHA_OP_SG (0x00300000)
250#define PSB_2D_SRCALPHA_OP_DG (0x00400000)
251#define PSB_2D_SRCALPHA_OP_GBL (0x00500000)
252#define PSB_2D_SRCALPHA_OP_ZERO (0x00600000)
253#define PSB_2D_SRCALPHA_INVERT (0x00800000)
254#define PSB_2D_SRCALPHA_INVERT_CLR (0xFF7FFFFF)
255#define PSB_2D_DSTALPHA_OP_MASK (0x07000000)
256#define PSB_2D_DSTALPHA_OP_CLRMASK (0xF8FFFFFF)
257#define PSB_2D_DSTALPHA_OP_SHIFT (24)
258#define PSB_2D_DSTALPHA_OP_ONE (0x00000000)
259#define PSB_2D_DSTALPHA_OP_SRC (0x01000000)
260#define PSB_2D_DSTALPHA_OP_DST (0x02000000)
261#define PSB_2D_DSTALPHA_OP_SG (0x03000000)
262#define PSB_2D_DSTALPHA_OP_DG (0x04000000)
263#define PSB_2D_DSTALPHA_OP_GBL (0x05000000)
264#define PSB_2D_DSTALPHA_OP_ZERO (0x06000000)
265#define PSB_2D_DSTALPHA_INVERT (0x08000000)
266#define PSB_2D_DSTALPHA_INVERT_CLR (0xF7FFFFFF)
267
268#define PSB_2D_PRE_MULTIPLICATION_ENABLE (0x10000000)
269#define PSB_2D_PRE_MULTIPLICATION_CLRMASK (0xEFFFFFFF)
270#define PSB_2D_ZERO_SOURCE_ALPHA_ENABLE (0x20000000)
271#define PSB_2D_ZERO_SOURCE_ALPHA_CLRMASK (0xDFFFFFFF)
272
273/*
274 *Source Offset (PSB_2D_SRC_OFF_BH)
275 */
276#define PSB_2D_SRCOFF_XSTART_MASK ((0x00000FFF) << 12)
277#define PSB_2D_SRCOFF_XSTART_SHIFT (12)
278#define PSB_2D_SRCOFF_YSTART_MASK (0x00000FFF)
279#define PSB_2D_SRCOFF_YSTART_SHIFT (0)
280
281/*
282 * Mask Offset (PSB_2D_MASK_OFF_BH)
283 */
284#define PSB_2D_MASKOFF_XSTART_MASK ((0x00000FFF) << 12)
285#define PSB_2D_MASKOFF_XSTART_SHIFT (12)
286#define PSB_2D_MASKOFF_YSTART_MASK (0x00000FFF)
287#define PSB_2D_MASKOFF_YSTART_SHIFT (0)
288
289/*
290 * 2D Fence (see PSB_2D_FENCE_BH): bits 0:27 are ignored
291 */
292
293/*
294 *Blit Rectangle (PSB_2D_BLIT_BH)
295 */
296
297#define PSB_2D_ROT_MASK (3 << 25)
298#define PSB_2D_ROT_CLRMASK (~PSB_2D_ROT_MASK)
299#define PSB_2D_ROT_NONE (0 << 25)
300#define PSB_2D_ROT_90DEGS (1 << 25)
301#define PSB_2D_ROT_180DEGS (2 << 25)
302#define PSB_2D_ROT_270DEGS (3 << 25)
303
304#define PSB_2D_COPYORDER_MASK (3 << 23)
305#define PSB_2D_COPYORDER_CLRMASK (~PSB_2D_COPYORDER_MASK)
306#define PSB_2D_COPYORDER_TL2BR (0 << 23)
307#define PSB_2D_COPYORDER_BR2TL (1 << 23)
308#define PSB_2D_COPYORDER_TR2BL (2 << 23)
309#define PSB_2D_COPYORDER_BL2TR (3 << 23)
310
311#define PSB_2D_DSTCK_CLRMASK (0xFF9FFFFF)
312#define PSB_2D_DSTCK_DISABLE (0x00000000)
313#define PSB_2D_DSTCK_PASS (0x00200000)
314#define PSB_2D_DSTCK_REJECT (0x00400000)
315
316#define PSB_2D_SRCCK_CLRMASK (0xFFE7FFFF)
317#define PSB_2D_SRCCK_DISABLE (0x00000000)
318#define PSB_2D_SRCCK_PASS (0x00080000)
319#define PSB_2D_SRCCK_REJECT (0x00100000)
320
321#define PSB_2D_CLIP_ENABLE (0x00040000)
322
323#define PSB_2D_ALPHA_ENABLE (0x00020000)
324
325#define PSB_2D_PAT_CLRMASK (0xFFFEFFFF)
326#define PSB_2D_PAT_MASK (0x00010000)
327#define PSB_2D_USE_PAT (0x00010000)
328#define PSB_2D_USE_FILL (0x00000000)
329/*
330 * Tungsten Graphics note on rop codes: If rop A and rop B are
331 * identical, the mask surface will not be read and need not be
332 * set up.
333 */
334
335#define PSB_2D_ROP3B_MASK (0x0000FF00)
336#define PSB_2D_ROP3B_CLRMASK (0xFFFF00FF)
337#define PSB_2D_ROP3B_SHIFT (8)
338/* rop code A */
339#define PSB_2D_ROP3A_MASK (0x000000FF)
340#define PSB_2D_ROP3A_CLRMASK (0xFFFFFF00)
341#define PSB_2D_ROP3A_SHIFT (0)
342
343#define PSB_2D_ROP4_MASK (0x0000FFFF)
344/*
345 * DWORD0: (Only pass if Pattern control == Use Fill Colour)
346 * Fill Colour RGBA8888
347 */
348#define PSB_2D_FILLCOLOUR_MASK (0xFFFFFFFF)
349#define PSB_2D_FILLCOLOUR_SHIFT (0)
350/*
351 * DWORD1: (Always Present)
352 * X Start (Dest)
353 * Y Start (Dest)
354 */
355#define PSB_2D_DST_XSTART_MASK (0x00FFF000)
356#define PSB_2D_DST_XSTART_CLRMASK (0xFF000FFF)
357#define PSB_2D_DST_XSTART_SHIFT (12)
358#define PSB_2D_DST_YSTART_MASK (0x00000FFF)
359#define PSB_2D_DST_YSTART_CLRMASK (0xFFFFF000)
360#define PSB_2D_DST_YSTART_SHIFT (0)
361/*
362 * DWORD2: (Always Present)
363 * X Size (Dest)
364 * Y Size (Dest)
365 */
366#define PSB_2D_DST_XSIZE_MASK (0x00FFF000)
367#define PSB_2D_DST_XSIZE_CLRMASK (0xFF000FFF)
368#define PSB_2D_DST_XSIZE_SHIFT (12)
369#define PSB_2D_DST_YSIZE_MASK (0x00000FFF)
370#define PSB_2D_DST_YSIZE_CLRMASK (0xFFFFF000)
371#define PSB_2D_DST_YSIZE_SHIFT (0)
372
373/*
374 * Source Surface (PSB_2D_SRC_SURF_BH)
375 */
376/*
377 * WORD 0
378 */
379
380#define PSB_2D_SRC_FORMAT_MASK (0x00078000)
381#define PSB_2D_SRC_1_PAL (0x00000000)
382#define PSB_2D_SRC_2_PAL (0x00008000)
383#define PSB_2D_SRC_4_PAL (0x00010000)
384#define PSB_2D_SRC_8_PAL (0x00018000)
385#define PSB_2D_SRC_8_ALPHA (0x00020000)
386#define PSB_2D_SRC_4_ALPHA (0x00028000)
387#define PSB_2D_SRC_332RGB (0x00030000)
388#define PSB_2D_SRC_4444ARGB (0x00038000)
389#define PSB_2D_SRC_555RGB (0x00040000)
390#define PSB_2D_SRC_1555ARGB (0x00048000)
391#define PSB_2D_SRC_565RGB (0x00050000)
392#define PSB_2D_SRC_0888ARGB (0x00058000)
393#define PSB_2D_SRC_8888ARGB (0x00060000)
394#define PSB_2D_SRC_8888UYVY (0x00068000)
395#define PSB_2D_SRC_RESERVED (0x00070000)
396#define PSB_2D_SRC_1555ARGB_LOOKUP (0x00078000)
397
398
399#define PSB_2D_SRC_STRIDE_MASK (0x00007FFF)
400#define PSB_2D_SRC_STRIDE_CLRMASK (0xFFFF8000)
401#define PSB_2D_SRC_STRIDE_SHIFT (0)
402/*
403 * WORD 1 - Base Address
404 */
405#define PSB_2D_SRC_ADDR_MASK (0x0FFFFFFC)
406#define PSB_2D_SRC_ADDR_CLRMASK (0x00000003)
407#define PSB_2D_SRC_ADDR_SHIFT (2)
408#define PSB_2D_SRC_ADDR_ALIGNSHIFT (2)
409
410/*
411 * Pattern Surface (PSB_2D_PAT_SURF_BH)
412 */
413/*
414 * WORD 0
415 */
416
417#define PSB_2D_PAT_FORMAT_MASK (0x00078000)
418#define PSB_2D_PAT_1_PAL (0x00000000)
419#define PSB_2D_PAT_2_PAL (0x00008000)
420#define PSB_2D_PAT_4_PAL (0x00010000)
421#define PSB_2D_PAT_8_PAL (0x00018000)
422#define PSB_2D_PAT_8_ALPHA (0x00020000)
423#define PSB_2D_PAT_4_ALPHA (0x00028000)
424#define PSB_2D_PAT_332RGB (0x00030000)
425#define PSB_2D_PAT_4444ARGB (0x00038000)
426#define PSB_2D_PAT_555RGB (0x00040000)
427#define PSB_2D_PAT_1555ARGB (0x00048000)
428#define PSB_2D_PAT_565RGB (0x00050000)
429#define PSB_2D_PAT_0888ARGB (0x00058000)
430#define PSB_2D_PAT_8888ARGB (0x00060000)
431
432#define PSB_2D_PAT_STRIDE_MASK (0x00007FFF)
433#define PSB_2D_PAT_STRIDE_CLRMASK (0xFFFF8000)
434#define PSB_2D_PAT_STRIDE_SHIFT (0)
435/*
436 * WORD 1 - Base Address
437 */
438#define PSB_2D_PAT_ADDR_MASK (0x0FFFFFFC)
439#define PSB_2D_PAT_ADDR_CLRMASK (0x00000003)
440#define PSB_2D_PAT_ADDR_SHIFT (2)
441#define PSB_2D_PAT_ADDR_ALIGNSHIFT (2)
442
443/*
444 * Destination Surface (PSB_2D_DST_SURF_BH)
445 */
446/*
447 * WORD 0
448 */
449
450#define PSB_2D_DST_FORMAT_MASK (0x00078000)
451#define PSB_2D_DST_332RGB (0x00030000)
452#define PSB_2D_DST_4444ARGB (0x00038000)
453#define PSB_2D_DST_555RGB (0x00040000)
454#define PSB_2D_DST_1555ARGB (0x00048000)
455#define PSB_2D_DST_565RGB (0x00050000)
456#define PSB_2D_DST_0888ARGB (0x00058000)
457#define PSB_2D_DST_8888ARGB (0x00060000)
458#define PSB_2D_DST_8888AYUV (0x00070000)
459
460#define PSB_2D_DST_STRIDE_MASK (0x00007FFF)
461#define PSB_2D_DST_STRIDE_CLRMASK (0xFFFF8000)
462#define PSB_2D_DST_STRIDE_SHIFT (0)
463/*
464 * WORD 1 - Base Address
465 */
466#define PSB_2D_DST_ADDR_MASK (0x0FFFFFFC)
467#define PSB_2D_DST_ADDR_CLRMASK (0x00000003)
468#define PSB_2D_DST_ADDR_SHIFT (2)
469#define PSB_2D_DST_ADDR_ALIGNSHIFT (2)
470
471/*
472 * Mask Surface (PSB_2D_MASK_SURF_BH)
473 */
474/*
475 * WORD 0
476 */
477#define PSB_2D_MASK_STRIDE_MASK (0x00007FFF)
478#define PSB_2D_MASK_STRIDE_CLRMASK (0xFFFF8000)
479#define PSB_2D_MASK_STRIDE_SHIFT (0)
480/*
481 * WORD 1 - Base Address
482 */
483#define PSB_2D_MASK_ADDR_MASK (0x0FFFFFFC)
484#define PSB_2D_MASK_ADDR_CLRMASK (0x00000003)
485#define PSB_2D_MASK_ADDR_SHIFT (2)
486#define PSB_2D_MASK_ADDR_ALIGNSHIFT (2)
487
488/*
489 * Source Palette (PSB_2D_SRC_PAL_BH)
490 */
491
492#define PSB_2D_SRCPAL_ADDR_SHIFT (0)
493#define PSB_2D_SRCPAL_ADDR_CLRMASK (0xF0000007)
494#define PSB_2D_SRCPAL_ADDR_MASK (0x0FFFFFF8)
495#define PSB_2D_SRCPAL_BYTEALIGN (1024)
496
497/*
498 * Pattern Palette (PSB_2D_PAT_PAL_BH)
499 */
500
501#define PSB_2D_PATPAL_ADDR_SHIFT (0)
502#define PSB_2D_PATPAL_ADDR_CLRMASK (0xF0000007)
503#define PSB_2D_PATPAL_ADDR_MASK (0x0FFFFFF8)
504#define PSB_2D_PATPAL_BYTEALIGN (1024)
505
506/*
507 * Rop3 Codes (2 LS bytes)
508 */
509
510#define PSB_2D_ROP3_SRCCOPY (0xCCCC)
511#define PSB_2D_ROP3_PATCOPY (0xF0F0)
512#define PSB_2D_ROP3_WHITENESS (0xFFFF)
513#define PSB_2D_ROP3_BLACKNESS (0x0000)
514#define PSB_2D_ROP3_SRC (0xCC)
515#define PSB_2D_ROP3_PAT (0xF0)
516#define PSB_2D_ROP3_DST (0xAA)
517
518/*
519 * Sizes.
520 */
521
522#define PSB_SCENE_HW_COOKIE_SIZE 16
523#define PSB_TA_MEM_HW_COOKIE_SIZE 16
524
525/*
526 * Scene stuff.
527 */
528
529#define PSB_NUM_HW_SCENES 2
530
531/*
532 * Scheduler completion actions.
533 */
534
535#define PSB_RASTER_BLOCK 0
536#define PSB_RASTER 1
537#define PSB_RETURN 2
538#define PSB_TA 3
539
540/* Power management */
541#define PSB_PUNIT_PORT 0x04
542#define PSB_OSPMBA 0x78
543#define PSB_APMBA 0x7a
544#define PSB_APM_CMD 0x0
545#define PSB_APM_STS 0x04
546#define PSB_PWRGT_VID_ENC_MASK 0x30
547#define PSB_PWRGT_VID_DEC_MASK 0xc
548#define PSB_PWRGT_GL3_MASK 0xc0
549
550#define PSB_PM_SSC 0x20
551#define PSB_PM_SSS 0x30
552#define PSB_PWRGT_DISPLAY_MASK 0xc /*on a different BA than video/gfx*/
553/* Display SSS register bits are different in A0 vs. B0 */
554#define PSB_PWRGT_GFX_MASK 0x3
555#define PSB_PWRGT_GFX_MASK_B0 0xc3
556#endif
557

source code of linux/drivers/gpu/drm/gma500/psb_reg.h