1 | // SPDX-License-Identifier: GPL-2.0+ |
2 | /* |
3 | * HID driver for Valve Steam Controller |
4 | * |
5 | * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com> |
6 | * Copyright (c) 2022 Valve Software |
7 | * |
8 | * Supports both the wired and wireless interfaces. |
9 | * |
10 | * This controller has a builtin emulation of mouse and keyboard: the right pad |
11 | * can be used as a mouse, the shoulder buttons are mouse buttons, A and B |
12 | * buttons are ENTER and ESCAPE, and so on. This is implemented as additional |
13 | * HID interfaces. |
14 | * |
15 | * This is known as the "lizard mode", because apparently lizards like to use |
16 | * the computer from the coach, without a proper mouse and keyboard. |
17 | * |
18 | * This driver will disable the lizard mode when the input device is opened |
19 | * and re-enable it when the input device is closed, so as not to break user |
20 | * mode behaviour. The lizard_mode parameter can be used to change that. |
21 | * |
22 | * There are a few user space applications (notably Steam Client) that use |
23 | * the hidraw interface directly to create input devices (XTest, uinput...). |
24 | * In order to avoid breaking them this driver creates a layered hidraw device, |
25 | * so it can detect when the client is running and then: |
26 | * - it will not send any command to the controller. |
27 | * - this input device will be removed, to avoid double input of the same |
28 | * user action. |
29 | * When the client is closed, this input device will be created again. |
30 | * |
31 | * For additional functions, such as changing the right-pad margin or switching |
32 | * the led, you can use the user-space tool at: |
33 | * |
34 | * https://github.com/rodrigorc/steamctrl |
35 | */ |
36 | |
37 | #include <linux/device.h> |
38 | #include <linux/input.h> |
39 | #include <linux/hid.h> |
40 | #include <linux/module.h> |
41 | #include <linux/workqueue.h> |
42 | #include <linux/mutex.h> |
43 | #include <linux/rcupdate.h> |
44 | #include <linux/delay.h> |
45 | #include <linux/power_supply.h> |
46 | #include "hid-ids.h" |
47 | |
48 | MODULE_LICENSE("GPL" ); |
49 | MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>" ); |
50 | |
51 | static bool lizard_mode = true; |
52 | |
53 | static DEFINE_MUTEX(steam_devices_lock); |
54 | static LIST_HEAD(steam_devices); |
55 | |
56 | #define STEAM_QUIRK_WIRELESS BIT(0) |
57 | #define STEAM_QUIRK_DECK BIT(1) |
58 | |
59 | /* Touch pads are 40 mm in diameter and 65535 units */ |
60 | #define STEAM_PAD_RESOLUTION 1638 |
61 | /* Trigger runs are about 5 mm and 256 units */ |
62 | #define STEAM_TRIGGER_RESOLUTION 51 |
63 | /* Joystick runs are about 5 mm and 256 units */ |
64 | #define STEAM_JOYSTICK_RESOLUTION 51 |
65 | /* Trigger runs are about 6 mm and 32768 units */ |
66 | #define STEAM_DECK_TRIGGER_RESOLUTION 5461 |
67 | /* Joystick runs are about 5 mm and 32768 units */ |
68 | #define STEAM_DECK_JOYSTICK_RESOLUTION 6553 |
69 | |
70 | #define STEAM_PAD_FUZZ 256 |
71 | |
72 | /* |
73 | * Commands that can be sent in a feature report. |
74 | * Thanks to Valve for some valuable hints. |
75 | */ |
76 | #define STEAM_CMD_SET_MAPPINGS 0x80 |
77 | #define STEAM_CMD_CLEAR_MAPPINGS 0x81 |
78 | #define STEAM_CMD_GET_MAPPINGS 0x82 |
79 | #define STEAM_CMD_GET_ATTRIB 0x83 |
80 | #define STEAM_CMD_GET_ATTRIB_LABEL 0x84 |
81 | #define STEAM_CMD_DEFAULT_MAPPINGS 0x85 |
82 | #define STEAM_CMD_FACTORY_RESET 0x86 |
83 | #define STEAM_CMD_WRITE_REGISTER 0x87 |
84 | #define STEAM_CMD_CLEAR_REGISTER 0x88 |
85 | #define STEAM_CMD_READ_REGISTER 0x89 |
86 | #define STEAM_CMD_GET_REGISTER_LABEL 0x8a |
87 | #define STEAM_CMD_GET_REGISTER_MAX 0x8b |
88 | #define STEAM_CMD_GET_REGISTER_DEFAULT 0x8c |
89 | #define STEAM_CMD_SET_MODE 0x8d |
90 | #define STEAM_CMD_DEFAULT_MOUSE 0x8e |
91 | #define STEAM_CMD_FORCEFEEDBAK 0x8f |
92 | #define STEAM_CMD_REQUEST_COMM_STATUS 0xb4 |
93 | #define STEAM_CMD_GET_SERIAL 0xae |
94 | #define STEAM_CMD_HAPTIC_RUMBLE 0xeb |
95 | |
96 | /* Some useful register ids */ |
97 | #define STEAM_REG_LPAD_MODE 0x07 |
98 | #define STEAM_REG_RPAD_MODE 0x08 |
99 | #define STEAM_REG_RPAD_MARGIN 0x18 |
100 | #define STEAM_REG_LED 0x2d |
101 | #define STEAM_REG_GYRO_MODE 0x30 |
102 | #define STEAM_REG_LPAD_CLICK_PRESSURE 0x34 |
103 | #define STEAM_REG_RPAD_CLICK_PRESSURE 0x35 |
104 | |
105 | /* Raw event identifiers */ |
106 | #define STEAM_EV_INPUT_DATA 0x01 |
107 | #define STEAM_EV_CONNECT 0x03 |
108 | #define STEAM_EV_BATTERY 0x04 |
109 | #define STEAM_EV_DECK_INPUT_DATA 0x09 |
110 | |
111 | /* Values for GYRO_MODE (bitmask) */ |
112 | #define STEAM_GYRO_MODE_OFF 0x0000 |
113 | #define STEAM_GYRO_MODE_STEERING 0x0001 |
114 | #define STEAM_GYRO_MODE_TILT 0x0002 |
115 | #define STEAM_GYRO_MODE_SEND_ORIENTATION 0x0004 |
116 | #define STEAM_GYRO_MODE_SEND_RAW_ACCEL 0x0008 |
117 | #define STEAM_GYRO_MODE_SEND_RAW_GYRO 0x0010 |
118 | |
119 | /* Other random constants */ |
120 | #define STEAM_SERIAL_LEN 10 |
121 | |
122 | struct steam_device { |
123 | struct list_head list; |
124 | spinlock_t lock; |
125 | struct hid_device *hdev, *client_hdev; |
126 | struct mutex mutex; |
127 | bool client_opened; |
128 | struct input_dev __rcu *input; |
129 | unsigned long quirks; |
130 | struct work_struct work_connect; |
131 | bool connected; |
132 | char serial_no[STEAM_SERIAL_LEN + 1]; |
133 | struct power_supply_desc battery_desc; |
134 | struct power_supply __rcu *battery; |
135 | u8 battery_charge; |
136 | u16 voltage; |
137 | struct delayed_work heartbeat; |
138 | struct work_struct rumble_work; |
139 | u16 rumble_left; |
140 | u16 rumble_right; |
141 | }; |
142 | |
143 | static int steam_recv_report(struct steam_device *steam, |
144 | u8 *data, int size) |
145 | { |
146 | struct hid_report *r; |
147 | u8 *buf; |
148 | int ret; |
149 | |
150 | r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0]; |
151 | if (!r) { |
152 | hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted - nothing to read\n" ); |
153 | return -EINVAL; |
154 | } |
155 | |
156 | if (hid_report_len(report: r) < 64) |
157 | return -EINVAL; |
158 | |
159 | buf = hid_alloc_report_buf(report: r, GFP_KERNEL); |
160 | if (!buf) |
161 | return -ENOMEM; |
162 | |
163 | /* |
164 | * The report ID is always 0, so strip the first byte from the output. |
165 | * hid_report_len() is not counting the report ID, so +1 to the length |
166 | * or else we get a EOVERFLOW. We are safe from a buffer overflow |
167 | * because hid_alloc_report_buf() allocates +7 bytes. |
168 | */ |
169 | ret = hid_hw_raw_request(hdev: steam->hdev, reportnum: 0x00, |
170 | buf, len: hid_report_len(report: r) + 1, |
171 | rtype: HID_FEATURE_REPORT, reqtype: HID_REQ_GET_REPORT); |
172 | if (ret > 0) |
173 | memcpy(data, buf + 1, min(size, ret - 1)); |
174 | kfree(objp: buf); |
175 | return ret; |
176 | } |
177 | |
178 | static int steam_send_report(struct steam_device *steam, |
179 | u8 *cmd, int size) |
180 | { |
181 | struct hid_report *r; |
182 | u8 *buf; |
183 | unsigned int retries = 50; |
184 | int ret; |
185 | |
186 | r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0]; |
187 | if (!r) { |
188 | hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted - nothing to read\n" ); |
189 | return -EINVAL; |
190 | } |
191 | |
192 | if (hid_report_len(report: r) < 64) |
193 | return -EINVAL; |
194 | |
195 | buf = hid_alloc_report_buf(report: r, GFP_KERNEL); |
196 | if (!buf) |
197 | return -ENOMEM; |
198 | |
199 | /* The report ID is always 0 */ |
200 | memcpy(buf + 1, cmd, size); |
201 | |
202 | /* |
203 | * Sometimes the wireless controller fails with EPIPE |
204 | * when sending a feature report. |
205 | * Doing a HID_REQ_GET_REPORT and waiting for a while |
206 | * seems to fix that. |
207 | */ |
208 | do { |
209 | ret = hid_hw_raw_request(hdev: steam->hdev, reportnum: 0, |
210 | buf, max(size, 64) + 1, |
211 | rtype: HID_FEATURE_REPORT, reqtype: HID_REQ_SET_REPORT); |
212 | if (ret != -EPIPE) |
213 | break; |
214 | msleep(msecs: 20); |
215 | } while (--retries); |
216 | |
217 | kfree(objp: buf); |
218 | if (ret < 0) |
219 | hid_err(steam->hdev, "%s: error %d (%*ph)\n" , __func__, |
220 | ret, size, cmd); |
221 | return ret; |
222 | } |
223 | |
224 | static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd) |
225 | { |
226 | return steam_send_report(steam, cmd: &cmd, size: 1); |
227 | } |
228 | |
229 | static int steam_write_registers(struct steam_device *steam, |
230 | /* u8 reg, u16 val */...) |
231 | { |
232 | /* Send: 0x87 len (reg valLo valHi)* */ |
233 | u8 reg; |
234 | u16 val; |
235 | u8 cmd[64] = {STEAM_CMD_WRITE_REGISTER, 0x00}; |
236 | int ret; |
237 | va_list args; |
238 | |
239 | va_start(args, steam); |
240 | for (;;) { |
241 | reg = va_arg(args, int); |
242 | if (reg == 0) |
243 | break; |
244 | val = va_arg(args, int); |
245 | cmd[cmd[1] + 2] = reg; |
246 | cmd[cmd[1] + 3] = val & 0xff; |
247 | cmd[cmd[1] + 4] = val >> 8; |
248 | cmd[1] += 3; |
249 | } |
250 | va_end(args); |
251 | |
252 | ret = steam_send_report(steam, cmd, size: 2 + cmd[1]); |
253 | if (ret < 0) |
254 | return ret; |
255 | |
256 | /* |
257 | * Sometimes a lingering report for this command can |
258 | * get read back instead of the last set report if |
259 | * this isn't explicitly queried |
260 | */ |
261 | return steam_recv_report(steam, data: cmd, size: 2 + cmd[1]); |
262 | } |
263 | |
264 | static int steam_get_serial(struct steam_device *steam) |
265 | { |
266 | /* |
267 | * Send: 0xae 0x15 0x01 |
268 | * Recv: 0xae 0x15 0x01 serialnumber (10 chars) |
269 | */ |
270 | int ret; |
271 | u8 cmd[] = {STEAM_CMD_GET_SERIAL, 0x15, 0x01}; |
272 | u8 reply[3 + STEAM_SERIAL_LEN + 1]; |
273 | |
274 | ret = steam_send_report(steam, cmd, size: sizeof(cmd)); |
275 | if (ret < 0) |
276 | return ret; |
277 | ret = steam_recv_report(steam, data: reply, size: sizeof(reply)); |
278 | if (ret < 0) |
279 | return ret; |
280 | if (reply[0] != 0xae || reply[1] != 0x15 || reply[2] != 0x01) |
281 | return -EIO; |
282 | reply[3 + STEAM_SERIAL_LEN] = 0; |
283 | strscpy(p: steam->serial_no, q: reply + 3, size: sizeof(steam->serial_no)); |
284 | return 0; |
285 | } |
286 | |
287 | /* |
288 | * This command requests the wireless adaptor to post an event |
289 | * with the connection status. Useful if this driver is loaded when |
290 | * the controller is already connected. |
291 | */ |
292 | static inline int steam_request_conn_status(struct steam_device *steam) |
293 | { |
294 | return steam_send_report_byte(steam, STEAM_CMD_REQUEST_COMM_STATUS); |
295 | } |
296 | |
297 | static inline int steam_haptic_rumble(struct steam_device *steam, |
298 | u16 intensity, u16 left_speed, u16 right_speed, |
299 | u8 left_gain, u8 right_gain) |
300 | { |
301 | u8 report[11] = {STEAM_CMD_HAPTIC_RUMBLE, 9}; |
302 | |
303 | report[3] = intensity & 0xFF; |
304 | report[4] = intensity >> 8; |
305 | report[5] = left_speed & 0xFF; |
306 | report[6] = left_speed >> 8; |
307 | report[7] = right_speed & 0xFF; |
308 | report[8] = right_speed >> 8; |
309 | report[9] = left_gain; |
310 | report[10] = right_gain; |
311 | |
312 | return steam_send_report(steam, cmd: report, size: sizeof(report)); |
313 | } |
314 | |
315 | static void steam_haptic_rumble_cb(struct work_struct *work) |
316 | { |
317 | struct steam_device *steam = container_of(work, struct steam_device, |
318 | rumble_work); |
319 | steam_haptic_rumble(steam, intensity: 0, left_speed: steam->rumble_left, |
320 | right_speed: steam->rumble_right, left_gain: 2, right_gain: 0); |
321 | } |
322 | |
323 | #ifdef CONFIG_STEAM_FF |
324 | static int steam_play_effect(struct input_dev *dev, void *data, |
325 | struct ff_effect *effect) |
326 | { |
327 | struct steam_device *steam = input_get_drvdata(dev); |
328 | |
329 | steam->rumble_left = effect->u.rumble.strong_magnitude; |
330 | steam->rumble_right = effect->u.rumble.weak_magnitude; |
331 | |
332 | return schedule_work(work: &steam->rumble_work); |
333 | } |
334 | #endif |
335 | |
336 | static void steam_set_lizard_mode(struct steam_device *steam, bool enable) |
337 | { |
338 | if (enable) { |
339 | /* enable esc, enter, cursors */ |
340 | steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MAPPINGS); |
341 | /* enable mouse */ |
342 | steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MOUSE); |
343 | steam_write_registers(steam, |
344 | STEAM_REG_RPAD_MARGIN, 0x01, /* enable margin */ |
345 | 0); |
346 | |
347 | cancel_delayed_work_sync(dwork: &steam->heartbeat); |
348 | } else { |
349 | /* disable esc, enter, cursor */ |
350 | steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS); |
351 | |
352 | if (steam->quirks & STEAM_QUIRK_DECK) { |
353 | steam_write_registers(steam, |
354 | STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */ |
355 | STEAM_REG_LPAD_MODE, 0x07, /* disable mouse */ |
356 | STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */ |
357 | STEAM_REG_LPAD_CLICK_PRESSURE, 0xFFFF, /* disable clicky pad */ |
358 | STEAM_REG_RPAD_CLICK_PRESSURE, 0xFFFF, /* disable clicky pad */ |
359 | 0); |
360 | /* |
361 | * The Steam Deck has a watchdog that automatically enables |
362 | * lizard mode if it doesn't see any traffic for too long |
363 | */ |
364 | if (!work_busy(work: &steam->heartbeat.work)) |
365 | schedule_delayed_work(dwork: &steam->heartbeat, delay: 5 * HZ); |
366 | } else { |
367 | steam_write_registers(steam, |
368 | STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */ |
369 | STEAM_REG_LPAD_MODE, 0x07, /* disable mouse */ |
370 | STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */ |
371 | 0); |
372 | } |
373 | } |
374 | } |
375 | |
376 | static int steam_input_open(struct input_dev *dev) |
377 | { |
378 | struct steam_device *steam = input_get_drvdata(dev); |
379 | |
380 | mutex_lock(&steam->mutex); |
381 | if (!steam->client_opened && lizard_mode) |
382 | steam_set_lizard_mode(steam, enable: false); |
383 | mutex_unlock(lock: &steam->mutex); |
384 | return 0; |
385 | } |
386 | |
387 | static void steam_input_close(struct input_dev *dev) |
388 | { |
389 | struct steam_device *steam = input_get_drvdata(dev); |
390 | |
391 | mutex_lock(&steam->mutex); |
392 | if (!steam->client_opened && lizard_mode) |
393 | steam_set_lizard_mode(steam, enable: true); |
394 | mutex_unlock(lock: &steam->mutex); |
395 | } |
396 | |
397 | static enum power_supply_property steam_battery_props[] = { |
398 | POWER_SUPPLY_PROP_PRESENT, |
399 | POWER_SUPPLY_PROP_SCOPE, |
400 | POWER_SUPPLY_PROP_VOLTAGE_NOW, |
401 | POWER_SUPPLY_PROP_CAPACITY, |
402 | }; |
403 | |
404 | static int steam_battery_get_property(struct power_supply *psy, |
405 | enum power_supply_property psp, |
406 | union power_supply_propval *val) |
407 | { |
408 | struct steam_device *steam = power_supply_get_drvdata(psy); |
409 | unsigned long flags; |
410 | s16 volts; |
411 | u8 batt; |
412 | int ret = 0; |
413 | |
414 | spin_lock_irqsave(&steam->lock, flags); |
415 | volts = steam->voltage; |
416 | batt = steam->battery_charge; |
417 | spin_unlock_irqrestore(lock: &steam->lock, flags); |
418 | |
419 | switch (psp) { |
420 | case POWER_SUPPLY_PROP_PRESENT: |
421 | val->intval = 1; |
422 | break; |
423 | case POWER_SUPPLY_PROP_SCOPE: |
424 | val->intval = POWER_SUPPLY_SCOPE_DEVICE; |
425 | break; |
426 | case POWER_SUPPLY_PROP_VOLTAGE_NOW: |
427 | val->intval = volts * 1000; /* mV -> uV */ |
428 | break; |
429 | case POWER_SUPPLY_PROP_CAPACITY: |
430 | val->intval = batt; |
431 | break; |
432 | default: |
433 | ret = -EINVAL; |
434 | break; |
435 | } |
436 | return ret; |
437 | } |
438 | |
439 | static int steam_battery_register(struct steam_device *steam) |
440 | { |
441 | struct power_supply *battery; |
442 | struct power_supply_config battery_cfg = { .drv_data = steam, }; |
443 | unsigned long flags; |
444 | int ret; |
445 | |
446 | steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY; |
447 | steam->battery_desc.properties = steam_battery_props; |
448 | steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props); |
449 | steam->battery_desc.get_property = steam_battery_get_property; |
450 | steam->battery_desc.name = devm_kasprintf(dev: &steam->hdev->dev, |
451 | GFP_KERNEL, fmt: "steam-controller-%s-battery" , |
452 | steam->serial_no); |
453 | if (!steam->battery_desc.name) |
454 | return -ENOMEM; |
455 | |
456 | /* avoid the warning of 0% battery while waiting for the first info */ |
457 | spin_lock_irqsave(&steam->lock, flags); |
458 | steam->voltage = 3000; |
459 | steam->battery_charge = 100; |
460 | spin_unlock_irqrestore(lock: &steam->lock, flags); |
461 | |
462 | battery = power_supply_register(parent: &steam->hdev->dev, |
463 | desc: &steam->battery_desc, cfg: &battery_cfg); |
464 | if (IS_ERR(ptr: battery)) { |
465 | ret = PTR_ERR(ptr: battery); |
466 | hid_err(steam->hdev, |
467 | "%s:power_supply_register failed with error %d\n" , |
468 | __func__, ret); |
469 | return ret; |
470 | } |
471 | rcu_assign_pointer(steam->battery, battery); |
472 | power_supply_powers(psy: battery, dev: &steam->hdev->dev); |
473 | return 0; |
474 | } |
475 | |
476 | static int steam_input_register(struct steam_device *steam) |
477 | { |
478 | struct hid_device *hdev = steam->hdev; |
479 | struct input_dev *input; |
480 | int ret; |
481 | |
482 | rcu_read_lock(); |
483 | input = rcu_dereference(steam->input); |
484 | rcu_read_unlock(); |
485 | if (input) { |
486 | dbg_hid("%s: already connected\n" , __func__); |
487 | return 0; |
488 | } |
489 | |
490 | input = input_allocate_device(); |
491 | if (!input) |
492 | return -ENOMEM; |
493 | |
494 | input_set_drvdata(dev: input, data: steam); |
495 | input->dev.parent = &hdev->dev; |
496 | input->open = steam_input_open; |
497 | input->close = steam_input_close; |
498 | |
499 | input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ? "Wireless Steam Controller" : |
500 | (steam->quirks & STEAM_QUIRK_DECK) ? "Steam Deck" : |
501 | "Steam Controller" ; |
502 | input->phys = hdev->phys; |
503 | input->uniq = steam->serial_no; |
504 | input->id.bustype = hdev->bus; |
505 | input->id.vendor = hdev->vendor; |
506 | input->id.product = hdev->product; |
507 | input->id.version = hdev->version; |
508 | |
509 | input_set_capability(dev: input, EV_KEY, BTN_TR2); |
510 | input_set_capability(dev: input, EV_KEY, BTN_TL2); |
511 | input_set_capability(dev: input, EV_KEY, BTN_TR); |
512 | input_set_capability(dev: input, EV_KEY, BTN_TL); |
513 | input_set_capability(dev: input, EV_KEY, BTN_Y); |
514 | input_set_capability(dev: input, EV_KEY, BTN_B); |
515 | input_set_capability(dev: input, EV_KEY, BTN_X); |
516 | input_set_capability(dev: input, EV_KEY, BTN_A); |
517 | input_set_capability(dev: input, EV_KEY, BTN_DPAD_UP); |
518 | input_set_capability(dev: input, EV_KEY, BTN_DPAD_RIGHT); |
519 | input_set_capability(dev: input, EV_KEY, BTN_DPAD_LEFT); |
520 | input_set_capability(dev: input, EV_KEY, BTN_DPAD_DOWN); |
521 | input_set_capability(dev: input, EV_KEY, BTN_SELECT); |
522 | input_set_capability(dev: input, EV_KEY, BTN_MODE); |
523 | input_set_capability(dev: input, EV_KEY, BTN_START); |
524 | input_set_capability(dev: input, EV_KEY, BTN_THUMBR); |
525 | input_set_capability(dev: input, EV_KEY, BTN_THUMBL); |
526 | input_set_capability(dev: input, EV_KEY, BTN_THUMB); |
527 | input_set_capability(dev: input, EV_KEY, BTN_THUMB2); |
528 | if (steam->quirks & STEAM_QUIRK_DECK) { |
529 | input_set_capability(dev: input, EV_KEY, BTN_BASE); |
530 | input_set_capability(dev: input, EV_KEY, BTN_TRIGGER_HAPPY1); |
531 | input_set_capability(dev: input, EV_KEY, BTN_TRIGGER_HAPPY2); |
532 | input_set_capability(dev: input, EV_KEY, BTN_TRIGGER_HAPPY3); |
533 | input_set_capability(dev: input, EV_KEY, BTN_TRIGGER_HAPPY4); |
534 | } else { |
535 | input_set_capability(dev: input, EV_KEY, BTN_GEAR_DOWN); |
536 | input_set_capability(dev: input, EV_KEY, BTN_GEAR_UP); |
537 | } |
538 | |
539 | input_set_abs_params(dev: input, ABS_X, min: -32767, max: 32767, fuzz: 0, flat: 0); |
540 | input_set_abs_params(dev: input, ABS_Y, min: -32767, max: 32767, fuzz: 0, flat: 0); |
541 | |
542 | input_set_abs_params(dev: input, ABS_HAT0X, min: -32767, max: 32767, |
543 | STEAM_PAD_FUZZ, flat: 0); |
544 | input_set_abs_params(dev: input, ABS_HAT0Y, min: -32767, max: 32767, |
545 | STEAM_PAD_FUZZ, flat: 0); |
546 | |
547 | if (steam->quirks & STEAM_QUIRK_DECK) { |
548 | input_set_abs_params(dev: input, ABS_HAT2Y, min: 0, max: 32767, fuzz: 0, flat: 0); |
549 | input_set_abs_params(dev: input, ABS_HAT2X, min: 0, max: 32767, fuzz: 0, flat: 0); |
550 | |
551 | input_set_abs_params(dev: input, ABS_RX, min: -32767, max: 32767, fuzz: 0, flat: 0); |
552 | input_set_abs_params(dev: input, ABS_RY, min: -32767, max: 32767, fuzz: 0, flat: 0); |
553 | |
554 | input_set_abs_params(dev: input, ABS_HAT1X, min: -32767, max: 32767, |
555 | STEAM_PAD_FUZZ, flat: 0); |
556 | input_set_abs_params(dev: input, ABS_HAT1Y, min: -32767, max: 32767, |
557 | STEAM_PAD_FUZZ, flat: 0); |
558 | |
559 | input_abs_set_res(dev: input, ABS_X, STEAM_DECK_JOYSTICK_RESOLUTION); |
560 | input_abs_set_res(dev: input, ABS_Y, STEAM_DECK_JOYSTICK_RESOLUTION); |
561 | input_abs_set_res(dev: input, ABS_RX, STEAM_DECK_JOYSTICK_RESOLUTION); |
562 | input_abs_set_res(dev: input, ABS_RY, STEAM_DECK_JOYSTICK_RESOLUTION); |
563 | input_abs_set_res(dev: input, ABS_HAT1X, STEAM_PAD_RESOLUTION); |
564 | input_abs_set_res(dev: input, ABS_HAT1Y, STEAM_PAD_RESOLUTION); |
565 | input_abs_set_res(dev: input, ABS_HAT2Y, STEAM_DECK_TRIGGER_RESOLUTION); |
566 | input_abs_set_res(dev: input, ABS_HAT2X, STEAM_DECK_TRIGGER_RESOLUTION); |
567 | } else { |
568 | input_set_abs_params(dev: input, ABS_HAT2Y, min: 0, max: 255, fuzz: 0, flat: 0); |
569 | input_set_abs_params(dev: input, ABS_HAT2X, min: 0, max: 255, fuzz: 0, flat: 0); |
570 | |
571 | input_set_abs_params(dev: input, ABS_RX, min: -32767, max: 32767, |
572 | STEAM_PAD_FUZZ, flat: 0); |
573 | input_set_abs_params(dev: input, ABS_RY, min: -32767, max: 32767, |
574 | STEAM_PAD_FUZZ, flat: 0); |
575 | |
576 | input_abs_set_res(dev: input, ABS_X, STEAM_JOYSTICK_RESOLUTION); |
577 | input_abs_set_res(dev: input, ABS_Y, STEAM_JOYSTICK_RESOLUTION); |
578 | input_abs_set_res(dev: input, ABS_RX, STEAM_PAD_RESOLUTION); |
579 | input_abs_set_res(dev: input, ABS_RY, STEAM_PAD_RESOLUTION); |
580 | input_abs_set_res(dev: input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION); |
581 | input_abs_set_res(dev: input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION); |
582 | } |
583 | input_abs_set_res(dev: input, ABS_HAT0X, STEAM_PAD_RESOLUTION); |
584 | input_abs_set_res(dev: input, ABS_HAT0Y, STEAM_PAD_RESOLUTION); |
585 | |
586 | #ifdef CONFIG_STEAM_FF |
587 | if (steam->quirks & STEAM_QUIRK_DECK) { |
588 | input_set_capability(dev: input, EV_FF, FF_RUMBLE); |
589 | ret = input_ff_create_memless(dev: input, NULL, play_effect: steam_play_effect); |
590 | if (ret) |
591 | goto input_register_fail; |
592 | } |
593 | #endif |
594 | |
595 | ret = input_register_device(input); |
596 | if (ret) |
597 | goto input_register_fail; |
598 | |
599 | rcu_assign_pointer(steam->input, input); |
600 | return 0; |
601 | |
602 | input_register_fail: |
603 | input_free_device(dev: input); |
604 | return ret; |
605 | } |
606 | |
607 | static void steam_input_unregister(struct steam_device *steam) |
608 | { |
609 | struct input_dev *input; |
610 | rcu_read_lock(); |
611 | input = rcu_dereference(steam->input); |
612 | rcu_read_unlock(); |
613 | if (!input) |
614 | return; |
615 | RCU_INIT_POINTER(steam->input, NULL); |
616 | synchronize_rcu(); |
617 | input_unregister_device(input); |
618 | } |
619 | |
620 | static void steam_battery_unregister(struct steam_device *steam) |
621 | { |
622 | struct power_supply *battery; |
623 | |
624 | rcu_read_lock(); |
625 | battery = rcu_dereference(steam->battery); |
626 | rcu_read_unlock(); |
627 | |
628 | if (!battery) |
629 | return; |
630 | RCU_INIT_POINTER(steam->battery, NULL); |
631 | synchronize_rcu(); |
632 | power_supply_unregister(psy: battery); |
633 | } |
634 | |
635 | static int steam_register(struct steam_device *steam) |
636 | { |
637 | int ret; |
638 | bool client_opened; |
639 | |
640 | /* |
641 | * This function can be called several times in a row with the |
642 | * wireless adaptor, without steam_unregister() between them, because |
643 | * another client send a get_connection_status command, for example. |
644 | * The battery and serial number are set just once per device. |
645 | */ |
646 | if (!steam->serial_no[0]) { |
647 | /* |
648 | * Unlikely, but getting the serial could fail, and it is not so |
649 | * important, so make up a serial number and go on. |
650 | */ |
651 | mutex_lock(&steam->mutex); |
652 | if (steam_get_serial(steam) < 0) |
653 | strscpy(p: steam->serial_no, q: "XXXXXXXXXX" , |
654 | size: sizeof(steam->serial_no)); |
655 | mutex_unlock(lock: &steam->mutex); |
656 | |
657 | hid_info(steam->hdev, "Steam Controller '%s' connected" , |
658 | steam->serial_no); |
659 | |
660 | /* ignore battery errors, we can live without it */ |
661 | if (steam->quirks & STEAM_QUIRK_WIRELESS) |
662 | steam_battery_register(steam); |
663 | |
664 | mutex_lock(&steam_devices_lock); |
665 | if (list_empty(head: &steam->list)) |
666 | list_add(new: &steam->list, head: &steam_devices); |
667 | mutex_unlock(lock: &steam_devices_lock); |
668 | } |
669 | |
670 | mutex_lock(&steam->mutex); |
671 | client_opened = steam->client_opened; |
672 | if (!client_opened) |
673 | steam_set_lizard_mode(steam, enable: lizard_mode); |
674 | mutex_unlock(lock: &steam->mutex); |
675 | |
676 | if (!client_opened) |
677 | ret = steam_input_register(steam); |
678 | else |
679 | ret = 0; |
680 | |
681 | return ret; |
682 | } |
683 | |
684 | static void steam_unregister(struct steam_device *steam) |
685 | { |
686 | steam_battery_unregister(steam); |
687 | steam_input_unregister(steam); |
688 | if (steam->serial_no[0]) { |
689 | hid_info(steam->hdev, "Steam Controller '%s' disconnected" , |
690 | steam->serial_no); |
691 | mutex_lock(&steam_devices_lock); |
692 | list_del_init(entry: &steam->list); |
693 | mutex_unlock(lock: &steam_devices_lock); |
694 | steam->serial_no[0] = 0; |
695 | } |
696 | } |
697 | |
698 | static void steam_work_connect_cb(struct work_struct *work) |
699 | { |
700 | struct steam_device *steam = container_of(work, struct steam_device, |
701 | work_connect); |
702 | unsigned long flags; |
703 | bool connected; |
704 | int ret; |
705 | |
706 | spin_lock_irqsave(&steam->lock, flags); |
707 | connected = steam->connected; |
708 | spin_unlock_irqrestore(lock: &steam->lock, flags); |
709 | |
710 | if (connected) { |
711 | ret = steam_register(steam); |
712 | if (ret) { |
713 | hid_err(steam->hdev, |
714 | "%s:steam_register failed with error %d\n" , |
715 | __func__, ret); |
716 | } |
717 | } else { |
718 | steam_unregister(steam); |
719 | } |
720 | } |
721 | |
722 | static bool steam_is_valve_interface(struct hid_device *hdev) |
723 | { |
724 | struct hid_report_enum *rep_enum; |
725 | |
726 | /* |
727 | * The wired device creates 3 interfaces: |
728 | * 0: emulated mouse. |
729 | * 1: emulated keyboard. |
730 | * 2: the real game pad. |
731 | * The wireless device creates 5 interfaces: |
732 | * 0: emulated keyboard. |
733 | * 1-4: slots where up to 4 real game pads will be connected to. |
734 | * We know which one is the real gamepad interface because they are the |
735 | * only ones with a feature report. |
736 | */ |
737 | rep_enum = &hdev->report_enum[HID_FEATURE_REPORT]; |
738 | return !list_empty(head: &rep_enum->report_list); |
739 | } |
740 | |
741 | static void steam_lizard_mode_heartbeat(struct work_struct *work) |
742 | { |
743 | struct steam_device *steam = container_of(work, struct steam_device, |
744 | heartbeat.work); |
745 | |
746 | mutex_lock(&steam->mutex); |
747 | if (!steam->client_opened && steam->client_hdev) { |
748 | steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS); |
749 | steam_write_registers(steam, |
750 | STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */ |
751 | 0); |
752 | schedule_delayed_work(dwork: &steam->heartbeat, delay: 5 * HZ); |
753 | } |
754 | mutex_unlock(lock: &steam->mutex); |
755 | } |
756 | |
757 | static int steam_client_ll_parse(struct hid_device *hdev) |
758 | { |
759 | struct steam_device *steam = hdev->driver_data; |
760 | |
761 | return hid_parse_report(hid: hdev, start: steam->hdev->dev_rdesc, |
762 | size: steam->hdev->dev_rsize); |
763 | } |
764 | |
765 | static int steam_client_ll_start(struct hid_device *hdev) |
766 | { |
767 | return 0; |
768 | } |
769 | |
770 | static void steam_client_ll_stop(struct hid_device *hdev) |
771 | { |
772 | } |
773 | |
774 | static int steam_client_ll_open(struct hid_device *hdev) |
775 | { |
776 | struct steam_device *steam = hdev->driver_data; |
777 | |
778 | mutex_lock(&steam->mutex); |
779 | steam->client_opened = true; |
780 | mutex_unlock(lock: &steam->mutex); |
781 | |
782 | steam_input_unregister(steam); |
783 | |
784 | return 0; |
785 | } |
786 | |
787 | static void steam_client_ll_close(struct hid_device *hdev) |
788 | { |
789 | struct steam_device *steam = hdev->driver_data; |
790 | |
791 | unsigned long flags; |
792 | bool connected; |
793 | |
794 | spin_lock_irqsave(&steam->lock, flags); |
795 | connected = steam->connected; |
796 | spin_unlock_irqrestore(lock: &steam->lock, flags); |
797 | |
798 | mutex_lock(&steam->mutex); |
799 | steam->client_opened = false; |
800 | if (connected) |
801 | steam_set_lizard_mode(steam, enable: lizard_mode); |
802 | mutex_unlock(lock: &steam->mutex); |
803 | |
804 | if (connected) |
805 | steam_input_register(steam); |
806 | } |
807 | |
808 | static int steam_client_ll_raw_request(struct hid_device *hdev, |
809 | unsigned char reportnum, u8 *buf, |
810 | size_t count, unsigned char report_type, |
811 | int reqtype) |
812 | { |
813 | struct steam_device *steam = hdev->driver_data; |
814 | |
815 | return hid_hw_raw_request(hdev: steam->hdev, reportnum, buf, len: count, |
816 | rtype: report_type, reqtype); |
817 | } |
818 | |
819 | static const struct hid_ll_driver steam_client_ll_driver = { |
820 | .parse = steam_client_ll_parse, |
821 | .start = steam_client_ll_start, |
822 | .stop = steam_client_ll_stop, |
823 | .open = steam_client_ll_open, |
824 | .close = steam_client_ll_close, |
825 | .raw_request = steam_client_ll_raw_request, |
826 | }; |
827 | |
828 | static struct hid_device *steam_create_client_hid(struct hid_device *hdev) |
829 | { |
830 | struct hid_device *client_hdev; |
831 | |
832 | client_hdev = hid_allocate_device(); |
833 | if (IS_ERR(ptr: client_hdev)) |
834 | return client_hdev; |
835 | |
836 | client_hdev->ll_driver = &steam_client_ll_driver; |
837 | client_hdev->dev.parent = hdev->dev.parent; |
838 | client_hdev->bus = hdev->bus; |
839 | client_hdev->vendor = hdev->vendor; |
840 | client_hdev->product = hdev->product; |
841 | client_hdev->version = hdev->version; |
842 | client_hdev->type = hdev->type; |
843 | client_hdev->country = hdev->country; |
844 | strscpy(p: client_hdev->name, q: hdev->name, |
845 | size: sizeof(client_hdev->name)); |
846 | strscpy(p: client_hdev->phys, q: hdev->phys, |
847 | size: sizeof(client_hdev->phys)); |
848 | /* |
849 | * Since we use the same device info than the real interface to |
850 | * trick userspace, we will be calling steam_probe recursively. |
851 | * We need to recognize the client interface somehow. |
852 | */ |
853 | client_hdev->group = HID_GROUP_STEAM; |
854 | return client_hdev; |
855 | } |
856 | |
857 | static int steam_probe(struct hid_device *hdev, |
858 | const struct hid_device_id *id) |
859 | { |
860 | struct steam_device *steam; |
861 | int ret; |
862 | |
863 | ret = hid_parse(hdev); |
864 | if (ret) { |
865 | hid_err(hdev, |
866 | "%s:parse of hid interface failed\n" , __func__); |
867 | return ret; |
868 | } |
869 | |
870 | /* |
871 | * The virtual client_dev is only used for hidraw. |
872 | * Also avoid the recursive probe. |
873 | */ |
874 | if (hdev->group == HID_GROUP_STEAM) |
875 | return hid_hw_start(hdev, HID_CONNECT_HIDRAW); |
876 | /* |
877 | * The non-valve interfaces (mouse and keyboard emulation) are |
878 | * connected without changes. |
879 | */ |
880 | if (!steam_is_valve_interface(hdev)) |
881 | return hid_hw_start(hdev, HID_CONNECT_DEFAULT); |
882 | |
883 | steam = devm_kzalloc(dev: &hdev->dev, size: sizeof(*steam), GFP_KERNEL); |
884 | if (!steam) { |
885 | ret = -ENOMEM; |
886 | goto steam_alloc_fail; |
887 | } |
888 | steam->hdev = hdev; |
889 | hid_set_drvdata(hdev, data: steam); |
890 | spin_lock_init(&steam->lock); |
891 | mutex_init(&steam->mutex); |
892 | steam->quirks = id->driver_data; |
893 | INIT_WORK(&steam->work_connect, steam_work_connect_cb); |
894 | INIT_LIST_HEAD(list: &steam->list); |
895 | INIT_DEFERRABLE_WORK(&steam->heartbeat, steam_lizard_mode_heartbeat); |
896 | INIT_WORK(&steam->rumble_work, steam_haptic_rumble_cb); |
897 | |
898 | steam->client_hdev = steam_create_client_hid(hdev); |
899 | if (IS_ERR(ptr: steam->client_hdev)) { |
900 | ret = PTR_ERR(ptr: steam->client_hdev); |
901 | goto client_hdev_fail; |
902 | } |
903 | steam->client_hdev->driver_data = steam; |
904 | |
905 | /* |
906 | * With the real steam controller interface, do not connect hidraw. |
907 | * Instead, create the client_hid and connect that. |
908 | */ |
909 | ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW); |
910 | if (ret) |
911 | goto hid_hw_start_fail; |
912 | |
913 | ret = hid_add_device(steam->client_hdev); |
914 | if (ret) |
915 | goto client_hdev_add_fail; |
916 | |
917 | ret = hid_hw_open(hdev); |
918 | if (ret) { |
919 | hid_err(hdev, |
920 | "%s:hid_hw_open\n" , |
921 | __func__); |
922 | goto hid_hw_open_fail; |
923 | } |
924 | |
925 | if (steam->quirks & STEAM_QUIRK_WIRELESS) { |
926 | hid_info(hdev, "Steam wireless receiver connected" ); |
927 | /* If using a wireless adaptor ask for connection status */ |
928 | steam->connected = false; |
929 | steam_request_conn_status(steam); |
930 | } else { |
931 | /* A wired connection is always present */ |
932 | steam->connected = true; |
933 | ret = steam_register(steam); |
934 | if (ret) { |
935 | hid_err(hdev, |
936 | "%s:steam_register failed with error %d\n" , |
937 | __func__, ret); |
938 | goto input_register_fail; |
939 | } |
940 | } |
941 | |
942 | return 0; |
943 | |
944 | input_register_fail: |
945 | hid_hw_open_fail: |
946 | client_hdev_add_fail: |
947 | hid_hw_stop(hdev); |
948 | hid_hw_start_fail: |
949 | hid_destroy_device(steam->client_hdev); |
950 | client_hdev_fail: |
951 | cancel_work_sync(work: &steam->work_connect); |
952 | cancel_delayed_work_sync(dwork: &steam->heartbeat); |
953 | cancel_work_sync(work: &steam->rumble_work); |
954 | steam_alloc_fail: |
955 | hid_err(hdev, "%s: failed with error %d\n" , |
956 | __func__, ret); |
957 | return ret; |
958 | } |
959 | |
960 | static void steam_remove(struct hid_device *hdev) |
961 | { |
962 | struct steam_device *steam = hid_get_drvdata(hdev); |
963 | |
964 | if (!steam || hdev->group == HID_GROUP_STEAM) { |
965 | hid_hw_stop(hdev); |
966 | return; |
967 | } |
968 | |
969 | hid_destroy_device(steam->client_hdev); |
970 | mutex_lock(&steam->mutex); |
971 | steam->client_hdev = NULL; |
972 | steam->client_opened = false; |
973 | cancel_delayed_work_sync(dwork: &steam->heartbeat); |
974 | mutex_unlock(lock: &steam->mutex); |
975 | cancel_work_sync(work: &steam->work_connect); |
976 | if (steam->quirks & STEAM_QUIRK_WIRELESS) { |
977 | hid_info(hdev, "Steam wireless receiver disconnected" ); |
978 | } |
979 | hid_hw_close(hdev); |
980 | hid_hw_stop(hdev); |
981 | steam_unregister(steam); |
982 | } |
983 | |
984 | static void steam_do_connect_event(struct steam_device *steam, bool connected) |
985 | { |
986 | unsigned long flags; |
987 | bool changed; |
988 | |
989 | spin_lock_irqsave(&steam->lock, flags); |
990 | changed = steam->connected != connected; |
991 | steam->connected = connected; |
992 | spin_unlock_irqrestore(lock: &steam->lock, flags); |
993 | |
994 | if (changed && schedule_work(work: &steam->work_connect) == 0) |
995 | dbg_hid("%s: connected=%d event already queued\n" , |
996 | __func__, connected); |
997 | } |
998 | |
999 | /* |
1000 | * Some input data in the protocol has the opposite sign. |
1001 | * Clamp the values to 32767..-32767 so that the range is |
1002 | * symmetrical and can be negated safely. |
1003 | */ |
1004 | static inline s16 steam_le16(u8 *data) |
1005 | { |
1006 | s16 x = (s16) le16_to_cpup(p: (__le16 *)data); |
1007 | |
1008 | return x == -32768 ? -32767 : x; |
1009 | } |
1010 | |
1011 | /* |
1012 | * The size for this message payload is 60. |
1013 | * The known values are: |
1014 | * (* values are not sent through wireless) |
1015 | * (* accelerator/gyro is disabled by default) |
1016 | * Offset| Type | Mapped to |Meaning |
1017 | * -------+-------+-----------+-------------------------- |
1018 | * 4-7 | u32 | -- | sequence number |
1019 | * 8-10 | 24bit | see below | buttons |
1020 | * 11 | u8 | ABS_HAT2Y | left trigger |
1021 | * 12 | u8 | ABS_HAT2X | right trigger |
1022 | * 13-15 | -- | -- | always 0 |
1023 | * 16-17 | s16 | ABS_X/ABS_HAT0X | X value |
1024 | * 18-19 | s16 | ABS_Y/ABS_HAT0Y | Y value |
1025 | * 20-21 | s16 | ABS_RX | right-pad X value |
1026 | * 22-23 | s16 | ABS_RY | right-pad Y value |
1027 | * 24-25 | s16 | -- | * left trigger |
1028 | * 26-27 | s16 | -- | * right trigger |
1029 | * 28-29 | s16 | -- | * accelerometer X value |
1030 | * 30-31 | s16 | -- | * accelerometer Y value |
1031 | * 32-33 | s16 | -- | * accelerometer Z value |
1032 | * 34-35 | s16 | -- | gyro X value |
1033 | * 36-36 | s16 | -- | gyro Y value |
1034 | * 38-39 | s16 | -- | gyro Z value |
1035 | * 40-41 | s16 | -- | quaternion W value |
1036 | * 42-43 | s16 | -- | quaternion X value |
1037 | * 44-45 | s16 | -- | quaternion Y value |
1038 | * 46-47 | s16 | -- | quaternion Z value |
1039 | * 48-49 | -- | -- | always 0 |
1040 | * 50-51 | s16 | -- | * left trigger (uncalibrated) |
1041 | * 52-53 | s16 | -- | * right trigger (uncalibrated) |
1042 | * 54-55 | s16 | -- | * joystick X value (uncalibrated) |
1043 | * 56-57 | s16 | -- | * joystick Y value (uncalibrated) |
1044 | * 58-59 | s16 | -- | * left-pad X value |
1045 | * 60-61 | s16 | -- | * left-pad Y value |
1046 | * 62-63 | u16 | -- | * battery voltage |
1047 | * |
1048 | * The buttons are: |
1049 | * Bit | Mapped to | Description |
1050 | * ------+------------+-------------------------------- |
1051 | * 8.0 | BTN_TR2 | right trigger fully pressed |
1052 | * 8.1 | BTN_TL2 | left trigger fully pressed |
1053 | * 8.2 | BTN_TR | right shoulder |
1054 | * 8.3 | BTN_TL | left shoulder |
1055 | * 8.4 | BTN_Y | button Y |
1056 | * 8.5 | BTN_B | button B |
1057 | * 8.6 | BTN_X | button X |
1058 | * 8.7 | BTN_A | button A |
1059 | * 9.0 | BTN_DPAD_UP | left-pad up |
1060 | * 9.1 | BTN_DPAD_RIGHT | left-pad right |
1061 | * 9.2 | BTN_DPAD_LEFT | left-pad left |
1062 | * 9.3 | BTN_DPAD_DOWN | left-pad down |
1063 | * 9.4 | BTN_SELECT | menu left |
1064 | * 9.5 | BTN_MODE | steam logo |
1065 | * 9.6 | BTN_START | menu right |
1066 | * 9.7 | BTN_GEAR_DOWN | left back lever |
1067 | * 10.0 | BTN_GEAR_UP | right back lever |
1068 | * 10.1 | -- | left-pad clicked |
1069 | * 10.2 | BTN_THUMBR | right-pad clicked |
1070 | * 10.3 | BTN_THUMB | left-pad touched (but see explanation below) |
1071 | * 10.4 | BTN_THUMB2 | right-pad touched |
1072 | * 10.5 | -- | unknown |
1073 | * 10.6 | BTN_THUMBL | joystick clicked |
1074 | * 10.7 | -- | lpad_and_joy |
1075 | */ |
1076 | |
1077 | static void steam_do_input_event(struct steam_device *steam, |
1078 | struct input_dev *input, u8 *data) |
1079 | { |
1080 | /* 24 bits of buttons */ |
1081 | u8 b8, b9, b10; |
1082 | s16 x, y; |
1083 | bool lpad_touched, lpad_and_joy; |
1084 | |
1085 | b8 = data[8]; |
1086 | b9 = data[9]; |
1087 | b10 = data[10]; |
1088 | |
1089 | input_report_abs(dev: input, ABS_HAT2Y, value: data[11]); |
1090 | input_report_abs(dev: input, ABS_HAT2X, value: data[12]); |
1091 | |
1092 | /* |
1093 | * These two bits tells how to interpret the values X and Y. |
1094 | * lpad_and_joy tells that the joystick and the lpad are used at the |
1095 | * same time. |
1096 | * lpad_touched tells whether X/Y are to be read as lpad coord or |
1097 | * joystick values. |
1098 | * (lpad_touched || lpad_and_joy) tells if the lpad is really touched. |
1099 | */ |
1100 | lpad_touched = b10 & BIT(3); |
1101 | lpad_and_joy = b10 & BIT(7); |
1102 | x = steam_le16(data: data + 16); |
1103 | y = -steam_le16(data: data + 18); |
1104 | |
1105 | input_report_abs(dev: input, code: lpad_touched ? ABS_HAT0X : ABS_X, value: x); |
1106 | input_report_abs(dev: input, code: lpad_touched ? ABS_HAT0Y : ABS_Y, value: y); |
1107 | /* Check if joystick is centered */ |
1108 | if (lpad_touched && !lpad_and_joy) { |
1109 | input_report_abs(dev: input, ABS_X, value: 0); |
1110 | input_report_abs(dev: input, ABS_Y, value: 0); |
1111 | } |
1112 | /* Check if lpad is untouched */ |
1113 | if (!(lpad_touched || lpad_and_joy)) { |
1114 | input_report_abs(dev: input, ABS_HAT0X, value: 0); |
1115 | input_report_abs(dev: input, ABS_HAT0Y, value: 0); |
1116 | } |
1117 | |
1118 | input_report_abs(dev: input, ABS_RX, value: steam_le16(data: data + 20)); |
1119 | input_report_abs(dev: input, ABS_RY, value: -steam_le16(data: data + 22)); |
1120 | |
1121 | input_event(dev: input, EV_KEY, BTN_TR2, value: !!(b8 & BIT(0))); |
1122 | input_event(dev: input, EV_KEY, BTN_TL2, value: !!(b8 & BIT(1))); |
1123 | input_event(dev: input, EV_KEY, BTN_TR, value: !!(b8 & BIT(2))); |
1124 | input_event(dev: input, EV_KEY, BTN_TL, value: !!(b8 & BIT(3))); |
1125 | input_event(dev: input, EV_KEY, BTN_Y, value: !!(b8 & BIT(4))); |
1126 | input_event(dev: input, EV_KEY, BTN_B, value: !!(b8 & BIT(5))); |
1127 | input_event(dev: input, EV_KEY, BTN_X, value: !!(b8 & BIT(6))); |
1128 | input_event(dev: input, EV_KEY, BTN_A, value: !!(b8 & BIT(7))); |
1129 | input_event(dev: input, EV_KEY, BTN_SELECT, value: !!(b9 & BIT(4))); |
1130 | input_event(dev: input, EV_KEY, BTN_MODE, value: !!(b9 & BIT(5))); |
1131 | input_event(dev: input, EV_KEY, BTN_START, value: !!(b9 & BIT(6))); |
1132 | input_event(dev: input, EV_KEY, BTN_GEAR_DOWN, value: !!(b9 & BIT(7))); |
1133 | input_event(dev: input, EV_KEY, BTN_GEAR_UP, value: !!(b10 & BIT(0))); |
1134 | input_event(dev: input, EV_KEY, BTN_THUMBR, value: !!(b10 & BIT(2))); |
1135 | input_event(dev: input, EV_KEY, BTN_THUMBL, value: !!(b10 & BIT(6))); |
1136 | input_event(dev: input, EV_KEY, BTN_THUMB, value: lpad_touched || lpad_and_joy); |
1137 | input_event(dev: input, EV_KEY, BTN_THUMB2, value: !!(b10 & BIT(4))); |
1138 | input_event(dev: input, EV_KEY, BTN_DPAD_UP, value: !!(b9 & BIT(0))); |
1139 | input_event(dev: input, EV_KEY, BTN_DPAD_RIGHT, value: !!(b9 & BIT(1))); |
1140 | input_event(dev: input, EV_KEY, BTN_DPAD_LEFT, value: !!(b9 & BIT(2))); |
1141 | input_event(dev: input, EV_KEY, BTN_DPAD_DOWN, value: !!(b9 & BIT(3))); |
1142 | |
1143 | input_sync(dev: input); |
1144 | } |
1145 | |
1146 | /* |
1147 | * The size for this message payload is 56. |
1148 | * The known values are: |
1149 | * Offset| Type | Mapped to |Meaning |
1150 | * -------+-------+-----------+-------------------------- |
1151 | * 4-7 | u32 | -- | sequence number |
1152 | * 8-15 | u64 | see below | buttons |
1153 | * 16-17 | s16 | ABS_HAT0X | left-pad X value |
1154 | * 18-19 | s16 | ABS_HAT0Y | left-pad Y value |
1155 | * 20-21 | s16 | ABS_HAT1X | right-pad X value |
1156 | * 22-23 | s16 | ABS_HAT1Y | right-pad Y value |
1157 | * 24-25 | s16 | -- | accelerometer X value |
1158 | * 26-27 | s16 | -- | accelerometer Y value |
1159 | * 28-29 | s16 | -- | accelerometer Z value |
1160 | * 30-31 | s16 | -- | gyro X value |
1161 | * 32-33 | s16 | -- | gyro Y value |
1162 | * 34-35 | s16 | -- | gyro Z value |
1163 | * 36-37 | s16 | -- | quaternion W value |
1164 | * 38-39 | s16 | -- | quaternion X value |
1165 | * 40-41 | s16 | -- | quaternion Y value |
1166 | * 42-43 | s16 | -- | quaternion Z value |
1167 | * 44-45 | u16 | ABS_HAT2Y | left trigger (uncalibrated) |
1168 | * 46-47 | u16 | ABS_HAT2X | right trigger (uncalibrated) |
1169 | * 48-49 | s16 | ABS_X | left joystick X |
1170 | * 50-51 | s16 | ABS_Y | left joystick Y |
1171 | * 52-53 | s16 | ABS_RX | right joystick X |
1172 | * 54-55 | s16 | ABS_RY | right joystick Y |
1173 | * 56-57 | u16 | -- | left pad pressure |
1174 | * 58-59 | u16 | -- | right pad pressure |
1175 | * |
1176 | * The buttons are: |
1177 | * Bit | Mapped to | Description |
1178 | * ------+------------+-------------------------------- |
1179 | * 8.0 | BTN_TR2 | right trigger fully pressed |
1180 | * 8.1 | BTN_TL2 | left trigger fully pressed |
1181 | * 8.2 | BTN_TR | right shoulder |
1182 | * 8.3 | BTN_TL | left shoulder |
1183 | * 8.4 | BTN_Y | button Y |
1184 | * 8.5 | BTN_B | button B |
1185 | * 8.6 | BTN_X | button X |
1186 | * 8.7 | BTN_A | button A |
1187 | * 9.0 | BTN_DPAD_UP | left-pad up |
1188 | * 9.1 | BTN_DPAD_RIGHT | left-pad right |
1189 | * 9.2 | BTN_DPAD_LEFT | left-pad left |
1190 | * 9.3 | BTN_DPAD_DOWN | left-pad down |
1191 | * 9.4 | BTN_SELECT | menu left |
1192 | * 9.5 | BTN_MODE | steam logo |
1193 | * 9.6 | BTN_START | menu right |
1194 | * 9.7 | BTN_TRIGGER_HAPPY3 | left bottom grip button |
1195 | * 10.0 | BTN_TRIGGER_HAPPY4 | right bottom grip button |
1196 | * 10.1 | BTN_THUMB | left pad pressed |
1197 | * 10.2 | BTN_THUMB2 | right pad pressed |
1198 | * 10.3 | -- | left pad touched |
1199 | * 10.4 | -- | right pad touched |
1200 | * 10.5 | -- | unknown |
1201 | * 10.6 | BTN_THUMBL | left joystick clicked |
1202 | * 10.7 | -- | unknown |
1203 | * 11.0 | -- | unknown |
1204 | * 11.1 | -- | unknown |
1205 | * 11.2 | BTN_THUMBR | right joystick clicked |
1206 | * 11.3 | -- | unknown |
1207 | * 11.4 | -- | unknown |
1208 | * 11.5 | -- | unknown |
1209 | * 11.6 | -- | unknown |
1210 | * 11.7 | -- | unknown |
1211 | * 12.0 | -- | unknown |
1212 | * 12.1 | -- | unknown |
1213 | * 12.2 | -- | unknown |
1214 | * 12.3 | -- | unknown |
1215 | * 12.4 | -- | unknown |
1216 | * 12.5 | -- | unknown |
1217 | * 12.6 | -- | unknown |
1218 | * 12.7 | -- | unknown |
1219 | * 13.0 | -- | unknown |
1220 | * 13.1 | BTN_TRIGGER_HAPPY1 | left top grip button |
1221 | * 13.2 | BTN_TRIGGER_HAPPY2 | right top grip button |
1222 | * 13.3 | -- | unknown |
1223 | * 13.4 | -- | unknown |
1224 | * 13.5 | -- | unknown |
1225 | * 13.6 | -- | left joystick touched |
1226 | * 13.7 | -- | right joystick touched |
1227 | * 14.0 | -- | unknown |
1228 | * 14.1 | -- | unknown |
1229 | * 14.2 | BTN_BASE | quick access button |
1230 | * 14.3 | -- | unknown |
1231 | * 14.4 | -- | unknown |
1232 | * 14.5 | -- | unknown |
1233 | * 14.6 | -- | unknown |
1234 | * 14.7 | -- | unknown |
1235 | * 15.0 | -- | unknown |
1236 | * 15.1 | -- | unknown |
1237 | * 15.2 | -- | unknown |
1238 | * 15.3 | -- | unknown |
1239 | * 15.4 | -- | unknown |
1240 | * 15.5 | -- | unknown |
1241 | * 15.6 | -- | unknown |
1242 | * 15.7 | -- | unknown |
1243 | */ |
1244 | static void steam_do_deck_input_event(struct steam_device *steam, |
1245 | struct input_dev *input, u8 *data) |
1246 | { |
1247 | u8 b8, b9, b10, b11, b13, b14; |
1248 | bool lpad_touched, rpad_touched; |
1249 | |
1250 | b8 = data[8]; |
1251 | b9 = data[9]; |
1252 | b10 = data[10]; |
1253 | b11 = data[11]; |
1254 | b13 = data[13]; |
1255 | b14 = data[14]; |
1256 | |
1257 | lpad_touched = b10 & BIT(3); |
1258 | rpad_touched = b10 & BIT(4); |
1259 | |
1260 | if (lpad_touched) { |
1261 | input_report_abs(dev: input, ABS_HAT0X, value: steam_le16(data: data + 16)); |
1262 | input_report_abs(dev: input, ABS_HAT0Y, value: steam_le16(data: data + 18)); |
1263 | } else { |
1264 | input_report_abs(dev: input, ABS_HAT0X, value: 0); |
1265 | input_report_abs(dev: input, ABS_HAT0Y, value: 0); |
1266 | } |
1267 | |
1268 | if (rpad_touched) { |
1269 | input_report_abs(dev: input, ABS_HAT1X, value: steam_le16(data: data + 20)); |
1270 | input_report_abs(dev: input, ABS_HAT1Y, value: steam_le16(data: data + 22)); |
1271 | } else { |
1272 | input_report_abs(dev: input, ABS_HAT1X, value: 0); |
1273 | input_report_abs(dev: input, ABS_HAT1Y, value: 0); |
1274 | } |
1275 | |
1276 | input_report_abs(dev: input, ABS_X, value: steam_le16(data: data + 48)); |
1277 | input_report_abs(dev: input, ABS_Y, value: -steam_le16(data: data + 50)); |
1278 | input_report_abs(dev: input, ABS_RX, value: steam_le16(data: data + 52)); |
1279 | input_report_abs(dev: input, ABS_RY, value: -steam_le16(data: data + 54)); |
1280 | |
1281 | input_report_abs(dev: input, ABS_HAT2Y, value: steam_le16(data: data + 44)); |
1282 | input_report_abs(dev: input, ABS_HAT2X, value: steam_le16(data: data + 46)); |
1283 | |
1284 | input_event(dev: input, EV_KEY, BTN_TR2, value: !!(b8 & BIT(0))); |
1285 | input_event(dev: input, EV_KEY, BTN_TL2, value: !!(b8 & BIT(1))); |
1286 | input_event(dev: input, EV_KEY, BTN_TR, value: !!(b8 & BIT(2))); |
1287 | input_event(dev: input, EV_KEY, BTN_TL, value: !!(b8 & BIT(3))); |
1288 | input_event(dev: input, EV_KEY, BTN_Y, value: !!(b8 & BIT(4))); |
1289 | input_event(dev: input, EV_KEY, BTN_B, value: !!(b8 & BIT(5))); |
1290 | input_event(dev: input, EV_KEY, BTN_X, value: !!(b8 & BIT(6))); |
1291 | input_event(dev: input, EV_KEY, BTN_A, value: !!(b8 & BIT(7))); |
1292 | input_event(dev: input, EV_KEY, BTN_SELECT, value: !!(b9 & BIT(4))); |
1293 | input_event(dev: input, EV_KEY, BTN_MODE, value: !!(b9 & BIT(5))); |
1294 | input_event(dev: input, EV_KEY, BTN_START, value: !!(b9 & BIT(6))); |
1295 | input_event(dev: input, EV_KEY, BTN_TRIGGER_HAPPY3, value: !!(b9 & BIT(7))); |
1296 | input_event(dev: input, EV_KEY, BTN_TRIGGER_HAPPY4, value: !!(b10 & BIT(0))); |
1297 | input_event(dev: input, EV_KEY, BTN_THUMBL, value: !!(b10 & BIT(6))); |
1298 | input_event(dev: input, EV_KEY, BTN_THUMBR, value: !!(b11 & BIT(2))); |
1299 | input_event(dev: input, EV_KEY, BTN_DPAD_UP, value: !!(b9 & BIT(0))); |
1300 | input_event(dev: input, EV_KEY, BTN_DPAD_RIGHT, value: !!(b9 & BIT(1))); |
1301 | input_event(dev: input, EV_KEY, BTN_DPAD_LEFT, value: !!(b9 & BIT(2))); |
1302 | input_event(dev: input, EV_KEY, BTN_DPAD_DOWN, value: !!(b9 & BIT(3))); |
1303 | input_event(dev: input, EV_KEY, BTN_THUMB, value: !!(b10 & BIT(1))); |
1304 | input_event(dev: input, EV_KEY, BTN_THUMB2, value: !!(b10 & BIT(2))); |
1305 | input_event(dev: input, EV_KEY, BTN_TRIGGER_HAPPY1, value: !!(b13 & BIT(1))); |
1306 | input_event(dev: input, EV_KEY, BTN_TRIGGER_HAPPY2, value: !!(b13 & BIT(2))); |
1307 | input_event(dev: input, EV_KEY, BTN_BASE, value: !!(b14 & BIT(2))); |
1308 | |
1309 | input_sync(dev: input); |
1310 | } |
1311 | |
1312 | /* |
1313 | * The size for this message payload is 11. |
1314 | * The known values are: |
1315 | * Offset| Type | Meaning |
1316 | * -------+-------+--------------------------- |
1317 | * 4-7 | u32 | sequence number |
1318 | * 8-11 | -- | always 0 |
1319 | * 12-13 | u16 | voltage (mV) |
1320 | * 14 | u8 | battery percent |
1321 | */ |
1322 | static void steam_do_battery_event(struct steam_device *steam, |
1323 | struct power_supply *battery, u8 *data) |
1324 | { |
1325 | unsigned long flags; |
1326 | |
1327 | s16 volts = steam_le16(data: data + 12); |
1328 | u8 batt = data[14]; |
1329 | |
1330 | /* Creating the battery may have failed */ |
1331 | rcu_read_lock(); |
1332 | battery = rcu_dereference(steam->battery); |
1333 | if (likely(battery)) { |
1334 | spin_lock_irqsave(&steam->lock, flags); |
1335 | steam->voltage = volts; |
1336 | steam->battery_charge = batt; |
1337 | spin_unlock_irqrestore(lock: &steam->lock, flags); |
1338 | power_supply_changed(psy: battery); |
1339 | } |
1340 | rcu_read_unlock(); |
1341 | } |
1342 | |
1343 | static int steam_raw_event(struct hid_device *hdev, |
1344 | struct hid_report *report, u8 *data, |
1345 | int size) |
1346 | { |
1347 | struct steam_device *steam = hid_get_drvdata(hdev); |
1348 | struct input_dev *input; |
1349 | struct power_supply *battery; |
1350 | |
1351 | if (!steam) |
1352 | return 0; |
1353 | |
1354 | if (steam->client_opened) |
1355 | hid_input_report(hid: steam->client_hdev, type: HID_FEATURE_REPORT, |
1356 | data, size, interrupt: 0); |
1357 | /* |
1358 | * All messages are size=64, all values little-endian. |
1359 | * The format is: |
1360 | * Offset| Meaning |
1361 | * -------+-------------------------------------------- |
1362 | * 0-1 | always 0x01, 0x00, maybe protocol version? |
1363 | * 2 | type of message |
1364 | * 3 | length of the real payload (not checked) |
1365 | * 4-n | payload data, depends on the type |
1366 | * |
1367 | * There are these known types of message: |
1368 | * 0x01: input data (60 bytes) |
1369 | * 0x03: wireless connect/disconnect (1 byte) |
1370 | * 0x04: battery status (11 bytes) |
1371 | * 0x09: Steam Deck input data (56 bytes) |
1372 | */ |
1373 | |
1374 | if (size != 64 || data[0] != 1 || data[1] != 0) |
1375 | return 0; |
1376 | |
1377 | switch (data[2]) { |
1378 | case STEAM_EV_INPUT_DATA: |
1379 | if (steam->client_opened) |
1380 | return 0; |
1381 | rcu_read_lock(); |
1382 | input = rcu_dereference(steam->input); |
1383 | if (likely(input)) |
1384 | steam_do_input_event(steam, input, data); |
1385 | rcu_read_unlock(); |
1386 | break; |
1387 | case STEAM_EV_DECK_INPUT_DATA: |
1388 | if (steam->client_opened) |
1389 | return 0; |
1390 | rcu_read_lock(); |
1391 | input = rcu_dereference(steam->input); |
1392 | if (likely(input)) |
1393 | steam_do_deck_input_event(steam, input, data); |
1394 | rcu_read_unlock(); |
1395 | break; |
1396 | case STEAM_EV_CONNECT: |
1397 | /* |
1398 | * The payload of this event is a single byte: |
1399 | * 0x01: disconnected. |
1400 | * 0x02: connected. |
1401 | */ |
1402 | switch (data[4]) { |
1403 | case 0x01: |
1404 | steam_do_connect_event(steam, connected: false); |
1405 | break; |
1406 | case 0x02: |
1407 | steam_do_connect_event(steam, connected: true); |
1408 | break; |
1409 | } |
1410 | break; |
1411 | case STEAM_EV_BATTERY: |
1412 | if (steam->quirks & STEAM_QUIRK_WIRELESS) { |
1413 | rcu_read_lock(); |
1414 | battery = rcu_dereference(steam->battery); |
1415 | if (likely(battery)) { |
1416 | steam_do_battery_event(steam, battery, data); |
1417 | } else { |
1418 | dbg_hid( |
1419 | "%s: battery data without connect event\n" , |
1420 | __func__); |
1421 | steam_do_connect_event(steam, connected: true); |
1422 | } |
1423 | rcu_read_unlock(); |
1424 | } |
1425 | break; |
1426 | } |
1427 | return 0; |
1428 | } |
1429 | |
1430 | static int steam_param_set_lizard_mode(const char *val, |
1431 | const struct kernel_param *kp) |
1432 | { |
1433 | struct steam_device *steam; |
1434 | int ret; |
1435 | |
1436 | ret = param_set_bool(val, kp); |
1437 | if (ret) |
1438 | return ret; |
1439 | |
1440 | mutex_lock(&steam_devices_lock); |
1441 | list_for_each_entry(steam, &steam_devices, list) { |
1442 | mutex_lock(&steam->mutex); |
1443 | if (!steam->client_opened) |
1444 | steam_set_lizard_mode(steam, enable: lizard_mode); |
1445 | mutex_unlock(lock: &steam->mutex); |
1446 | } |
1447 | mutex_unlock(lock: &steam_devices_lock); |
1448 | return 0; |
1449 | } |
1450 | |
1451 | static const struct kernel_param_ops steam_lizard_mode_ops = { |
1452 | .set = steam_param_set_lizard_mode, |
1453 | .get = param_get_bool, |
1454 | }; |
1455 | |
1456 | module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644); |
1457 | MODULE_PARM_DESC(lizard_mode, |
1458 | "Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use" ); |
1459 | |
1460 | static const struct hid_device_id steam_controllers[] = { |
1461 | { /* Wired Steam Controller */ |
1462 | HID_USB_DEVICE(USB_VENDOR_ID_VALVE, |
1463 | USB_DEVICE_ID_STEAM_CONTROLLER) |
1464 | }, |
1465 | { /* Wireless Steam Controller */ |
1466 | HID_USB_DEVICE(USB_VENDOR_ID_VALVE, |
1467 | USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS), |
1468 | .driver_data = STEAM_QUIRK_WIRELESS |
1469 | }, |
1470 | { /* Steam Deck */ |
1471 | HID_USB_DEVICE(USB_VENDOR_ID_VALVE, |
1472 | USB_DEVICE_ID_STEAM_DECK), |
1473 | .driver_data = STEAM_QUIRK_DECK |
1474 | }, |
1475 | {} |
1476 | }; |
1477 | |
1478 | MODULE_DEVICE_TABLE(hid, steam_controllers); |
1479 | |
1480 | static struct hid_driver steam_controller_driver = { |
1481 | .name = "hid-steam" , |
1482 | .id_table = steam_controllers, |
1483 | .probe = steam_probe, |
1484 | .remove = steam_remove, |
1485 | .raw_event = steam_raw_event, |
1486 | }; |
1487 | |
1488 | module_hid_driver(steam_controller_driver); |
1489 | |