1// SPDX-License-Identifier: GPL-2.0
2
3/*
4 * ATI Mach64 Hardware Acceleration
5 */
6
7#include <linux/delay.h>
8#include <asm/unaligned.h>
9#include <linux/fb.h>
10#include <video/mach64.h>
11#include "atyfb.h"
12
13 /*
14 * Generic Mach64 routines
15 */
16
17/* this is for DMA GUI engine! work in progress */
18typedef struct {
19 u32 frame_buf_offset;
20 u32 system_mem_addr;
21 u32 command;
22 u32 reserved;
23} BM_DESCRIPTOR_ENTRY;
24
25#define LAST_DESCRIPTOR (1 << 31)
26#define SYSTEM_TO_FRAME_BUFFER 0
27
28static u32 rotation24bpp(u32 dx, u32 direction)
29{
30 u32 rotation;
31 if (direction & DST_X_LEFT_TO_RIGHT) {
32 rotation = (dx / 4) % 6;
33 } else {
34 rotation = ((dx + 2) / 4) % 6;
35 }
36
37 return ((rotation << 8) | DST_24_ROTATION_ENABLE);
38}
39
40void aty_reset_engine(struct atyfb_par *par)
41{
42 /* reset engine */
43 aty_st_le32(GEN_TEST_CNTL,
44 val: aty_ld_le32(GEN_TEST_CNTL, par) &
45 ~(GUI_ENGINE_ENABLE | HWCURSOR_ENABLE), par);
46 /* enable engine */
47 aty_st_le32(GEN_TEST_CNTL,
48 val: aty_ld_le32(GEN_TEST_CNTL, par) | GUI_ENGINE_ENABLE, par);
49 /* ensure engine is not locked up by clearing any FIFO or */
50 /* HOST errors */
51 aty_st_le32(BUS_CNTL,
52 val: aty_ld_le32(BUS_CNTL, par) | BUS_HOST_ERR_ACK | BUS_FIFO_ERR_ACK, par);
53
54 par->fifo_space = 0;
55}
56
57static void reset_GTC_3D_engine(const struct atyfb_par *par)
58{
59 aty_st_le32(SCALE_3D_CNTL, val: 0xc0, par);
60 mdelay(GTC_3D_RESET_DELAY);
61 aty_st_le32(SETUP_CNTL, val: 0x00, par);
62 mdelay(GTC_3D_RESET_DELAY);
63 aty_st_le32(SCALE_3D_CNTL, val: 0x00, par);
64 mdelay(GTC_3D_RESET_DELAY);
65}
66
67void aty_init_engine(struct atyfb_par *par, struct fb_info *info)
68{
69 u32 pitch_value;
70 u32 vxres;
71
72 /* determine modal information from global mode structure */
73 pitch_value = info->fix.line_length / (info->var.bits_per_pixel / 8);
74 vxres = info->var.xres_virtual;
75
76 if (info->var.bits_per_pixel == 24) {
77 /* In 24 bpp, the engine is in 8 bpp - this requires that all */
78 /* horizontal coordinates and widths must be adjusted */
79 pitch_value *= 3;
80 vxres *= 3;
81 }
82
83 /* On GTC (RagePro), we need to reset the 3D engine before */
84 if (M64_HAS(RESET_3D))
85 reset_GTC_3D_engine(par);
86
87 /* Reset engine, enable, and clear any engine errors */
88 aty_reset_engine(par);
89 /* Ensure that vga page pointers are set to zero - the upper */
90 /* page pointers are set to 1 to handle overflows in the */
91 /* lower page */
92 aty_st_le32(MEM_VGA_WP_SEL, val: 0x00010000, par);
93 aty_st_le32(MEM_VGA_RP_SEL, val: 0x00010000, par);
94
95 /* ---- Setup standard engine context ---- */
96
97 /* All GUI registers here are FIFOed - therefore, wait for */
98 /* the appropriate number of empty FIFO entries */
99 wait_for_fifo(entries: 14, par);
100
101 /* enable all registers to be loaded for context loads */
102 aty_st_le32(CONTEXT_MASK, val: 0xFFFFFFFF, par);
103
104 /* set destination pitch to modal pitch, set offset to zero */
105 aty_st_le32(DST_OFF_PITCH, val: (pitch_value / 8) << 22, par);
106
107 /* zero these registers (set them to a known state) */
108 aty_st_le32(DST_Y_X, val: 0, par);
109 aty_st_le32(DST_HEIGHT, val: 0, par);
110 aty_st_le32(DST_BRES_ERR, val: 0, par);
111 aty_st_le32(DST_BRES_INC, val: 0, par);
112 aty_st_le32(DST_BRES_DEC, val: 0, par);
113
114 /* set destination drawing attributes */
115 aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
116 DST_X_LEFT_TO_RIGHT, par);
117
118 /* set source pitch to modal pitch, set offset to zero */
119 aty_st_le32(SRC_OFF_PITCH, val: (pitch_value / 8) << 22, par);
120
121 /* set these registers to a known state */
122 aty_st_le32(SRC_Y_X, val: 0, par);
123 aty_st_le32(SRC_HEIGHT1_WIDTH1, val: 1, par);
124 aty_st_le32(SRC_Y_X_START, val: 0, par);
125 aty_st_le32(SRC_HEIGHT2_WIDTH2, val: 1, par);
126
127 /* set source pixel retrieving attributes */
128 aty_st_le32(SRC_CNTL, SRC_LINE_X_LEFT_TO_RIGHT, par);
129
130 /* set host attributes */
131 wait_for_fifo(entries: 13, par);
132 aty_st_le32(HOST_CNTL, HOST_BYTE_ALIGN, par);
133
134 /* set pattern attributes */
135 aty_st_le32(PAT_REG0, val: 0, par);
136 aty_st_le32(PAT_REG1, val: 0, par);
137 aty_st_le32(PAT_CNTL, val: 0, par);
138
139 /* set scissors to modal size */
140 aty_st_le32(SC_LEFT, val: 0, par);
141 aty_st_le32(SC_TOP, val: 0, par);
142 aty_st_le32(SC_BOTTOM, val: par->crtc.vyres - 1, par);
143 aty_st_le32(SC_RIGHT, val: vxres - 1, par);
144
145 /* set background color to minimum value (usually BLACK) */
146 aty_st_le32(DP_BKGD_CLR, val: 0, par);
147
148 /* set foreground color to maximum value (usually WHITE) */
149 aty_st_le32(DP_FRGD_CLR, val: 0xFFFFFFFF, par);
150
151 /* set write mask to effect all pixel bits */
152 aty_st_le32(DP_WRITE_MASK, val: 0xFFFFFFFF, par);
153
154 /* set foreground mix to overpaint and background mix to */
155 /* no-effect */
156 aty_st_le32(DP_MIX, FRGD_MIX_S | BKGD_MIX_D, par);
157
158 /* set primary source pixel channel to foreground color */
159 /* register */
160 aty_st_le32(DP_SRC, FRGD_SRC_FRGD_CLR, par);
161
162 /* set compare functionality to false (no-effect on */
163 /* destination) */
164 wait_for_fifo(entries: 3, par);
165 aty_st_le32(CLR_CMP_CLR, val: 0, par);
166 aty_st_le32(CLR_CMP_MASK, val: 0xFFFFFFFF, par);
167 aty_st_le32(CLR_CMP_CNTL, val: 0, par);
168
169 /* set pixel depth */
170 wait_for_fifo(entries: 2, par);
171 aty_st_le32(DP_PIX_WIDTH, val: par->crtc.dp_pix_width, par);
172 aty_st_le32(DP_CHAIN_MASK, val: par->crtc.dp_chain_mask, par);
173
174 wait_for_fifo(entries: 5, par);
175 aty_st_le32(SCALE_3D_CNTL, val: 0, par);
176 aty_st_le32(Z_CNTL, val: 0, par);
177 aty_st_le32(CRTC_INT_CNTL, val: aty_ld_le32(CRTC_INT_CNTL, par) & ~0x20,
178 par);
179 aty_st_le32(GUI_TRAJ_CNTL, val: 0x100023, par);
180
181 /* insure engine is idle before leaving */
182 wait_for_idle(par);
183}
184
185 /*
186 * Accelerated functions
187 */
188
189static inline void draw_rect(s16 x, s16 y, u16 width, u16 height,
190 struct atyfb_par *par)
191{
192 /* perform rectangle fill */
193 wait_for_fifo(entries: 2, par);
194 aty_st_le32(DST_Y_X, val: (x << 16) | y, par);
195 aty_st_le32(DST_HEIGHT_WIDTH, val: (width << 16) | height, par);
196 par->blitter_may_be_busy = 1;
197}
198
199void atyfb_copyarea(struct fb_info *info, const struct fb_copyarea *area)
200{
201 struct atyfb_par *par = (struct atyfb_par *) info->par;
202 u32 dy = area->dy, sy = area->sy, direction = DST_LAST_PEL;
203 u32 sx = area->sx, dx = area->dx, width = area->width, rotation = 0;
204
205 if (par->asleep)
206 return;
207 if (!area->width || !area->height)
208 return;
209 if (!par->accel_flags) {
210 cfb_copyarea(info, area);
211 return;
212 }
213
214 if (info->var.bits_per_pixel == 24) {
215 /* In 24 bpp, the engine is in 8 bpp - this requires that all */
216 /* horizontal coordinates and widths must be adjusted */
217 sx *= 3;
218 dx *= 3;
219 width *= 3;
220 }
221
222 if (area->sy < area->dy) {
223 dy += area->height - 1;
224 sy += area->height - 1;
225 } else
226 direction |= DST_Y_TOP_TO_BOTTOM;
227
228 if (sx < dx) {
229 dx += width - 1;
230 sx += width - 1;
231 } else
232 direction |= DST_X_LEFT_TO_RIGHT;
233
234 if (info->var.bits_per_pixel == 24) {
235 rotation = rotation24bpp(dx, direction);
236 }
237
238 wait_for_fifo(entries: 5, par);
239 aty_st_le32(DP_PIX_WIDTH, val: par->crtc.dp_pix_width, par);
240 aty_st_le32(DP_SRC, FRGD_SRC_BLIT, par);
241 aty_st_le32(SRC_Y_X, val: (sx << 16) | sy, par);
242 aty_st_le32(SRC_HEIGHT1_WIDTH1, val: (width << 16) | area->height, par);
243 aty_st_le32(DST_CNTL, val: direction | rotation, par);
244 draw_rect(x: dx, y: dy, width, height: area->height, par);
245}
246
247void atyfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
248{
249 struct atyfb_par *par = (struct atyfb_par *) info->par;
250 u32 color, dx = rect->dx, width = rect->width, rotation = 0;
251
252 if (par->asleep)
253 return;
254 if (!rect->width || !rect->height)
255 return;
256 if (!par->accel_flags) {
257 cfb_fillrect(info, rect);
258 return;
259 }
260
261 if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
262 info->fix.visual == FB_VISUAL_DIRECTCOLOR)
263 color = ((u32 *)(info->pseudo_palette))[rect->color];
264 else
265 color = rect->color;
266
267 if (info->var.bits_per_pixel == 24) {
268 /* In 24 bpp, the engine is in 8 bpp - this requires that all */
269 /* horizontal coordinates and widths must be adjusted */
270 dx *= 3;
271 width *= 3;
272 rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
273 }
274
275 wait_for_fifo(entries: 4, par);
276 aty_st_le32(DP_PIX_WIDTH, val: par->crtc.dp_pix_width, par);
277 aty_st_le32(DP_FRGD_CLR, val: color, par);
278 aty_st_le32(DP_SRC,
279 BKGD_SRC_BKGD_CLR | FRGD_SRC_FRGD_CLR | MONO_SRC_ONE,
280 par);
281 aty_st_le32(DST_CNTL,
282 DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
283 DST_X_LEFT_TO_RIGHT | rotation, par);
284 draw_rect(x: dx, y: rect->dy, width, height: rect->height, par);
285}
286
287void atyfb_imageblit(struct fb_info *info, const struct fb_image *image)
288{
289 struct atyfb_par *par = (struct atyfb_par *) info->par;
290 u32 src_bytes, dx = image->dx, dy = image->dy, width = image->width;
291 u32 pix_width, rotation = 0, src, mix;
292
293 if (par->asleep)
294 return;
295 if (!image->width || !image->height)
296 return;
297 if (!par->accel_flags ||
298 (image->depth != 1 && info->var.bits_per_pixel != image->depth)) {
299 cfb_imageblit(info, image);
300 return;
301 }
302
303 pix_width = par->crtc.dp_pix_width;
304
305 switch (image->depth) {
306 case 1:
307 pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
308 pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_1BPP);
309 break;
310 case 4:
311 pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
312 pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_4BPP);
313 break;
314 case 8:
315 pix_width &= ~HOST_MASK;
316 pix_width |= HOST_8BPP;
317 break;
318 case 15:
319 pix_width &= ~HOST_MASK;
320 pix_width |= HOST_15BPP;
321 break;
322 case 16:
323 pix_width &= ~HOST_MASK;
324 pix_width |= HOST_16BPP;
325 break;
326 case 24:
327 pix_width &= ~HOST_MASK;
328 pix_width |= HOST_24BPP;
329 break;
330 case 32:
331 pix_width &= ~HOST_MASK;
332 pix_width |= HOST_32BPP;
333 break;
334 }
335
336 if (info->var.bits_per_pixel == 24) {
337 /* In 24 bpp, the engine is in 8 bpp - this requires that all */
338 /* horizontal coordinates and widths must be adjusted */
339 dx *= 3;
340 width *= 3;
341
342 rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
343
344 pix_width &= ~DST_MASK;
345 pix_width |= DST_8BPP;
346
347 /*
348 * since Rage 3D IIc we have DP_HOST_TRIPLE_EN bit
349 * this hwaccelerated triple has an issue with not aligned data
350 */
351 if (image->depth == 1 && M64_HAS(HW_TRIPLE) && image->width % 8 == 0)
352 pix_width |= DP_HOST_TRIPLE_EN;
353 }
354
355 if (image->depth == 1) {
356 u32 fg, bg;
357 if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
358 info->fix.visual == FB_VISUAL_DIRECTCOLOR) {
359 fg = ((u32*)(info->pseudo_palette))[image->fg_color];
360 bg = ((u32*)(info->pseudo_palette))[image->bg_color];
361 } else {
362 fg = image->fg_color;
363 bg = image->bg_color;
364 }
365
366 wait_for_fifo(entries: 2, par);
367 aty_st_le32(DP_BKGD_CLR, val: bg, par);
368 aty_st_le32(DP_FRGD_CLR, val: fg, par);
369 src = MONO_SRC_HOST | FRGD_SRC_FRGD_CLR | BKGD_SRC_BKGD_CLR;
370 mix = FRGD_MIX_S | BKGD_MIX_S;
371 } else {
372 src = MONO_SRC_ONE | FRGD_SRC_HOST;
373 mix = FRGD_MIX_D_XOR_S | BKGD_MIX_D;
374 }
375
376 wait_for_fifo(entries: 5, par);
377 aty_st_le32(DP_PIX_WIDTH, val: pix_width, par);
378 aty_st_le32(DP_MIX, val: mix, par);
379 aty_st_le32(DP_SRC, val: src, par);
380 aty_st_le32(HOST_CNTL, HOST_BYTE_ALIGN, par);
381 aty_st_le32(DST_CNTL, DST_Y_TOP_TO_BOTTOM | DST_X_LEFT_TO_RIGHT | rotation, par);
382
383 draw_rect(x: dx, y: dy, width, height: image->height, par);
384 src_bytes = (((image->width * image->depth) + 7) / 8) * image->height;
385
386 /* manual triple each pixel */
387 if (image->depth == 1 && info->var.bits_per_pixel == 24 && !(pix_width & DP_HOST_TRIPLE_EN)) {
388 int inbit, outbit, mult24, byte_id_in_dword, width;
389 u8 *pbitmapin = (u8*)image->data, *pbitmapout;
390 u32 hostdword;
391
392 for (width = image->width, inbit = 7, mult24 = 0; src_bytes; ) {
393 for (hostdword = 0, pbitmapout = (u8*)&hostdword, byte_id_in_dword = 0;
394 byte_id_in_dword < 4 && src_bytes;
395 byte_id_in_dword++, pbitmapout++) {
396 for (outbit = 7; outbit >= 0; outbit--) {
397 *pbitmapout |= (((*pbitmapin >> inbit) & 1) << outbit);
398 mult24++;
399 /* next bit */
400 if (mult24 == 3) {
401 mult24 = 0;
402 inbit--;
403 width--;
404 }
405
406 /* next byte */
407 if (inbit < 0 || width == 0) {
408 src_bytes--;
409 pbitmapin++;
410 inbit = 7;
411
412 if (width == 0) {
413 width = image->width;
414 outbit = 0;
415 }
416 }
417 }
418 }
419 wait_for_fifo(entries: 1, par);
420 aty_st_le32(HOST_DATA0, le32_to_cpu(hostdword), par);
421 }
422 } else {
423 u32 *pbitmap, dwords = (src_bytes + 3) / 4;
424 for (pbitmap = (u32*)(image->data); dwords; dwords--, pbitmap++) {
425 wait_for_fifo(entries: 1, par);
426 aty_st_le32(HOST_DATA0, val: get_unaligned_le32(p: pbitmap), par);
427 }
428 }
429}
430

source code of linux/drivers/video/fbdev/aty/mach64_accel.c