1/* SPDX-License-Identifier: GPL-2.0 */
2/*
3 Aureal Advantage Soundcard driver.
4 */
5
6#define CHIP_AU8810
7
8#define CARD_NAME "Aureal Advantage"
9#define CARD_NAME_SHORT "au8810"
10
11#define NR_ADB 0x10
12#define NR_WT 0x00
13#define NR_SRC 0x10
14#define NR_A3D 0x10
15#define NR_MIXIN 0x20
16#define NR_MIXOUT 0x10
17
18
19/* ADBDMA */
20#define VORTEX_ADBDMA_STAT 0x27e00 /* read only, subbuffer, DMA pos */
21#define POS_MASK 0x00000fff
22#define POS_SHIFT 0x0
23#define ADB_SUBBUF_MASK 0x00003000 /* ADB only. */
24#define ADB_SUBBUF_SHIFT 0xc /* ADB only. */
25#define VORTEX_ADBDMA_CTRL 0x27180 /* write only; format, flags, DMA pos */
26#define OFFSET_MASK 0x00000fff
27#define OFFSET_SHIFT 0x0
28#define IE_MASK 0x00001000 /* interrupt enable. */
29#define IE_SHIFT 0xc
30#define DIR_MASK 0x00002000 /* Direction */
31#define DIR_SHIFT 0xd
32#define FMT_MASK 0x0003c000
33#define FMT_SHIFT 0xe
34// The ADB masks and shift also are valid for the wtdma, except if specified otherwise.
35#define VORTEX_ADBDMA_BUFCFG0 0x27100
36#define VORTEX_ADBDMA_BUFCFG1 0x27104
37#define VORTEX_ADBDMA_BUFBASE 0x27000
38#define VORTEX_ADBDMA_START 0x27c00 /* Which subbuffer starts */
39
40#define VORTEX_ADBDMA_STATUS 0x27A90 /* stored at AdbDma->this_10 / 2 DWORD in size. */
41
42/* WTDMA */
43#define VORTEX_WTDMA_CTRL 0x27fd8 /* format, DMA pos */
44#define VORTEX_WTDMA_STAT 0x27fe8 /* DMA subbuf, DMA pos */
45#define WT_SUBBUF_MASK 0x3
46#define WT_SUBBUF_SHIFT 0xc
47#define VORTEX_WTDMA_BUFBASE 0x27fc0
48#define VORTEX_WTDMA_BUFCFG0 0x27fd0
49#define VORTEX_WTDMA_BUFCFG1 0x27fd4
50#define VORTEX_WTDMA_START 0x27fe4 /* which subbuffer is first */
51
52/* ADB */
53#define VORTEX_ADB_SR 0x28400 /* Samplerates enable/disable */
54#define VORTEX_ADB_RTBASE 0x28000
55#define VORTEX_ADB_RTBASE_COUNT 173
56#define VORTEX_ADB_CHNBASE 0x282b4
57#define VORTEX_ADB_CHNBASE_COUNT 24
58#define ROUTE_MASK 0xffff
59#define SOURCE_MASK 0xff00
60#define ADB_MASK 0xff
61#define ADB_SHIFT 0x8
62
63/* ADB address */
64#define OFFSET_ADBDMA 0x00
65#define OFFSET_SRCIN 0x40
66#define OFFSET_SRCOUT 0x20
67#define OFFSET_MIXIN 0x50
68#define OFFSET_MIXOUT 0x30
69#define OFFSET_CODECIN 0x70
70#define OFFSET_CODECOUT 0x88
71#define OFFSET_SPORTIN 0x78 /* ch 0x13 */
72#define OFFSET_SPORTOUT 0x90
73#define OFFSET_SPDIFOUT 0x92 /* ch 0x14 check this! */
74#define OFFSET_EQIN 0xa0
75#define OFFSET_EQOUT 0x7e /* 2 routes on ch 0x11 */
76#define OFFSET_XTALKOUT 0x66 /* crosstalk canceller (source) */
77#define OFFSET_XTALKIN 0x96 /* crosstalk canceller (sink) */
78#define OFFSET_A3DIN 0x70 /* ADB sink. */
79#define OFFSET_A3DOUT 0xA6 /* ADB source. 2 routes per slice = 8 */
80#define OFFSET_EFXIN 0x80 /* ADB sink. */
81#define OFFSET_EFXOUT 0x68 /* ADB source. */
82
83/* ADB route translate helper */
84#define ADB_DMA(x) (x)
85#define ADB_SRCOUT(x) (x + OFFSET_SRCOUT)
86#define ADB_SRCIN(x) (x + OFFSET_SRCIN)
87#define ADB_MIXOUT(x) (x + OFFSET_MIXOUT)
88#define ADB_MIXIN(x) (x + OFFSET_MIXIN)
89#define ADB_CODECIN(x) (x + OFFSET_CODECIN)
90#define ADB_CODECOUT(x) (x + OFFSET_CODECOUT)
91#define ADB_SPORTIN(x) (x + OFFSET_SPORTIN)
92#define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT)
93#define ADB_SPDIFOUT(x) (x + OFFSET_SPDIFOUT)
94#define ADB_EQIN(x) (x + OFFSET_EQIN)
95#define ADB_EQOUT(x) (x + OFFSET_EQOUT)
96#define ADB_A3DOUT(x) (x + OFFSET_A3DOUT) /* 0x10 A3D blocks */
97#define ADB_A3DIN(x) (x + OFFSET_A3DIN)
98#define ADB_XTALKIN(x) (x + OFFSET_XTALKIN)
99#define ADB_XTALKOUT(x) (x + OFFSET_XTALKOUT)
100
101#define MIX_OUTL 0xe
102#define MIX_OUTR 0xf
103#define MIX_INL 0x1e
104#define MIX_INR 0x1f
105#define MIX_DEFIGAIN 0x08 /* 0x8 => 6dB */
106#define MIX_DEFOGAIN 0x08
107
108/* MIXER */
109#define VORTEX_MIXER_SR 0x21f00
110#define VORTEX_MIXER_CLIP 0x21f80
111#define VORTEX_MIXER_CHNBASE 0x21e40
112#define VORTEX_MIXER_RTBASE 0x21e00
113#define MIXER_RTBASE_SIZE 0x38
114#define VORTEX_MIX_ENIN 0x21a00 /* Input enable bits. 4 bits wide. */
115#define VORTEX_MIX_SMP 0x21c00 /* AU8820: 0x9c00 */
116
117/* MIX */
118#define VORTEX_MIX_INVOL_A 0x21000 /* in? */
119#define VORTEX_MIX_INVOL_B 0x20000 /* out? */
120#define VORTEX_MIX_VOL_A 0x21800
121#define VORTEX_MIX_VOL_B 0x20800
122
123#define VOL_MIN 0x80 /* Input volume when muted. */
124#define VOL_MAX 0x7f /* FIXME: Not confirmed! Just guessed. */
125
126/* SRC */
127#define VORTEX_SRC_CHNBASE 0x26c40
128#define VORTEX_SRC_RTBASE 0x26c00
129#define VORTEX_SRCBLOCK_SR 0x26cc0
130#define VORTEX_SRC_SOURCE 0x26cc4
131#define VORTEX_SRC_SOURCESIZE 0x26cc8
132/* Params
133 0x26e00 : 1 U0
134 0x26e40 : 2 CR
135 0x26e80 : 3 U3
136 0x26ec0 : 4 DRIFT1
137 0x26f00 : 5 U1
138 0x26f40 : 6 DRIFT2
139 0x26f80 : 7 U2 : Target rate, direction
140*/
141
142#define VORTEX_SRC_CONVRATIO 0x26e40
143#define VORTEX_SRC_DRIFT0 0x26e80
144#define VORTEX_SRC_DRIFT1 0x26ec0
145#define VORTEX_SRC_DRIFT2 0x26f40
146#define VORTEX_SRC_U0 0x26e00
147#define U0_SLOWLOCK 0x200
148#define VORTEX_SRC_U1 0x26f00
149#define VORTEX_SRC_U2 0x26f80
150#define VORTEX_SRC_DATA 0x26800 /* 0xc800 */
151#define VORTEX_SRC_DATA0 0x26000
152
153/* FIFO */
154#define VORTEX_FIFO_ADBCTRL 0x16100 /* Control bits. */
155#define VORTEX_FIFO_WTCTRL 0x16000
156#define FIFO_RDONLY 0x00000001
157#define FIFO_CTRL 0x00000002 /* Allow ctrl. ? */
158#define FIFO_VALID 0x00000010
159#define FIFO_EMPTY 0x00000020
160#define FIFO_U0 0x00001000 /* Unknown. */
161#define FIFO_U1 0x00010000
162#define FIFO_SIZE_BITS 5
163#define FIFO_SIZE (1<<FIFO_SIZE_BITS) // 0x20
164#define FIFO_MASK (FIFO_SIZE-1) //0x1f /* at shift left 0xc */
165//#define FIFO_MASK 0x1f /* at shift left 0xb */
166//#define FIFO_SIZE 0x20
167#define FIFO_BITS 0x03880000
168#define VORTEX_FIFO_ADBDATA 0x14000
169#define VORTEX_FIFO_WTDATA 0x10000
170
171/* CODEC */
172#define VORTEX_CODEC_CTRL 0x29184
173#define VORTEX_CODEC_EN 0x29190
174#define EN_CODEC0 0x00000300
175#define EN_AC98 0x00000c00 /* Modem AC98 slots. */
176#define EN_CODEC1 0x00003000
177#define EN_CODEC (EN_CODEC0 | EN_CODEC1)
178#define EN_SPORT 0x00030000
179#define EN_SPDIF 0x000c0000
180
181#define VORTEX_CODEC_CHN 0x29080
182#define VORTEX_CODEC_IO 0x29188
183
184/* SPDIF */
185#define VORTEX_SPDIF_FLAGS 0x2205c
186#define VORTEX_SPDIF_CFG0 0x291D0
187#define VORTEX_SPDIF_CFG1 0x291D4
188#define VORTEX_SPDIF_SMPRATE 0x29194
189
190/* Sample timer */
191#define VORTEX_SMP_TIME 0x29198
192
193#define VORTEX_MODEM_CTRL 0x291ac
194
195/* IRQ */
196#define VORTEX_IRQ_SOURCE 0x2a000 /* Interrupt source flags. */
197#define VORTEX_IRQ_CTRL 0x2a004 /* Interrupt source mask. */
198
199#define VORTEX_STAT 0x2a008 /* Status */
200
201#define VORTEX_CTRL 0x2a00c
202#define CTRL_MIDI_EN 0x00000001
203#define CTRL_MIDI_PORT 0x00000060
204#define CTRL_GAME_EN 0x00000008
205#define CTRL_GAME_PORT 0x00000e00
206//#define CTRL_IRQ_ENABLE 0x01004000
207#define CTRL_IRQ_ENABLE 0x00004000
208
209/* write: Timer period config / read: TIMER IRQ ack. */
210#define VORTEX_IRQ_STAT 0x2919c
211
212/* DMA */
213#define VORTEX_ENGINE_CTRL 0x27ae8
214#define ENGINE_INIT 0x1380000
215
216/* MIDI *//* GAME. */
217#define VORTEX_MIDI_DATA 0x28800
218#define VORTEX_MIDI_CMD 0x28804 /* Write command / Read status */
219
220#define VORTEX_CTRL2 0x2880c
221#define CTRL2_GAME_ADCMODE 0x40
222#define VORTEX_GAME_LEGACY 0x28808
223#define VORTEX_GAME_AXIS 0x28810
224#define AXIS_SIZE 4
225#define AXIS_RANGE 0x1fff
226

source code of linux/sound/pci/au88x0/au8810.h