1/*
2Open Asset Import Library (assimp)
3----------------------------------------------------------------------
4
5Copyright (c) 2006-2019, assimp team
6
7
8All rights reserved.
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10Redistribution and use of this software in source and binary forms,
11with or without modification, are permitted provided that the
12following conditions are met:
13
14* Redistributions of source code must retain the above
15 copyright notice, this list of conditions and the
16 following disclaimer.
17
18* Redistributions in binary form must reproduce the above
19 copyright notice, this list of conditions and the
20 following disclaimer in the documentation and/or other
21 materials provided with the distribution.
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23* Neither the name of the assimp team, nor the names of its
24 contributors may be used to endorse or promote products
25 derived from this software without specific prior
26 written permission of the assimp team.
27
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29"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
30LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
31A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
32OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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40----------------------------------------------------------------------
41*/
42
43/** @file Stuff to deal with aiScene::mPrivate
44 */
45#pragma once
46#ifndef AI_SCENEPRIVATE_H_INCLUDED
47#define AI_SCENEPRIVATE_H_INCLUDED
48
49#include <assimp/ai_assert.h>
50#include <assimp/scene.h>
51
52namespace Assimp {
53
54// Forward declarations
55class Importer;
56
57struct ScenePrivateData {
58 // The struct constructor.
59 ScenePrivateData() AI_NO_EXCEPT;
60
61 // Importer that originally loaded the scene though the C-API
62 // If set, this object is owned by this private data instance.
63 Assimp::Importer* mOrigImporter;
64
65 // List of post-processing steps already applied to the scene.
66 unsigned int mPPStepsApplied;
67
68 // true if the scene is a copy made with aiCopyScene()
69 // or the corresponding C++ API. This means that user code
70 // may have made modifications to it, so mPPStepsApplied
71 // and mOrigImporter are no longer safe to rely on and only
72 // serve informative purposes.
73 bool mIsCopy;
74};
75
76inline
77ScenePrivateData::ScenePrivateData() AI_NO_EXCEPT
78: mOrigImporter( nullptr )
79, mPPStepsApplied( 0 )
80, mIsCopy( false ) {
81 // empty
82}
83
84// Access private data stored in the scene
85inline
86ScenePrivateData* ScenePriv(aiScene* in) {
87 ai_assert( nullptr != in );
88 if ( nullptr == in ) {
89 return nullptr;
90 }
91 return static_cast<ScenePrivateData*>(in->mPrivate);
92}
93
94inline
95const ScenePrivateData* ScenePriv(const aiScene* in) {
96 ai_assert( nullptr != in );
97 if ( nullptr == in ) {
98 return nullptr;
99 }
100 return static_cast<const ScenePrivateData*>(in->mPrivate);
101}
102
103} // Namespace Assimp
104
105#endif // AI_SCENEPRIVATE_H_INCLUDED
106

source code of qt3d/src/3rdparty/assimp/src/code/Common/ScenePrivate.h