1 | /* |
2 | --------------------------------------------------------------------------- |
3 | Open Asset Import Library (assimp) |
4 | --------------------------------------------------------------------------- |
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6 | Copyright (c) 2006-2019, assimp team |
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41 | --------------------------------------------------------------------------- |
42 | */ |
43 | |
44 | /** @file color4.inl |
45 | * @brief Inline implementation of aiColor4t<TReal> operators |
46 | */ |
47 | #pragma once |
48 | #ifndef AI_COLOR4D_INL_INC |
49 | #define AI_COLOR4D_INL_INC |
50 | |
51 | #ifdef __cplusplus |
52 | #include "color4.h" |
53 | |
54 | // ------------------------------------------------------------------------------------------------ |
55 | template <typename TReal> |
56 | AI_FORCE_INLINE const aiColor4t<TReal>& aiColor4t<TReal>::operator += (const aiColor4t<TReal>& o) { |
57 | r += o.r; g += o.g; b += o.b; a += o.a; |
58 | return *this; |
59 | } |
60 | // ------------------------------------------------------------------------------------------------ |
61 | template <typename TReal> |
62 | AI_FORCE_INLINE const aiColor4t<TReal>& aiColor4t<TReal>::operator -= (const aiColor4t<TReal>& o) { |
63 | r -= o.r; g -= o.g; b -= o.b; a -= o.a; |
64 | return *this; |
65 | } |
66 | // ------------------------------------------------------------------------------------------------ |
67 | template <typename TReal> |
68 | AI_FORCE_INLINE const aiColor4t<TReal>& aiColor4t<TReal>::operator *= (TReal f) { |
69 | r *= f; g *= f; b *= f; a *= f; |
70 | return *this; |
71 | } |
72 | // ------------------------------------------------------------------------------------------------ |
73 | template <typename TReal> |
74 | AI_FORCE_INLINE const aiColor4t<TReal>& aiColor4t<TReal>::operator /= (TReal f) { |
75 | r /= f; g /= f; b /= f; a /= f; |
76 | return *this; |
77 | } |
78 | // ------------------------------------------------------------------------------------------------ |
79 | template <typename TReal> |
80 | AI_FORCE_INLINE TReal aiColor4t<TReal>::operator[](unsigned int i) const { |
81 | switch ( i ) { |
82 | case 0: |
83 | return r; |
84 | case 1: |
85 | return g; |
86 | case 2: |
87 | return b; |
88 | case 3: |
89 | return a; |
90 | default: |
91 | break; |
92 | } |
93 | return r; |
94 | } |
95 | // ------------------------------------------------------------------------------------------------ |
96 | template <typename TReal> |
97 | AI_FORCE_INLINE TReal& aiColor4t<TReal>::operator[](unsigned int i) { |
98 | switch ( i ) { |
99 | case 0: |
100 | return r; |
101 | case 1: |
102 | return g; |
103 | case 2: |
104 | return b; |
105 | case 3: |
106 | return a; |
107 | default: |
108 | break; |
109 | } |
110 | return r; |
111 | } |
112 | // ------------------------------------------------------------------------------------------------ |
113 | template <typename TReal> |
114 | AI_FORCE_INLINE bool aiColor4t<TReal>::operator== (const aiColor4t<TReal>& other) const { |
115 | return r == other.r && g == other.g && b == other.b && a == other.a; |
116 | } |
117 | // ------------------------------------------------------------------------------------------------ |
118 | template <typename TReal> |
119 | AI_FORCE_INLINE bool aiColor4t<TReal>::operator!= (const aiColor4t<TReal>& other) const { |
120 | return r != other.r || g != other.g || b != other.b || a != other.a; |
121 | } |
122 | // ------------------------------------------------------------------------------------------------ |
123 | template <typename TReal> |
124 | AI_FORCE_INLINE bool aiColor4t<TReal>::operator< (const aiColor4t<TReal>& other) const { |
125 | return r < other.r || ( |
126 | r == other.r && ( |
127 | g < other.g || ( |
128 | g == other.g && ( |
129 | b < other.b || ( |
130 | b == other.b && ( |
131 | a < other.a |
132 | ) |
133 | ) |
134 | ) |
135 | ) |
136 | ) |
137 | ); |
138 | } |
139 | // ------------------------------------------------------------------------------------------------ |
140 | template <typename TReal> |
141 | AI_FORCE_INLINE aiColor4t<TReal> operator + (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) { |
142 | return aiColor4t<TReal>( v1.r + v2.r, v1.g + v2.g, v1.b + v2.b, v1.a + v2.a); |
143 | } |
144 | // ------------------------------------------------------------------------------------------------ |
145 | template <typename TReal> |
146 | AI_FORCE_INLINE aiColor4t<TReal> operator - (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) { |
147 | return aiColor4t<TReal>( v1.r - v2.r, v1.g - v2.g, v1.b - v2.b, v1.a - v2.a); |
148 | } |
149 | // ------------------------------------------------------------------------------------------------ |
150 | template <typename TReal> |
151 | AI_FORCE_INLINE aiColor4t<TReal> operator * (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) { |
152 | return aiColor4t<TReal>( v1.r * v2.r, v1.g * v2.g, v1.b * v2.b, v1.a * v2.a); |
153 | } |
154 | // ------------------------------------------------------------------------------------------------ |
155 | template <typename TReal> |
156 | AI_FORCE_INLINE aiColor4t<TReal> operator / (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) { |
157 | return aiColor4t<TReal>( v1.r / v2.r, v1.g / v2.g, v1.b / v2.b, v1.a / v2.a); |
158 | } |
159 | // ------------------------------------------------------------------------------------------------ |
160 | template <typename TReal> |
161 | AI_FORCE_INLINE aiColor4t<TReal> operator * ( TReal f, const aiColor4t<TReal>& v) { |
162 | return aiColor4t<TReal>( f*v.r, f*v.g, f*v.b, f*v.a); |
163 | } |
164 | // ------------------------------------------------------------------------------------------------ |
165 | template <typename TReal> |
166 | AI_FORCE_INLINE aiColor4t<TReal> operator * ( const aiColor4t<TReal>& v, TReal f) { |
167 | return aiColor4t<TReal>( f*v.r, f*v.g, f*v.b, f*v.a); |
168 | } |
169 | // ------------------------------------------------------------------------------------------------ |
170 | template <typename TReal> |
171 | AI_FORCE_INLINE aiColor4t<TReal> operator / ( const aiColor4t<TReal>& v, TReal f) { |
172 | return v * (1/f); |
173 | } |
174 | // ------------------------------------------------------------------------------------------------ |
175 | template <typename TReal> |
176 | AI_FORCE_INLINE aiColor4t<TReal> operator / ( TReal f,const aiColor4t<TReal>& v) { |
177 | return aiColor4t<TReal>(f,f,f,f)/v; |
178 | } |
179 | // ------------------------------------------------------------------------------------------------ |
180 | template <typename TReal> |
181 | AI_FORCE_INLINE aiColor4t<TReal> operator + ( const aiColor4t<TReal>& v, TReal f) { |
182 | return aiColor4t<TReal>( f+v.r, f+v.g, f+v.b, f+v.a); |
183 | } |
184 | // ------------------------------------------------------------------------------------------------ |
185 | template <typename TReal> |
186 | AI_FORCE_INLINE aiColor4t<TReal> operator - ( const aiColor4t<TReal>& v, TReal f) { |
187 | return aiColor4t<TReal>( v.r-f, v.g-f, v.b-f, v.a-f); |
188 | } |
189 | // ------------------------------------------------------------------------------------------------ |
190 | template <typename TReal> |
191 | AI_FORCE_INLINE aiColor4t<TReal> operator + ( TReal f, const aiColor4t<TReal>& v) { |
192 | return aiColor4t<TReal>( f+v.r, f+v.g, f+v.b, f+v.a); |
193 | } |
194 | // ------------------------------------------------------------------------------------------------ |
195 | template <typename TReal> |
196 | AI_FORCE_INLINE aiColor4t<TReal> operator - ( TReal f, const aiColor4t<TReal>& v) { |
197 | return aiColor4t<TReal>( f-v.r, f-v.g, f-v.b, f-v.a); |
198 | } |
199 | |
200 | // ------------------------------------------------------------------------------------------------ |
201 | template <typename TReal> |
202 | inline bool aiColor4t<TReal> :: IsBlack() const { |
203 | // The alpha component doesn't care here. black is black. |
204 | static const TReal epsilon = 10e-3f; |
205 | return std::fabs( r ) < epsilon && std::fabs( g ) < epsilon && std::fabs( b ) < epsilon; |
206 | } |
207 | |
208 | #endif // __cplusplus |
209 | #endif // AI_VECTOR3D_INL_INC |
210 | |