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39
40#include "qpropertyvalueaddedchangebase.h"
41
42#include "qpropertyvalueaddedchangebase_p.h"
43
44QT_BEGIN_NAMESPACE
45
46namespace Qt3DCore {
47
48QPropertyValueAddedChangeBasePrivate::QPropertyValueAddedChangeBasePrivate()
49 : QSceneChangePrivate()
50{
51}
52
53QPropertyValueAddedChangeBasePrivate::~QPropertyValueAddedChangeBasePrivate()
54{
55}
56
57/*!
58 * \class Qt3DCore::QPropertyValueAddedChangeBase
59 * \inheaderfile Qt3DCore/QPropertyValueAddedChangeBase
60 * \inmodule Qt3DCore
61 * \brief The QPropertyValueAddedChangeBase class is the base class for all PropertyValueAdded QSceneChange events.
62 *
63 * The QPropertyValueAddedChangeBase class is the base class for all QSceneChange events that
64 * have the changeType() PropertyValueAdded. You should not need to instantiate this class.
65 * Usually you should be using one of its subclasses such as QPropertyNodeAddedChange.
66 *
67 * You can subclass this to create your own node added types for communication between
68 * your QNode and QBackendNode subclasses when writing your own aspects.
69 */
70
71/*!
72 * \typedef Qt3DCore::QPropertyValueAddedChangeBasePtr
73 * \relates Qt3DCore::QPropertyValueAddedChangeBase
74 *
75 * A shared pointer for QPropertyValueAddedChangeBase.
76 */
77
78/*!
79 * Constructs a new QPropertyValueAddedChangeBase with \a subjectId
80 */
81QPropertyValueAddedChangeBase::QPropertyValueAddedChangeBase(QNodeId subjectId)
82 : QSceneChange(*new QPropertyValueAddedChangeBasePrivate, PropertyValueAdded, subjectId)
83{
84}
85
86/*! \internal */
87QPropertyValueAddedChangeBase::QPropertyValueAddedChangeBase(QPropertyValueAddedChangeBasePrivate &dd,
88 QNodeId subjectId)
89 : QSceneChange(dd, PropertyValueAdded, subjectId)
90{
91}
92
93QPropertyValueAddedChangeBase::~QPropertyValueAddedChangeBase()
94{
95}
96
97} // namespace Qt3DCore
98
99QT_END_NAMESPACE
100

source code of qt3d/src/core/changes/qpropertyvalueaddedchangebase.cpp