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39
40#include "qscheduler_p.h"
41
42#include <Qt3DCore/qabstractaspect.h>
43
44#include <Qt3DCore/private/qabstractaspect_p.h>
45#include <Qt3DCore/private/qaspectmanager_p.h>
46#include <Qt3DCore/private/qabstractaspectjobmanager_p.h>
47
48QT_BEGIN_NAMESPACE
49
50namespace Qt3DCore {
51
52QScheduler::QScheduler(QObject *parent)
53 : QObject(parent)
54 , m_aspectManager(nullptr)
55{
56}
57
58QScheduler::~QScheduler()
59{
60}
61
62void QScheduler::setAspectManager(QAspectManager *aspectManager)
63{
64 m_aspectManager = aspectManager;
65}
66
67QAspectManager *QScheduler::aspectManager() const
68{
69 return m_aspectManager;
70}
71
72void QScheduler::scheduleAndWaitForFrameAspectJobs(qint64 time)
73{
74 QVector<QAspectJobPtr> jobQueue;
75
76 // TODO: Allow clocks with custom scale factors and independent control
77 // over running / paused / stopped status
78 // TODO: Advance all clocks registered with the engine
79
80 // TODO: Set up dependencies between jobs as needed
81 // For now just queue them up as they are
82 const QVector<QAbstractAspect *> &aspects = m_aspectManager->aspects();
83 for (QAbstractAspect *aspect : aspects) {
84 const QVector<QAspectJobPtr> aspectJobs = QAbstractAspectPrivate::get(aspect)->jobsToExecute(time);
85 jobQueue << aspectJobs;
86 }
87
88 m_aspectManager->jobManager()->enqueueJobs(jobQueue);
89
90 // Do any other work here that the aspect thread can usefully be doing
91 // whilst the threadpool works its way through the jobs
92
93 m_aspectManager->jobManager()->waitForAllJobs();
94}
95
96} // namespace Qt3DCore
97
98QT_END_NAMESPACE
99