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39
40#include "loadproxydevicejob_p.h"
41
42#include <Qt3DInput/private/inputhandler_p.h>
43#include <Qt3DInput/private/inputmanagers_p.h>
44#include <Qt3DInput/private/job_common_p.h>
45
46QT_BEGIN_NAMESPACE
47
48namespace Qt3DInput {
49namespace Input {
50
51LoadProxyDeviceJob::LoadProxyDeviceJob()
52 : Qt3DCore::QAspectJob()
53 , m_inputHandler(nullptr)
54{
55 SET_JOB_RUN_STAT_TYPE(this, JobTypes::DeviceProxyLoading, 0);
56
57}
58
59LoadProxyDeviceJob::~LoadProxyDeviceJob()
60{
61}
62
63void LoadProxyDeviceJob::setProxiesToLoad(const QVector<Qt3DCore::QNodeId> &wrappers)
64{
65 m_proxies = wrappers;
66}
67
68void LoadProxyDeviceJob::setInputHandler(InputHandler *handler)
69{
70 m_inputHandler = handler;
71}
72
73InputHandler *LoadProxyDeviceJob::inputHandler() const
74{
75 return m_inputHandler;
76}
77
78QVector<Qt3DCore::QNodeId> LoadProxyDeviceJob::proxies() const
79{
80 return m_proxies;
81}
82
83void LoadProxyDeviceJob::run()
84{
85 Q_ASSERT(m_inputHandler);
86 for (const Qt3DCore::QNodeId id : qAsConst(m_proxies)) {
87 PhysicalDeviceProxy *proxy = m_inputHandler->physicalDeviceProxyManager()->lookupResource(id);
88 QAbstractPhysicalDevice *device = m_inputHandler->createPhysicalDevice(proxy->deviceName());
89 if (device != nullptr)
90 proxy->setDevice(device);
91 }
92 m_proxies.clear();
93}
94
95} // namespace Input
96} // namespace Qt3DInput
97
98QT_END_NAMESPACE
99