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36
37#include <QGuiApplication>
38
39#include <QtQuick/QQuickView>
40#include <Qt3DQuick/QQmlAspectEngine>
41#include <QQmlContext>
42#include <QOpenGLContext>
43
44int main(int argc, char *argv[])
45{
46 QGuiApplication app(argc, argv);
47
48 QSurfaceFormat format;
49 if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL) {
50 format.setVersion(major: 3, minor: 2);
51 format.setProfile(QSurfaceFormat::CoreProfile);
52 }
53 format.setDepthBufferSize(24);
54 format.setStencilBufferSize(8);
55 format.setSamples(4);
56
57 QQuickView view;
58 view.setFormat(format);
59 view.setResizeMode(QQuickView::SizeRootObjectToView);
60 view.setSource(QUrl("qrc:/main.qml"));
61 view.setColor("#000000");
62 view.show();
63
64 return app.exec();
65}
66

source code of qt3d/tests/manual/render-qml-to-texture-qml/main.cpp