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50
51#include "vulkanwindow.h"
52#include "renderer.h"
53#include <QMouseEvent>
54#include <QKeyEvent>
55
56VulkanWindow::VulkanWindow(bool dbg)
57 : m_debug(dbg)
58{
59}
60
61QVulkanWindowRenderer *VulkanWindow::createRenderer()
62{
63 m_renderer = new Renderer(this, 128);
64 return m_renderer;
65}
66
67void VulkanWindow::addNew()
68{
69 m_renderer->addNew();
70}
71
72void VulkanWindow::togglePaused()
73{
74 m_renderer->setAnimating(!m_renderer->animating());
75}
76
77void VulkanWindow::meshSwitched(bool enable)
78{
79 m_renderer->setUseLogo(enable);
80}
81
82void VulkanWindow::mousePressEvent(QMouseEvent *e)
83{
84 m_pressed = true;
85 m_lastPos = e->pos();
86}
87
88void VulkanWindow::mouseReleaseEvent(QMouseEvent *)
89{
90 m_pressed = false;
91}
92
93void VulkanWindow::mouseMoveEvent(QMouseEvent *e)
94{
95 if (!m_pressed)
96 return;
97
98 int dx = e->pos().x() - m_lastPos.x();
99 int dy = e->pos().y() - m_lastPos.y();
100
101 if (dy)
102 m_renderer->pitch(degrees: dy / 10.0f);
103
104 if (dx)
105 m_renderer->yaw(degrees: dx / 10.0f);
106
107 m_lastPos = e->pos();
108}
109
110void VulkanWindow::keyPressEvent(QKeyEvent *e)
111{
112 const float amount = e->modifiers().testFlag(flag: Qt::ShiftModifier) ? 1.0f : 0.1f;
113 switch (e->key()) {
114 case Qt::Key_W:
115 m_renderer->walk(amount);
116 break;
117 case Qt::Key_S:
118 m_renderer->walk(amount: -amount);
119 break;
120 case Qt::Key_A:
121 m_renderer->strafe(amount: -amount);
122 break;
123 case Qt::Key_D:
124 m_renderer->strafe(amount);
125 break;
126 default:
127 break;
128 }
129}
130
131int VulkanWindow::instanceCount() const
132{
133 return m_renderer->instanceCount();
134}
135

source code of qtbase/examples/vulkan/hellovulkancubes/vulkanwindow.cpp