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39
40#ifndef QPAINTERPATH_P_H
41#define QPAINTERPATH_P_H
42
43//
44// W A R N I N G
45// -------------
46//
47// This file is not part of the Qt API. It exists for the convenience
48// of other Qt classes. This header file may change from version to
49// version without notice, or even be removed.
50//
51// We mean it.
52//
53
54#include <QtGui/private/qtguiglobal_p.h>
55#include "QtGui/qpainterpath.h"
56#include "QtGui/qregion.h"
57#include "QtCore/qlist.h"
58#include "QtCore/qvarlengtharray.h"
59
60#include <qdebug.h>
61
62#include <private/qvectorpath_p.h>
63#include <private/qstroker_p.h>
64
65#include <memory>
66
67QT_BEGIN_NAMESPACE
68
69// ### Qt 6: merge with QPainterPathData
70class QPainterPathPrivate
71{
72public:
73 friend class QPainterPath;
74 friend class QPainterPathData;
75 friend class QPainterPathStroker;
76 friend class QPainterPathStrokerPrivate;
77 friend class QMatrix;
78 friend class QTransform;
79 friend class QVectorPath;
80 friend struct QPainterPathPrivateDeleter;
81#ifndef QT_NO_DATASTREAM
82 friend Q_GUI_EXPORT QDataStream &operator<<(QDataStream &, const QPainterPath &);
83 friend Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QPainterPath &);
84#endif
85
86 QPainterPathPrivate() noexcept
87 : ref(1)
88 {
89 }
90
91 QPainterPathPrivate(const QPainterPathPrivate &other) noexcept
92 : ref(1),
93 elements(other.elements)
94 {
95 }
96
97 QPainterPathPrivate &operator=(const QPainterPathPrivate &) = delete;
98 ~QPainterPathPrivate() = default;
99
100private:
101 QAtomicInt ref;
102 QVector<QPainterPath::Element> elements;
103};
104
105class QPainterPathStrokerPrivate
106{
107public:
108 QPainterPathStrokerPrivate();
109
110 QStroker stroker;
111 QVector<qfixed> dashPattern;
112 qreal dashOffset;
113};
114
115class QPolygonF;
116class QVectorPathConverter;
117
118class QVectorPathConverter
119{
120public:
121 QVectorPathConverter(const QVector<QPainterPath::Element> &path, uint fillRule, bool convex)
122 : pathData(path, fillRule, convex),
123 path(pathData.points.data(), path.size(),
124 pathData.elements.data(), pathData.flags) {}
125
126 const QVectorPath &vectorPath() {
127 return path;
128 }
129
130 struct QVectorPathData {
131 QVectorPathData(const QVector<QPainterPath::Element> &path, uint fillRule, bool convex)
132 : elements(path.size()),
133 points(path.size() * 2),
134 flags(0)
135 {
136 int ptsPos = 0;
137 bool isLines = true;
138 for (int i=0; i<path.size(); ++i) {
139 const QPainterPath::Element &e = path.at(i);
140 elements[i] = e.type;
141 points[ptsPos++] = e.x;
142 points[ptsPos++] = e.y;
143 if (e.type == QPainterPath::CurveToElement)
144 flags |= QVectorPath::CurvedShapeMask;
145
146 // This is to check if the path contains only alternating lineTo/moveTo,
147 // in which case we can set the LinesHint in the path. MoveTo is 0 and
148 // LineTo is 1 so the i%2 gets us what we want cheaply.
149 isLines = isLines && e.type == (QPainterPath::ElementType) (i%2);
150 }
151
152 if (fillRule == Qt::WindingFill)
153 flags |= QVectorPath::WindingFill;
154 else
155 flags |= QVectorPath::OddEvenFill;
156
157 if (isLines)
158 flags |= QVectorPath::LinesShapeMask;
159 else {
160 flags |= QVectorPath::AreaShapeMask;
161 if (!convex)
162 flags |= QVectorPath::NonConvexShapeMask;
163 }
164
165 }
166 QVarLengthArray<QPainterPath::ElementType> elements;
167 QVarLengthArray<qreal> points;
168 uint flags;
169 };
170
171 QVectorPathData pathData;
172 QVectorPath path;
173
174private:
175 Q_DISABLE_COPY_MOVE(QVectorPathConverter)
176};
177
178class QPainterPathData : public QPainterPathPrivate
179{
180public:
181 QPainterPathData() :
182 cStart(0),
183 fillRule(Qt::OddEvenFill),
184 require_moveTo(false),
185 dirtyBounds(false),
186 dirtyControlBounds(false),
187 convex(false),
188 pathConverter(nullptr)
189 {
190 }
191
192 QPainterPathData(const QPainterPathData &other) :
193 QPainterPathPrivate(other),
194 cStart(other.cStart),
195 fillRule(other.fillRule),
196 bounds(other.bounds),
197 controlBounds(other.controlBounds),
198 require_moveTo(false),
199 dirtyBounds(other.dirtyBounds),
200 dirtyControlBounds(other.dirtyControlBounds),
201 convex(other.convex),
202 pathConverter(nullptr)
203 {
204 }
205
206 QPainterPathData &operator=(const QPainterPathData &) = delete;
207 ~QPainterPathData() = default;
208
209 inline bool isClosed() const;
210 inline void close();
211 inline void maybeMoveTo();
212 inline void clear();
213
214 const QVectorPath &vectorPath() {
215 if (!pathConverter)
216 pathConverter.reset(p: new QVectorPathConverter(elements, fillRule, convex));
217 return pathConverter->path;
218 }
219
220 int cStart;
221 Qt::FillRule fillRule;
222
223 QRectF bounds;
224 QRectF controlBounds;
225
226 uint require_moveTo : 1;
227 uint dirtyBounds : 1;
228 uint dirtyControlBounds : 1;
229 uint convex : 1;
230
231 std::unique_ptr<QVectorPathConverter> pathConverter;
232};
233
234
235inline const QPainterPath QVectorPath::convertToPainterPath() const
236{
237 QPainterPath path;
238 path.ensureData();
239 QPainterPathData *data = path.d_func();
240 data->elements.reserve(asize: m_count);
241 int index = 0;
242 data->elements[0].x = m_points[index++];
243 data->elements[0].y = m_points[index++];
244
245 if (m_elements) {
246 data->elements[0].type = m_elements[0];
247 for (int i=1; i<m_count; ++i) {
248 QPainterPath::Element element;
249 element.x = m_points[index++];
250 element.y = m_points[index++];
251 element.type = m_elements[i];
252 data->elements << element;
253 }
254 } else {
255 data->elements[0].type = QPainterPath::MoveToElement;
256 for (int i=1; i<m_count; ++i) {
257 QPainterPath::Element element;
258 element.x = m_points[index++];
259 element.y = m_points[index++];
260 element.type = QPainterPath::LineToElement;
261 data->elements << element;
262 }
263 }
264
265 if (m_hints & OddEvenFill)
266 data->fillRule = Qt::OddEvenFill;
267 else
268 data->fillRule = Qt::WindingFill;
269 return path;
270}
271
272void Q_GUI_EXPORT qt_find_ellipse_coords(const QRectF &r, qreal angle, qreal length,
273 QPointF* startPoint, QPointF *endPoint);
274
275inline bool QPainterPathData::isClosed() const
276{
277 const QPainterPath::Element &first = elements.at(i: cStart);
278 const QPainterPath::Element &last = elements.last();
279 return first.x == last.x && first.y == last.y;
280}
281
282inline void QPainterPathData::close()
283{
284 Q_ASSERT(ref.loadRelaxed() == 1);
285 require_moveTo = true;
286 const QPainterPath::Element &first = elements.at(i: cStart);
287 QPainterPath::Element &last = elements.last();
288 if (first.x != last.x || first.y != last.y) {
289 if (qFuzzyCompare(p1: first.x, p2: last.x) && qFuzzyCompare(p1: first.y, p2: last.y)) {
290 last.x = first.x;
291 last.y = first.y;
292 } else {
293 QPainterPath::Element e = { .x: first.x, .y: first.y, .type: QPainterPath::LineToElement };
294 elements << e;
295 }
296 }
297}
298
299inline void QPainterPathData::maybeMoveTo()
300{
301 if (require_moveTo) {
302 QPainterPath::Element e = elements.last();
303 e.type = QPainterPath::MoveToElement;
304 elements.append(t: e);
305 require_moveTo = false;
306 }
307}
308
309inline void QPainterPathData::clear()
310{
311 Q_ASSERT(ref.loadRelaxed() == 1);
312
313 elements.clear();
314
315 cStart = 0;
316 bounds = {};
317 controlBounds = {};
318
319 require_moveTo = false;
320 dirtyBounds = false;
321 dirtyControlBounds = false;
322 convex = false;
323
324 pathConverter.reset();
325}
326#define KAPPA qreal(0.5522847498)
327
328
329QT_END_NAMESPACE
330
331#endif // QPAINTERPATH_P_H
332

source code of qtbase/src/gui/painting/qpainterpath_p.h