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39
40#ifndef QSGMATERIAL_H
41#define QSGMATERIAL_H
42
43#include <QtQuick/qtquickglobal.h>
44#include <QtQuick/qsgmaterialshader.h>
45#include <QtQuick/qsgmaterialrhishader.h>
46#include <QtQuick/qsgmaterialtype.h>
47
48QT_BEGIN_NAMESPACE
49
50class Q_QUICK_EXPORT QSGMaterial
51{
52public:
53 enum Flag {
54 Blending = 0x0001,
55 RequiresDeterminant = 0x0002, // Allow precalculated translation and 2D rotation
56 RequiresFullMatrixExceptTranslate = 0x0004 | RequiresDeterminant, // Allow precalculated translation
57 RequiresFullMatrix = 0x0008 | RequiresFullMatrixExceptTranslate,
58
59 CustomCompileStep = 0x0010,
60
61 SupportsRhiShader = 0x0020,
62
63 RhiShaderWanted = 0x1000 // // ### Qt 6: remove
64 };
65 Q_DECLARE_FLAGS(Flags, Flag)
66
67 QSGMaterial();
68 virtual ~QSGMaterial();
69
70 virtual QSGMaterialType *type() const = 0;
71 virtual QSGMaterialShader *createShader() const = 0;
72 virtual int compare(const QSGMaterial *other) const;
73
74 QSGMaterial::Flags flags() const { return m_flags; }
75 void setFlag(Flags flags, bool on = true);
76
77private:
78 Flags m_flags;
79 void *m_reserved;
80 Q_DISABLE_COPY(QSGMaterial)
81};
82
83Q_DECLARE_OPERATORS_FOR_FLAGS(QSGMaterial::Flags)
84
85QT_END_NAMESPACE
86
87#endif
88

source code of qtdeclarative/src/quick/scenegraph/coreapi/qsgmaterial.h