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39
40#ifndef QSGTEXTURE_P_H
41#define QSGTEXTURE_P_H
42
43//
44// W A R N I N G
45// -------------
46//
47// This file is not part of the Qt API. It exists purely as an
48// implementation detail. This header file may change from version to
49// version without notice, or even be removed.
50//
51// We mean it.
52//
53
54#include <QtQuick/private/qtquickglobal_p.h>
55#include <private/qobject_p.h>
56#include "qsgtexture.h"
57
58QT_BEGIN_NAMESPACE
59
60struct QSGSamplerDescription
61{
62 QSGTexture::Filtering filtering = QSGTexture::Nearest;
63 QSGTexture::Filtering mipmapFiltering = QSGTexture::None;
64 QSGTexture::WrapMode horizontalWrap = QSGTexture::ClampToEdge;
65 QSGTexture::WrapMode verticalWrap = QSGTexture::ClampToEdge;
66 QSGTexture::AnisotropyLevel anisotropylevel = QSGTexture::AnisotropyNone;
67
68 static QSGSamplerDescription fromTexture(QSGTexture *t);
69};
70
71Q_DECLARE_TYPEINFO(QSGSamplerDescription, Q_MOVABLE_TYPE);
72
73bool operator==(const QSGSamplerDescription &a, const QSGSamplerDescription &b) Q_DECL_NOTHROW;
74bool operator!=(const QSGSamplerDescription &a, const QSGSamplerDescription &b) Q_DECL_NOTHROW;
75uint qHash(const QSGSamplerDescription &s, uint seed = 0) Q_DECL_NOTHROW;
76
77class Q_QUICK_PRIVATE_EXPORT QSGTexturePrivate : public QObjectPrivate
78{
79 Q_DECLARE_PUBLIC(QSGTexture)
80public:
81 QSGTexturePrivate();
82 static QSGTexturePrivate *get(QSGTexture *t) { return t->d_func(); }
83 void resetDirtySamplerOptions();
84 bool hasDirtySamplerOptions() const;
85
86 // ### Qt 6: these should be virtuals in the public class instead
87 virtual int comparisonKey() const; // ### Qt 6: pure virtual
88 virtual QRhiTexture *rhiTexture() const;
89 virtual void updateRhiTexture(QRhi *rhi, QRhiResourceUpdateBatch *resourceUpdates);
90
91 QRhiResourceUpdateBatch *workResourceUpdateBatch = nullptr; // ### Qt 6: remove
92
93 uint wrapChanged : 1;
94 uint filteringChanged : 1;
95 uint anisotropyChanged : 1;
96
97 uint horizontalWrap : 2;
98 uint verticalWrap : 2;
99 uint mipmapMode : 2;
100 uint filterMode : 2;
101 uint anisotropyLevel: 3;
102};
103
104Q_QUICK_PRIVATE_EXPORT bool qsg_safeguard_texture(QSGTexture *);
105
106QT_END_NAMESPACE
107
108#endif // QSGTEXTURE_P_H
109