1// Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#include <Qt3DQuickInput/private/quick3daction_p.h>
5
6QT_BEGIN_NAMESPACE
7
8namespace Qt3DInput {
9namespace Input {
10namespace Quick {
11
12Quick3DAction::Quick3DAction(QObject *parent)
13 : QObject(parent)
14{
15}
16
17QQmlListProperty<QAbstractActionInput> Quick3DAction::qmlActionInputs()
18{
19 using qt_size_type = qsizetype;
20 auto appendFunction = [](QQmlListProperty<QAbstractActionInput> *list, QAbstractActionInput *input) {
21 Quick3DAction *action = qobject_cast<Quick3DAction *>(object: list->object);
22 action->parentAction()->addInput(input);
23 };
24 auto countFunction = [](QQmlListProperty<QAbstractActionInput> *list) -> qt_size_type {
25 Quick3DAction *action = qobject_cast<Quick3DAction *>(object: list->object);
26 return action->parentAction()->inputs().size();
27 };
28 auto atFunction = [](QQmlListProperty<QAbstractActionInput> *list, qt_size_type index) -> QAbstractActionInput * {
29 Quick3DAction *action = qobject_cast<Quick3DAction *>(object: list->object);
30 return action->parentAction()->inputs().at(i: index);
31 };
32 auto clearFunction = [](QQmlListProperty<QAbstractActionInput> *list) {
33 Quick3DAction *action = qobject_cast<Quick3DAction *>(object: list->object);
34 const auto inputs = action->parentAction()->inputs();
35 for (QAbstractActionInput *input : inputs)
36 action->parentAction()->removeInput(input);
37 };
38
39 return QQmlListProperty<QAbstractActionInput>(this, nullptr, appendFunction, countFunction, atFunction, clearFunction);
40}
41
42
43} // namespace Quick
44} // namespace Input
45} // namespace Qt3DInput
46
47QT_END_NAMESPACE
48
49#include "moc_quick3daction_p.cpp"
50

source code of qt3d/src/quick3d/quick3dinput/items/quick3daction.cpp