1// Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#ifndef QT3DRENDER_RENDER_ARMATURE_H
5#define QT3DRENDER_RENDER_ARMATURE_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists for the convenience
12// of other Qt classes. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include <Qt3DRender/private/backendnode_p.h>
19#include <Qt3DRender/private/uniform_p.h>
20#include <Qt3DCore/qnodeid.h>
21#include <QtGui/qmatrix4x4.h>
22
23QT_BEGIN_NAMESPACE
24
25namespace Qt3DRender {
26namespace Render {
27
28class Q_3DRENDERSHARED_PRIVATE_EXPORT Armature : public BackendNode
29{
30public:
31 Armature();
32
33 void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
34 void cleanup();
35
36 Qt3DCore::QNodeId skeletonId() const { return m_skeletonId; }
37
38 // Called from jobs
39 UniformValue &skinningPaletteUniform() { return m_skinningPaletteUniform; }
40 const UniformValue &skinningPaletteUniform() const { return m_skinningPaletteUniform; }
41
42private:
43 Qt3DCore::QNodeId m_skeletonId;
44 UniformValue m_skinningPaletteUniform;
45};
46
47} // namespace Render
48} // namespace Qt3DRender
49
50QT_END_NAMESPACE
51
52#endif // QT3DRENDER_RENDER_ARMATURE_H
53

source code of qt3d/src/render/geometry/armature_p.h