1// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#ifndef QT3DRENDER_QSHADERPROGRAM_P_H
5#define QT3DRENDER_QSHADERPROGRAM_P_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists for the convenience
12// of other Qt classes. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include <Qt3DCore/private/qnode_p.h>
19#include <Qt3DRender/qshaderprogram.h>
20#include <Qt3DRender/private/qt3drender_global_p.h>
21
22QT_BEGIN_NAMESPACE
23
24namespace Qt3DRender {
25
26class Q_3DRENDERSHARED_PRIVATE_EXPORT QShaderProgramPrivate : public Qt3DCore::QNodePrivate
27{
28public:
29 QShaderProgramPrivate();
30
31 Q_DECLARE_PUBLIC(QShaderProgram)
32 QByteArray m_vertexShaderCode;
33 QByteArray m_tessControlShaderCode;
34 QByteArray m_tessEvalShaderCode;
35 QByteArray m_geometryShaderCode;
36 QByteArray m_fragmentShaderCode;
37 QByteArray m_computeShaderCode;
38 QString m_log;
39 QShaderProgram::Status m_status;
40 QShaderProgram::Format m_format;
41
42 void setLog(const QString &log);
43 void setStatus(QShaderProgram::Status status);
44
45 static QByteArray deincludify(const QByteArray &contents, const QString &filePath);
46 static QByteArray deincludify(const QString &filePath);
47 static QByteArray resolveAutoBindingIndices(const QByteArray &content,
48 int &currentBinding,
49 int &currentInputLocation,
50 int &currentOutputLocation);
51 static QByteArray resolveAutoBindingIndices(const QByteArray &content);
52};
53
54} // namespace Qt3DRender
55
56QT_END_NAMESPACE
57
58#endif // QT3DRENDER_QSHADERPROGRAM_P_H
59

source code of qt3d/src/render/materialsystem/qshaderprogram_p.h