1// Copyright (C) 2019 Klaralvdalens Datakonsult AB (KDAB).
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#include "shaderimage_p.h"
5#include <Qt3DRender/private/qshaderimage_p.h>
6#include <Qt3DRender/qabstracttexture.h>
7
8
9QT_BEGIN_NAMESPACE
10
11namespace Qt3DRender {
12
13namespace Render {
14
15ShaderImage::ShaderImage()
16 : BackendNode(BackendNode::ReadOnly)
17 , m_textureId()
18 , m_mipLevel(0)
19 , m_layer(0)
20 , m_layered(false)
21 , m_access(QShaderImage::ReadWrite)
22 , m_format(QShaderImage::NoFormat)
23{
24}
25
26void ShaderImage::cleanup()
27{
28 QBackendNode::setEnabled(false);
29 m_textureId = Qt3DCore::QNodeId();
30 m_mipLevel = 0;
31 m_layer = 0;
32 m_layered = false;
33 m_access = QShaderImage::ReadWrite;
34 m_format = QShaderImage::NoFormat;
35}
36
37void ShaderImage::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime)
38{
39 const QShaderImage *node = qobject_cast<const QShaderImage *>(object: frontEnd);
40 if (!node)
41 return;
42
43 BackendNode::syncFromFrontEnd(frontEnd, firstTime);
44
45 const Qt3DCore::QNodeId textureNodeId = Qt3DCore::qIdForNode(node: node->texture());
46 if (textureNodeId != m_textureId) {
47 m_textureId = textureNodeId;
48 markDirty(changes: AbstractRenderer::ParameterDirty);
49 }
50
51 if (node->mipLevel() != m_mipLevel) {
52 m_mipLevel = node->mipLevel();
53 markDirty(changes: AbstractRenderer::ParameterDirty);
54 }
55
56 if (node->layer() != m_layer) {
57 m_layer = node->layer();
58 markDirty(changes: AbstractRenderer::ParameterDirty);
59 }
60
61 if (node->layered() != m_layered) {
62 m_layered = node->layered();
63 markDirty(changes: AbstractRenderer::ParameterDirty);
64 }
65
66 if (node->format() != m_format) {
67 m_format = node->format();
68 markDirty(changes: AbstractRenderer::ParameterDirty);
69 }
70 if (node->access() != m_access) {
71 m_access = node->access();
72 markDirty(changes: AbstractRenderer::ParameterDirty);
73 }
74
75}
76
77} // namespace Render
78
79} // namespace Qt3DRender
80
81QT_END_NAMESPACE
82

source code of qt3d/src/render/materialsystem/shaderimage.cpp