1// Copyright (C) 2023 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
3
4#ifndef PHYSXCHARACTERCONTROLLER_H
5#define PHYSXCHARACTERCONTROLLER_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists purely as an
12// implementation detail. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include "qabstractphysxnode_p.h"
19#include "qtconfigmacros.h"
20
21namespace physx {
22class PxCapsuleController;
23}
24
25QT_BEGIN_NAMESPACE
26
27class QCharacterController;
28class ControllerCallback;
29
30class QPhysXCharacterController : public QAbstractPhysXNode
31{
32public:
33 QPhysXCharacterController(QCharacterController *frontEnd);
34 void cleanup(QPhysXWorld *physX) override;
35 void init(QPhysicsWorld *world, QPhysXWorld *physX) override;
36 void sync(float deltaTime, QHash<QQuick3DNode *, QMatrix4x4> &transformCache) override;
37 void createMaterial(QPhysXWorld *physX) override;
38
39private:
40 physx::PxCapsuleController *controller = nullptr;
41 ControllerCallback *reportCallback = nullptr;
42};
43
44QT_END_NAMESPACE
45
46#endif
47

source code of qtquick3dphysics/src/quick3dphysics/physxnode/qphysxcharactercontroller_p.h