1// SPDX-License-Identifier: GPL-2.0-only
2/*
3 * Copyright (C) 2012 Red Hat
4 * based in parts on udlfb.c:
5 * Copyright (C) 2009 Roberto De Ioris <roberto@unbit.it>
6 * Copyright (C) 2009 Jaya Kumar <jayakumar.lkml@gmail.com>
7 * Copyright (C) 2009 Bernie Thompson <bernie@plugable.com>
8 */
9
10#include <asm/unaligned.h>
11
12#include "udl_drv.h"
13#include "udl_proto.h"
14
15#define MAX_CMD_PIXELS 255
16
17#define RLX_HEADER_BYTES 7
18#define MIN_RLX_PIX_BYTES 4
19#define MIN_RLX_CMD_BYTES (RLX_HEADER_BYTES + MIN_RLX_PIX_BYTES)
20
21#define RLE_HEADER_BYTES 6
22#define MIN_RLE_PIX_BYTES 3
23#define MIN_RLE_CMD_BYTES (RLE_HEADER_BYTES + MIN_RLE_PIX_BYTES)
24
25#define RAW_HEADER_BYTES 6
26#define MIN_RAW_PIX_BYTES 2
27#define MIN_RAW_CMD_BYTES (RAW_HEADER_BYTES + MIN_RAW_PIX_BYTES)
28
29static inline u16 pixel32_to_be16(const uint32_t pixel)
30{
31 return (((pixel >> 3) & 0x001f) |
32 ((pixel >> 5) & 0x07e0) |
33 ((pixel >> 8) & 0xf800));
34}
35
36static inline u16 get_pixel_val16(const uint8_t *pixel, int log_bpp)
37{
38 u16 pixel_val16;
39 if (log_bpp == 1)
40 pixel_val16 = *(const uint16_t *)pixel;
41 else
42 pixel_val16 = pixel32_to_be16(pixel: *(const uint32_t *)pixel);
43 return pixel_val16;
44}
45
46/*
47 * Render a command stream for an encoded horizontal line segment of pixels.
48 *
49 * A command buffer holds several commands.
50 * It always begins with a fresh command header
51 * (the protocol doesn't require this, but we enforce it to allow
52 * multiple buffers to be potentially encoded and sent in parallel).
53 * A single command encodes one contiguous horizontal line of pixels
54 *
55 * The function relies on the client to do all allocation, so that
56 * rendering can be done directly to output buffers (e.g. USB URBs).
57 * The function fills the supplied command buffer, providing information
58 * on where it left off, so the client may call in again with additional
59 * buffers if the line will take several buffers to complete.
60 *
61 * A single command can transmit a maximum of 256 pixels,
62 * regardless of the compression ratio (protocol design limit).
63 * To the hardware, 0 for a size byte means 256
64 *
65 * Rather than 256 pixel commands which are either rl or raw encoded,
66 * the rlx command simply assumes alternating raw and rl spans within one cmd.
67 * This has a slightly larger header overhead, but produces more even results.
68 * It also processes all data (read and write) in a single pass.
69 * Performance benchmarks of common cases show it having just slightly better
70 * compression than 256 pixel raw or rle commands, with similar CPU consumpion.
71 * But for very rl friendly data, will compress not quite as well.
72 */
73static void udl_compress_hline16(
74 const u8 **pixel_start_ptr,
75 const u8 *const pixel_end,
76 uint32_t *device_address_ptr,
77 uint8_t **command_buffer_ptr,
78 const uint8_t *const cmd_buffer_end, int log_bpp)
79{
80 const int bpp = 1 << log_bpp;
81 const u8 *pixel = *pixel_start_ptr;
82 uint32_t dev_addr = *device_address_ptr;
83 uint8_t *cmd = *command_buffer_ptr;
84
85 while ((pixel_end > pixel) &&
86 (cmd_buffer_end - MIN_RLX_CMD_BYTES > cmd)) {
87 uint8_t *raw_pixels_count_byte = NULL;
88 uint8_t *cmd_pixels_count_byte = NULL;
89 const u8 *raw_pixel_start = NULL;
90 const u8 *cmd_pixel_start, *cmd_pixel_end = NULL;
91 uint16_t pixel_val16;
92
93 *cmd++ = UDL_MSG_BULK;
94 *cmd++ = UDL_CMD_WRITERLX16;
95 *cmd++ = (uint8_t) ((dev_addr >> 16) & 0xFF);
96 *cmd++ = (uint8_t) ((dev_addr >> 8) & 0xFF);
97 *cmd++ = (uint8_t) ((dev_addr) & 0xFF);
98
99 cmd_pixels_count_byte = cmd++; /* we'll know this later */
100 cmd_pixel_start = pixel;
101
102 raw_pixels_count_byte = cmd++; /* we'll know this later */
103 raw_pixel_start = pixel;
104
105 cmd_pixel_end = pixel + (min3(MAX_CMD_PIXELS + 1UL,
106 (unsigned long)(pixel_end - pixel) >> log_bpp,
107 (unsigned long)(cmd_buffer_end - 1 - cmd) / 2) << log_bpp);
108
109 pixel_val16 = get_pixel_val16(pixel, log_bpp);
110
111 while (pixel < cmd_pixel_end) {
112 const u8 *const start = pixel;
113 const uint16_t repeating_pixel_val16 = pixel_val16;
114
115 put_unaligned_be16(val: pixel_val16, p: cmd);
116
117 cmd += 2;
118 pixel += bpp;
119
120 while (pixel < cmd_pixel_end) {
121 pixel_val16 = get_pixel_val16(pixel, log_bpp);
122 if (pixel_val16 != repeating_pixel_val16)
123 break;
124 pixel += bpp;
125 }
126
127 if (unlikely(pixel > start + bpp)) {
128 /* go back and fill in raw pixel count */
129 *raw_pixels_count_byte = (((start -
130 raw_pixel_start) >> log_bpp) + 1) & 0xFF;
131
132 /* immediately after raw data is repeat byte */
133 *cmd++ = (((pixel - start) >> log_bpp) - 1) & 0xFF;
134
135 /* Then start another raw pixel span */
136 raw_pixel_start = pixel;
137 raw_pixels_count_byte = cmd++;
138 }
139 }
140
141 if (pixel > raw_pixel_start) {
142 /* finalize last RAW span */
143 *raw_pixels_count_byte = ((pixel - raw_pixel_start) >> log_bpp) & 0xFF;
144 } else {
145 /* undo unused byte */
146 cmd--;
147 }
148
149 *cmd_pixels_count_byte = ((pixel - cmd_pixel_start) >> log_bpp) & 0xFF;
150 dev_addr += ((pixel - cmd_pixel_start) >> log_bpp) * 2;
151 }
152
153 if (cmd_buffer_end <= MIN_RLX_CMD_BYTES + cmd) {
154 /* Fill leftover bytes with no-ops */
155 if (cmd_buffer_end > cmd)
156 memset(cmd, UDL_MSG_BULK, cmd_buffer_end - cmd);
157 cmd = (uint8_t *) cmd_buffer_end;
158 }
159
160 *command_buffer_ptr = cmd;
161 *pixel_start_ptr = pixel;
162 *device_address_ptr = dev_addr;
163
164 return;
165}
166
167/*
168 * There are 3 copies of every pixel: The front buffer that the fbdev
169 * client renders to, the actual framebuffer across the USB bus in hardware
170 * (that we can only write to, slowly, and can never read), and (optionally)
171 * our shadow copy that tracks what's been sent to that hardware buffer.
172 */
173int udl_render_hline(struct drm_device *dev, int log_bpp, struct urb **urb_ptr,
174 const char *front, char **urb_buf_ptr,
175 u32 byte_offset, u32 device_byte_offset,
176 u32 byte_width)
177{
178 const u8 *line_start, *line_end, *next_pixel;
179 u32 base16 = 0 + (device_byte_offset >> log_bpp) * 2;
180 struct urb *urb = *urb_ptr;
181 u8 *cmd = *urb_buf_ptr;
182 u8 *cmd_end = (u8 *) urb->transfer_buffer + urb->transfer_buffer_length;
183
184 if (WARN_ON(!(log_bpp == 1 || log_bpp == 2))) {
185 /* need to finish URB at error from this function */
186 udl_urb_completion(urb);
187 return -EINVAL;
188 }
189
190 line_start = (u8 *) (front + byte_offset);
191 next_pixel = line_start;
192 line_end = next_pixel + byte_width;
193
194 while (next_pixel < line_end) {
195
196 udl_compress_hline16(pixel_start_ptr: &next_pixel,
197 pixel_end: line_end, device_address_ptr: &base16,
198 command_buffer_ptr: (u8 **) &cmd, cmd_buffer_end: (u8 *) cmd_end, log_bpp);
199
200 if (cmd >= cmd_end) {
201 int len = cmd - (u8 *) urb->transfer_buffer;
202 int ret = udl_submit_urb(dev, urb, len);
203 if (ret)
204 return ret;
205 urb = udl_get_urb(dev);
206 if (!urb)
207 return -EAGAIN;
208 *urb_ptr = urb;
209 cmd = urb->transfer_buffer;
210 cmd_end = &cmd[urb->transfer_buffer_length];
211 }
212 }
213
214 *urb_buf_ptr = cmd;
215
216 return 0;
217}
218

source code of linux/drivers/gpu/drm/udl/udl_transfer.c