1// SPDX-License-Identifier: GPL-2.0-or-later
2/*
3 * Copyright (c) 1998-2005 Vojtech Pavlik
4 */
5
6/*
7 * Logitech ADI joystick family driver for Linux
8 */
9
10#include <linux/delay.h>
11#include <linux/kernel.h>
12#include <linux/module.h>
13#include <linux/string.h>
14#include <linux/slab.h>
15#include <linux/input.h>
16#include <linux/gameport.h>
17#include <linux/jiffies.h>
18
19#define DRIVER_DESC "Logitech ADI joystick family driver"
20
21MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
22MODULE_DESCRIPTION(DRIVER_DESC);
23MODULE_LICENSE("GPL");
24
25/*
26 * Times, array sizes, flags, ids.
27 */
28
29#define ADI_MAX_START 200 /* Trigger to packet timeout [200us] */
30#define ADI_MAX_STROBE 40 /* Single bit timeout [40us] */
31#define ADI_INIT_DELAY 10 /* Delay after init packet [10ms] */
32#define ADI_DATA_DELAY 4 /* Delay after data packet [4ms] */
33
34#define ADI_MAX_LENGTH 256
35#define ADI_MIN_LENGTH 8
36#define ADI_MIN_LEN_LENGTH 10
37#define ADI_MIN_ID_LENGTH 66
38#define ADI_MAX_NAME_LENGTH 64
39#define ADI_MAX_CNAME_LENGTH 16
40#define ADI_MAX_PHYS_LENGTH 64
41
42#define ADI_FLAG_HAT 0x04
43#define ADI_FLAG_10BIT 0x08
44
45#define ADI_ID_TPD 0x01
46#define ADI_ID_WGP 0x06
47#define ADI_ID_WGPE 0x08
48#define ADI_ID_MAX 0x0a
49
50/*
51 * Names, buttons, axes ...
52 */
53
54static char *adi_names[] = { "WingMan Extreme Digital", "ThunderPad Digital", "SideCar", "CyberMan 2",
55 "WingMan Interceptor", "WingMan Formula", "WingMan GamePad",
56 "WingMan Extreme Digital 3D", "WingMan GamePad Extreme",
57 "WingMan GamePad USB", "Unknown Device %#x" };
58
59static char adi_wmgpe_abs[] = { ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y };
60static char adi_wmi_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
61static char adi_wmed3d_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RZ, ABS_HAT0X, ABS_HAT0Y };
62static char adi_cm2_abs[] = { ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ };
63static char adi_wmf_abs[] = { ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
64
65static short adi_wmgpe_key[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT };
66static short adi_wmi_key[] = { BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA };
67static short adi_wmed3d_key[] = { BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2 };
68static short adi_cm2_key[] = { BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 };
69
70static char* adi_abs[] = { adi_wmi_abs, adi_wmgpe_abs, adi_wmf_abs, adi_cm2_abs, adi_wmi_abs, adi_wmf_abs,
71 adi_wmgpe_abs, adi_wmed3d_abs, adi_wmgpe_abs, adi_wmgpe_abs, adi_wmi_abs };
72
73static short* adi_key[] = { adi_wmi_key, adi_wmgpe_key, adi_cm2_key, adi_cm2_key, adi_wmi_key, adi_cm2_key,
74 adi_wmgpe_key, adi_wmed3d_key, adi_wmgpe_key, adi_wmgpe_key, adi_wmi_key };
75
76/*
77 * Hat to axis conversion arrays.
78 */
79
80static struct {
81 int x;
82 int y;
83} adi_hat_to_axis[] = {{ .x: 0, .y: 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
84
85/*
86 * Per-port information.
87 */
88
89struct adi {
90 struct input_dev *dev;
91 int length;
92 int ret;
93 int idx;
94 unsigned char id;
95 char buttons;
96 char axes10;
97 char axes8;
98 signed char pad;
99 char hats;
100 char *abs;
101 short *key;
102 char name[ADI_MAX_NAME_LENGTH];
103 char cname[ADI_MAX_CNAME_LENGTH];
104 char phys[ADI_MAX_PHYS_LENGTH];
105 unsigned char data[ADI_MAX_LENGTH];
106};
107
108struct adi_port {
109 struct gameport *gameport;
110 struct adi adi[2];
111 int bad;
112 int reads;
113};
114
115/*
116 * adi_read_packet() reads a Logitech ADI packet.
117 */
118
119static void adi_read_packet(struct adi_port *port)
120{
121 struct adi *adi = port->adi;
122 struct gameport *gameport = port->gameport;
123 unsigned char u, v, w, x;
124 int t[2], s[2], i;
125 unsigned long flags;
126
127 for (i = 0; i < 2; i++) {
128 adi[i].ret = -1;
129 t[i] = gameport_time(gameport, ADI_MAX_START);
130 s[i] = 0;
131 }
132
133 local_irq_save(flags);
134
135 gameport_trigger(gameport);
136 v = gameport_read(gameport);
137
138 do {
139 u = v;
140 w = u ^ (v = x = gameport_read(gameport));
141 for (i = 0; i < 2; i++, w >>= 2, x >>= 2) {
142 t[i]--;
143 if ((w & 0x30) && s[i]) {
144 if ((w & 0x30) < 0x30 && adi[i].ret < ADI_MAX_LENGTH && t[i] > 0) {
145 adi[i].data[++adi[i].ret] = w;
146 t[i] = gameport_time(gameport, ADI_MAX_STROBE);
147 } else t[i] = 0;
148 } else if (!(x & 0x30)) s[i] = 1;
149 }
150 } while (t[0] > 0 || t[1] > 0);
151
152 local_irq_restore(flags);
153
154 return;
155}
156
157/*
158 * adi_move_bits() detects a possible 2-stream mode, and moves
159 * the bits accordingly.
160 */
161
162static void adi_move_bits(struct adi_port *port, int length)
163{
164 int i;
165 struct adi *adi = port->adi;
166
167 adi[0].idx = adi[1].idx = 0;
168
169 if (adi[0].ret <= 0 || adi[1].ret <= 0) return;
170 if (adi[0].data[0] & 0x20 || ~adi[1].data[0] & 0x20) return;
171
172 for (i = 1; i <= adi[1].ret; i++)
173 adi[0].data[((length - 1) >> 1) + i + 1] = adi[1].data[i];
174
175 adi[0].ret += adi[1].ret;
176 adi[1].ret = -1;
177}
178
179/*
180 * adi_get_bits() gathers bits from the data packet.
181 */
182
183static inline int adi_get_bits(struct adi *adi, int count)
184{
185 int bits = 0;
186 int i;
187 if ((adi->idx += count) > adi->ret) return 0;
188 for (i = 0; i < count; i++)
189 bits |= ((adi->data[adi->idx - i] >> 5) & 1) << i;
190 return bits;
191}
192
193/*
194 * adi_decode() decodes Logitech joystick data into input events.
195 */
196
197static int adi_decode(struct adi *adi)
198{
199 struct input_dev *dev = adi->dev;
200 char *abs = adi->abs;
201 short *key = adi->key;
202 int i, t;
203
204 if (adi->ret < adi->length || adi->id != (adi_get_bits(adi, count: 4) | (adi_get_bits(adi, count: 4) << 4)))
205 return -1;
206
207 for (i = 0; i < adi->axes10; i++)
208 input_report_abs(dev, code: *abs++, value: adi_get_bits(adi, count: 10));
209
210 for (i = 0; i < adi->axes8; i++)
211 input_report_abs(dev, code: *abs++, value: adi_get_bits(adi, count: 8));
212
213 for (i = 0; i < adi->buttons && i < 63; i++) {
214 if (i == adi->pad) {
215 t = adi_get_bits(adi, count: 4);
216 input_report_abs(dev, code: *abs++, value: ((t >> 2) & 1) - ( t & 1));
217 input_report_abs(dev, code: *abs++, value: ((t >> 1) & 1) - ((t >> 3) & 1));
218 }
219 input_report_key(dev, code: *key++, value: adi_get_bits(adi, count: 1));
220 }
221
222 for (i = 0; i < adi->hats; i++) {
223 if ((t = adi_get_bits(adi, count: 4)) > 8) t = 0;
224 input_report_abs(dev, code: *abs++, value: adi_hat_to_axis[t].x);
225 input_report_abs(dev, code: *abs++, value: adi_hat_to_axis[t].y);
226 }
227
228 for (i = 63; i < adi->buttons; i++)
229 input_report_key(dev, code: *key++, value: adi_get_bits(adi, count: 1));
230
231 input_sync(dev);
232
233 return 0;
234}
235
236/*
237 * adi_read() reads the data packet and decodes it.
238 */
239
240static int adi_read(struct adi_port *port)
241{
242 int i;
243 int result = 0;
244
245 adi_read_packet(port);
246 adi_move_bits(port, length: port->adi[0].length);
247
248 for (i = 0; i < 2; i++)
249 if (port->adi[i].length)
250 result |= adi_decode(adi: port->adi + i);
251
252 return result;
253}
254
255/*
256 * adi_poll() repeatedly polls the Logitech joysticks.
257 */
258
259static void adi_poll(struct gameport *gameport)
260{
261 struct adi_port *port = gameport_get_drvdata(gameport);
262
263 port->bad -= adi_read(port);
264 port->reads++;
265}
266
267/*
268 * adi_open() is a callback from the input open routine.
269 */
270
271static int adi_open(struct input_dev *dev)
272{
273 struct adi_port *port = input_get_drvdata(dev);
274
275 gameport_start_polling(gameport: port->gameport);
276 return 0;
277}
278
279/*
280 * adi_close() is a callback from the input close routine.
281 */
282
283static void adi_close(struct input_dev *dev)
284{
285 struct adi_port *port = input_get_drvdata(dev);
286
287 gameport_stop_polling(gameport: port->gameport);
288}
289
290/*
291 * adi_init_digital() sends a trigger & delay sequence
292 * to reset and initialize a Logitech joystick into digital mode.
293 */
294
295static void adi_init_digital(struct gameport *gameport)
296{
297 static const int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
298 int i;
299
300 for (i = 0; seq[i]; i++) {
301 gameport_trigger(gameport);
302 if (seq[i] > 0)
303 msleep(msecs: seq[i]);
304 if (seq[i] < 0) {
305 mdelay(-seq[i]);
306 udelay(-seq[i]*14); /* It looks like mdelay() is off by approx 1.4% */
307 }
308 }
309}
310
311static void adi_id_decode(struct adi *adi, struct adi_port *port)
312{
313 int i, t;
314
315 if (adi->ret < ADI_MIN_ID_LENGTH) /* Minimum ID packet length */
316 return;
317
318 if (adi->ret < (t = adi_get_bits(adi, count: 10))) {
319 printk(KERN_WARNING "adi: Short ID packet: reported: %d != read: %d\n", t, adi->ret);
320 return;
321 }
322
323 adi->id = adi_get_bits(adi, count: 4) | (adi_get_bits(adi, count: 4) << 4);
324
325 if ((t = adi_get_bits(adi, count: 4)) & ADI_FLAG_HAT) adi->hats++;
326
327 adi->length = adi_get_bits(adi, count: 10);
328
329 if (adi->length >= ADI_MAX_LENGTH || adi->length < ADI_MIN_LENGTH) {
330 printk(KERN_WARNING "adi: Bad data packet length (%d).\n", adi->length);
331 adi->length = 0;
332 return;
333 }
334
335 adi->axes8 = adi_get_bits(adi, count: 4);
336 adi->buttons = adi_get_bits(adi, count: 6);
337
338 if (adi_get_bits(adi, count: 6) != 8 && adi->hats) {
339 printk(KERN_WARNING "adi: Other than 8-dir POVs not supported yet.\n");
340 adi->length = 0;
341 return;
342 }
343
344 adi->buttons += adi_get_bits(adi, count: 6);
345 adi->hats += adi_get_bits(adi, count: 4);
346
347 i = adi_get_bits(adi, count: 4);
348
349 if (t & ADI_FLAG_10BIT) {
350 adi->axes10 = adi->axes8 - i;
351 adi->axes8 = i;
352 }
353
354 t = adi_get_bits(adi, count: 4);
355
356 for (i = 0; i < t; i++)
357 adi->cname[i] = adi_get_bits(adi, count: 8);
358 adi->cname[i] = 0;
359
360 t = 8 + adi->buttons + adi->axes10 * 10 + adi->axes8 * 8 + adi->hats * 4;
361 if (adi->length != t && adi->length != t + (t & 1)) {
362 printk(KERN_WARNING "adi: Expected length %d != data length %d\n", t, adi->length);
363 adi->length = 0;
364 return;
365 }
366
367 switch (adi->id) {
368 case ADI_ID_TPD:
369 adi->pad = 4;
370 adi->buttons -= 4;
371 break;
372 case ADI_ID_WGP:
373 adi->pad = 0;
374 adi->buttons -= 4;
375 break;
376 default:
377 adi->pad = -1;
378 break;
379 }
380}
381
382static int adi_init_input(struct adi *adi, struct adi_port *port, int half)
383{
384 struct input_dev *input_dev;
385 char buf[ADI_MAX_NAME_LENGTH];
386 int i, t;
387
388 adi->dev = input_dev = input_allocate_device();
389 if (!input_dev)
390 return -ENOMEM;
391
392 t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX;
393
394 snprintf(buf, ADI_MAX_PHYS_LENGTH, fmt: adi_names[t], adi->id);
395 snprintf(buf: adi->name, ADI_MAX_NAME_LENGTH, fmt: "Logitech %s [%s]", buf, adi->cname);
396 snprintf(buf: adi->phys, ADI_MAX_PHYS_LENGTH, fmt: "%s/input%d", port->gameport->phys, half);
397
398 adi->abs = adi_abs[t];
399 adi->key = adi_key[t];
400
401 input_dev->name = adi->name;
402 input_dev->phys = adi->phys;
403 input_dev->id.bustype = BUS_GAMEPORT;
404 input_dev->id.vendor = GAMEPORT_ID_VENDOR_LOGITECH;
405 input_dev->id.product = adi->id;
406 input_dev->id.version = 0x0100;
407 input_dev->dev.parent = &port->gameport->dev;
408
409 input_set_drvdata(dev: input_dev, data: port);
410
411 input_dev->open = adi_open;
412 input_dev->close = adi_close;
413
414 input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
415
416 for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++)
417 set_bit(nr: adi->abs[i], addr: input_dev->absbit);
418
419 for (i = 0; i < adi->buttons; i++)
420 set_bit(nr: adi->key[i], addr: input_dev->keybit);
421
422 return 0;
423}
424
425static void adi_init_center(struct adi *adi)
426{
427 int i, t, x;
428
429 if (!adi->length)
430 return;
431
432 for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) {
433
434 t = adi->abs[i];
435 x = input_abs_get_val(dev: adi->dev, axis: t);
436
437 if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE)
438 x = i < adi->axes10 ? 512 : 128;
439
440 if (i < adi->axes10)
441 input_set_abs_params(dev: adi->dev, axis: t, min: 64, max: x * 2 - 64, fuzz: 2, flat: 16);
442 else if (i < adi->axes10 + adi->axes8)
443 input_set_abs_params(dev: adi->dev, axis: t, min: 48, max: x * 2 - 48, fuzz: 1, flat: 16);
444 else
445 input_set_abs_params(dev: adi->dev, axis: t, min: -1, max: 1, fuzz: 0, flat: 0);
446 }
447}
448
449/*
450 * adi_connect() probes for Logitech ADI joysticks.
451 */
452
453static int adi_connect(struct gameport *gameport, struct gameport_driver *drv)
454{
455 struct adi_port *port;
456 int i;
457 int err;
458
459 port = kzalloc(size: sizeof(struct adi_port), GFP_KERNEL);
460 if (!port)
461 return -ENOMEM;
462
463 port->gameport = gameport;
464
465 gameport_set_drvdata(gameport, data: port);
466
467 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
468 if (err)
469 goto fail1;
470
471 adi_init_digital(gameport);
472 adi_read_packet(port);
473
474 if (port->adi[0].ret >= ADI_MIN_LEN_LENGTH)
475 adi_move_bits(port, length: adi_get_bits(adi: port->adi, count: 10));
476
477 for (i = 0; i < 2; i++) {
478 adi_id_decode(adi: port->adi + i, port);
479
480 if (!port->adi[i].length)
481 continue;
482
483 err = adi_init_input(adi: port->adi + i, port, half: i);
484 if (err)
485 goto fail2;
486 }
487
488 if (!port->adi[0].length && !port->adi[1].length) {
489 err = -ENODEV;
490 goto fail2;
491 }
492
493 gameport_set_poll_handler(gameport, handler: adi_poll);
494 gameport_set_poll_interval(gameport, msecs: 20);
495
496 msleep(ADI_INIT_DELAY);
497 if (adi_read(port)) {
498 msleep(ADI_DATA_DELAY);
499 adi_read(port);
500 }
501
502 for (i = 0; i < 2; i++)
503 if (port->adi[i].length > 0) {
504 adi_init_center(adi: port->adi + i);
505 err = input_register_device(port->adi[i].dev);
506 if (err)
507 goto fail3;
508 }
509
510 return 0;
511
512 fail3: while (--i >= 0) {
513 if (port->adi[i].length > 0) {
514 input_unregister_device(port->adi[i].dev);
515 port->adi[i].dev = NULL;
516 }
517 }
518 fail2: for (i = 0; i < 2; i++)
519 input_free_device(dev: port->adi[i].dev);
520 gameport_close(gameport);
521 fail1: gameport_set_drvdata(gameport, NULL);
522 kfree(objp: port);
523 return err;
524}
525
526static void adi_disconnect(struct gameport *gameport)
527{
528 int i;
529 struct adi_port *port = gameport_get_drvdata(gameport);
530
531 for (i = 0; i < 2; i++)
532 if (port->adi[i].length > 0)
533 input_unregister_device(port->adi[i].dev);
534 gameport_close(gameport);
535 gameport_set_drvdata(gameport, NULL);
536 kfree(objp: port);
537}
538
539static struct gameport_driver adi_drv = {
540 .driver = {
541 .name = "adi",
542 },
543 .description = DRIVER_DESC,
544 .connect = adi_connect,
545 .disconnect = adi_disconnect,
546};
547
548module_gameport_driver(adi_drv);
549

source code of linux/drivers/input/joystick/adi.c