1// SPDX-License-Identifier: GPL-2.0-only
2/* linux/drivers/video/s3c-fb.c
3 *
4 * Copyright 2008 Openmoko Inc.
5 * Copyright 2008-2010 Simtec Electronics
6 * Ben Dooks <ben@simtec.co.uk>
7 * http://armlinux.simtec.co.uk/
8 *
9 * Samsung SoC Framebuffer driver
10*/
11
12#include <linux/kernel.h>
13#include <linux/module.h>
14#include <linux/platform_device.h>
15#include <linux/dma-mapping.h>
16#include <linux/slab.h>
17#include <linux/init.h>
18#include <linux/clk.h>
19#include <linux/fb.h>
20#include <linux/io.h>
21#include <linux/uaccess.h>
22#include <linux/interrupt.h>
23#include <linux/pm_runtime.h>
24#include <linux/platform_data/video_s3c.h>
25
26#include <video/samsung_fimd.h>
27
28/* This driver will export a number of framebuffer interfaces depending
29 * on the configuration passed in via the platform data. Each fb instance
30 * maps to a hardware window. Currently there is no support for runtime
31 * setting of the alpha-blending functions that each window has, so only
32 * window 0 is actually useful.
33 *
34 * Window 0 is treated specially, it is used for the basis of the LCD
35 * output timings and as the control for the output power-down state.
36*/
37
38/* note, the previous use of <mach/regs-fb.h> to get platform specific data
39 * has been replaced by using the platform device name to pick the correct
40 * configuration data for the system.
41*/
42
43#ifdef CONFIG_FB_S3C_DEBUG_REGWRITE
44#undef writel
45#define writel(v, r) do { \
46 pr_debug("%s: %08x => %p\n", __func__, (unsigned int)v, r); \
47 __raw_writel(v, r); \
48} while (0)
49#endif /* FB_S3C_DEBUG_REGWRITE */
50
51/* irq_flags bits */
52#define S3C_FB_VSYNC_IRQ_EN 0
53
54#define VSYNC_TIMEOUT_MSEC 50
55
56struct s3c_fb;
57
58#define VALID_BPP(x) (1 << ((x) - 1))
59
60#define OSD_BASE(win, variant) ((variant).osd + ((win) * (variant).osd_stride))
61#define VIDOSD_A(win, variant) (OSD_BASE(win, variant) + 0x00)
62#define VIDOSD_B(win, variant) (OSD_BASE(win, variant) + 0x04)
63#define VIDOSD_C(win, variant) (OSD_BASE(win, variant) + 0x08)
64#define VIDOSD_D(win, variant) (OSD_BASE(win, variant) + 0x0C)
65
66/**
67 * struct s3c_fb_variant - fb variant information
68 * @is_2443: Set if S3C2443/S3C2416 style hardware.
69 * @nr_windows: The number of windows.
70 * @vidtcon: The base for the VIDTCONx registers
71 * @wincon: The base for the WINxCON registers.
72 * @winmap: The base for the WINxMAP registers.
73 * @keycon: The abse for the WxKEYCON registers.
74 * @buf_start: Offset of buffer start registers.
75 * @buf_size: Offset of buffer size registers.
76 * @buf_end: Offset of buffer end registers.
77 * @osd: The base for the OSD registers.
78 * @osd_stride: stride of osd
79 * @palette: Address of palette memory, or 0 if none.
80 * @has_prtcon: Set if has PRTCON register.
81 * @has_shadowcon: Set if has SHADOWCON register.
82 * @has_blendcon: Set if has BLENDCON register.
83 * @has_clksel: Set if VIDCON0 register has CLKSEL bit.
84 * @has_fixvclk: Set if VIDCON1 register has FIXVCLK bits.
85 */
86struct s3c_fb_variant {
87 unsigned int is_2443:1;
88 unsigned short nr_windows;
89 unsigned int vidtcon;
90 unsigned short wincon;
91 unsigned short winmap;
92 unsigned short keycon;
93 unsigned short buf_start;
94 unsigned short buf_end;
95 unsigned short buf_size;
96 unsigned short osd;
97 unsigned short osd_stride;
98 unsigned short palette[S3C_FB_MAX_WIN];
99
100 unsigned int has_prtcon:1;
101 unsigned int has_shadowcon:1;
102 unsigned int has_blendcon:1;
103 unsigned int has_clksel:1;
104 unsigned int has_fixvclk:1;
105};
106
107/**
108 * struct s3c_fb_win_variant
109 * @has_osd_c: Set if has OSD C register.
110 * @has_osd_d: Set if has OSD D register.
111 * @has_osd_alpha: Set if can change alpha transparency for a window.
112 * @palette_sz: Size of palette in entries.
113 * @palette_16bpp: Set if palette is 16bits wide.
114 * @osd_size_off: If != 0, supports setting up OSD for a window; the appropriate
115 * register is located at the given offset from OSD_BASE.
116 * @valid_bpp: 1 bit per BPP setting to show valid bits-per-pixel.
117 *
118 * valid_bpp bit x is set if (x+1)BPP is supported.
119 */
120struct s3c_fb_win_variant {
121 unsigned int has_osd_c:1;
122 unsigned int has_osd_d:1;
123 unsigned int has_osd_alpha:1;
124 unsigned int palette_16bpp:1;
125 unsigned short osd_size_off;
126 unsigned short palette_sz;
127 u32 valid_bpp;
128};
129
130/**
131 * struct s3c_fb_driverdata - per-device type driver data for init time.
132 * @variant: The variant information for this driver.
133 * @win: The window information for each window.
134 */
135struct s3c_fb_driverdata {
136 struct s3c_fb_variant variant;
137 struct s3c_fb_win_variant *win[S3C_FB_MAX_WIN];
138};
139
140/**
141 * struct s3c_fb_palette - palette information
142 * @r: Red bitfield.
143 * @g: Green bitfield.
144 * @b: Blue bitfield.
145 * @a: Alpha bitfield.
146 */
147struct s3c_fb_palette {
148 struct fb_bitfield r;
149 struct fb_bitfield g;
150 struct fb_bitfield b;
151 struct fb_bitfield a;
152};
153
154/**
155 * struct s3c_fb_win - per window private data for each framebuffer.
156 * @windata: The platform data supplied for the window configuration.
157 * @parent: The hardware that this window is part of.
158 * @fbinfo: Pointer pack to the framebuffer info for this window.
159 * @variant: The variant information for this window.
160 * @palette_buffer: Buffer/cache to hold palette entries.
161 * @pseudo_palette: For use in TRUECOLOUR modes for entries 0..15/
162 * @index: The window number of this window.
163 * @palette: The bitfields for changing r/g/b into a hardware palette entry.
164 */
165struct s3c_fb_win {
166 struct s3c_fb_pd_win *windata;
167 struct s3c_fb *parent;
168 struct fb_info *fbinfo;
169 struct s3c_fb_palette palette;
170 struct s3c_fb_win_variant variant;
171
172 u32 *palette_buffer;
173 u32 pseudo_palette[16];
174 unsigned int index;
175};
176
177/**
178 * struct s3c_fb_vsync - vsync information
179 * @wait: a queue for processes waiting for vsync
180 * @count: vsync interrupt count
181 */
182struct s3c_fb_vsync {
183 wait_queue_head_t wait;
184 unsigned int count;
185};
186
187/**
188 * struct s3c_fb - overall hardware state of the hardware
189 * @slock: The spinlock protection for this data structure.
190 * @dev: The device that we bound to, for printing, etc.
191 * @bus_clk: The clk (hclk) feeding our interface and possibly pixclk.
192 * @lcd_clk: The clk (sclk) feeding pixclk.
193 * @regs: The mapped hardware registers.
194 * @variant: Variant information for this hardware.
195 * @enabled: A bitmask of enabled hardware windows.
196 * @output_on: Flag if the physical output is enabled.
197 * @pdata: The platform configuration data passed with the device.
198 * @windows: The hardware windows that have been claimed.
199 * @irq_no: IRQ line number
200 * @irq_flags: irq flags
201 * @vsync_info: VSYNC-related information (count, queues...)
202 */
203struct s3c_fb {
204 spinlock_t slock;
205 struct device *dev;
206 struct clk *bus_clk;
207 struct clk *lcd_clk;
208 void __iomem *regs;
209 struct s3c_fb_variant variant;
210
211 unsigned char enabled;
212 bool output_on;
213
214 struct s3c_fb_platdata *pdata;
215 struct s3c_fb_win *windows[S3C_FB_MAX_WIN];
216
217 int irq_no;
218 unsigned long irq_flags;
219 struct s3c_fb_vsync vsync_info;
220};
221
222/**
223 * s3c_fb_validate_win_bpp - validate the bits-per-pixel for this mode.
224 * @win: The device window.
225 * @bpp: The bit depth.
226 */
227static bool s3c_fb_validate_win_bpp(struct s3c_fb_win *win, unsigned int bpp)
228{
229 return win->variant.valid_bpp & VALID_BPP(bpp);
230}
231
232/**
233 * s3c_fb_check_var() - framebuffer layer request to verify a given mode.
234 * @var: The screen information to verify.
235 * @info: The framebuffer device.
236 *
237 * Framebuffer layer call to verify the given information and allow us to
238 * update various information depending on the hardware capabilities.
239 */
240static int s3c_fb_check_var(struct fb_var_screeninfo *var,
241 struct fb_info *info)
242{
243 struct s3c_fb_win *win = info->par;
244 struct s3c_fb *sfb = win->parent;
245
246 dev_dbg(sfb->dev, "checking parameters\n");
247
248 var->xres_virtual = max(var->xres_virtual, var->xres);
249 var->yres_virtual = max(var->yres_virtual, var->yres);
250
251 if (!s3c_fb_validate_win_bpp(win, bpp: var->bits_per_pixel)) {
252 dev_dbg(sfb->dev, "win %d: unsupported bpp %d\n",
253 win->index, var->bits_per_pixel);
254 return -EINVAL;
255 }
256
257 /* always ensure these are zero, for drop through cases below */
258 var->transp.offset = 0;
259 var->transp.length = 0;
260
261 switch (var->bits_per_pixel) {
262 case 1:
263 case 2:
264 case 4:
265 case 8:
266 if (sfb->variant.palette[win->index] != 0) {
267 /* non palletised, A:1,R:2,G:3,B:2 mode */
268 var->red.offset = 5;
269 var->green.offset = 2;
270 var->blue.offset = 0;
271 var->red.length = 2;
272 var->green.length = 3;
273 var->blue.length = 2;
274 var->transp.offset = 7;
275 var->transp.length = 1;
276 } else {
277 var->red.offset = 0;
278 var->red.length = var->bits_per_pixel;
279 var->green = var->red;
280 var->blue = var->red;
281 }
282 break;
283
284 case 19:
285 /* 666 with one bit alpha/transparency */
286 var->transp.offset = 18;
287 var->transp.length = 1;
288 fallthrough;
289 case 18:
290 var->bits_per_pixel = 32;
291
292 /* 666 format */
293 var->red.offset = 12;
294 var->green.offset = 6;
295 var->blue.offset = 0;
296 var->red.length = 6;
297 var->green.length = 6;
298 var->blue.length = 6;
299 break;
300
301 case 16:
302 /* 16 bpp, 565 format */
303 var->red.offset = 11;
304 var->green.offset = 5;
305 var->blue.offset = 0;
306 var->red.length = 5;
307 var->green.length = 6;
308 var->blue.length = 5;
309 break;
310
311 case 32:
312 case 28:
313 case 25:
314 var->transp.length = var->bits_per_pixel - 24;
315 var->transp.offset = 24;
316 fallthrough;
317 case 24:
318 /* our 24bpp is unpacked, so 32bpp */
319 var->bits_per_pixel = 32;
320 var->red.offset = 16;
321 var->red.length = 8;
322 var->green.offset = 8;
323 var->green.length = 8;
324 var->blue.offset = 0;
325 var->blue.length = 8;
326 break;
327
328 default:
329 dev_err(sfb->dev, "invalid bpp\n");
330 return -EINVAL;
331 }
332
333 dev_dbg(sfb->dev, "%s: verified parameters\n", __func__);
334 return 0;
335}
336
337/**
338 * s3c_fb_calc_pixclk() - calculate the divider to create the pixel clock.
339 * @sfb: The hardware state.
340 * @pixclk: The pixel clock wanted, in picoseconds.
341 *
342 * Given the specified pixel clock, work out the necessary divider to get
343 * close to the output frequency.
344 */
345static int s3c_fb_calc_pixclk(struct s3c_fb *sfb, unsigned int pixclk)
346{
347 unsigned long clk;
348 unsigned long long tmp;
349 unsigned int result;
350
351 if (sfb->variant.has_clksel)
352 clk = clk_get_rate(clk: sfb->bus_clk);
353 else
354 clk = clk_get_rate(clk: sfb->lcd_clk);
355
356 tmp = (unsigned long long)clk;
357 tmp *= pixclk;
358
359 do_div(tmp, 1000000000UL);
360 result = (unsigned int)tmp / 1000;
361
362 dev_dbg(sfb->dev, "pixclk=%u, clk=%lu, div=%d (%lu)\n",
363 pixclk, clk, result, result ? clk / result : clk);
364
365 return result;
366}
367
368/**
369 * s3c_fb_align_word() - align pixel count to word boundary
370 * @bpp: The number of bits per pixel
371 * @pix: The value to be aligned.
372 *
373 * Align the given pixel count so that it will start on an 32bit word
374 * boundary.
375 */
376static int s3c_fb_align_word(unsigned int bpp, unsigned int pix)
377{
378 int pix_per_word;
379
380 if (bpp > 16)
381 return pix;
382
383 pix_per_word = (8 * 32) / bpp;
384 return ALIGN(pix, pix_per_word);
385}
386
387/**
388 * vidosd_set_size() - set OSD size for a window
389 *
390 * @win: the window to set OSD size for
391 * @size: OSD size register value
392 */
393static void vidosd_set_size(struct s3c_fb_win *win, u32 size)
394{
395 struct s3c_fb *sfb = win->parent;
396
397 /* OSD can be set up if osd_size_off != 0 for this window */
398 if (win->variant.osd_size_off)
399 writel(size, sfb->regs + OSD_BASE(win->index, sfb->variant)
400 + win->variant.osd_size_off);
401}
402
403/**
404 * vidosd_set_alpha() - set alpha transparency for a window
405 *
406 * @win: the window to set OSD size for
407 * @alpha: alpha register value
408 */
409static void vidosd_set_alpha(struct s3c_fb_win *win, u32 alpha)
410{
411 struct s3c_fb *sfb = win->parent;
412
413 if (win->variant.has_osd_alpha)
414 writel(alpha, sfb->regs + VIDOSD_C(win->index, sfb->variant));
415}
416
417/**
418 * shadow_protect_win() - disable updating values from shadow registers at vsync
419 *
420 * @win: window to protect registers for
421 * @protect: 1 to protect (disable updates)
422 */
423static void shadow_protect_win(struct s3c_fb_win *win, bool protect)
424{
425 struct s3c_fb *sfb = win->parent;
426 u32 reg;
427
428 if (protect) {
429 if (sfb->variant.has_prtcon) {
430 writel(PRTCON_PROTECT, sfb->regs + PRTCON);
431 } else if (sfb->variant.has_shadowcon) {
432 reg = readl(addr: sfb->regs + SHADOWCON);
433 writel(reg | SHADOWCON_WINx_PROTECT(win->index),
434 sfb->regs + SHADOWCON);
435 }
436 } else {
437 if (sfb->variant.has_prtcon) {
438 writel(0, sfb->regs + PRTCON);
439 } else if (sfb->variant.has_shadowcon) {
440 reg = readl(addr: sfb->regs + SHADOWCON);
441 writel(reg & ~SHADOWCON_WINx_PROTECT(win->index),
442 sfb->regs + SHADOWCON);
443 }
444 }
445}
446
447/**
448 * s3c_fb_enable() - Set the state of the main LCD output
449 * @sfb: The main framebuffer state.
450 * @enable: The state to set.
451 */
452static void s3c_fb_enable(struct s3c_fb *sfb, int enable)
453{
454 u32 vidcon0 = readl(addr: sfb->regs + VIDCON0);
455
456 if (enable && !sfb->output_on)
457 pm_runtime_get_sync(dev: sfb->dev);
458
459 if (enable) {
460 vidcon0 |= VIDCON0_ENVID | VIDCON0_ENVID_F;
461 } else {
462 /* see the note in the framebuffer datasheet about
463 * why you cannot take both of these bits down at the
464 * same time. */
465
466 if (vidcon0 & VIDCON0_ENVID) {
467 vidcon0 |= VIDCON0_ENVID;
468 vidcon0 &= ~VIDCON0_ENVID_F;
469 }
470 }
471
472 writel(vidcon0, sfb->regs + VIDCON0);
473
474 if (!enable && sfb->output_on)
475 pm_runtime_put_sync(dev: sfb->dev);
476
477 sfb->output_on = enable;
478}
479
480/**
481 * s3c_fb_set_par() - framebuffer request to set new framebuffer state.
482 * @info: The framebuffer to change.
483 *
484 * Framebuffer layer request to set a new mode for the specified framebuffer
485 */
486static int s3c_fb_set_par(struct fb_info *info)
487{
488 struct fb_var_screeninfo *var = &info->var;
489 struct s3c_fb_win *win = info->par;
490 struct s3c_fb *sfb = win->parent;
491 void __iomem *regs = sfb->regs;
492 void __iomem *buf;
493 int win_no = win->index;
494 u32 alpha = 0;
495 u32 data;
496 u32 pagewidth;
497
498 dev_dbg(sfb->dev, "setting framebuffer parameters\n");
499
500 pm_runtime_get_sync(dev: sfb->dev);
501
502 shadow_protect_win(win, protect: 1);
503
504 switch (var->bits_per_pixel) {
505 case 32:
506 case 24:
507 case 16:
508 case 12:
509 info->fix.visual = FB_VISUAL_TRUECOLOR;
510 break;
511 case 8:
512 if (win->variant.palette_sz >= 256)
513 info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
514 else
515 info->fix.visual = FB_VISUAL_TRUECOLOR;
516 break;
517 case 1:
518 info->fix.visual = FB_VISUAL_MONO01;
519 break;
520 default:
521 info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
522 break;
523 }
524
525 info->fix.line_length = (var->xres_virtual * var->bits_per_pixel) / 8;
526
527 info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
528 info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
529
530 /* disable the window whilst we update it */
531 writel(0, regs + WINCON(win_no));
532
533 if (!sfb->output_on)
534 s3c_fb_enable(sfb, enable: 1);
535
536 /* write the buffer address */
537
538 /* start and end registers stride is 8 */
539 buf = regs + win_no * 8;
540
541 writel(info->fix.smem_start, buf + sfb->variant.buf_start);
542
543 data = info->fix.smem_start + info->fix.line_length * var->yres;
544 writel(data, buf + sfb->variant.buf_end);
545
546 pagewidth = (var->xres * var->bits_per_pixel) >> 3;
547 data = VIDW_BUF_SIZE_OFFSET(info->fix.line_length - pagewidth) |
548 VIDW_BUF_SIZE_PAGEWIDTH(pagewidth) |
549 VIDW_BUF_SIZE_OFFSET_E(info->fix.line_length - pagewidth) |
550 VIDW_BUF_SIZE_PAGEWIDTH_E(pagewidth);
551 writel(data, regs + sfb->variant.buf_size + (win_no * 4));
552
553 /* write 'OSD' registers to control position of framebuffer */
554
555 data = VIDOSDxA_TOPLEFT_X(0) | VIDOSDxA_TOPLEFT_Y(0) |
556 VIDOSDxA_TOPLEFT_X_E(0) | VIDOSDxA_TOPLEFT_Y_E(0);
557 writel(data, regs + VIDOSD_A(win_no, sfb->variant));
558
559 data = VIDOSDxB_BOTRIGHT_X(s3c_fb_align_word(var->bits_per_pixel,
560 var->xres - 1)) |
561 VIDOSDxB_BOTRIGHT_Y(var->yres - 1) |
562 VIDOSDxB_BOTRIGHT_X_E(s3c_fb_align_word(var->bits_per_pixel,
563 var->xres - 1)) |
564 VIDOSDxB_BOTRIGHT_Y_E(var->yres - 1);
565
566 writel(data, regs + VIDOSD_B(win_no, sfb->variant));
567
568 data = var->xres * var->yres;
569
570 alpha = VIDISD14C_ALPHA1_R(0xf) |
571 VIDISD14C_ALPHA1_G(0xf) |
572 VIDISD14C_ALPHA1_B(0xf);
573
574 vidosd_set_alpha(win, alpha);
575 vidosd_set_size(win, size: data);
576
577 /* Enable DMA channel for this window */
578 if (sfb->variant.has_shadowcon) {
579 data = readl(addr: sfb->regs + SHADOWCON);
580 data |= SHADOWCON_CHx_ENABLE(win_no);
581 writel(data, sfb->regs + SHADOWCON);
582 }
583
584 data = WINCONx_ENWIN;
585 sfb->enabled |= (1 << win->index);
586
587 /* note, since we have to round up the bits-per-pixel, we end up
588 * relying on the bitfield information for r/g/b/a to work out
589 * exactly which mode of operation is intended. */
590
591 switch (var->bits_per_pixel) {
592 case 1:
593 data |= WINCON0_BPPMODE_1BPP;
594 data |= WINCONx_BITSWP;
595 data |= WINCONx_BURSTLEN_4WORD;
596 break;
597 case 2:
598 data |= WINCON0_BPPMODE_2BPP;
599 data |= WINCONx_BITSWP;
600 data |= WINCONx_BURSTLEN_8WORD;
601 break;
602 case 4:
603 data |= WINCON0_BPPMODE_4BPP;
604 data |= WINCONx_BITSWP;
605 data |= WINCONx_BURSTLEN_8WORD;
606 break;
607 case 8:
608 if (var->transp.length != 0)
609 data |= WINCON1_BPPMODE_8BPP_1232;
610 else
611 data |= WINCON0_BPPMODE_8BPP_PALETTE;
612 data |= WINCONx_BURSTLEN_8WORD;
613 data |= WINCONx_BYTSWP;
614 break;
615 case 16:
616 if (var->transp.length != 0)
617 data |= WINCON1_BPPMODE_16BPP_A1555;
618 else
619 data |= WINCON0_BPPMODE_16BPP_565;
620 data |= WINCONx_HAWSWP;
621 data |= WINCONx_BURSTLEN_16WORD;
622 break;
623 case 24:
624 case 32:
625 if (var->red.length == 6) {
626 if (var->transp.length != 0)
627 data |= WINCON1_BPPMODE_19BPP_A1666;
628 else
629 data |= WINCON1_BPPMODE_18BPP_666;
630 } else if (var->transp.length == 1)
631 data |= WINCON1_BPPMODE_25BPP_A1888
632 | WINCON1_BLD_PIX;
633 else if ((var->transp.length == 4) ||
634 (var->transp.length == 8))
635 data |= WINCON1_BPPMODE_28BPP_A4888
636 | WINCON1_BLD_PIX | WINCON1_ALPHA_SEL;
637 else
638 data |= WINCON0_BPPMODE_24BPP_888;
639
640 data |= WINCONx_WSWP;
641 data |= WINCONx_BURSTLEN_16WORD;
642 break;
643 }
644
645 /* Enable the colour keying for the window below this one */
646 if (win_no > 0) {
647 u32 keycon0_data = 0, keycon1_data = 0;
648 void __iomem *keycon = regs + sfb->variant.keycon;
649
650 keycon0_data = ~(WxKEYCON0_KEYBL_EN |
651 WxKEYCON0_KEYEN_F |
652 WxKEYCON0_DIRCON) | WxKEYCON0_COMPKEY(0);
653
654 keycon1_data = WxKEYCON1_COLVAL(0xffffff);
655
656 keycon += (win_no - 1) * 8;
657
658 writel(keycon0_data, keycon + WKEYCON0);
659 writel(keycon1_data, keycon + WKEYCON1);
660 }
661
662 writel(data, regs + sfb->variant.wincon + (win_no * 4));
663 writel(0x0, regs + sfb->variant.winmap + (win_no * 4));
664
665 /* Set alpha value width */
666 if (sfb->variant.has_blendcon) {
667 data = readl(addr: sfb->regs + BLENDCON);
668 data &= ~BLENDCON_NEW_MASK;
669 if (var->transp.length > 4)
670 data |= BLENDCON_NEW_8BIT_ALPHA_VALUE;
671 else
672 data |= BLENDCON_NEW_4BIT_ALPHA_VALUE;
673 writel(data, sfb->regs + BLENDCON);
674 }
675
676 shadow_protect_win(win, protect: 0);
677
678 pm_runtime_put_sync(dev: sfb->dev);
679
680 return 0;
681}
682
683/**
684 * s3c_fb_update_palette() - set or schedule a palette update.
685 * @sfb: The hardware information.
686 * @win: The window being updated.
687 * @reg: The palette index being changed.
688 * @value: The computed palette value.
689 *
690 * Change the value of a palette register, either by directly writing to
691 * the palette (this requires the palette RAM to be disconnected from the
692 * hardware whilst this is in progress) or schedule the update for later.
693 *
694 * At the moment, since we have no VSYNC interrupt support, we simply set
695 * the palette entry directly.
696 */
697static void s3c_fb_update_palette(struct s3c_fb *sfb,
698 struct s3c_fb_win *win,
699 unsigned int reg,
700 u32 value)
701{
702 void __iomem *palreg;
703 u32 palcon;
704
705 palreg = sfb->regs + sfb->variant.palette[win->index];
706
707 dev_dbg(sfb->dev, "%s: win %d, reg %d (%p): %08x\n",
708 __func__, win->index, reg, palreg, value);
709
710 win->palette_buffer[reg] = value;
711
712 palcon = readl(addr: sfb->regs + WPALCON);
713 writel(palcon | WPALCON_PAL_UPDATE, sfb->regs + WPALCON);
714
715 if (win->variant.palette_16bpp)
716 writew(val: value, addr: palreg + (reg * 2));
717 else
718 writel(value, palreg + (reg * 4));
719
720 writel(palcon, sfb->regs + WPALCON);
721}
722
723static inline unsigned int chan_to_field(unsigned int chan,
724 struct fb_bitfield *bf)
725{
726 chan &= 0xffff;
727 chan >>= 16 - bf->length;
728 return chan << bf->offset;
729}
730
731/**
732 * s3c_fb_setcolreg() - framebuffer layer request to change palette.
733 * @regno: The palette index to change.
734 * @red: The red field for the palette data.
735 * @green: The green field for the palette data.
736 * @blue: The blue field for the palette data.
737 * @transp: The transparency (alpha) field for the palette data.
738 * @info: The framebuffer being changed.
739 */
740static int s3c_fb_setcolreg(unsigned regno,
741 unsigned red, unsigned green, unsigned blue,
742 unsigned transp, struct fb_info *info)
743{
744 struct s3c_fb_win *win = info->par;
745 struct s3c_fb *sfb = win->parent;
746 unsigned int val;
747
748 dev_dbg(sfb->dev, "%s: win %d: %d => rgb=%d/%d/%d\n",
749 __func__, win->index, regno, red, green, blue);
750
751 pm_runtime_get_sync(dev: sfb->dev);
752
753 switch (info->fix.visual) {
754 case FB_VISUAL_TRUECOLOR:
755 /* true-colour, use pseudo-palette */
756
757 if (regno < 16) {
758 u32 *pal = info->pseudo_palette;
759
760 val = chan_to_field(chan: red, bf: &info->var.red);
761 val |= chan_to_field(chan: green, bf: &info->var.green);
762 val |= chan_to_field(chan: blue, bf: &info->var.blue);
763
764 pal[regno] = val;
765 }
766 break;
767
768 case FB_VISUAL_PSEUDOCOLOR:
769 if (regno < win->variant.palette_sz) {
770 val = chan_to_field(chan: red, bf: &win->palette.r);
771 val |= chan_to_field(chan: green, bf: &win->palette.g);
772 val |= chan_to_field(chan: blue, bf: &win->palette.b);
773
774 s3c_fb_update_palette(sfb, win, reg: regno, value: val);
775 }
776
777 break;
778
779 default:
780 pm_runtime_put_sync(dev: sfb->dev);
781 return 1; /* unknown type */
782 }
783
784 pm_runtime_put_sync(dev: sfb->dev);
785 return 0;
786}
787
788/**
789 * s3c_fb_blank() - blank or unblank the given window
790 * @blank_mode: The blank state from FB_BLANK_*
791 * @info: The framebuffer to blank.
792 *
793 * Framebuffer layer request to change the power state.
794 */
795static int s3c_fb_blank(int blank_mode, struct fb_info *info)
796{
797 struct s3c_fb_win *win = info->par;
798 struct s3c_fb *sfb = win->parent;
799 unsigned int index = win->index;
800 u32 wincon;
801 u32 output_on = sfb->output_on;
802
803 dev_dbg(sfb->dev, "blank mode %d\n", blank_mode);
804
805 pm_runtime_get_sync(dev: sfb->dev);
806
807 wincon = readl(addr: sfb->regs + sfb->variant.wincon + (index * 4));
808
809 switch (blank_mode) {
810 case FB_BLANK_POWERDOWN:
811 wincon &= ~WINCONx_ENWIN;
812 sfb->enabled &= ~(1 << index);
813 fallthrough; /* to FB_BLANK_NORMAL */
814
815 case FB_BLANK_NORMAL:
816 /* disable the DMA and display 0x0 (black) */
817 shadow_protect_win(win, protect: 1);
818 writel(WINxMAP_MAP | WINxMAP_MAP_COLOUR(0x0),
819 sfb->regs + sfb->variant.winmap + (index * 4));
820 shadow_protect_win(win, protect: 0);
821 break;
822
823 case FB_BLANK_UNBLANK:
824 shadow_protect_win(win, protect: 1);
825 writel(0x0, sfb->regs + sfb->variant.winmap + (index * 4));
826 shadow_protect_win(win, protect: 0);
827 wincon |= WINCONx_ENWIN;
828 sfb->enabled |= (1 << index);
829 break;
830
831 case FB_BLANK_VSYNC_SUSPEND:
832 case FB_BLANK_HSYNC_SUSPEND:
833 default:
834 pm_runtime_put_sync(dev: sfb->dev);
835 return 1;
836 }
837
838 shadow_protect_win(win, protect: 1);
839 writel(wincon, sfb->regs + sfb->variant.wincon + (index * 4));
840
841 /* Check the enabled state to see if we need to be running the
842 * main LCD interface, as if there are no active windows then
843 * it is highly likely that we also do not need to output
844 * anything.
845 */
846 s3c_fb_enable(sfb, enable: sfb->enabled ? 1 : 0);
847 shadow_protect_win(win, protect: 0);
848
849 pm_runtime_put_sync(dev: sfb->dev);
850
851 return output_on == sfb->output_on;
852}
853
854/**
855 * s3c_fb_pan_display() - Pan the display.
856 *
857 * Note that the offsets can be written to the device at any time, as their
858 * values are latched at each vsync automatically. This also means that only
859 * the last call to this function will have any effect on next vsync, but
860 * there is no need to sleep waiting for it to prevent tearing.
861 *
862 * @var: The screen information to verify.
863 * @info: The framebuffer device.
864 */
865static int s3c_fb_pan_display(struct fb_var_screeninfo *var,
866 struct fb_info *info)
867{
868 struct s3c_fb_win *win = info->par;
869 struct s3c_fb *sfb = win->parent;
870 void __iomem *buf = sfb->regs + win->index * 8;
871 unsigned int start_boff, end_boff;
872
873 pm_runtime_get_sync(dev: sfb->dev);
874
875 /* Offset in bytes to the start of the displayed area */
876 start_boff = var->yoffset * info->fix.line_length;
877 /* X offset depends on the current bpp */
878 if (info->var.bits_per_pixel >= 8) {
879 start_boff += var->xoffset * (info->var.bits_per_pixel >> 3);
880 } else {
881 switch (info->var.bits_per_pixel) {
882 case 4:
883 start_boff += var->xoffset >> 1;
884 break;
885 case 2:
886 start_boff += var->xoffset >> 2;
887 break;
888 case 1:
889 start_boff += var->xoffset >> 3;
890 break;
891 default:
892 dev_err(sfb->dev, "invalid bpp\n");
893 pm_runtime_put_sync(dev: sfb->dev);
894 return -EINVAL;
895 }
896 }
897 /* Offset in bytes to the end of the displayed area */
898 end_boff = start_boff + info->var.yres * info->fix.line_length;
899
900 /* Temporarily turn off per-vsync update from shadow registers until
901 * both start and end addresses are updated to prevent corruption */
902 shadow_protect_win(win, protect: 1);
903
904 writel(info->fix.smem_start + start_boff, buf + sfb->variant.buf_start);
905 writel(info->fix.smem_start + end_boff, buf + sfb->variant.buf_end);
906
907 shadow_protect_win(win, protect: 0);
908
909 pm_runtime_put_sync(dev: sfb->dev);
910 return 0;
911}
912
913/**
914 * s3c_fb_enable_irq() - enable framebuffer interrupts
915 * @sfb: main hardware state
916 */
917static void s3c_fb_enable_irq(struct s3c_fb *sfb)
918{
919 void __iomem *regs = sfb->regs;
920 u32 irq_ctrl_reg;
921
922 if (!test_and_set_bit(S3C_FB_VSYNC_IRQ_EN, addr: &sfb->irq_flags)) {
923 /* IRQ disabled, enable it */
924 irq_ctrl_reg = readl(addr: regs + VIDINTCON0);
925
926 irq_ctrl_reg |= VIDINTCON0_INT_ENABLE;
927 irq_ctrl_reg |= VIDINTCON0_INT_FRAME;
928
929 irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL0_MASK;
930 irq_ctrl_reg |= VIDINTCON0_FRAMESEL0_VSYNC;
931 irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL1_MASK;
932 irq_ctrl_reg |= VIDINTCON0_FRAMESEL1_NONE;
933
934 writel(irq_ctrl_reg, regs + VIDINTCON0);
935 }
936}
937
938/**
939 * s3c_fb_disable_irq() - disable framebuffer interrupts
940 * @sfb: main hardware state
941 */
942static void s3c_fb_disable_irq(struct s3c_fb *sfb)
943{
944 void __iomem *regs = sfb->regs;
945 u32 irq_ctrl_reg;
946
947 if (test_and_clear_bit(S3C_FB_VSYNC_IRQ_EN, addr: &sfb->irq_flags)) {
948 /* IRQ enabled, disable it */
949 irq_ctrl_reg = readl(addr: regs + VIDINTCON0);
950
951 irq_ctrl_reg &= ~VIDINTCON0_INT_FRAME;
952 irq_ctrl_reg &= ~VIDINTCON0_INT_ENABLE;
953
954 writel(irq_ctrl_reg, regs + VIDINTCON0);
955 }
956}
957
958static irqreturn_t s3c_fb_irq(int irq, void *dev_id)
959{
960 struct s3c_fb *sfb = dev_id;
961 void __iomem *regs = sfb->regs;
962 u32 irq_sts_reg;
963
964 spin_lock(lock: &sfb->slock);
965
966 irq_sts_reg = readl(addr: regs + VIDINTCON1);
967
968 if (irq_sts_reg & VIDINTCON1_INT_FRAME) {
969
970 /* VSYNC interrupt, accept it */
971 writel(VIDINTCON1_INT_FRAME, regs + VIDINTCON1);
972
973 sfb->vsync_info.count++;
974 wake_up_interruptible(&sfb->vsync_info.wait);
975 }
976
977 /* We only support waiting for VSYNC for now, so it's safe
978 * to always disable irqs here.
979 */
980 s3c_fb_disable_irq(sfb);
981
982 spin_unlock(lock: &sfb->slock);
983 return IRQ_HANDLED;
984}
985
986/**
987 * s3c_fb_wait_for_vsync() - sleep until next VSYNC interrupt or timeout
988 * @sfb: main hardware state
989 * @crtc: head index.
990 */
991static int s3c_fb_wait_for_vsync(struct s3c_fb *sfb, u32 crtc)
992{
993 unsigned long count;
994 int ret;
995
996 if (crtc != 0)
997 return -ENODEV;
998
999 pm_runtime_get_sync(dev: sfb->dev);
1000
1001 count = sfb->vsync_info.count;
1002 s3c_fb_enable_irq(sfb);
1003 ret = wait_event_interruptible_timeout(sfb->vsync_info.wait,
1004 count != sfb->vsync_info.count,
1005 msecs_to_jiffies(VSYNC_TIMEOUT_MSEC));
1006
1007 pm_runtime_put_sync(dev: sfb->dev);
1008
1009 if (ret == 0)
1010 return -ETIMEDOUT;
1011
1012 return 0;
1013}
1014
1015static int s3c_fb_ioctl(struct fb_info *info, unsigned int cmd,
1016 unsigned long arg)
1017{
1018 struct s3c_fb_win *win = info->par;
1019 struct s3c_fb *sfb = win->parent;
1020 int ret;
1021 u32 crtc;
1022
1023 switch (cmd) {
1024 case FBIO_WAITFORVSYNC:
1025 if (get_user(crtc, (u32 __user *)arg)) {
1026 ret = -EFAULT;
1027 break;
1028 }
1029
1030 ret = s3c_fb_wait_for_vsync(sfb, crtc);
1031 break;
1032 default:
1033 ret = -ENOTTY;
1034 }
1035
1036 return ret;
1037}
1038
1039static const struct fb_ops s3c_fb_ops = {
1040 .owner = THIS_MODULE,
1041 FB_DEFAULT_IOMEM_OPS,
1042 .fb_check_var = s3c_fb_check_var,
1043 .fb_set_par = s3c_fb_set_par,
1044 .fb_blank = s3c_fb_blank,
1045 .fb_setcolreg = s3c_fb_setcolreg,
1046 .fb_pan_display = s3c_fb_pan_display,
1047 .fb_ioctl = s3c_fb_ioctl,
1048};
1049
1050/**
1051 * s3c_fb_missing_pixclock() - calculates pixel clock
1052 * @mode: The video mode to change.
1053 *
1054 * Calculate the pixel clock when none has been given through platform data.
1055 */
1056static void s3c_fb_missing_pixclock(struct fb_videomode *mode)
1057{
1058 u64 pixclk = 1000000000000ULL;
1059 u32 div;
1060
1061 div = mode->left_margin + mode->hsync_len + mode->right_margin +
1062 mode->xres;
1063 div *= mode->upper_margin + mode->vsync_len + mode->lower_margin +
1064 mode->yres;
1065 div *= mode->refresh ? : 60;
1066
1067 do_div(pixclk, div);
1068
1069 mode->pixclock = pixclk;
1070}
1071
1072/**
1073 * s3c_fb_alloc_memory() - allocate display memory for framebuffer window
1074 * @sfb: The base resources for the hardware.
1075 * @win: The window to initialise memory for.
1076 *
1077 * Allocate memory for the given framebuffer.
1078 */
1079static int s3c_fb_alloc_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
1080{
1081 struct s3c_fb_pd_win *windata = win->windata;
1082 unsigned int real_size, virt_size, size;
1083 struct fb_info *fbi = win->fbinfo;
1084 dma_addr_t map_dma;
1085
1086 dev_dbg(sfb->dev, "allocating memory for display\n");
1087
1088 real_size = windata->xres * windata->yres;
1089 virt_size = windata->virtual_x * windata->virtual_y;
1090
1091 dev_dbg(sfb->dev, "real_size=%u (%u.%u), virt_size=%u (%u.%u)\n",
1092 real_size, windata->xres, windata->yres,
1093 virt_size, windata->virtual_x, windata->virtual_y);
1094
1095 size = (real_size > virt_size) ? real_size : virt_size;
1096 size *= (windata->max_bpp > 16) ? 32 : windata->max_bpp;
1097 size /= 8;
1098
1099 fbi->fix.smem_len = size;
1100 size = PAGE_ALIGN(size);
1101
1102 dev_dbg(sfb->dev, "want %u bytes for window\n", size);
1103
1104 fbi->screen_buffer = dma_alloc_wc(dev: sfb->dev, size, dma_addr: &map_dma, GFP_KERNEL);
1105 if (!fbi->screen_buffer)
1106 return -ENOMEM;
1107
1108 dev_dbg(sfb->dev, "mapped %x to %p\n",
1109 (unsigned int)map_dma, fbi->screen_buffer);
1110
1111 memset(fbi->screen_buffer, 0x0, size);
1112 fbi->fix.smem_start = map_dma;
1113
1114 return 0;
1115}
1116
1117/**
1118 * s3c_fb_free_memory() - free the display memory for the given window
1119 * @sfb: The base resources for the hardware.
1120 * @win: The window to free the display memory for.
1121 *
1122 * Free the display memory allocated by s3c_fb_alloc_memory().
1123 */
1124static void s3c_fb_free_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
1125{
1126 struct fb_info *fbi = win->fbinfo;
1127
1128 if (fbi->screen_buffer)
1129 dma_free_wc(dev: sfb->dev, PAGE_ALIGN(fbi->fix.smem_len),
1130 cpu_addr: fbi->screen_buffer, dma_addr: fbi->fix.smem_start);
1131}
1132
1133/**
1134 * s3c_fb_release_win() - release resources for a framebuffer window.
1135 * @sfb: The base resources for the hardware.
1136 * @win: The window to cleanup the resources for.
1137 *
1138 * Release the resources that where claimed for the hardware window,
1139 * such as the framebuffer instance and any memory claimed for it.
1140 */
1141static void s3c_fb_release_win(struct s3c_fb *sfb, struct s3c_fb_win *win)
1142{
1143 u32 data;
1144
1145 if (win->fbinfo) {
1146 if (sfb->variant.has_shadowcon) {
1147 data = readl(addr: sfb->regs + SHADOWCON);
1148 data &= ~SHADOWCON_CHx_ENABLE(win->index);
1149 data &= ~SHADOWCON_CHx_LOCAL_ENABLE(win->index);
1150 writel(data, sfb->regs + SHADOWCON);
1151 }
1152 unregister_framebuffer(fb_info: win->fbinfo);
1153 if (win->fbinfo->cmap.len)
1154 fb_dealloc_cmap(cmap: &win->fbinfo->cmap);
1155 s3c_fb_free_memory(sfb, win);
1156 framebuffer_release(info: win->fbinfo);
1157 }
1158}
1159
1160/**
1161 * s3c_fb_probe_win() - register an hardware window
1162 * @sfb: The base resources for the hardware
1163 * @win_no: The window number
1164 * @variant: The variant information for this window.
1165 * @res: Pointer to where to place the resultant window.
1166 *
1167 * Allocate and do the basic initialisation for one of the hardware's graphics
1168 * windows.
1169 */
1170static int s3c_fb_probe_win(struct s3c_fb *sfb, unsigned int win_no,
1171 struct s3c_fb_win_variant *variant,
1172 struct s3c_fb_win **res)
1173{
1174 struct fb_videomode initmode;
1175 struct s3c_fb_pd_win *windata;
1176 struct s3c_fb_win *win;
1177 struct fb_info *fbinfo;
1178 int palette_size;
1179 int ret;
1180
1181 dev_dbg(sfb->dev, "probing window %d, variant %p\n", win_no, variant);
1182
1183 init_waitqueue_head(&sfb->vsync_info.wait);
1184
1185 palette_size = variant->palette_sz * 4;
1186
1187 fbinfo = framebuffer_alloc(size: sizeof(struct s3c_fb_win) +
1188 palette_size * sizeof(u32), dev: sfb->dev);
1189 if (!fbinfo)
1190 return -ENOMEM;
1191
1192 windata = sfb->pdata->win[win_no];
1193 initmode = *sfb->pdata->vtiming;
1194
1195 WARN_ON(windata->max_bpp == 0);
1196 WARN_ON(windata->xres == 0);
1197 WARN_ON(windata->yres == 0);
1198
1199 win = fbinfo->par;
1200 *res = win;
1201 win->variant = *variant;
1202 win->fbinfo = fbinfo;
1203 win->parent = sfb;
1204 win->windata = windata;
1205 win->index = win_no;
1206 win->palette_buffer = (u32 *)(win + 1);
1207
1208 ret = s3c_fb_alloc_memory(sfb, win);
1209 if (ret) {
1210 dev_err(sfb->dev, "failed to allocate display memory\n");
1211 return ret;
1212 }
1213
1214 /* setup the r/b/g positions for the window's palette */
1215 if (win->variant.palette_16bpp) {
1216 /* Set RGB 5:6:5 as default */
1217 win->palette.r.offset = 11;
1218 win->palette.r.length = 5;
1219 win->palette.g.offset = 5;
1220 win->palette.g.length = 6;
1221 win->palette.b.offset = 0;
1222 win->palette.b.length = 5;
1223
1224 } else {
1225 /* Set 8bpp or 8bpp and 1bit alpha */
1226 win->palette.r.offset = 16;
1227 win->palette.r.length = 8;
1228 win->palette.g.offset = 8;
1229 win->palette.g.length = 8;
1230 win->palette.b.offset = 0;
1231 win->palette.b.length = 8;
1232 }
1233
1234 /* setup the initial video mode from the window */
1235 initmode.xres = windata->xres;
1236 initmode.yres = windata->yres;
1237 fb_videomode_to_var(var: &fbinfo->var, mode: &initmode);
1238
1239 fbinfo->fix.type = FB_TYPE_PACKED_PIXELS;
1240 fbinfo->fix.accel = FB_ACCEL_NONE;
1241 fbinfo->var.activate = FB_ACTIVATE_NOW;
1242 fbinfo->var.vmode = FB_VMODE_NONINTERLACED;
1243 fbinfo->var.bits_per_pixel = windata->default_bpp;
1244 fbinfo->fbops = &s3c_fb_ops;
1245 fbinfo->pseudo_palette = &win->pseudo_palette;
1246
1247 /* prepare to actually start the framebuffer */
1248
1249 ret = s3c_fb_check_var(var: &fbinfo->var, info: fbinfo);
1250 if (ret < 0) {
1251 dev_err(sfb->dev, "check_var failed on initial video params\n");
1252 return ret;
1253 }
1254
1255 /* create initial colour map */
1256
1257 ret = fb_alloc_cmap(cmap: &fbinfo->cmap, len: win->variant.palette_sz, transp: 1);
1258 if (ret == 0)
1259 fb_set_cmap(cmap: &fbinfo->cmap, fb_info: fbinfo);
1260 else
1261 dev_err(sfb->dev, "failed to allocate fb cmap\n");
1262
1263 s3c_fb_set_par(info: fbinfo);
1264
1265 dev_dbg(sfb->dev, "about to register framebuffer\n");
1266
1267 /* run the check_var and set_par on our configuration. */
1268
1269 ret = register_framebuffer(fb_info: fbinfo);
1270 if (ret < 0) {
1271 dev_err(sfb->dev, "failed to register framebuffer\n");
1272 return ret;
1273 }
1274
1275 dev_info(sfb->dev, "window %d: fb %s\n", win_no, fbinfo->fix.id);
1276
1277 return 0;
1278}
1279
1280/**
1281 * s3c_fb_set_rgb_timing() - set video timing for rgb interface.
1282 * @sfb: The base resources for the hardware.
1283 *
1284 * Set horizontal and vertical lcd rgb interface timing.
1285 */
1286static void s3c_fb_set_rgb_timing(struct s3c_fb *sfb)
1287{
1288 struct fb_videomode *vmode = sfb->pdata->vtiming;
1289 void __iomem *regs = sfb->regs;
1290 int clkdiv;
1291 u32 data;
1292
1293 if (!vmode->pixclock)
1294 s3c_fb_missing_pixclock(mode: vmode);
1295
1296 clkdiv = s3c_fb_calc_pixclk(sfb, pixclk: vmode->pixclock);
1297
1298 data = sfb->pdata->vidcon0;
1299 data &= ~(VIDCON0_CLKVAL_F_MASK | VIDCON0_CLKDIR);
1300
1301 if (clkdiv > 1)
1302 data |= VIDCON0_CLKVAL_F(clkdiv-1) | VIDCON0_CLKDIR;
1303 else
1304 data &= ~VIDCON0_CLKDIR; /* 1:1 clock */
1305
1306 if (sfb->variant.is_2443)
1307 data |= (1 << 5);
1308 writel(data, regs + VIDCON0);
1309
1310 data = VIDTCON0_VBPD(vmode->upper_margin - 1) |
1311 VIDTCON0_VFPD(vmode->lower_margin - 1) |
1312 VIDTCON0_VSPW(vmode->vsync_len - 1);
1313 writel(data, regs + sfb->variant.vidtcon);
1314
1315 data = VIDTCON1_HBPD(vmode->left_margin - 1) |
1316 VIDTCON1_HFPD(vmode->right_margin - 1) |
1317 VIDTCON1_HSPW(vmode->hsync_len - 1);
1318 writel(data, regs + sfb->variant.vidtcon + 4);
1319
1320 data = VIDTCON2_LINEVAL(vmode->yres - 1) |
1321 VIDTCON2_HOZVAL(vmode->xres - 1) |
1322 VIDTCON2_LINEVAL_E(vmode->yres - 1) |
1323 VIDTCON2_HOZVAL_E(vmode->xres - 1);
1324 writel(data, regs + sfb->variant.vidtcon + 8);
1325}
1326
1327/**
1328 * s3c_fb_clear_win() - clear hardware window registers.
1329 * @sfb: The base resources for the hardware.
1330 * @win: The window to process.
1331 *
1332 * Reset the specific window registers to a known state.
1333 */
1334static void s3c_fb_clear_win(struct s3c_fb *sfb, int win)
1335{
1336 void __iomem *regs = sfb->regs;
1337 u32 reg;
1338
1339 writel(0, regs + sfb->variant.wincon + (win * 4));
1340 writel(0, regs + VIDOSD_A(win, sfb->variant));
1341 writel(0, regs + VIDOSD_B(win, sfb->variant));
1342 writel(0, regs + VIDOSD_C(win, sfb->variant));
1343
1344 if (sfb->variant.has_shadowcon) {
1345 reg = readl(addr: sfb->regs + SHADOWCON);
1346 reg &= ~(SHADOWCON_WINx_PROTECT(win) |
1347 SHADOWCON_CHx_ENABLE(win) |
1348 SHADOWCON_CHx_LOCAL_ENABLE(win));
1349 writel(reg, sfb->regs + SHADOWCON);
1350 }
1351}
1352
1353static int s3c_fb_probe(struct platform_device *pdev)
1354{
1355 const struct platform_device_id *platid;
1356 struct s3c_fb_driverdata *fbdrv;
1357 struct device *dev = &pdev->dev;
1358 struct s3c_fb_platdata *pd;
1359 struct s3c_fb *sfb;
1360 int win;
1361 int ret = 0;
1362 u32 reg;
1363
1364 platid = platform_get_device_id(pdev);
1365 fbdrv = (struct s3c_fb_driverdata *)platid->driver_data;
1366
1367 if (fbdrv->variant.nr_windows > S3C_FB_MAX_WIN) {
1368 dev_err(dev, "too many windows, cannot attach\n");
1369 return -EINVAL;
1370 }
1371
1372 pd = dev_get_platdata(dev: &pdev->dev);
1373 if (!pd) {
1374 dev_err(dev, "no platform data specified\n");
1375 return -EINVAL;
1376 }
1377
1378 sfb = devm_kzalloc(dev, size: sizeof(*sfb), GFP_KERNEL);
1379 if (!sfb)
1380 return -ENOMEM;
1381
1382 dev_dbg(dev, "allocate new framebuffer %p\n", sfb);
1383
1384 sfb->dev = dev;
1385 sfb->pdata = pd;
1386 sfb->variant = fbdrv->variant;
1387
1388 spin_lock_init(&sfb->slock);
1389
1390 sfb->bus_clk = devm_clk_get(dev, id: "lcd");
1391 if (IS_ERR(ptr: sfb->bus_clk))
1392 return dev_err_probe(dev, err: PTR_ERR(ptr: sfb->bus_clk),
1393 fmt: "failed to get bus clock\n");
1394
1395 clk_prepare_enable(clk: sfb->bus_clk);
1396
1397 if (!sfb->variant.has_clksel) {
1398 sfb->lcd_clk = devm_clk_get(dev, id: "sclk_fimd");
1399 if (IS_ERR(ptr: sfb->lcd_clk)) {
1400 ret = dev_err_probe(dev, err: PTR_ERR(ptr: sfb->lcd_clk),
1401 fmt: "failed to get lcd clock\n");
1402 goto err_bus_clk;
1403 }
1404
1405 clk_prepare_enable(clk: sfb->lcd_clk);
1406 }
1407
1408 pm_runtime_enable(dev: sfb->dev);
1409
1410 sfb->regs = devm_platform_ioremap_resource(pdev, index: 0);
1411 if (IS_ERR(ptr: sfb->regs)) {
1412 ret = PTR_ERR(ptr: sfb->regs);
1413 goto err_lcd_clk;
1414 }
1415
1416 sfb->irq_no = platform_get_irq(pdev, 0);
1417 if (sfb->irq_no < 0) {
1418 ret = -ENOENT;
1419 goto err_lcd_clk;
1420 }
1421
1422 ret = devm_request_irq(dev, irq: sfb->irq_no, handler: s3c_fb_irq,
1423 irqflags: 0, devname: "s3c_fb", dev_id: sfb);
1424 if (ret) {
1425 dev_err(dev, "irq request failed\n");
1426 goto err_lcd_clk;
1427 }
1428
1429 dev_dbg(dev, "got resources (regs %p), probing windows\n", sfb->regs);
1430
1431 platform_set_drvdata(pdev, data: sfb);
1432 pm_runtime_get_sync(dev: sfb->dev);
1433
1434 /* setup gpio and output polarity controls */
1435
1436 pd->setup_gpio();
1437
1438 writel(pd->vidcon1, sfb->regs + VIDCON1);
1439
1440 /* set video clock running at under-run */
1441 if (sfb->variant.has_fixvclk) {
1442 reg = readl(addr: sfb->regs + VIDCON1);
1443 reg &= ~VIDCON1_VCLK_MASK;
1444 reg |= VIDCON1_VCLK_RUN;
1445 writel(reg, sfb->regs + VIDCON1);
1446 }
1447
1448 /* zero all windows before we do anything */
1449
1450 for (win = 0; win < fbdrv->variant.nr_windows; win++)
1451 s3c_fb_clear_win(sfb, win);
1452
1453 /* initialise colour key controls */
1454 for (win = 0; win < (fbdrv->variant.nr_windows - 1); win++) {
1455 void __iomem *regs = sfb->regs + sfb->variant.keycon;
1456
1457 regs += (win * 8);
1458 writel(0xffffff, regs + WKEYCON0);
1459 writel(0xffffff, regs + WKEYCON1);
1460 }
1461
1462 s3c_fb_set_rgb_timing(sfb);
1463
1464 /* we have the register setup, start allocating framebuffers */
1465
1466 for (win = 0; win < fbdrv->variant.nr_windows; win++) {
1467 if (!pd->win[win])
1468 continue;
1469
1470 ret = s3c_fb_probe_win(sfb, win_no: win, variant: fbdrv->win[win],
1471 res: &sfb->windows[win]);
1472 if (ret < 0) {
1473 dev_err(dev, "failed to create window %d\n", win);
1474 for (; win >= 0; win--)
1475 s3c_fb_release_win(sfb, win: sfb->windows[win]);
1476 goto err_pm_runtime;
1477 }
1478 }
1479
1480 platform_set_drvdata(pdev, data: sfb);
1481 pm_runtime_put_sync(dev: sfb->dev);
1482
1483 return 0;
1484
1485err_pm_runtime:
1486 pm_runtime_put_sync(dev: sfb->dev);
1487
1488err_lcd_clk:
1489 pm_runtime_disable(dev: sfb->dev);
1490
1491 if (!sfb->variant.has_clksel)
1492 clk_disable_unprepare(clk: sfb->lcd_clk);
1493
1494err_bus_clk:
1495 clk_disable_unprepare(clk: sfb->bus_clk);
1496
1497 return ret;
1498}
1499
1500/**
1501 * s3c_fb_remove() - Cleanup on module finalisation
1502 * @pdev: The platform device we are bound to.
1503 *
1504 * Shutdown and then release all the resources that the driver allocated
1505 * on initialisation.
1506 */
1507static void s3c_fb_remove(struct platform_device *pdev)
1508{
1509 struct s3c_fb *sfb = platform_get_drvdata(pdev);
1510 int win;
1511
1512 pm_runtime_get_sync(dev: sfb->dev);
1513
1514 for (win = 0; win < S3C_FB_MAX_WIN; win++)
1515 if (sfb->windows[win])
1516 s3c_fb_release_win(sfb, win: sfb->windows[win]);
1517
1518 if (!sfb->variant.has_clksel)
1519 clk_disable_unprepare(clk: sfb->lcd_clk);
1520
1521 clk_disable_unprepare(clk: sfb->bus_clk);
1522
1523 pm_runtime_put_sync(dev: sfb->dev);
1524 pm_runtime_disable(dev: sfb->dev);
1525}
1526
1527#ifdef CONFIG_PM_SLEEP
1528static int s3c_fb_suspend(struct device *dev)
1529{
1530 struct s3c_fb *sfb = dev_get_drvdata(dev);
1531 struct s3c_fb_win *win;
1532 int win_no;
1533
1534 pm_runtime_get_sync(dev: sfb->dev);
1535
1536 for (win_no = S3C_FB_MAX_WIN - 1; win_no >= 0; win_no--) {
1537 win = sfb->windows[win_no];
1538 if (!win)
1539 continue;
1540
1541 /* use the blank function to push into power-down */
1542 s3c_fb_blank(blank_mode: FB_BLANK_POWERDOWN, info: win->fbinfo);
1543 }
1544
1545 if (!sfb->variant.has_clksel)
1546 clk_disable_unprepare(clk: sfb->lcd_clk);
1547
1548 clk_disable_unprepare(clk: sfb->bus_clk);
1549
1550 pm_runtime_put_sync(dev: sfb->dev);
1551
1552 return 0;
1553}
1554
1555static int s3c_fb_resume(struct device *dev)
1556{
1557 struct s3c_fb *sfb = dev_get_drvdata(dev);
1558 struct s3c_fb_platdata *pd = sfb->pdata;
1559 struct s3c_fb_win *win;
1560 int win_no;
1561 u32 reg;
1562
1563 pm_runtime_get_sync(dev: sfb->dev);
1564
1565 clk_prepare_enable(clk: sfb->bus_clk);
1566
1567 if (!sfb->variant.has_clksel)
1568 clk_prepare_enable(clk: sfb->lcd_clk);
1569
1570 /* setup gpio and output polarity controls */
1571 pd->setup_gpio();
1572 writel(pd->vidcon1, sfb->regs + VIDCON1);
1573
1574 /* set video clock running at under-run */
1575 if (sfb->variant.has_fixvclk) {
1576 reg = readl(addr: sfb->regs + VIDCON1);
1577 reg &= ~VIDCON1_VCLK_MASK;
1578 reg |= VIDCON1_VCLK_RUN;
1579 writel(reg, sfb->regs + VIDCON1);
1580 }
1581
1582 /* zero all windows before we do anything */
1583 for (win_no = 0; win_no < sfb->variant.nr_windows; win_no++)
1584 s3c_fb_clear_win(sfb, win: win_no);
1585
1586 for (win_no = 0; win_no < sfb->variant.nr_windows - 1; win_no++) {
1587 void __iomem *regs = sfb->regs + sfb->variant.keycon;
1588 win = sfb->windows[win_no];
1589 if (!win)
1590 continue;
1591
1592 shadow_protect_win(win, protect: 1);
1593 regs += (win_no * 8);
1594 writel(0xffffff, regs + WKEYCON0);
1595 writel(0xffffff, regs + WKEYCON1);
1596 shadow_protect_win(win, protect: 0);
1597 }
1598
1599 s3c_fb_set_rgb_timing(sfb);
1600
1601 /* restore framebuffers */
1602 for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++) {
1603 win = sfb->windows[win_no];
1604 if (!win)
1605 continue;
1606
1607 dev_dbg(dev, "resuming window %d\n", win_no);
1608 s3c_fb_set_par(info: win->fbinfo);
1609 }
1610
1611 pm_runtime_put_sync(dev: sfb->dev);
1612
1613 return 0;
1614}
1615#endif
1616
1617#ifdef CONFIG_PM
1618static int s3c_fb_runtime_suspend(struct device *dev)
1619{
1620 struct s3c_fb *sfb = dev_get_drvdata(dev);
1621
1622 if (!sfb->variant.has_clksel)
1623 clk_disable_unprepare(clk: sfb->lcd_clk);
1624
1625 clk_disable_unprepare(clk: sfb->bus_clk);
1626
1627 return 0;
1628}
1629
1630static int s3c_fb_runtime_resume(struct device *dev)
1631{
1632 struct s3c_fb *sfb = dev_get_drvdata(dev);
1633 struct s3c_fb_platdata *pd = sfb->pdata;
1634
1635 clk_prepare_enable(clk: sfb->bus_clk);
1636
1637 if (!sfb->variant.has_clksel)
1638 clk_prepare_enable(clk: sfb->lcd_clk);
1639
1640 /* setup gpio and output polarity controls */
1641 pd->setup_gpio();
1642 writel(pd->vidcon1, sfb->regs + VIDCON1);
1643
1644 return 0;
1645}
1646#endif
1647
1648#define VALID_BPP124 (VALID_BPP(1) | VALID_BPP(2) | VALID_BPP(4))
1649#define VALID_BPP1248 (VALID_BPP124 | VALID_BPP(8))
1650
1651static struct s3c_fb_win_variant s3c_fb_data_64xx_wins[] = {
1652 [0] = {
1653 .has_osd_c = 1,
1654 .osd_size_off = 0x8,
1655 .palette_sz = 256,
1656 .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) |
1657 VALID_BPP(18) | VALID_BPP(24)),
1658 },
1659 [1] = {
1660 .has_osd_c = 1,
1661 .has_osd_d = 1,
1662 .osd_size_off = 0xc,
1663 .has_osd_alpha = 1,
1664 .palette_sz = 256,
1665 .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) |
1666 VALID_BPP(18) | VALID_BPP(19) |
1667 VALID_BPP(24) | VALID_BPP(25) |
1668 VALID_BPP(28)),
1669 },
1670 [2] = {
1671 .has_osd_c = 1,
1672 .has_osd_d = 1,
1673 .osd_size_off = 0xc,
1674 .has_osd_alpha = 1,
1675 .palette_sz = 16,
1676 .palette_16bpp = 1,
1677 .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) |
1678 VALID_BPP(18) | VALID_BPP(19) |
1679 VALID_BPP(24) | VALID_BPP(25) |
1680 VALID_BPP(28)),
1681 },
1682 [3] = {
1683 .has_osd_c = 1,
1684 .has_osd_alpha = 1,
1685 .palette_sz = 16,
1686 .palette_16bpp = 1,
1687 .valid_bpp = (VALID_BPP124 | VALID_BPP(16) |
1688 VALID_BPP(18) | VALID_BPP(19) |
1689 VALID_BPP(24) | VALID_BPP(25) |
1690 VALID_BPP(28)),
1691 },
1692 [4] = {
1693 .has_osd_c = 1,
1694 .has_osd_alpha = 1,
1695 .palette_sz = 4,
1696 .palette_16bpp = 1,
1697 .valid_bpp = (VALID_BPP(1) | VALID_BPP(2) |
1698 VALID_BPP(16) | VALID_BPP(18) |
1699 VALID_BPP(19) | VALID_BPP(24) |
1700 VALID_BPP(25) | VALID_BPP(28)),
1701 },
1702};
1703
1704static struct s3c_fb_driverdata s3c_fb_data_64xx = {
1705 .variant = {
1706 .nr_windows = 5,
1707 .vidtcon = VIDTCON0,
1708 .wincon = WINCON(0),
1709 .winmap = WINxMAP(0),
1710 .keycon = WKEYCON,
1711 .osd = VIDOSD_BASE,
1712 .osd_stride = 16,
1713 .buf_start = VIDW_BUF_START(0),
1714 .buf_size = VIDW_BUF_SIZE(0),
1715 .buf_end = VIDW_BUF_END(0),
1716
1717 .palette = {
1718 [0] = 0x400,
1719 [1] = 0x800,
1720 [2] = 0x300,
1721 [3] = 0x320,
1722 [4] = 0x340,
1723 },
1724
1725 .has_prtcon = 1,
1726 .has_clksel = 1,
1727 },
1728 .win[0] = &s3c_fb_data_64xx_wins[0],
1729 .win[1] = &s3c_fb_data_64xx_wins[1],
1730 .win[2] = &s3c_fb_data_64xx_wins[2],
1731 .win[3] = &s3c_fb_data_64xx_wins[3],
1732 .win[4] = &s3c_fb_data_64xx_wins[4],
1733};
1734
1735/* S3C2443/S3C2416 style hardware */
1736static struct s3c_fb_driverdata s3c_fb_data_s3c2443 = {
1737 .variant = {
1738 .nr_windows = 2,
1739 .is_2443 = 1,
1740
1741 .vidtcon = 0x08,
1742 .wincon = 0x14,
1743 .winmap = 0xd0,
1744 .keycon = 0xb0,
1745 .osd = 0x28,
1746 .osd_stride = 12,
1747 .buf_start = 0x64,
1748 .buf_size = 0x94,
1749 .buf_end = 0x7c,
1750
1751 .palette = {
1752 [0] = 0x400,
1753 [1] = 0x800,
1754 },
1755 .has_clksel = 1,
1756 },
1757 .win[0] = &(struct s3c_fb_win_variant) {
1758 .palette_sz = 256,
1759 .valid_bpp = VALID_BPP1248 | VALID_BPP(16) | VALID_BPP(24),
1760 },
1761 .win[1] = &(struct s3c_fb_win_variant) {
1762 .has_osd_c = 1,
1763 .has_osd_alpha = 1,
1764 .palette_sz = 256,
1765 .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) |
1766 VALID_BPP(18) | VALID_BPP(19) |
1767 VALID_BPP(24) | VALID_BPP(25) |
1768 VALID_BPP(28)),
1769 },
1770};
1771
1772static const struct platform_device_id s3c_fb_driver_ids[] = {
1773 {
1774 .name = "s3c-fb",
1775 .driver_data = (unsigned long)&s3c_fb_data_64xx,
1776 }, {
1777 .name = "s3c2443-fb",
1778 .driver_data = (unsigned long)&s3c_fb_data_s3c2443,
1779 },
1780 {},
1781};
1782MODULE_DEVICE_TABLE(platform, s3c_fb_driver_ids);
1783
1784static const struct dev_pm_ops s3cfb_pm_ops = {
1785 SET_SYSTEM_SLEEP_PM_OPS(s3c_fb_suspend, s3c_fb_resume)
1786 SET_RUNTIME_PM_OPS(s3c_fb_runtime_suspend, s3c_fb_runtime_resume,
1787 NULL)
1788};
1789
1790static struct platform_driver s3c_fb_driver = {
1791 .probe = s3c_fb_probe,
1792 .remove_new = s3c_fb_remove,
1793 .id_table = s3c_fb_driver_ids,
1794 .driver = {
1795 .name = "s3c-fb",
1796 .pm = &s3cfb_pm_ops,
1797 },
1798};
1799
1800module_platform_driver(s3c_fb_driver);
1801
1802MODULE_AUTHOR("Ben Dooks <ben@simtec.co.uk>");
1803MODULE_DESCRIPTION("Samsung S3C SoC Framebuffer driver");
1804MODULE_LICENSE("GPL");
1805

source code of linux/drivers/video/fbdev/s3c-fb.c