1/*
2---------------------------------------------------------------------------
3Open Asset Import Library (assimp)
4---------------------------------------------------------------------------
5
6Copyright (c) 2006-2019, assimp team
7
8
9All rights reserved.
10
11Redistribution and use of this software in source and binary forms,
12with or without modification, are permitted provided that the following
13conditions are met:
14
15* Redistributions of source code must retain the above
16 copyright notice, this list of conditions and the
17 following disclaimer.
18
19* Redistributions in binary form must reproduce the above
20 copyright notice, this list of conditions and the
21 following disclaimer in the documentation and/or other
22 materials provided with the distribution.
23
24* Neither the name of the assimp team, nor the names of its
25 contributors may be used to endorse or promote products
26 derived from this software without specific prior
27 written permission of the assimp team.
28
29THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
30"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
31LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
32A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
33OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
34SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
35LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
36DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
37THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
38(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
39OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
40---------------------------------------------------------------------------
41*/
42
43// Actually just a dummy, used by the compiler to build the precompiled header.
44
45#include <assimp/version.h>
46#include <assimp/scene.h>
47#include "ScenePrivate.h"
48
49static const unsigned int MajorVersion = 5;
50static const unsigned int MinorVersion = 0;
51
52// --------------------------------------------------------------------------------
53// Legal information string - don't remove this.
54static const char* LEGAL_INFORMATION =
55
56"Open Asset Import Library (Assimp).\n"
57"A free C/C++ library to import various 3D file formats into applications\n\n"
58
59"(c) 2008-2020, assimp team\n"
60"License under the terms and conditions of the 3-clause BSD license\n"
61"https://github.com/assimp/assimp\n"
62;
63
64// ------------------------------------------------------------------------------------------------
65// Get legal string
66ASSIMP_API const char* aiGetLegalString () {
67 return LEGAL_INFORMATION;
68}
69
70// ------------------------------------------------------------------------------------------------
71// Get Assimp minor version
72ASSIMP_API unsigned int aiGetVersionMinor () {
73 return MinorVersion;
74}
75
76// ------------------------------------------------------------------------------------------------
77// Get Assimp major version
78ASSIMP_API unsigned int aiGetVersionMajor () {
79 return MajorVersion;
80}
81
82// ------------------------------------------------------------------------------------------------
83// Get flags used for compilation
84ASSIMP_API unsigned int aiGetCompileFlags () {
85
86 unsigned int flags = 0;
87
88#ifdef ASSIMP_BUILD_BOOST_WORKAROUND
89 flags |= ASSIMP_CFLAGS_NOBOOST;
90#endif
91#ifdef ASSIMP_BUILD_SINGLETHREADED
92 flags |= ASSIMP_CFLAGS_SINGLETHREADED;
93#endif
94#ifdef ASSIMP_BUILD_DEBUG
95 flags |= ASSIMP_CFLAGS_DEBUG;
96#endif
97#ifdef ASSIMP_BUILD_DLL_EXPORT
98 flags |= ASSIMP_CFLAGS_SHARED;
99#endif
100#ifdef _STLPORT_VERSION
101 flags |= ASSIMP_CFLAGS_STLPORT;
102#endif
103
104 return flags;
105}
106
107// include current build revision, which is even updated from time to time -- :-)
108#include "revision.h"
109
110// ------------------------------------------------------------------------------------------------
111ASSIMP_API unsigned int aiGetVersionRevision() {
112 return GitVersion;
113}
114
115ASSIMP_API const char *aiGetBranchName() {
116 return GitBranch;
117}
118
119// ------------------------------------------------------------------------------------------------
120ASSIMP_API aiScene::aiScene()
121: mFlags(0)
122, mRootNode(nullptr)
123, mNumMeshes(0)
124, mMeshes(nullptr)
125, mNumMaterials(0)
126, mMaterials(nullptr)
127, mNumAnimations(0)
128, mAnimations(nullptr)
129, mNumTextures(0)
130, mTextures(nullptr)
131, mNumLights(0)
132, mLights(nullptr)
133, mNumCameras(0)
134, mCameras(nullptr)
135, mMetaData(nullptr)
136, mPrivate(new Assimp::ScenePrivateData()) {
137 // empty
138}
139
140// ------------------------------------------------------------------------------------------------
141ASSIMP_API aiScene::~aiScene() {
142 // delete all sub-objects recursively
143 delete mRootNode;
144
145 // To make sure we won't crash if the data is invalid it's
146 // much better to check whether both mNumXXX and mXXX are
147 // valid instead of relying on just one of them.
148 if (mNumMeshes && mMeshes)
149 for( unsigned int a = 0; a < mNumMeshes; a++)
150 delete mMeshes[a];
151 delete [] mMeshes;
152
153 if (mNumMaterials && mMaterials) {
154 for (unsigned int a = 0; a < mNumMaterials; ++a ) {
155 delete mMaterials[ a ];
156 }
157 }
158 delete [] mMaterials;
159
160 if (mNumAnimations && mAnimations)
161 for( unsigned int a = 0; a < mNumAnimations; a++)
162 delete mAnimations[a];
163 delete [] mAnimations;
164
165 if (mNumTextures && mTextures)
166 for( unsigned int a = 0; a < mNumTextures; a++)
167 delete mTextures[a];
168 delete [] mTextures;
169
170 if (mNumLights && mLights)
171 for( unsigned int a = 0; a < mNumLights; a++)
172 delete mLights[a];
173 delete [] mLights;
174
175 if (mNumCameras && mCameras)
176 for( unsigned int a = 0; a < mNumCameras; a++)
177 delete mCameras[a];
178 delete [] mCameras;
179
180 aiMetadata::Dealloc(metadata: mMetaData);
181 mMetaData = nullptr;
182
183 delete static_cast<Assimp::ScenePrivateData*>( mPrivate );
184}
185
186

source code of qt3d/src/3rdparty/assimp/src/code/Common/Version.cpp