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39 | |
40 | #include "genericdevicebackendnode_p.h" |
41 | |
42 | #include <Qt3DInput/qabstractphysicaldevice.h> |
43 | #include <Qt3DCore/qpropertyupdatedchange.h> |
44 | |
45 | #include <Qt3DInput/private/inputhandler_p.h> |
46 | #include <Qt3DInput/private/inputmanagers_p.h> |
47 | |
48 | QT_BEGIN_NAMESPACE |
49 | |
50 | namespace Qt3DInput { |
51 | namespace Input { |
52 | |
53 | GenericDeviceBackendNode::GenericDeviceBackendNode(QBackendNode::Mode mode) |
54 | : QAbstractPhysicalDeviceBackendNode(mode) |
55 | , m_mutex() |
56 | { |
57 | } |
58 | |
59 | GenericDeviceBackendNode::~GenericDeviceBackendNode() |
60 | { |
61 | } |
62 | |
63 | void GenericDeviceBackendNode::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) |
64 | { |
65 | Qt3DCore::QPropertyUpdatedChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QPropertyUpdatedChange>(e); |
66 | if (e->type() == Qt3DCore::PropertyUpdated) { |
67 | if (propertyChange->propertyName() == QByteArrayLiteral("axisEvent" )) { |
68 | QPair<int, qreal> val = propertyChange->value().value<QPair<int, qreal>>(); |
69 | const QMutexLocker lock(&m_mutex); |
70 | m_axesValues[val.first] = val.second; |
71 | } else if (propertyChange->propertyName() == QByteArrayLiteral("buttonEvent" )) { |
72 | QPair<int, qreal> val = propertyChange->value().value<QPair<int, qreal>>(); |
73 | const QMutexLocker lock(&m_mutex); |
74 | m_buttonsValues[val.first] = val.second; |
75 | } |
76 | } |
77 | } |
78 | |
79 | void GenericDeviceBackendNode::cleanup() |
80 | { |
81 | const QMutexLocker lock(&m_mutex); |
82 | m_axesValues.clear(); |
83 | m_buttonsValues.clear(); |
84 | QAbstractPhysicalDeviceBackendNode::cleanup(); |
85 | } |
86 | |
87 | float GenericDeviceBackendNode::axisValue(int axisIdentifier) const |
88 | { |
89 | const QMutexLocker lock(&m_mutex); |
90 | return m_axesValues[axisIdentifier]; |
91 | } |
92 | |
93 | bool GenericDeviceBackendNode::isButtonPressed(int buttonIdentifier) const |
94 | { |
95 | const QMutexLocker lock(&m_mutex); |
96 | return m_buttonsValues[buttonIdentifier]; |
97 | } |
98 | |
99 | GenericDeviceBackendFunctor::GenericDeviceBackendFunctor(QInputAspect *inputaspect, InputHandler *handler) |
100 | : m_inputAspect(inputaspect) |
101 | , m_handler(handler) |
102 | { |
103 | } |
104 | |
105 | Qt3DCore::QBackendNode *GenericDeviceBackendFunctor::create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const |
106 | { |
107 | GenericDeviceBackendNode *backendNode = m_handler->genericDeviceBackendNodeManager()->getOrCreateResource(change->subjectId()); |
108 | backendNode->setInputAspect(m_inputAspect); |
109 | m_handler->appendGenericDevice(m_handler->genericDeviceBackendNodeManager()->lookupHandle(change->subjectId())); |
110 | return backendNode; |
111 | } |
112 | |
113 | Qt3DCore::QBackendNode *GenericDeviceBackendFunctor::get(Qt3DCore::QNodeId id) const |
114 | { |
115 | return m_handler->genericDeviceBackendNodeManager()->lookupResource(id); |
116 | } |
117 | |
118 | void GenericDeviceBackendFunctor::destroy(Qt3DCore::QNodeId id) const |
119 | { |
120 | m_handler->removeGenericDevice(m_handler->genericDeviceBackendNodeManager()->lookupHandle(id)); |
121 | m_handler->genericDeviceBackendNodeManager()->releaseResource(id); |
122 | } |
123 | |
124 | } // namespace Input |
125 | } // namespace Qt3DInput |
126 | |
127 | QT_END_NAMESPACE |
128 | |