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39
40#ifndef QT3DRENDER_RENDER_OPENGL_RENDERERCACHE_P_H
41#define QT3DRENDER_RENDER_OPENGL_RENDERERCACHE_P_H
42
43//
44// W A R N I N G
45// -------------
46//
47// This file is not part of the Qt API. It exists for the convenience
48// of other Qt classes. This header file may change from version to
49// version without notice, or even be removed.
50//
51// We mean it.
52//
53
54#include <Qt3DRender/QFrameGraphNode>
55
56#include <Qt3DRender/private/entity_p.h>
57#include <renderviewjobutils_p.h>
58#include <Qt3DRender/private/lightsource_p.h>
59#include <rendercommand_p.h>
60
61QT_BEGIN_NAMESPACE
62
63namespace Qt3DRender {
64
65namespace Render {
66
67namespace OpenGL {
68
69struct RendererCache
70{
71 struct LeafNodeData
72 {
73 Matrix4x4 viewProjectionMatrix;
74 // Set by the FilterLayerJob
75 // Contains all Entities that satisfy the layer filtering for the RV
76 QVector<Entity *> filterEntitiesByLayer;
77
78 // Set by the MaterialParameterGatherJob
79 MaterialParameterGathererData materialParameterGatherer;
80
81 // Set by the SyncRenderViewPreCommandUpdateJob
82 // Contains caches of different filtering stages that can
83 // be cached across frame
84 QVector<Entity *> layeredFilteredRenderables; // Changes rarely
85 QVector<Entity *> filteredAndCulledRenderables; // Changes if camera is modified
86 QVector<LightSource> layeredFilteredLightSources;
87
88 // We keep two sets of filtered render commands
89 // and we flip in between them every frame
90 int viewIdx = 0;
91 bool requestFilteringAtNextFrame = false;
92 EntityRenderCommandDataViewPtr filteredRenderCommandDataViews[2];
93 };
94
95 // Variabled below are shared amongst all RV
96
97 // Set by CachingRenderableEntityFilterJob
98 QVector<Entity *> renderableEntities;
99
100 // Set by CachingComputableEntityFilterJob
101 QVector<Entity *> computeEntities;
102
103 // Set by CachingLightGathererJob
104 QVector<LightSource> gatheredLights;
105
106 EnvironmentLight* environmentLight;
107
108 // Per RV cache
109 // Leaves inserted by SyncRenderViewPostInitialization
110 QHash<FrameGraphNode *, LeafNodeData> leafNodeCache;
111
112 QMutex *mutex() { return &m_mutex; }
113
114private:
115 QMutex m_mutex;
116};
117
118} // namespace OpenGL
119
120} // namespace Render
121
122} // namespace Qt3DRender
123
124QT_END_NAMESPACE
125
126#endif // QT3DRENDER_RENDER_OPENGL_RENDERERCACHE_P_H
127

source code of qt3d/src/plugins/renderers/opengl/renderer/renderercache_p.h