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39
40#include <Qt3DRender/private/effect_p.h>
41#include <Qt3DRender/private/renderer_p.h>
42#include <Qt3DRender/qeffect.h>
43#include <Qt3DRender/qparameter.h>
44#include <Qt3DRender/private/qeffect_p.h>
45
46#include <Qt3DCore/qpropertyupdatedchange.h>
47#include <Qt3DCore/qpropertynodeaddedchange.h>
48#include <Qt3DCore/qpropertynoderemovedchange.h>
49
50#include <QVariant>
51
52QT_BEGIN_NAMESPACE
53
54using namespace Qt3DCore;
55
56namespace Qt3DRender {
57namespace Render {
58
59Effect::Effect()
60 : BackendNode()
61{
62}
63
64Effect::~Effect()
65{
66 cleanup();
67}
68
69void Effect::cleanup()
70{
71 QBackendNode::setEnabled(false);
72 m_parameterPack.clear();
73 m_techniques.clear();
74}
75
76void Effect::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change)
77{
78 const auto typedChange = qSharedPointerCast<Qt3DCore::QNodeCreatedChange<QEffectData>>(change);
79 const auto &data = typedChange->data;
80 m_techniques = data.techniqueIds;
81 m_parameterPack.setParameters(data.parameterIds);
82}
83
84void Effect::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
85{
86 switch (e->type()) {
87 case PropertyValueAdded: {
88 const auto change = qSharedPointerCast<QPropertyNodeAddedChange>(e);
89 if (change->propertyName() == QByteArrayLiteral("technique"))
90 appendRenderTechnique(change->addedNodeId());
91 else if (change->propertyName() == QByteArrayLiteral("parameter"))
92 m_parameterPack.appendParameter(change->addedNodeId());
93 break;
94 }
95
96 case PropertyValueRemoved: {
97 const auto change = qSharedPointerCast<QPropertyNodeRemovedChange>(e);
98 if (change->propertyName() == QByteArrayLiteral("technique"))
99 m_techniques.removeOne(change->removedNodeId());
100 else if (change->propertyName() == QByteArrayLiteral("parameter"))
101 m_parameterPack.removeParameter(change->removedNodeId());
102 break;
103 }
104
105 default:
106 break;
107 }
108
109 markDirty(AbstractRenderer::AllDirty);
110 BackendNode::sceneChangeEvent(e);
111}
112
113void Effect::appendRenderTechnique(Qt3DCore::QNodeId technique)
114{
115 if (!m_techniques.contains(technique))
116 m_techniques.append(technique);
117}
118
119QVector<Qt3DCore::QNodeId> Effect::techniques() const
120{
121 return m_techniques;
122}
123
124QVector<Qt3DCore::QNodeId> Effect::parameters() const
125{
126 return m_parameterPack.parameters();
127}
128
129} // namespace Render
130} // namespace Qt3DRender
131
132QT_END_NAMESPACE
133