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39
40#ifndef QT3DRENDER_QSHADERDATA_P_H
41#define QT3DRENDER_QSHADERDATA_P_H
42
43//
44// W A R N I N G
45// -------------
46//
47// This file is not part of the Qt API. It exists for the convenience
48// of other Qt classes. This header file may change from version to
49// version without notice, or even be removed.
50//
51// We mean it.
52//
53
54#include <private/qcomponent_p.h>
55#include <Qt3DRender/qshaderdata.h>
56#include <Qt3DRender/private/qt3drender_global_p.h>
57
58QT_BEGIN_NAMESPACE
59
60namespace Qt3DRender {
61
62namespace {
63
64const int qVectorShaderDataTypeId = qMetaTypeId<QVector<QShaderData*> >();
65
66}
67
68class QShaderDataPropertyReader: public PropertyReaderInterface
69{
70 QVariant readProperty(const QVariant &v) override
71 {
72 const auto node = v.value<Qt3DCore::QNode *>();
73
74 if (node) {
75 return QVariant::fromValue(node->id());
76 } else if (v.userType() == qVectorShaderDataTypeId) {
77 QVariantList vlist;
78 const auto data_ = v.value<QVector<QShaderData *> >();
79 for (QShaderData *data : data_) {
80 if (data)
81 vlist.append(QVariant::fromValue(data->id()));
82 }
83 return vlist;
84 }
85 return v;
86 }
87};
88
89class Q_3DRENDERSHARED_PRIVATE_EXPORT QShaderDataPrivate : public Qt3DCore::QComponentPrivate
90{
91public:
92 QShaderDataPrivate();
93 QShaderDataPrivate(PropertyReaderInterfacePtr reader);
94 PropertyReaderInterfacePtr m_propertyReader;
95
96 Q_DECLARE_PUBLIC(QShaderData)
97};
98
99struct QShaderDataData
100{
101 QVector<QPair<QByteArray, QVariant>> properties;
102 PropertyReaderInterfacePtr propertyReader;
103};
104
105} // namespace Qt3DRender
106
107QT_END_NAMESPACE
108
109#endif // QT3DRENDER_QSHADERDATA_P_H
110