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36 | |
37 | #include "channelmapping_p.h" |
38 | #include <Qt3DAnimation/qchannelmapping.h> |
39 | #include <Qt3DAnimation/private/qcallbackmapping_p.h> |
40 | #include <Qt3DAnimation/private/qchannelmapping_p.h> |
41 | #include <Qt3DAnimation/private/qskeletonmapping_p.h> |
42 | #include <Qt3DAnimation/private/animationlogging_p.h> |
43 | #include <Qt3DAnimation/private/qchannelmappingcreatedchange_p.h> |
44 | #include <Qt3DAnimation/private/managers_p.h> |
45 | #include <Qt3DCore/qpropertyupdatedchange.h> |
46 | |
47 | QT_BEGIN_NAMESPACE |
48 | |
49 | namespace Qt3DAnimation { |
50 | namespace Animation { |
51 | |
52 | ChannelMapping::ChannelMapping() |
53 | : BackendNode(ReadOnly) |
54 | , m_channelName() |
55 | , m_targetId() |
56 | , m_type(static_cast<int>(QVariant::Invalid)) |
57 | , m_componentCount(0) |
58 | , m_propertyName(nullptr) |
59 | , m_callback(nullptr) |
60 | , m_callbackFlags(0) |
61 | , m_skeletonId() |
62 | , m_mappingType(MappingType::ChannelMappingType) |
63 | { |
64 | } |
65 | |
66 | void ChannelMapping::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change) |
67 | { |
68 | const auto createdChange = qSharedPointerCast<QChannelMappingCreatedChangeBase>(change); |
69 | switch (createdChange->type()) { |
70 | case QChannelMappingCreatedChangeBase::ChannelMapping: { |
71 | const auto typedChange = qSharedPointerCast<QChannelMappingCreatedChange<QChannelMappingData>>(change); |
72 | const auto &data = typedChange->data; |
73 | m_channelName = data.channelName; |
74 | m_targetId = data.targetId; |
75 | m_type = data.type; |
76 | m_componentCount = data.componentCount; |
77 | m_propertyName = data.propertyName; |
78 | m_mappingType = ChannelMappingType; |
79 | break; |
80 | } |
81 | |
82 | case QChannelMappingCreatedChangeBase::SkeletonMapping: { |
83 | const auto typedChange = qSharedPointerCast<QChannelMappingCreatedChange<QSkeletonMappingData>>(change); |
84 | const auto &data = typedChange->data; |
85 | m_skeletonId = data.skeletonId; |
86 | m_mappingType = SkeletonMappingType; |
87 | break; |
88 | } |
89 | |
90 | case QChannelMappingCreatedChangeBase::CallbackMapping: { |
91 | const auto typedChange = qSharedPointerCast<QChannelMappingCreatedChange<QCallbackMappingData>>(change); |
92 | const auto &data = typedChange->data; |
93 | m_channelName = data.channelName; |
94 | m_type = data.type; |
95 | m_callback = data.callback; |
96 | m_callbackFlags = data.callbackFlags; |
97 | m_mappingType = ChannelMappingType; |
98 | break; |
99 | } |
100 | } |
101 | } |
102 | |
103 | void ChannelMapping::cleanup() |
104 | { |
105 | setEnabled(false); |
106 | m_channelName.clear(); |
107 | m_targetId = Qt3DCore::QNodeId(); |
108 | m_type = static_cast<int>(QVariant::Invalid); |
109 | m_propertyName = nullptr; |
110 | m_componentCount = 0; |
111 | m_callback = nullptr; |
112 | m_callbackFlags = 0; |
113 | m_skeletonId = Qt3DCore::QNodeId(); |
114 | } |
115 | |
116 | void ChannelMapping::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) |
117 | { |
118 | switch (e->type()) { |
119 | case Qt3DCore::PropertyUpdated: { |
120 | const auto change = qSharedPointerCast<Qt3DCore::QPropertyUpdatedChange>(e); |
121 | if (change->propertyName() == QByteArrayLiteral("channelName" )) |
122 | m_channelName = change->value().toString(); |
123 | else if (change->propertyName() == QByteArrayLiteral("target" )) |
124 | m_targetId = change->value().value<Qt3DCore::QNodeId>(); |
125 | else if (change->propertyName() == QByteArrayLiteral("type" )) |
126 | m_type = change->value().toInt(); |
127 | else if (change->propertyName() == QByteArrayLiteral("propertyName" )) |
128 | m_propertyName = static_cast<const char *>(const_cast<const void *>(change->value().value<void *>())); |
129 | else if (change->propertyName() == QByteArrayLiteral("componentCount" )) |
130 | m_componentCount = change->value().toInt(); |
131 | else if (change->propertyName() == QByteArrayLiteral("callback" )) |
132 | m_callback = static_cast<QAnimationCallback *>(change->value().value<void *>()); |
133 | else if (change->propertyName() == QByteArrayLiteral("callbackFlags" )) |
134 | m_callbackFlags = QAnimationCallback::Flags(change->value().toInt()); |
135 | else if (change->propertyName() == QByteArrayLiteral("skeleton" )) |
136 | m_skeletonId = change->value().value<Qt3DCore::QNodeId>(); |
137 | break; |
138 | } |
139 | |
140 | default: |
141 | break; |
142 | } |
143 | QBackendNode::sceneChangeEvent(e); |
144 | } |
145 | |
146 | Skeleton *ChannelMapping::skeleton() const |
147 | { |
148 | return m_handler->skeletonManager()->lookupResource(m_skeletonId); |
149 | } |
150 | |
151 | } // namespace Animation |
152 | } // namespace Qt3DAnimation |
153 | |
154 | QT_END_NAMESPACE |
155 | |