1/****************************************************************************
2**
3** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
4** Contact: https://www.qt.io/licensing/
5**
6** This file is part of the Qt3D module of the Qt Toolkit.
7**
8** $QT_BEGIN_LICENSE:LGPL$
9** Commercial License Usage
10** Licensees holding valid commercial Qt licenses may use this file in
11** accordance with the commercial license agreement provided with the
12** Software or, alternatively, in accordance with the terms contained in
13** a written agreement between you and The Qt Company. For licensing terms
14** and conditions see https://www.qt.io/terms-conditions. For further
15** information use the contact form at https://www.qt.io/contact-us.
16**
17** GNU Lesser General Public License Usage
18** Alternatively, this file may be used under the terms of the GNU Lesser
19** General Public License version 3 as published by the Free Software
20** Foundation and appearing in the file LICENSE.LGPL3 included in the
21** packaging of this file. Please review the following information to
22** ensure the GNU Lesser General Public License version 3 requirements
23** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
24**
25** GNU General Public License Usage
26** Alternatively, this file may be used under the terms of the GNU
27** General Public License version 2.0 or (at your option) the GNU General
28** Public license version 3 or any later version approved by the KDE Free
29** Qt Foundation. The licenses are as published by the Free Software
30** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
31** included in the packaging of this file. Please review the following
32** information to ensure the GNU General Public License requirements will
33** be met: https://www.gnu.org/licenses/gpl-2.0.html and
34** https://www.gnu.org/licenses/gpl-3.0.html.
35**
36** $QT_END_LICENSE$
37**
38****************************************************************************/
39
40#include "qt3dquick3dcoreplugin.h"
41
42#include <Qt3DCore/qarmature.h>
43#include <Qt3DCore/qabstractskeleton.h>
44#include <Qt3DCore/qskeletonloader.h>
45#include <Qt3DCore/qtransform.h>
46#include <Qt3DCore/qjoint.h>
47#include <QtCore/qvariantanimation.h>
48
49#include <Qt3DQuick/private/quick3dnodev9_p.h>
50#include <Qt3DQuick/private/quick3dentity_p.h>
51#include <Qt3DQuick/private/quick3dentityloader_p.h>
52#include <Qt3DQuick/private/quick3dnodeinstantiator_p.h>
53#include <Qt3DQuick/private/quick3djoint_p.h>
54#include <Qt3DQuick/private/qquaternionanimation_p.h>
55#include <Qt3DQuick/private/qt3dquick_global_p.h>
56
57#include <QtQml/qqml.h>
58
59QT_BEGIN_NAMESPACE
60
61void Qt3DQuick3DCorePlugin::registerTypes(const char *uri)
62{
63 Qt3DCore::Quick::Quick3D_initialize();
64
65 qmlRegisterUncreatableType<Qt3DCore::QComponent>(uri, versionMajor: 2, versionMinor: 0, qmlName: "Component3D", reason: QLatin1String(""));
66
67 Qt3DCore::Quick::registerExtendedType<Qt3DCore::QEntity, Qt3DCore::Quick::Quick3DEntity>(className: "QEntity", quickName: "Qt3D.Core/Entity", uri, major: 2, minor: 0, name: "Entity");
68 qmlRegisterType<Qt3DCore::Quick::Quick3DEntityLoader>(uri, versionMajor: 2, versionMinor: 0, qmlName: "EntityLoader");
69 qmlRegisterType<Qt3DCore::Quick::Quick3DEntityLoader, 12>(uri, versionMajor: 2, versionMinor: 12, qmlName: "EntityLoader");
70 qmlRegisterType<Qt3DCore::Quick::Quick3DNodeInstantiator>(uri, versionMajor: 2, versionMinor: 0, qmlName: "NodeInstantiator");
71 qmlRegisterType<Qt3DCore::QTransform>(uri, versionMajor: 2, versionMinor: 0, qmlName: "Transform");
72 qmlRegisterType<Qt3DCore::QTransform, 14>(uri, versionMajor: 2, versionMinor: 14, qmlName: "Transform");
73 qmlRegisterType<Qt3DCore::QArmature>(uri, versionMajor: 2, versionMinor: 10, qmlName: "Armature");
74 qmlRegisterUncreatableType<Qt3DCore::QAbstractSkeleton>(uri, versionMajor: 2, versionMinor: 10, qmlName: "AbstractSkeleton", QStringLiteral("AbstractSkeleton is an abstract base class"));
75 qmlRegisterType<Qt3DCore::QSkeletonLoader>(uri, versionMajor: 2, versionMinor: 10, qmlName: "SkeletonLoader");
76
77 qmlRegisterType<Qt3DCore::Quick::QQuaternionAnimation>(uri, versionMajor: 2, versionMinor: 0, qmlName: "QuaternionAnimation");
78 qRegisterAnimationInterpolator<QQuaternion>(func: Qt3DCore::Quick::q_quaternionInterpolator);
79
80 // Ideally we want to make Node an uncreatable type
81 // We would need qmlRegisterUncreatableExtendedType for that
82 qmlRegisterExtendedUncreatableType<Qt3DCore::QNode, Qt3DCore::Quick::Quick3DNode>(uri, versionMajor: 2, versionMinor: 0, qmlName: "Node", QStringLiteral("Node is a base class"));
83 qmlRegisterExtendedUncreatableType<Qt3DCore::QNode, Qt3DCore::Quick::Quick3DNodeV9, 9>(uri, versionMajor: 2, versionMinor: 9, qmlName: "Node", QStringLiteral("Node is a base class"));
84
85 Qt3DCore::Quick::registerExtendedType<Qt3DCore::QJoint, Qt3DCore::Quick::Quick3DJoint>(className: "QJoint", quickName: "Qt3D.Core/Joint", uri, major: 2, minor: 10, name: "Joint");
86
87 // Auto-increment the import to stay in sync with ALL future Qt minor versions
88 qmlRegisterModule(uri, versionMajor: 2, QT_VERSION_MINOR);
89}
90
91Qt3DQuick3DCorePlugin::~Qt3DQuick3DCorePlugin()
92{
93 Qt3DCore::Quick::Quick3D_uninitialize();
94}
95
96QT_END_NAMESPACE
97

source code of qt3d/src/quick3d/imports/core/qt3dquick3dcoreplugin.cpp